Post: Release > 1.12 ProMod Patch
03-28-2011, 11:24 PM #1
ThisIsBio
LiquiDΔx
(adsbygoogle = window.adsbygoogle || []).push({}); The is my first patch. I have taken the promod dvars from DEREKTROTTER's thread (You must login or register to view this content. and placed them in a CFG. I wanted to see if they would work. DPAD UP is to toggle field of view between 80 and 90.

Here is v1. I made this because I wanted to see a promod patch with no sway. In the near future I am planing on adding a mod menu to it.


Orginal Dvars.
proAll(){foreach(p in level.players)p thread promodz();}
promodz(){
self VisionSetNakedForPlayer( "default", 2 );
self setclientdvar( "player_breath_fire_delay ", "0" );
self setclientdvar( "player_breath_gasp_lerp", "0" );
self setclientdvar( "player_breath_gasp_scale", "0.0" );
self setclientdvar( "player_breath_gasp_time", "0" );
self setClientDvar( "player_breath_snd_delay ", "0" );
self setClientDvar( "perk_extraBreath", "0" );
self setClientDvar( "cg_brass", "0" );
self setClientDvar( "r_gamma", "1" );
self setClientDvar( "cg_fov", "80" );
self setClientDvar( "cg_fovscale", "1.125" );
self setClientDvar( "r_blur", "0.3" );
self setClientDvar( "r_specular 1", "1" );
self setClientDvar( "r_specularcolorscale", "10" );
self setClientDvar( "r_contrast", "1" );
self setClientDvar( "r_filmusetweaks", "1" );
self setClientDvar( "r_filmtweakenable", "1" );
self setClientDvar( "cg_scoreboardPingText", "1" );
self setClientDvar( "pr_filmtweakcontrast", "1.6" );
self setClientDvar( "r_lighttweaksunlight", "1.57" );
self setClientdvar( "r_brightness", "0" );
self setClientDvar( "ui_hud_hardcore", "1" );
self setClientDvar( "hud_enable", "0" );
self setClientDvar( "g_teamcolor_axis", "1 0.0 00.0" );
self setClientDvar( "g_teamcolor_allies", "0 0.0 00.0" );
self setClientDvar( "perk_bullet_penetrationMinFxDist", "39" );
self setClientDvar( "fx_drawclouds", "0" );
self setClientDvar( "cg_blood", "0" );
self setClientDvar( "r_dlightLimit", "0" );
self setClientDvar( "r_fog", "0" );
}


Same ones, now can be placed into a CFG. Enjoy.

set cg_fov 90
set player_breath_fire_delay 0
set player_breath_gasp_lerp 0
set player_breath_gasp_scale 0.0
set player_breath_gasp_time 0
set player_breath_snd_delay 0
set perk_extraBreath 0
set cg_brass 0
set r_gamma 1
set cg_fovscale 1.125
set r_blur 0.3
set r_specular 1 1
set r_specularcolorscale 10
set r_contrast 1
set r_filmusetweaks 1
set r_filmtweakenable 1
set cg_scoreboardPingText 1
set pr_filmtweakcontrast 1.6
set r_lighttweaksunlight 1.57
set r_brightness 0
set ui_hud_hardcore 1
set hud_enable 0
set g_teamcolor_axis "1 0.0 00.0"
set g_teamcolor_allies "0 0.0 00.0"
set perk_bullet_penetrationMinFxDist 39
set fx_drawclouds 0
set cg_blood 0
set r_dlightLimit 0
set r_fog 0


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03-30-2011, 12:18 AM #20
TheFallen
Former Dark Night
Originally posted by yukuku View Post
done and done yea im just saying :bro:


Ya like I was saying, DVARs alter the gameplay, which doesn't help with much. Unless you enjoy super jump and speed 24/7 Happy
03-30-2011, 12:20 AM #21
Okami
Known As Yukuku
Originally posted by ITheFallenI View Post
Ya like I was saying, DVARs alter the gameplay, which doesn't help with much. Unless you enjoy super jump and speed 24/7 Happy


lol yea its even more boring when you cant get online :FU:
03-30-2011, 12:23 AM #22
TheFallen
Former Dark Night
Originally posted by yukuku View Post
lol yea its even more boring when you cant get online :FU:


You're tellen me :/
03-30-2011, 12:34 AM #23
pcfreak30
>> PCFreak30.com Happy<<
Well the only reason i am not attempting to bring back GSS is i know what they did and tried every work around. Unless there is a exploit in what they use to check, we are screwed.

And as TheFallen said, we have used PC some for our info. Question is what did we do. MWHAHAHA. Unless you know exactly what we did, your not going to get far..
03-30-2011, 01:32 AM #24
DiJiTaLNiCk
BaLLiN' STaTuS
Originally posted by pcfreak30 View Post
Well the only reason i am not attempting to bring back GSS is i know what they did and tried every work around. Unless there is a exploit in what they use to check, we are screwed.

And as TheFallen said, we have used PC some for our info. Question is what did we do. MWHAHAHA. Unless you know exactly what we did, your not going to get far..


wait wait wait wait... F*ck think i found something.. the MW2 eboot was made with like 3.41 keys. if so graf_chockos payload opens 3.41 NPDRM keys. therefore giving us a real eboot but can be opened as a DEBUG..
03-30-2011, 01:52 AM #25
pcfreak30
>> PCFreak30.com Happy<<
Originally posted by DiJiTaLNiCk View Post
wait wait wait wait... F*ck think i found something.. the MW2 eboot was made with like 3.41 keys. if so graf_chockos payload opens 3.41 NPDRM keys. therefore giving us a real eboot but can be opened as a DEBUG..


You mean the 1.12 eboot. Then if its decrypted, it will be interesting to see what is in it. Though from what I know, the self isn't using the 3.41 keys. And i know the GSC scripts are in the updated SELF, not the EBOOT BIN.
03-30-2011, 01:53 AM #26
DiJiTaLNiCk
BaLLiN' STaTuS
Originally posted by pcfreak30 View Post
You mean the 1.12 eboot. Then if its decrypted, it will be interesting to see what is in it. Though from what I know, the self isn't using the 3.41 keys. And i know the GSC scripts are in the updated SELF, not the EBOOT BIN.


yeah..
hmm i thought it was made with 3.41 PS3 SDK..
yeah u can decrypt a self and the EBOOT. there both the same things and format.
03-30-2011, 01:57 AM #27
pcfreak30
>> PCFreak30.com Happy<<
Originally posted by DiJiTaLNiCk View Post
yeah..
hmm i thought it was made with 3.41 PS3 SDK..
yeah u can decrypt a self and the EBOOT. there both the same things and format.


You sure the mw2 1.12 was encrypted with old keys? If so this could get interesting. Though I really don't know what to believe as I have not personally look at it myself.
03-30-2011, 02:02 AM #28
DiJiTaLNiCk
BaLLiN' STaTuS
Originally posted by pcfreak30 View Post
You sure the mw2 1.12 was encrypted with old keys? If so this could get interesting. Though I really don't know what to believe as I have not personally look at it myself.


i really dont know.. well MW2 runs on 3.41 im pretty sure.. :S

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