Post: [1.12/.CFG]- Diffrent Menu's For Diffrent Button Layouts
04-02-2011, 08:03 PM #1
Correy
I'm the Original
(adsbygoogle = window.adsbygoogle || []).push({}); How To Create Different Menu's.

this will just show you how you can switch you're button layout to use diffrent menu's.

i found this from my call of duty 4 experience of bypass from an error but i also found out it works for mw2.

so, you see when you've created you mod menu and you adding you binds e.g.
    bind [COLOR="Red"]d[/COLOR]pad_up


do you see the d ?
this means defualt button layout, so if i put gpad_up this will activate another button layout, so now if i had my mod menu i would put dpad on one type and gpad binds on the other, this will allow you to change diffrent menu's from changing your button layout. i would change this by replacing the d with a G and that would change the layout.

there is more button layouts but i havn't found them all yet. i'm still looking and i will update the thread later, but here's an example of what i mean. just a simple bind

menu #1-
    bind dpad_up "toggle jump_height 999 0"


menu #2-
    bind gpad_up "toggle g_speed 999 0"


these codes were just an example, but you could put..

    "bind dpad_up vstr 1"
or
"bind gpad_up vstr 2"


it's a simple tutorial, it's easy and i hope it helps =D :love:

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The following 6 users say thank you to Correy for this useful post:

DreamKidzVa, Mrs.Drake, REZNET \|/, Sigma, studman31, tylerallmighty
04-04-2011, 06:24 PM #11
REZNET \|/
The Land Of The Lost.....
Originally posted by xCorrey
How To Create Different Menu's.

this will just show you how you can switch you're button layout to use diffrent menu's.

i found this from my call of duty 4 experience of bypass from an error but i also found out it works for mw2.

so, you see when you've created you mod menu and you adding you binds e.g.
    bind [COLOR="Red"]d[/COLOR]pad_up


do you see the d ?
this means defualt button layout, so if i put gpad_up this will activate another button layout, so now if i had my mod menu i would put dpad on one type and gpad binds on the other, this will allow you to change diffrent menu's from changing your button layout. i would change this by replacing the d with a G and that would change the layout.

there is more button layouts but i havn't found them all yet. i'm still looking and i will update the thread later, but here's an example of what i mean. just a simple bind

menu #1-
    bind dpad_up "toggle jump_height 999 0"


menu #2-
    bind gpad_up "toggle g_speed 999 0"


these codes were just an example, but you could put..

    "bind dpad_up vstr 1"
or
"bind gpad_up vstr 2"


it's a simple tutorial, it's easy and i hope it helps =D :love:

[/FONT]


nice bro Winky Winky.....
good examples
04-04-2011, 08:08 PM #12
Originally posted by Blackstorm View Post
Dude, I hope you know that this isn't really possible xD


it works,i remember using this before in the good old cod4 days :p
P.S if you ddnt know,i got the Dev console to work on ps3 so FU :p lol

The following user thanked Uk_ViiPeR for this useful post:

Correy
04-04-2011, 08:19 PM #13
Correy
I'm the Original
Originally posted by Blackstorm View Post
Dude, I hope you know that this isn't really possible xD


It does ha, I used to use this all the time for cod4 so it's obviously going to work with mw2 :love:
04-05-2011, 02:21 AM #14
Originally posted by UK
it works,i remember using this before in the good old cod4 days :p
P.S if you ddnt know,i got the Dev console to work on ps3 so FU :p lol


coming from the person who denied it?

I told u it was posible!!!!!
04-05-2011, 06:28 PM #15
Originally posted by Sn1PaXx View Post
coming from the person who denied it?

I told u it was posible!!!!!


i never denied it,connor_boi originally found this along time back before any of you were even into cod4 modding.
04-05-2011, 07:14 PM #16
CHAOZ
Banned
If you all understood what he was saying...

In better words he's saying that you could have more than one menu within a patch,

accessed by different buttons.
04-06-2011, 12:09 AM #17
Correy
I'm the Original
Originally posted by RUFFINGUY View Post
If you all understood what he was saying...

In better words he's saying that you could have more than one menu within a patch,

accessed by different buttons.


Exactly what I'm explaining.
You could have defult buttons - gane settings.
Tactiacal - player mods ect.

Would look great and work great Smile
04-06-2011, 12:39 AM #18
CHAOZ
Banned
Originally posted by xCorrey
Exactly what I'm explaining.
You could have defult buttons - gane settings.
Tactiacal - player mods ect.

Would look great and work great Smile


oh well nevermind...

I thought you were saying something like

Triangle opens up (EXAMPLE 1 MOD MENU)
Circle opens up (EXAMPLE 2 MOD MENU)
04-06-2011, 02:46 AM #19
tylerallmighty
Human After All
It's really making me wish cod4's MP/CM folders were bigger. >.<

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