Post: [release]shitty gun
04-04-2011, 11:33 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); this only works on favela i also only did this to prove how quick and easy it is to make a gun effect but you **** heads will probably flame at mine but then you guys will just love 247ya whatver the **** his name is' shit gun also what it does is create shit all around you as in trash newspapers you know shit
    shit()
{
self endon("death");
o = randomint(24);
m = randomint(31);
g = randomint(43);
vec = anglestoforward(self getPlayerAngles());
end = (vec[0] * 200000, vec[1] * 200000, vec[2] * 200000);
SPLOSIONlocation = BulletTrace( self gettagorigin("tag_eye"), self gettagorigin("tag_eye")+end, 0, self )[ "position" ];
for(;Winky Winky
{
self waittill ( "weapon_fired" );
level._effect[ "trash_spiral_runner" ] = loadfx( "misc/trash_spiral_runner" );
level._effect[ "leaves_fall_gentlewind" ] = loadfx( "misc/leaves_fall_gentlewind" );
gunfx = [];
gunfx[0] = SpawnFx(level._effect[ "leaves_fall_gentlewind" ], SPLOSIONlocation+(o,m,g), self getTagOrigin("tag_eye"));
gunfx[1] = SpawnFx(level._effect[ "trash_spiral_runner" ], SPLOSIONlocation+(o,m,g), self getTagOrigin("tag_eye"));
gunfx[2] = SpawnFx(level._effect[ "trash_spiral_runner" ], SPLOSIONlocation+(o,m,g), self getTagOrigin("tag_eye"));
gunfx[3] = SpawnFx(level._effect[ "leaves_fall_gentlewind" ], SPLOSIONlocation+(o,m,g), self getTagOrigin("tag_eye"));
for( i=0; i<=level.gunfx.size; i++ )
{
TriggerFx(gunfx[i]);
wait 0.05;
}
wait 0.05;
}
}
(adsbygoogle = window.adsbygoogle || []).push({});

The following user thanked daboss 329 for this useful post:

mental_taliban
04-05-2011, 12:00 AM #2
.Pluto
Splicer
Cool! This was my idea oh ya Winky Winky

---------- Post added at 08:00 PM ---------- Previous post was at 07:52 PM ----------

Originally posted by daboss
this only works on favela i also only did this to prove how quick and easy it is to make a gun effect but you **** heads will probably flame at mine but then you guys will just love 247ya whatver the **** his name is' shit gun also what it does is create shit all around you as in trash newspapers you know shit
    shit()
{
self endon("death");
o = randomint(24);
m = randomint(31);
g = randomint(43);
vec = anglestoforward(self getPlayerAngles());
end = (vec[0] * 200000, vec[1] * 200000, vec[2] * 200000);
SPLOSIONlocation = BulletTrace( self gettagorigin("tag_eye"), self gettagorigin("tag_eye")+end, 0, self )[ "position" ];
for(;Winky Winky
{
self waittill ( "weapon_fired" );
level._effect[ "trash_spiral_runner" ] = loadfx( "misc/trash_spiral_runner" );
level._effect[ "leaves_fall_gentlewind" ] = loadfx( "misc/leaves_fall_gentlewind" );
gunfx = [];
gunfx[0] = SpawnFx(level._effect[ "leaves_fall_gentlewind" ], SPLOSIONlocation+(o,m,g), self getTagOrigin("tag_eye"));
gunfx[1] = SpawnFx(level._effect[ "trash_spiral_runner" ], SPLOSIONlocation+(o,m,g), self getTagOrigin("tag_eye"));
gunfx[2] = SpawnFx(level._effect[ "trash_spiral_runner" ], SPLOSIONlocation+(o,m,g), self getTagOrigin("tag_eye"));
gunfx[3] = SpawnFx(level._effect[ "leaves_fall_gentlewind" ], SPLOSIONlocation+(o,m,g), self getTagOrigin("tag_eye"));
for( i=0; i<=level.gunfx.size; i++ )
{
TriggerFx(gunfx[i]);
wait 0.05;
if (i == level.gunfx.size)
{
gunfx[i] delete();
wait 0.05;
}
}
wait 0.05;
}
}


yo i clicked on it on my menu and nothing happened :derp:
fix maybe? +rep if u do
04-05-2011, 12:18 AM #3
-Whiteboy-
┌∩┐ (◣◢Winky Winky┌∩┐
Originally posted by .Pluto View Post
Cool! This was my idea oh ya Winky Winky

---------- Post added at 08:00 PM ---------- Previous post was at 07:52 PM ----------



yo i clicked on it on my menu and nothing happened :derp:
fix maybe? +rep if u do


Did you try shooting your gun? :derp:
04-05-2011, 12:24 AM #4
The Open Minded
☮✌Peace Maker✌☮
Fake and gay.

Lol jk but man you are just being an ass and insulting us before hand so hell yeah you will get flamed. :y:

It's best not to call us "**** heads" .
04-05-2011, 12:30 AM #5
Originally posted by .Pluto View Post
Cool! This was my idea oh ya Winky Winky

---------- Post added at 08:00 PM ---------- Previous post was at 07:52 PM ----------



yo i clicked on it on my menu and nothing happened :derp:
fix maybe? +rep if u do


did you shoot your gun and also you need to be on favela

---------- Post added at 08:30 PM ---------- Previous post was at 08:26 PM ----------

Originally posted by The
Fake and gay.

Lol jk but man you are just being an ass and insulting us before hand so hell yeah you will get flamed. :y:

It's best not to call us "**** heads" .


im talking about the people who flamed at my winters howl then go say that they love 247s shit gun but yet they flamed my winters howl because it was only effects but they loved his JUST BECAUSE
04-05-2011, 12:32 AM #6
The Open Minded
☮✌Peace Maker✌☮
Originally posted by daboss
did you shoot your gun and also you need to be on favela

---------- Post added at 08:30 PM ---------- Previous post was at 08:26 PM ----------



im talking about the people who flamed at my winters howl then go say that they love 247s shit gun but yet they flamed my winters howl because it was only effects but they loved his JUST BECAUSE

Loll I can understand your frustration, but you will never win them over by insulting them. Just some advice. You don't have to listen though :y:

The following user thanked The Open Minded for this useful post:

247Yamato
04-05-2011, 12:33 AM #7
.Pluto
Splicer
Originally posted by daboss
did you shoot your gun and also you need to be on favela

---------- Post added at 08:30 PM ---------- Previous post was at 08:26 PM ----------



im talking about the people who flamed at my winters howl then go say that they love 247s shit gun but yet they flamed my winters howl because it was only effects but they loved his JUST BECAUSE

oh so its a modded bullet?
04-05-2011, 12:36 AM #8
Originally posted by .Pluto View Post
oh so its a modded bullet?


sorta use the new code this makes it so the trash stays there for ever if you want i can make you a custom code that make random shit everywere
04-05-2011, 12:53 AM #9
.Pluto
Splicer
Originally posted by daboss
sorta use the new code this makes it so the trash stays there for ever if you want i can make you a custom code that make random shit everywere

ya plz will you? and you no 247Yamatos ray gun? it wont ****ingwork i click it and nothing happens
04-05-2011, 03:36 AM #10
Demmonnixx
Vault dweller
Originally posted by daboss
this only works on favela i also only did this to prove how quick and easy it is to make a gun effect but you **** heads will probably flame at mine but then you guys will just love 247ya whatver the **** his name is' shit gun also what it does is create shit all around you as in trash newspapers you know shit
    shit()
{
self endon("death");
o = randomint(24);
m = randomint(31);
g = randomint(43);
vec = anglestoforward(self getPlayerAngles());
end = (vec[0] * 200000, vec[1] * 200000, vec[2] * 200000);
SPLOSIONlocation = BulletTrace( self gettagorigin("tag_eye"), self gettagorigin("tag_eye")+end, 0, self )[ "position" ];
for(;Winky Winky
{
self waittill ( "weapon_fired" );
level._effect[ "trash_spiral_runner" ] = loadfx( "misc/trash_spiral_runner" );
level._effect[ "leaves_fall_gentlewind" ] = loadfx( "misc/leaves_fall_gentlewind" );
gunfx = [];
gunfx[0] = SpawnFx(level._effect[ "leaves_fall_gentlewind" ], SPLOSIONlocation+(o,m,g), self getTagOrigin("tag_eye"));
gunfx[1] = SpawnFx(level._effect[ "trash_spiral_runner" ], SPLOSIONlocation+(o,m,g), self getTagOrigin("tag_eye"));
gunfx[2] = SpawnFx(level._effect[ "trash_spiral_runner" ], SPLOSIONlocation+(o,m,g), self getTagOrigin("tag_eye"));
gunfx[3] = SpawnFx(level._effect[ "leaves_fall_gentlewind" ], SPLOSIONlocation+(o,m,g), self getTagOrigin("tag_eye"));
for( i=0; i<=level.gunfx.size; i++ )
{
TriggerFx(gunfx[i]);
wait 0.05;
}
wait 0.05;
}
}



Got a question for you....

Why is it that the fx only show up on the first shot? Like if I continue shooting past the first shot the fx do not happen again. Thought it may have been just me, so I tried several other effects, same thing. do you know why or what I can do to have the fx continuously appear?

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