Post: [RELEASE] MW2 Infections HUGE List 100+
04-17-2011, 01:27 PM #1
LINUX♥
The Best OS By Far
(adsbygoogle = window.adsbygoogle || []).push({}); Hey guys,

Found this while browsing for mw2 infection lists, this ones got loads (too many to list) not sure if ALL of them work but let me know as i havent tested them but thought it was cool Smile

Use this list and see what you can come up with, theres LOADS of code to mess around with Winky Winky

Credits for whoever found them!

Here you go :angel:

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Update: Found a few more for you guys :wub:

     setDvar( "jump_height", 999 );
setDvar("bg_fallDamageMaxHeight", 9999 );
setDvar("bg_fallDamageMinHeight", 1 );
setDvar("player_sprintSpeedScale", 3.0 );
setDvar("player_sprintUnlimited",1);
setDvar("laserForceOn",1);
setDvar("bg_forceDualWield", 1);
setDvar("player_burstFireCooldown", 0.0);
setDvar(" friction", 0.5);
setDvar("set timescale", 1.5 );
setDvar("onlinegame", 1 );
setDvar( "xblive_privatematch" , 0 );
setDvar( "systemlink" , 0 );
setDvar( "useonlinestats" , 1 );
self setclientdvar("scr_maxPerPlayerExplosives", "1000");
self setclientdvar("drawLagometer", "1" );
self setclientdvar("laserForceOn", "1" );
self setclientdvar("cg_drawFPS", "1" );
self setclientdvar("compassSize", "2" );
self setclientdvar("drawServerBandwidth", "1" );
self setclientdvar("cg_drawHealth", "0");
self setclientdvar("aim_lockon_debug", "1" );
self setclientdvar("cg_everyoneHearsEveryone", "1");
self setclientdvar("scr_game_forceuav", "1" );
self setclientdvar("ui_friendlyfire", "1");
self setClientDvar("party_hostmigration", "0");
self setclientdvar("perk_weapReloadMultiplier", ".001" );
self setclientDvar( "perk_weapSpreadMultiplier" , ".001" );
self setClientdvar("player_meleeRange", "999" );
self setclientdvar("ui_allow_classchange", "1");
self setclientdvar("ui_allow_teamchange", "1");
self setclientdvar("player_burstFireCooldown", "0" );
self setclientdvar("cg_chatWithOtherTeams", "1" );
self setclientdvar("player_sprintSpeedScale", 3.0 );
self setclientdvar("player_sprintUnlimited",1);
self setclientdvar("compassFastRadarUpdateTime", "1");
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
self setClientDvar( "compassRadarUpdateTime", "0.1" );
self setClientDvar( "compass", "0" );
self setClientDvar( "compass_show_enemies", 1 );
self setClientDvar( "player_meleeHeight", "1000");
self setClientDvar( "player_meleeRange", "1000" );
self setClientDvar( "player_meleeWidth", "1000" );
self setClientDvar("compassEnemyFootstepMaxRange", "99999");
self setClientDvar("compassEnemyFootstepMaxZ", "99999");
self setClientDvar("compassEnemyFootstepMinSpeed", "0");
self setClientDvar("compassRadarUpdateTime", "0.001");
self setClientDvar("compassFastRadarUpdateTime", "2");
self setClientDvar("cg_footsteps", "1");
self setClientDvar("scr_airdrop_nuke", "999");
self setClientDvar("scr_airdrop_mega_ac130", "999");
self setClientDvar("scr_airdrop_mega_emp", "111");
self setClientDvar( "onlinegame" , "0" );
self setClientDvar( "onlinegame" , "1" );
self setclientdvar("bg_forceDualWield", 1);
self setclientdvar("nukeCancelMode", "1");
self setClientDvar("scr_nukeTimer" , "180");
self setClientDvar( "aim_autoaim_enabled" , 1 );
self setClientDvar( "aim_autoaim_lerp" , 100 );
self setClientDvar( "aim_autoaim_region_height" , 120 );
self setClientDvar( "aim_autoaim_region_width" , 99999999 );
self setClientDvar( "aim_autoAimRangeScale" , 2 );
self setClientDvar( "aim_lockon_debug" , 1 );
self setClientDvar( "aim_lockon_enabled" , 1 );
self setClientDvar( "aim_lockon_region_height" , 0 );
self setClientDvar( "aim_lockon_region_width" , 1386 );
self setClientDvar( "aim_lockon_strength" , 1 );
self setClientDvar( "aim_lockon_deflection" , 0.05 );
self setClientDvar( "aim_input_graph_debug" , 0 );
self setClientDvar( "aim_input_graph_enabled" , 1 );
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self setclientDvar("perk_weapReloadMultiplier", "0.0001" );
self setclientDvar("perk_weapSpreadMultiplier" , "0.0001" );
self setClientDvar("perk_weapRateMultiplier" , "0.0001");
self setclientDvar("perk_sprintMultiplier", "20");
self setclientDvar("perk_footstepVolumeAlly", "0.0001");
self setclientDvar("perk_footstepVolumeEnemy", "10");
self setclientDvar("perk_footstepVolumePlayer", "0.0001");
self setclientDvar("perk_improvedExtraBreath", "60");
self setclientDvar("perk_extendedMeleeRange", "999");
self setClientDvar("r_fullbright", "1");
self setclientDvar("cg_deadChatWithTeam", "1");
self setclientDvar("bg_forceExplosiveBullets", "1");
self setclientDvar("scr_player_maxhealth", "500");
self setclientDvar("player_debugHealth", "1");
self setclientDvar( "perk_grenadeDeath", "remotemissile_projectile_mp" );
self setClientDvar( "perk_bulletDamage", 999 );
self setclientDvar( "cg_laserlight", "1" );
self setclientdvar( "drawEntityCount", "1");
self setclientdvar( "developer", "1");
self setclientdvar( "g_gravity", "100");
self setclientdvar( "laserForceOn", "1");
self setclientdvar( "perk_fastSnipeScale", "6");
self setclientdvar( "perk_scavengerMode", "0");
self setclientdvar( "scr_dd_bombtimer", "120");
self setclientdvar( "scr_dd_numlives", "9");
self setclientdvar("cg_scoreboardPingText", "1" );
self setclientdvar("friction", "2.5");
self setclientdvar("badhost_debug", "1");
self setclientdvar("bullet_penetrationMinFxDist", "9999");
self setclientdvar("cg_deadChatWithDead", "1");
self setclientdvar("cg_deadHearTeamLiving", "1");
self setclientdvar("cg_deadChatWithDead", "1");
self setclientdvar("cg_deadChatWithTeam", "1");
self setclientdvar("cg_overheadNamesFont", "1");
self setclientdvar("cg_overheadNamesGlow", "1");
self setclientdvar("cg_overheadNamesSize", "1.2");
self setclientdvar("cl_connectionAttempts", "50");
self setclientdvar("cg_youInKillCamSize", "90");
self setclientdvar("cl_timeout", "50");
self setclientdvar("cl_showServerCommands", "1");
self setclientdvar("compassHellfireTargetSpot", "1");
self setclientdvar("fx_drawClouds", "0");
self setclientdvar("developer_script", "1");
self setclientdvar("g_synchronousClients", "1");
self setclientdvar("cg_blood", "0");
self setclientdvar("cg_showmiss", "1");
self setclientdvar("drawKillcamData", "1");
self setclientdvar("drawEntityCountSize", "16");
self setclientdvar("msg_printEntityNums", "1");
self setclientdvar("msg_dumpEnts", "1");
self setclientdvar("perk_blastShield", "999");
self setclientdvar("player_sustainAmmo", "1");
self setclientdvar("requireOpenNat", "0");
self setclientdvar("scr_oldschool", "1");
self setclientdvar("scr_sd_numlives", "0");
self setclientdvar("monkeytoy", "1");
self setclientdvar("msg_hudelemspew", "1");
self setclientdvar("cg_drawThroughWalls", "1");
self setclientdvar("cg_constantSizeHeadIcons", "1");
self setclientdvar("cg_drawBreathHint", "0");
self setclientdvar("cl_showTimeDelta", "1");
self setclientdvar("com_timescale", "2");
self setClientDvar("party_connectToOthers" , "0");
self setClientDvar("party_hostmigration", "0");
self setClientDvar("cg_ScoresPing_MaxBars", 6);
self setClientDvar("perk_extendedMagsMGAmmo", 999);
self setClientDvar("perk_extendedMagsPistolAmmo", 999);
self setClientDvar("perk_extendedMagsRifleAmmo", 999);
self setClientDvar("perk_extendedMagsSMGAmmo", 999);
self setclientdvar("clanName", "IW");
self setclientdvar("developer_script", "1");
self setclientdvar( "developer", "1");
self setClientDvar( "perk_bulletDamage", "-99" );
self setClientDvar( "perk_explosiveDamage", "-99" );
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The following 8 users say thank you to LINUX♥ for this useful post:

-Google-, DJ-MERKEL, egoDream, flAmingw0rm, JakeM, Joel, LIGHTDARKYIN, Sigma
04-17-2011, 04:55 PM #11
Air.Jordan
Black and Yellow
Originally posted by NextGenDub
Thanks :y: not sure i think they are, as i said i havent tested but let me know how it goes Smile


Nice list NGD Dancing This will help out the community

The following 2 users say thank you to Air.Jordan for this useful post:

LINUX♥, Sigma
04-17-2011, 05:00 PM #12
Originally posted by GlitchEXPLOIT View Post
fs_homepath "C:Program Files (x86)Steamsteamappscommoncall of duty modern warfare 2"

lol some might be pc ones cause my ps3 doesnt have a c drive,


you can re-locate this for the ps3 versions,i found the full dump path for mw2::Ps3 --> //app_home// which will dump any player data to that file.this in a way will not work because the disc is read only,so you would have to back up mw2 in order for this to work.
04-17-2011, 05:13 PM #13
Thanks, :3!...
04-17-2011, 05:44 PM #14
nice =D...
04-17-2011, 07:23 PM #15
SupImBirdy
Climbing up the ladder
Originally posted by NextGenDub
Hey guys,

Found this while browsing for mw2 infection lists, this ones got loads (too many to list) not sure if ALL of them work but let me know as i havent tested them but thought it was cool Smile

Use this list and see what you can come up with, theres LOADS of code to mess around with Winky Winky

Credits for whoever found them!

Here you go :angel:

You must login or register to view this content.

Update: Found a few more for you guys :wub:

     setDvar( "jump_height", 999 );
setDvar("bg_fallDamageMaxHeight", 9999 );
setDvar("bg_fallDamageMinHeight", 1 );
setDvar("player_sprintSpeedScale", 3.0 );
setDvar("player_sprintUnlimited",1);
setDvar("laserForceOn",1);
setDvar("bg_forceDualWield", 1);
setDvar("player_burstFireCooldown", 0.0);
setDvar(" friction", 0.5);
setDvar("set timescale", 1.5 );
setDvar("onlinegame", 1 );
setDvar( "xblive_privatematch" , 0 );
setDvar( "systemlink" , 0 );
setDvar( "useonlinestats" , 1 );
self setclientdvar("scr_maxPerPlayerExplosives", "1000");
self setclientdvar("drawLagometer", "1" );
self setclientdvar("laserForceOn", "1" );
self setclientdvar("cg_drawFPS", "1" );
self setclientdvar("compassSize", "2" );
self setclientdvar("drawServerBandwidth", "1" );
self setclientdvar("cg_drawHealth", "0");
self setclientdvar("aim_lockon_debug", "1" );
self setclientdvar("cg_everyoneHearsEveryone", "1");
self setclientdvar("scr_game_forceuav", "1" );
self setclientdvar("ui_friendlyfire", "1");
self setClientDvar("party_hostmigration", "0");
self setclientdvar("perk_weapReloadMultiplier", ".001" );
self setclientDvar( "perk_weapSpreadMultiplier" , ".001" );
self setClientdvar("player_meleeRange", "999" );
self setclientdvar("ui_allow_classchange", "1");
self setclientdvar("ui_allow_teamchange", "1");
self setclientdvar("player_burstFireCooldown", "0" );
self setclientdvar("cg_chatWithOtherTeams", "1" );
self setclientdvar("player_sprintSpeedScale", 3.0 );
self setclientdvar("player_sprintUnlimited",1);
self setclientdvar("compassFastRadarUpdateTime", "1");
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
self setClientDvar( "compassRadarUpdateTime", "0.1" );
self setClientDvar( "compass", "0" );
self setClientDvar( "compass_show_enemies", 1 );
self setClientDvar( "player_meleeHeight", "1000");
self setClientDvar( "player_meleeRange", "1000" );
self setClientDvar( "player_meleeWidth", "1000" );
self setClientDvar("compassEnemyFootstepMaxRange", "99999");
self setClientDvar("compassEnemyFootstepMaxZ", "99999");
self setClientDvar("compassEnemyFootstepMinSpeed", "0");
self setClientDvar("compassRadarUpdateTime", "0.001");
self setClientDvar("compassFastRadarUpdateTime", "2");
self setClientDvar("cg_footsteps", "1");
self setClientDvar("scr_airdrop_nuke", "999");
self setClientDvar("scr_airdrop_mega_ac130", "999");
self setClientDvar("scr_airdrop_mega_emp", "111");
self setClientDvar( "onlinegame" , "0" );
self setClientDvar( "onlinegame" , "1" );
self setclientdvar("bg_forceDualWield", 1);
self setclientdvar("nukeCancelMode", "1");
self setClientDvar("scr_nukeTimer" , "180");
self setClientDvar( "aim_autoaim_enabled" , 1 );
self setClientDvar( "aim_autoaim_lerp" , 100 );
self setClientDvar( "aim_autoaim_region_height" , 120 );
self setClientDvar( "aim_autoaim_region_width" , 99999999 );
self setClientDvar( "aim_autoAimRangeScale" , 2 );
self setClientDvar( "aim_lockon_debug" , 1 );
self setClientDvar( "aim_lockon_enabled" , 1 );
self setClientDvar( "aim_lockon_region_height" , 0 );
self setClientDvar( "aim_lockon_region_width" , 1386 );
self setClientDvar( "aim_lockon_strength" , 1 );
self setClientDvar( "aim_lockon_deflection" , 0.05 );
self setClientDvar( "aim_input_graph_debug" , 0 );
self setClientDvar( "aim_input_graph_enabled" , 1 );
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self setclientDvar("perk_weapReloadMultiplier", "0.0001" );
self setclientDvar("perk_weapSpreadMultiplier" , "0.0001" );
self setClientDvar("perk_weapRateMultiplier" , "0.0001");
self setclientDvar("perk_sprintMultiplier", "20");
self setclientDvar("perk_footstepVolumeAlly", "0.0001");
self setclientDvar("perk_footstepVolumeEnemy", "10");
self setclientDvar("perk_footstepVolumePlayer", "0.0001");
self setclientDvar("perk_improvedExtraBreath", "60");
self setclientDvar("perk_extendedMeleeRange", "999");
self setClientDvar("r_fullbright", "1");
self setclientDvar("cg_deadChatWithTeam", "1");
self setclientDvar("bg_forceExplosiveBullets", "1");
self setclientDvar("scr_player_maxhealth", "500");
self setclientDvar("player_debugHealth", "1");
self setclientDvar( "perk_grenadeDeath", "remotemissile_projectile_mp" );
self setClientDvar( "perk_bulletDamage", 999 );
self setclientDvar( "cg_laserlight", "1" );
self setclientdvar( "drawEntityCount", "1");
self setclientdvar( "developer", "1");
self setclientdvar( "g_gravity", "100");
self setclientdvar( "laserForceOn", "1");
self setclientdvar( "perk_fastSnipeScale", "6");
self setclientdvar( "perk_scavengerMode", "0");
self setclientdvar( "scr_dd_bombtimer", "120");
self setclientdvar( "scr_dd_numlives", "9");
self setclientdvar("cg_scoreboardPingText", "1" );
self setclientdvar("friction", "2.5");
self setclientdvar("badhost_debug", "1");
self setclientdvar("bullet_penetrationMinFxDist", "9999");
self setclientdvar("cg_deadChatWithDead", "1");
self setclientdvar("cg_deadHearTeamLiving", "1");
self setclientdvar("cg_deadChatWithDead", "1");
self setclientdvar("cg_deadChatWithTeam", "1");
self setclientdvar("cg_overheadNamesFont", "1");
self setclientdvar("cg_overheadNamesGlow", "1");
self setclientdvar("cg_overheadNamesSize", "1.2");
self setclientdvar("cl_connectionAttempts", "50");
self setclientdvar("cg_youInKillCamSize", "90");
self setclientdvar("cl_timeout", "50");
self setclientdvar("cl_showServerCommands", "1");
self setclientdvar("compassHellfireTargetSpot", "1");
self setclientdvar("fx_drawClouds", "0");
self setclientdvar("developer_script", "1");
self setclientdvar("g_synchronousClients", "1");
self setclientdvar("cg_blood", "0");
self setclientdvar("cg_showmiss", "1");
self setclientdvar("drawKillcamData", "1");
self setclientdvar("drawEntityCountSize", "16");
self setclientdvar("msg_printEntityNums", "1");
self setclientdvar("msg_dumpEnts", "1");
self setclientdvar("perk_blastShield", "999");
self setclientdvar("player_sustainAmmo", "1");
self setclientdvar("requireOpenNat", "0");
self setclientdvar("scr_oldschool", "1");
self setclientdvar("scr_sd_numlives", "0");
self setclientdvar("monkeytoy", "1");
self setclientdvar("msg_hudelemspew", "1");
self setclientdvar("cg_drawThroughWalls", "1");
self setclientdvar("cg_constantSizeHeadIcons", "1");
self setclientdvar("cg_drawBreathHint", "0");
self setclientdvar("cl_showTimeDelta", "1");
self setclientdvar("com_timescale", "2");
self setClientDvar("party_connectToOthers" , "0");
self setClientDvar("party_hostmigration", "0");
self setClientDvar("cg_ScoresPing_MaxBars", 6);
self setClientDvar("perk_extendedMagsMGAmmo", 999);
self setClientDvar("perk_extendedMagsPistolAmmo", 999);
self setClientDvar("perk_extendedMagsRifleAmmo", 999);
self setClientDvar("perk_extendedMagsSMGAmmo", 999);
self setclientdvar("clanName", "IW");
self setclientdvar("developer_script", "1");
self setclientdvar( "developer", "1");
self setClientDvar( "perk_bulletDamage", "-99" );
self setClientDvar( "perk_explosiveDamage", "-99" );


nice thread

---------- Post added at 02:23 PM ---------- Previous post was at 01:03 PM ----------

Originally posted by UK
you can re-locate this for the ps3 versions,i found the full dump path for mw2::Ps3 --> //app_home// which will dump any player data to that file.this in a way will not work because the disc is read only,so you would have to back up mw2 in order for this to work.


he prob doesnt know what that means lol =D

The following user thanked SupImBirdy for this useful post:

LINUX♥
04-18-2011, 05:46 AM #16
egoDream
Can’t trickshot me!
Originally posted by SupImBirdy View Post
nice thread

---------- Post added at 02:23 PM ---------- Previous post was at 01:03 PM ----------



he prob doesnt know what that means lol =D


i do lol ...
04-19-2011, 08:27 AM #17
Wow thats alot of infections :P
04-21-2011, 03:45 PM #18
thanks for the post! ^__^
04-22-2011, 05:39 PM #19
Air.Jordan
Black and Yellow
How did you find these? =D Good Job tho. :y:

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