profile_toggleRumble > toggle rumble controller ON/OFF
percentcompletesp > amount of compleation for single player(main menu)
percentcompletemp > amount of compleation for multi player(main menu)
percentcompleteso > amount of compleation for spec Ops(main menu)
PlayRumbleLoopOnPosition [rumble name] [pos] > rumble loop sound at position
StopRumble [rumblename] > stop rumble
PlayRumbleOnPosition [rumble name] [pos] > rumble sound at position
playsoundatpos > play sound at position
playloopsound > play loop sound(continuous)
playsoundasmaster > play sound for everyone
splitscreencontrols > enable splitscreen controls online or lan party
loopSound > loop a sound for SELF only
friendsonline > display friends only(not tested but is an active command)
spectatingclient [client # here] > spectate your own client(even if dead)
radarisjammed > true if radar is jammed
connectioninfo > display your connection details with the console
openSigninDialog > open your sign in menu if offline
+specPrev > go back a client
+specNext > go forward a client
+toggleSpec > false if specate is not active
physVeh_explodeForce > The force applied to physics vehicles due to explosions
physVeh_explodeSpinScale > The max (random) offset from the center of mass at which splash damage applies its force
physVeh_pathConstraintCfm > The constraint cfm for path-constrained vehicles
togglePlayerMute [client or player #] > mute a certain player ingame
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