Originally posted by Blackstorm
Then why is the script setClientDvar not setClientCvar? AHAHA. I win. =D
lol,your allways trying to proove your point =D
---------- Post added at 02:04 PM ---------- Previous post was at 02:02 PM ----------
Originally posted by aerosoul94
lol i never see that. google cvar, theyre variables that you can enter through commands lines in the console. I like to think dvars are developer variables, variables added while creating the game, like scr_complete_all_challenges. It makes sense when you think about it.
a cvar is practically a dvar but the letter c stands for command and the letter d stands for direct(i mite be wrong) but thats what they all mean,just say CMD for a command(e.g ufo,god,anything which has a 1 sided value). so now i win :p
EDIT: it mite be Client Varibles and Direct/dedicated varibles,IDGAF :p