///Made By zFlaVouR (mibu73)
///Black Screen Help?
/*
^0CFG Patch v4.2
^0Made By zFlaVouR*/
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+stance"
bind BUTTON_LSTICK "+breath_sprint"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+melee"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "+actionslot 1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_RIGHT "+actionslot 4"
bind BUTTON_START "togglemenu"
bind DPAD_LEFT "vstr 1m"
set 1m "con_errormessagetime 90;bind BUTTON_B vstr 1e; cg_chatheight 2;vstr 1opt1"
set 1t "====^0Main_Menu====;"
set 1e "bind DPAD_UP +actionslot 1;bind DPAD_DOWN +actionslot 2;bind BUTTON_B +stance;bind BUTTON_A +gostand;con_errormessagetime 10;Mod_Menu_Closed;set Cg_hudchatposition 5 500;"
set 1opt1 "vstr 1t;^4Fast_Modz;bind BUTTON_A vstr 1opt1r; bind DPAD_UP vstr 1opt14; bind DPAD_DOWN vstr 1opt2"
set 1opt2 "vstr 1t;^4Game_Settings;bind BUTTON_A vstr 1opt2r; bind DPAD_UP vstr 1opt1; bind DPAD_DOWN vstr 1opt3"
set 1opt3 "vstr 1t;^4More_Game_Settings;bind BUTTON_A vstr 1opt3r; bind DPAD_UP vstr 1opt2; bind DPAD_DOWN vstr 1opt4"
set 1opt4 "vstr 1t;^4Fun_Mods;bind BUTTON_A vstr 1opt4r; bind DPAD_UP vstr 1opt3; bind DPAD_DOWN vstr 1opt5"
set 1opt5 "vstr 1t;^4More_Fun_Mods;bind BUTTON_A vstr 1opt5r; bind DPAD_UP vstr 1opt4; bind DPAD_DOWN vstr 1opt6"
set 1opt6 "vstr 1t;^4Account_Settings;bind BUTTON_A vstr 1opt6r; bind DPAD_UP vstr 1opt5; bind DPAD_DOWN vstr 1opt7"
set 1opt7 "vstr 1t;^4Say_Menu;bind BUTTON_A vstr 1opt7r; bind DPAD_UP vstr 1opt6; bind DPAD_DOWN vstr 1opt8"
set 1opt8 "vstr 1t;^4Funny_Useless_Stuff;bind BUTTON_A vstr 1opt8r; bind DPAD_UP vstr 1opt7; bind DPAD_DOWN vstr 1opt9"
set 1opt9 "vstr 1t;^4More_Funny_Useless_Stuff;bind BUTTON_A vstr 1opt9r; bind DPAD_UP vstr 1opt8; bind DPAD_DOWN vstr 1opt10"
set 1opt10 "vstr 1t;^4Prestige_Maps;bind BUTTON_A vstr 1opt10r; bind DPAD_UP vstr 1opt9; bind DPAD_DOWN vstr 1opt11"
set 1opt11 "vstr 1t;^4Developer_Menu;bind BUTTON_A vstr 1opt11r; bind DPAD_UP vstr 1opt10; bind DPAD_DOWN vstr 1opt12"
set 1opt12 "vstr 1t;^4Kick_Menu;bind BUTTON_A vstr 1opt12r; bind DPAD_UP vstr 1opt11; bind DPAD_DOWN vstr 1opt13"
set 1opt13 "vstr 1t;^4Ban_Menu;bind BUTTON_A vstr 1opt13r; bind DPAD_UP vstr 1opt12; bind DPAD_DOWN vstr 1opt14"
set 1opt14 "vstr 1t;^4Map_Menu;bind BUTTON_A vstr 1opt14r; bind DPAD_UP vstr 1opt13; bind DPAD_DOWN vstr 1opt1"
set 1opt1r "vstr 2m"
set 1opt2r "vstr 3m"
set 1opt3r "vstr 4m"
set 1opt4r "vstr 5m"
set 1opt5r "vstr 6m"
set 1opt6r "vstr 7m"
set 1opt7r "vstr 8m"
set 1opt8r "vstr 9m"
set 1opt9r "vstr 10m"
set 1opt10r "vstr 11m"
set 1opt11r "vstr 12m"
set 1opt12r "vstr 13m"
set 1opt13r "vstr 14m"
set 1opt14r "vstr 15m"
set 2t "====^4Fast_Modz====;"
set 2m "bind BUTTON_B vstr 2e;vstr 2opt1"
set 2opt1 "vstr 2t;^2Aim_Assist;bind BUTTON_A vstr 2opt1r; bind DPAD_UP vstr 2opt3; bind DPAD_DOWN vstr 2opt2"
set 2m "bind BUTTON_B vstr 2e;vstr 2opt1"
set 2opt2 "vstr 2t;^0Force_UAV;bind BUTTON_A vstr 2opt2r; bind DPAD_UP vstr 2opt1; bind DPAD_DOWN vstr 2opt3"
set 2m "bind BUTTON_B vstr 2e;vstr 2opt1"
set 2opt3 "vstr 2t;^2Little_Green_Box_And_Red_Targets;bind BUTTON_A vstr 2opt3r; bind DPAD_UP vstr 2opt2; bind DPAD_DOWN vstr 2opt1"
set 2opt1r "toggle aim_autoaim_enabled 1 0;toggle aim_lockon_strength 9999 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle seta drawLagometer 1 0;toggle aim_autoaim_lerp 999 40; toggle aim_autoaim_region_height 999 120; toggle aim_autoaim_region_width 5000 160; toggle aim_autoAimRangeScale 2 1;"
set 2opt2r "toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500;"
set 2opt3r "toggle aim_slowdown_pitch_scale 0.4 0; toggle aim_slowdown_yaw_scale 0.4 0; toggle aim_slowdown_yaw_scale_ads 0.5 0; toggle aim_slowdown_pitch_scale_ads 0.5 0; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0;"
set 2e "vstr 1m;"
set 3t "====^4Game_Settings====;"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt1 "vstr 3t;^2Super_Jump;bind BUTTON_A vstr 3opt1r; bind DPAD_UP vstr 3opt9; bind DPAD_DOWN vstr 3opt2"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt2 "vstr 3t;^0Super_Speed;bind BUTTON_A vstr 3opt2r; bind DPAD_UP vstr 3opt1; bind DPAD_DOWN vstr 3opt3"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt3 "vstr 3t;^2End_Game;bind BUTTON_A vstr 3opt3r; bind DPAD_UP vstr 3opt2; bind DPAD_DOWN vstr 3opt4"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt4 "vstr 3t;^0Force_Host;bind BUTTON_A vstr 3opt4r; bind DPAD_UP vstr 3opt3; bind DPAD_DOWN vstr 3opt5"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt5 "vstr 3t;^2Change_Team;bind BUTTON_A vstr 3opt5r; bind DPAD_UP vstr 3opt4; bind DPAD_DOWN vstr 3opt6"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt6 "vstr 3t;^0Toggle_Time_Scale;bind BUTTON_A vstr 3opt6r; bind DPAD_UP vstr 3opt5; bind DPAD_DOWN vstr 3opt7"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt7 "vstr 3t;^2Anti_Join_On;bind BUTTON_A vstr 3opt7r; bind DPAD_UP vstr 3opt6; bind DPAD_DOWN vstr 3opt8"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt8 "vstr 3t;^0Anti_Join_Off;bind BUTTON_A vstr 3opt8r; bind DPAD_UP vstr 3opt7; bind DPAD_DOWN vstr 3opt9"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt9 "vstr 3t;^2Ranked_Match;bind BUTTON_A vstr 3opt9r; bind DPAD_UP vstr 3opt8; bind DPAD_DOWN vstr 3opt1"
set 3opt1r "toggle jump_height 1000 700 39;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999;"
set 3opt2r "toggle g_speed 800 500 190 0;"
set 3opt3r "scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01;"
set 3opt4r "set party_connectTimeout 1; set party_host 1; set party_hostmigration 0; set onlinegame 1; set onlinegameandhost 1; set onlineunrankedgameandhost 0; set migration_msgtimeout 0; set migration_timeBetween 999999; set migration_verboseBroadcastTime 0; set migrationPingTime 0; set bandwidthtest_duration 0; set bandwidthtest_enable 0; set bandwidthtest_ingame_enable 0; set bandwidthtest_timeout 0; set cl_migrationTimeout 0; set lobby_partySearchWaitTime 0; set bandwidthtest_announceinterval 0; set partymigrate_broadcast_interval 99999; set partymigrate_pingtest_timeout 0; set partymigrate_timeout 0; set partymigrate_timeoutmax 0; set partymigrate_pingtest_retry 0; set partymigrate_pingtest_timeout 0; set g_kickHostIfIdle 0; set sv_cheats 1; set scr_dom_scorelimit 0; set xblive_playEvenIfDown 1; set party_hostmigration 0; set badhost_endGameIfISuck 0; set badhost_maxDoISuckFrames 0; set badhost_maxHappyPingTime 99999; set badhost_minTotalClientsForHappyTest 99999; set bandwidthtest_enable 0\";"
set 3opt5r "ui_allow_teamchange 1 0;"
set 3opt6r "toggle timescale 0.5 1 2 5;"
set 3opt7r "g_password Dezire;sv_allowedClan1 Gufe;say Anti-Join ^2Enabled;"
set 3opt8r "reset g_password;say Anti-Join ^1Disabled;"
set 3opt9r "onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1; fast_restart;"
set 3e "vstr 1m;"
set 4t "====^4More_Game_Settings====;"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt1 "vstr 4t;^0FFA;bind BUTTON_A vstr 4opt1r; bind DPAD_UP vstr 4opt9; bind DPAD_DOWN vstr 4opt2"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt2 "vstr 4t;^2Invisible;bind BUTTON_A vstr 4opt2r; bind DPAD_UP vstr 4opt1; bind DPAD_DOWN vstr 4opt3"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt3 "vstr 4t;^0Big_XP;bind BUTTON_A vstr 4opt3r; bind DPAD_UP vstr 4opt2; bind DPAD_DOWN vstr 4opt4"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt4 "vstr 4t;^2Low_XP;bind BUTTON_A vstr 4opt4r; bind DPAD_UP vstr 4opt3; bind DPAD_DOWN vstr 4opt5"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt5 "vstr 4t;^0Test_XP;bind BUTTON_A vstr 4opt5r; bind DPAD_UP vstr 4opt4; bind DPAD_DOWN vstr 4opt6"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt6 "vstr 4t;^2Another_Ranked_Match;bind BUTTON_A vstr 4opt6r; bind DPAD_UP vstr 4opt5; bind DPAD_DOWN vstr 4opt7"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt7 "vstr 4t;^0Give_Co-Host;bind BUTTON_A vstr 4opt7r; bind DPAD_UP vstr 4opt6; bind DPAD_DOWN vstr 4opt8"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt8 "vstr 4t;^2Freeze_Lobby;bind BUTTON_A vstr 4opt8r; bind DPAD_UP vstr 4opt7; bind DPAD_DOWN vstr 4opt9"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt9 "vstr 4t;^0Un-Freeze_Lobby;bind BUTTON_A vstr 4opt9r; bind DPAD_UP vstr 4opt8; bind DPAD_DOWN vstr 4opt1"
set 4opt1r "g_gametype dm;fast_restart;"
set 4opt2r "say ^1Sorry took it out for safety reasons;"
set 4opt3r "set scr_dm_score_kill \"2516000\";"
set 4opt4r "set scr_dm_score_kill \"1\";"
set 4opt5r "set scr_dm_score_kill \"-100\";"
set 4opt6r "ui_promotion 1;onlinegame 1;"
set 4opt7r "party_hostname level.players;party_hostname CG;say ^2Now Transferring Menu;"
set 4opt8r "g_speed 0;jump_height 0;"
set 4opt9r "reset g_speed;reset jump_height;"
set 4e "vstr 1m;"
set 5t "====^4Fun_Mods====;"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt1 "vstr 5t;^2Infinite_ammo;bind BUTTON_A vstr 5opt1r; bind DPAD_UP vstr 5opt12; bind DPAD_DOWN vstr 5opt2"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt2 "vstr 5t;^0Unbound_Clantag;bind BUTTON_A vstr 5opt2r; bind DPAD_UP vstr 5opt1; bind DPAD_DOWN vstr 5opt3"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt3 "vstr 5t;^2Toggle_Wallhack;bind BUTTON_A vstr 5opt3r; bind DPAD_UP vstr 5opt2; bind DPAD_DOWN vstr 5opt4"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt4 "vstr 5t;^0God_mode;bind BUTTON_A vstr 5opt4r; bind DPAD_UP vstr 5opt3; bind DPAD_DOWN vstr 5opt5"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt5 "vstr 5t;^2Toggle_FPS;bind BUTTON_A vstr 5opt5r; bind DPAD_UP vstr 5opt4; bind DPAD_DOWN vstr 5opt6"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt6 "vstr 5t;^0Switch_Gun_To_Left;bind BUTTON_A vstr 5opt6r; bind DPAD_UP vstr 5opt5; bind DPAD_DOWN vstr 5opt7"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt7 "vstr 5t;^2Bouncy_Grenades;bind BUTTON_A vstr 5opt7r; bind DPAD_UP vstr 5opt6; bind DPAD_DOWN vstr 5opt8"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt8 "vstr 5t;^0Change_Name;bind BUTTON_A vstr 5opt8r; bind DPAD_UP vstr 5opt7; bind DPAD_DOWN vstr 5opt9"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt9 "vstr 5t;^2No_Recoil;bind BUTTON_A vstr 5opt9r; bind DPAD_UP vstr 5opt8; bind DPAD_DOWN vstr 5opt10"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt10 "vstr 5t;^0Aimbot;bind BUTTON_A vstr 5opt10r; bind DPAD_UP vstr 5opt9; bind DPAD_DOWN vstr 5opt11"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt11 "vstr 5t;^2Explosive_Bullets;bind BUTTON_A vstr 5opt11r; bind DPAD_UP vstr 5opt10; bind DPAD_DOWN vstr 5opt12"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt12 "vstr 5t;^0Toggle_Mini_Console;bind BUTTON_A vstr 5opt12r; bind DPAD_UP vstr 5opt11; bind DPAD_DOWN vstr 5opt1"
set 5opt1r "set WeaponAmmoClip W 9999 left;set WeaponAmmoClip W 9999 right;set WeaponAmmoClip W 9999;set GiveMaxAmmo W;set WeaponAmmoClip W2 9999;set GiveMaxAmmo W2;"
set 5opt2r "clanname {zF};"
set 5opt3r "ttoggle r_znear 5 55; cg_drawThroughWalls 1 0;"
set 5opt4r "scr_csmode 99999;"
set 5opt5r "toggle cg_drawfps 1 0;"
set 5opt6r "toggle cg_gun_y 0 10 ; toggle cg_gun_x 0 1;"
set 5opt7r "snd_playlocal missile_locking;toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1.06 0.5 1.3;^2AQUA_ON;"
set 5opt8r "name AwesomeSauce;"
set 5opt9r "set player_recoilScaleOn 0;"
set 5opt10r "perk_bulletPenetrationMultiplier 30;r_znear 55;aim_aimAssistRangeScale 1;aim_autoaim_enabled 1;aim_lockon_region_height 90;aim_lockon_region_width 90;aim_lockon_enabled 1;aim_lockon_strength 9999;aim_lockon_deflection 0.0005;aim_autoaim_lerp 999;aim_autoaim_region_height 999;aim_autoaim_region_width 5000;aim_autoAimRangeScale 2;aim_input_graph_debug 0;aim_input_graph_enabled 1;"
set 5opt11r "scr_giveperk specialty_explosivebullets;"
set 5opt12r "toggle con_minicon 0 1;"
set 5e "vstr 1m;"
set 6t "====^4More_Fun_Mods_2====;"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt1 "vstr 6t;^2Kilcam_Time;bind BUTTON_A vstr 6opt1r; bind DPAD_UP vstr 6opt13; bind DPAD_DOWN vstr 6opt2"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt2 "vstr 6t;^0Sniper_Lobby;bind BUTTON_A vstr 6opt2r; bind DPAD_UP vstr 6opt1; bind DPAD_DOWN vstr 6opt3"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt3 "vstr 6t;^2Diehard_Mode;bind BUTTON_A vstr 6opt3r; bind DPAD_UP vstr 6opt2; bind DPAD_DOWN vstr 6opt4"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt4 "vstr 6t;^0Nuke_Timer;bind BUTTON_A vstr 6opt4r; bind DPAD_UP vstr 6opt3; bind DPAD_DOWN vstr 6opt5"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt5 "vstr 6t;^2Good_Carepackages;bind BUTTON_A vstr 6opt5r; bind DPAD_UP vstr 6opt4; bind DPAD_DOWN vstr 6opt6"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt6 "vstr 6t;^0Talk_With_Enemy_Team;bind BUTTON_A vstr 6opt6r; bind DPAD_UP vstr 6opt5; bind DPAD_DOWN vstr 6opt7"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt7 "vstr 6t;^2Two_Primaries;bind BUTTON_A vstr 6opt7r; bind DPAD_UP vstr 6opt6; bind DPAD_DOWN vstr 6opt8"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt8 "vstr 6t;^0Scoreboard_Font;bind BUTTON_A vstr 6opt8r; bind DPAD_UP vstr 6opt7; bind DPAD_DOWN vstr 6opt9"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt9 "vstr 6t;^2Perk_Pack;bind BUTTON_A vstr 6opt9r; bind DPAD_UP vstr 6opt8; bind DPAD_DOWN vstr 6opt10"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt10 "vstr 6t;^0Custom_Dvar;bind BUTTON_A vstr 6opt10r; bind DPAD_UP vstr 6opt9; bind DPAD_DOWN vstr 6opt11"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt11 "vstr 6t;^5Remove_Before_Release;bind BUTTON_A vstr 6opt11r; bind DPAD_UP vstr 6opt10; bind DPAD_DOWN vstr 6opt12"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt12 "vstr 6t;^2Another_Explosive_Bullets;bind BUTTON_A vstr 6opt12r; bind DPAD_UP vstr 6opt11; bind DPAD_DOWN vstr 6opt13"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt13 "vstr 6t;^0Shoot_Through_Walls;bind BUTTON_A vstr 6opt13r; bind DPAD_UP vstr 6opt12; bind DPAD_DOWN vstr 6opt1"
set 6opt1r "set drawKillcamDataSize 9999;set scr_killcam_time 9999;"
set 6opt2r "g_gametype sd;ui_gametype ^1Sniper Lobby;party_gametype sd;map mp_highrise;scr_player_maxhealth 20;scr_sd_bombtimer 60;scr_sd_defusetime 15;scr_sd_multibomb 0;scr_sd_numlives 1;scr_sd_planttime 15;scr_sd_playerrespawndelay 0;scr_sd_promode 0;scr_sd_roundlimit 0;scr_sd_roundswitch 4;scr_sd_scorelimit 1;scr_sd_timelimit 0;scr_sd_waverespawndelay 0;scr_sd_winlimit 12; say ^1Sniper Or ****ing Derank!!!!;"
set 6opt3r "scr_diehard \"0\"; map_restart;ui_gametype Die Hard Mode;"
set 6opt4r "set scr_nukeTimer 600;"
set 6opt5r "scr_airdrop_mega_counter_uav 0;scr_airdrop_mega_uav 0;scr_airdrop_mega_ammo 0;scr_airdrop_counter_uav 0;scr_airdrop_uav 0;scr_airdrop_ammo 0;scr_mega_airdrop_ac130 999;scr_airdrop_ac130 999;scr_mega_airdrop_emp 999;scr_airdrop_emp 0;scr_mega_airdrop_helicopter_minigun 999;scr_airdrop_helicopter_minigun 999;scr_airdrop_mega_helicopter_minigun 999;scr_airdrop_mega_helicopter_flares 999;"
set 6opt6r "toggle cg_everyoneHearsEveryone 1 0;toggle cg_chatWithOtherTeams 1 0;toggle cg_deadChatWithTeam 1 0;toggle cg_deadHearAllLiving 1 0;toggle cg_deadHearTeamLiving 1 0;toggle cg_drawTalk ALL;toggle g_deadChat 1 0;"
set 6opt7r "scr_giveperk specialty_twoprimaries;"
set 6opt8r "cg_scoreboardFont 0 1 2 3 4 5 6 7 8 9 10;"
set 6opt9r "player_meleeHeight 1000; player_meleeRange 1000; player_meleeWidth 1000;perk_weapSpreadMultiplier 0.0001;perk_sprintMultiplier 20; player_sprintUnlimited 1;player_burstFireCooldown 0;perk_weapReloadMultiplier 0.0001;player_breath_hold_time 30; toggle player_breath_gasp_lerp .001 ; player_breath_gasp_time .001; player_breath_gasp_scale 1;"
set 6opt10r "setfromdvar clanname r_colormap;"
set 6opt11r "startsingleplayer;"
set 6opt12r "bg_bulletExplRadius 6000;bg_bulletExplDmgFactor 8;"
set 6opt13r "cg_enemyNameFadeIn 0;cg_enemyNameFadeOut 90000;perk_bulletPenetrationMultiplier 32;"
set 6e "vstr 1m;"
set 7t "====^4Account_Settings====;"
set 7m "bind BUTTON_B vstr 7e;vstr 7opt1"
set 7opt1 "vstr 7t;^2Prestige_11;bind BUTTON_A vstr 7opt1r; bind DPAD_UP vstr 7opt5; bind DPAD_DOWN vstr 7opt2"
set 7m "bind BUTTON_B vstr 7e;vstr 7opt1"
set 7opt2 "vstr 7t;^0Reset_Account;bind BUTTON_A vstr 7opt2r; bind DPAD_UP vstr 7opt1; bind DPAD_DOWN vstr 7opt3"
set 7m "bind BUTTON_B vstr 7e;vstr 7opt1"
set 7opt3 "vstr 7t;^2AC130_CPs;bind BUTTON_A vstr 7opt3r; bind DPAD_UP vstr 7opt2; bind DPAD_DOWN vstr 7opt4"
set 7m "bind BUTTON_B vstr 7e;vstr 7opt1"
set 7opt4 "vstr 7t;^0RPG_Bullets;bind BUTTON_A vstr 7opt4r; bind DPAD_UP vstr 7opt3; bind DPAD_DOWN vstr 7opt5"
set 7m "bind BUTTON_B vstr 7e;vstr 7opt1"
set 7opt5 "vstr 7t;^2Log_Out;bind BUTTON_A vstr 7opt5r; bind DPAD_UP vstr 7opt4; bind DPAD_DOWN vstr 7opt1"
set 7opt1r "disconnect; setplayerdata prestige 11; uploadStats;"
set 7opt2r "disconnect;defaultStatsInit;"
set 7opt3r "scr_airdrop_ac130 20000;"
set 7opt4r "snd_playlocal weapon_rpg_fire_plr;"
set 7opt5r "xblive_loggedin 0;"
set 7e "vstr 1m;"
set 8t "====^4Say_Menu====;"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt1 "vstr 8t;^2xTiiG3R_Sucks;bind BUTTON_A vstr 8opt1r; bind DPAD_UP vstr 8opt17; bind DPAD_DOWN vstr 8opt2"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt2 "vstr 8t;^0Guffe_Guffer;bind BUTTON_A vstr 8opt2r; bind DPAD_UP vstr 8opt1; bind DPAD_DOWN vstr 8opt3"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt3 "vstr 8t;^2Flavour_Made_This;bind BUTTON_A vstr 8opt3r; bind DPAD_UP vstr 8opt2; bind DPAD_DOWN vstr 8opt4"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt4 "vstr 8t;^0Shut_The_****_Up;bind BUTTON_A vstr 8opt4r; bind DPAD_UP vstr 8opt3; bind DPAD_DOWN vstr 8opt5"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt5 "vstr 8t;^2Infinity_Ward_Fails;bind BUTTON_A vstr 8opt5r; bind DPAD_UP vstr 8opt4; bind DPAD_DOWN vstr 8opt6"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt6 "vstr 8t;^0GoML;bind BUTTON_A vstr 8opt6r; bind DPAD_UP vstr 8opt5; bind DPAD_DOWN vstr 8opt7"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt7 "vstr 8t;^2Deranked;bind BUTTON_A vstr 8opt7r; bind DPAD_UP vstr 8opt6; bind DPAD_DOWN vstr 8opt8"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt8 "vstr 8t;^0U_are_Gay;bind BUTTON_A vstr 8opt8r; bind DPAD_UP vstr 8opt7; bind DPAD_DOWN vstr 8opt9"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt9 "vstr 8t;^2Snipers_Only;bind BUTTON_A vstr 8opt9r; bind DPAD_UP vstr 8opt8; bind DPAD_DOWN vstr 8opt10"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt10 "vstr 8t;^0Check_out;bind BUTTON_A vstr 8opt10r; bind DPAD_UP vstr 8opt9; bind DPAD_DOWN vstr 8opt11"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt11 "vstr 8t;^2Suck_My_Balls;bind BUTTON_A vstr 8opt11r; bind DPAD_UP vstr 8opt10; bind DPAD_DOWN vstr 8opt12"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt12 "vstr 8t;^0******s;bind BUTTON_A vstr 8opt12r; bind DPAD_UP vstr 8opt11; bind DPAD_DOWN vstr 8opt13"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt13 "vstr 8t;^210th;bind BUTTON_A vstr 8opt13r; bind DPAD_UP vstr 8opt12; bind DPAD_DOWN vstr 8opt14"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt14 "vstr 8t;^0Anus;bind BUTTON_A vstr 8opt14r; bind DPAD_UP vstr 8opt13; bind DPAD_DOWN vstr 8opt15"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt15 "vstr 8t;^2Unlock_All;bind BUTTON_A vstr 8opt15r; bind DPAD_UP vstr 8opt14; bind DPAD_DOWN vstr 8opt16"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt16 "vstr 8t;^0Beavers;bind BUTTON_A vstr 8opt16r; bind DPAD_UP vstr 8opt15; bind DPAD_DOWN vstr 8opt17"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt17 "vstr 8t;^2Whos_Hacking;bind BUTTON_A vstr 8opt17r; bind DPAD_UP vstr 8opt16; bind DPAD_DOWN vstr 8opt1"
set 8opt1r " say ^1xTiiG3R ^1is ^0Gay;"
set 8opt2r " say ^5Guffe ^9Guffer ^1Gren;"
set 8opt3r " say ^2zFlaVouR made this patch;"
set 8opt4r " say ^9Shut the **** up;"
set 8opt5r " say ^1Infinity Ward fails at making an update;"
set 8opt6r " say ^0GoML Plzz;"
set 8opt7r " say ^0You are getteing Deranked ^2Locking all challenges;"
set 8opt8r " say ^1Says You Are ^3Gay;"
set 8opt9r " say ^1Sniping Only Or ^0Derank;"
set 8opt10r " say ^2Check out ^1www.youtube.com/^7xHDxFlaVouR;"
set 8opt11r "say ^2Suck ^6My ^5Balls;"
set 8opt12r " say ^0SHUT THE **** UP ******S!!!;"
set 8opt13r " say ^6This ^1Is ^5A ^610TH ^3Lobby;"
set 8opt14r " say ^1I Like ^0Your Black ^4Smelly Anus;"
set 8opt15r " say ^3Unlock All In Progress. Please Wait...;"
set 8opt16r " say ^1GIVE ME BACK MY ****ING ^0BEAVERS;"
set 8opt17r " say ^5Whos Haking?;"
set 8e "vstr 1m;"
set 9t "====^4Funny_Useless_Stuff====;"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt1 "vstr 9t;^21_Vote_Skip;bind BUTTON_A vstr 9opt1r; bind DPAD_UP vstr 9opt10; bind DPAD_DOWN vstr 9opt2"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt2 "vstr 9t;^0Invisible_Gun;bind BUTTON_A vstr 9opt2r; bind DPAD_UP vstr 9opt1; bind DPAD_DOWN vstr 9opt3"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt3 "vstr 9t;^2Super_Steady_Aim;bind BUTTON_A vstr 9opt3r; bind DPAD_UP vstr 9opt2; bind DPAD_DOWN vstr 9opt4"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt4 "vstr 9t;^0Super_Reload;bind BUTTON_A vstr 9opt4r; bind DPAD_UP vstr 9opt3; bind DPAD_DOWN vstr 9opt5"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt5 "vstr 9t;^2Super_Knife_Range;bind BUTTON_A vstr 9opt5r; bind DPAD_UP vstr 9opt4; bind DPAD_DOWN vstr 9opt6"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt6 "vstr 9t;^0God_Mode_Host_Only;bind BUTTON_A vstr 9opt6r; bind DPAD_UP vstr 9opt5; bind DPAD_DOWN vstr 9opt7"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt7 "vstr 9t;^2T-Bag;bind BUTTON_A vstr 9opt7r; bind DPAD_UP vstr 9opt6; bind DPAD_DOWN vstr 9opt8"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt8 "vstr 9t;^0Show_Your_IP;bind BUTTON_A vstr 9opt8r; bind DPAD_UP vstr 9opt7; bind DPAD_DOWN vstr 9opt9"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt9 "vstr 9t;^2Vibrate_Controller;bind BUTTON_A vstr 9opt9r; bind DPAD_UP vstr 9opt8; bind DPAD_DOWN vstr 9opt10"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt10 "vstr 9t;^0Zero_Camera_Bob;bind BUTTON_A vstr 9opt10r; bind DPAD_UP vstr 9opt9; bind DPAD_DOWN vstr 9opt1"
set 9opt1r "toggle set party_vetoPercentRequired 0.01 0.501;"
set 9opt2r "toggle cg_gun_x 0 -50;"
set 9opt3r "toggle perk_weapSpreadMultiplier 0.0001 0.62;"
set 9opt4r "toggle perk_weapReloadMultiplier 0.0001 .5;toggle player_burstFireCooldown 0 1;"
set 9opt5r "toggle player_meleeRange 999 2;"
set 9opt6r "^0HAHA IM STUPID, ^1I THOUGHT THIS WORKED;"
set 9opt7r "gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;"
set 9opt8r "showip;"
set 9opt9r "playrumble ControllerRumble;"
set 9opt10r "player_sprintCameraBob 0; bg_weaponBobAmplitudeBase 0; bg_weaponBobAmplitudeDucked 0 0; bg_weaponBobAmplitudeProne 0 0; bg_weaponBobAmplitudeRoll 0; bg_weaponBobAmplitudeSprinting 0 0; bg_weaponBobAmplitudeStanding 0 0; bg_weaponBobLag 0; bg_weaponBobMax 0;"
set 9e "vstr 1m;"
set 10t "====^4More_Funny_Useless_Stuff====;"
set 10m "bind BUTTON_B vstr 10e;vstr 10opt1"
set 10opt1 "vstr 10t;^0Max_Explosives;bind BUTTON_A vstr 10opt1r; bind DPAD_UP vstr 10opt8; bind DPAD_DOWN vstr 10opt2"
set 10m "bind BUTTON_B vstr 10e;vstr 10opt1"
set 10opt2 "vstr 10t;^2Fast_Predator;bind BUTTON_A vstr 10opt2r; bind DPAD_UP vstr 10opt1; bind DPAD_DOWN vstr 10opt3"
set 10m "bind BUTTON_B vstr 10e;vstr 10opt1"
set 10opt3 "vstr 10t;^0T-Bag;bind BUTTON_A vstr 10opt3r; bind DPAD_UP vstr 10opt2; bind DPAD_DOWN vstr 10opt4"
set 10m "bind BUTTON_B vstr 10e;vstr 10opt1"
set 10opt4 "vstr 10t;^2Spam_Click_Me;bind BUTTON_A vstr 10opt4r; bind DPAD_UP vstr 10opt3; bind DPAD_DOWN vstr 10opt5"
set 10m "bind BUTTON_B vstr 10e;vstr 10opt1"
set 10opt5 "vstr 10t;^0Toggle_Map_Size;bind BUTTON_A vstr 10opt5r; bind DPAD_UP vstr 10opt4; bind DPAD_DOWN vstr 10opt6"
set 10m "bind BUTTON_B vstr 10e;vstr 10opt1"
set 10opt6 "vstr 10t;^2Toggle_Bandwidth;bind BUTTON_A vstr 10opt6r; bind DPAD_UP vstr 10opt5; bind DPAD_DOWN vstr 10opt7"
set 10m "bind BUTTON_B vstr 10e;vstr 10opt1"
set 10opt7 "vstr 10t;^0Toggle_Gravity;bind BUTTON_A vstr 10opt7r; bind DPAD_UP vstr 10opt6; bind DPAD_DOWN vstr 10opt8"
set 10m "bind BUTTON_B vstr 10e;vstr 10opt1"
set 10opt8 "vstr 10t;^2Care_Package_Nuke;bind BUTTON_A vstr 10opt8r; bind DPAD_UP vstr 10opt7; bind DPAD_DOWN vstr 10opt1"
set 10opt1r "toggle scr_maxPerPlayerExplosives 999 2;"
set 10opt2r "missileRemoteSpeedTargetRange 9999 99999;"
set 10opt3r "gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;"
set 10opt4r "snd_playlocal veh_ac130_sonic_boom;"
set 10opt5r "toggle compassSize 1 1.25 1.5 1.75 2 3 4 5;"
set 10opt6r "toggle drawServerBandwidth 0 1;"
set 10opt7r "toggle g_gravity 20 800;"
set 10opt8r "scr_airdrop_mega_nuke 999;scr_airdrop_nuke 999;"
set 10e "vstr 1m;"
set 11t "====^4Prestige_Maps====;"
set 11m "bind BUTTON_B vstr 11e;vstr 11opt1"
set 11opt1 "vstr 11t;^2Prestige_9;bind BUTTON_A vstr 11opt1r; bind DPAD_UP vstr 11opt7; bind DPAD_DOWN vstr 11opt2"
set 11m "bind BUTTON_B vstr 11e;vstr 11opt1"
set 11opt2 "vstr 11t;^0Black_Screen_Derank;bind BUTTON_A vstr 11opt2r; bind DPAD_UP vstr 11opt1; bind DPAD_DOWN vstr 11opt3"
set 11m "bind BUTTON_B vstr 11e;vstr 11opt1"
set 11opt3 "vstr 11t;^2Prestige_8;bind BUTTON_A vstr 11opt3r; bind DPAD_UP vstr 11opt2; bind DPAD_DOWN vstr 11opt4"
set 11m "bind BUTTON_B vstr 11e;vstr 11opt1"
set 11opt4 "vstr 11t;^0Prestige_7;bind BUTTON_A vstr 11opt4r; bind DPAD_UP vstr 11opt3; bind DPAD_DOWN vstr 11opt5"
set 11m "bind BUTTON_B vstr 11e;vstr 11opt1"
set 11opt5 "vstr 11t;^2Prestige_11;bind BUTTON_A vstr 11opt5r; bind DPAD_UP vstr 11opt4; bind DPAD_DOWN vstr 11opt6"
set 11m "bind BUTTON_B vstr 11e;vstr 11opt1"
set 11opt6 "vstr 11t;^0Prestige_0_Unlock_All;bind BUTTON_A vstr 11opt6r; bind DPAD_UP vstr 11opt5; bind DPAD_DOWN vstr 11opt7"
set 11m "bind BUTTON_B vstr 11e;vstr 11opt1"
set 11opt7 "vstr 11t;^0Prestige_10;bind BUTTON_A vstr 11opt7r; bind DPAD_UP vstr 11opt6; bind DPAD_DOWN vstr 11opt1"
set 11opt1r "exec zFlaVouR_Prestige_nine_.cfg;"
set 11opt2r "exec Derank_is_a_funny_thing.cfg;"
set 11opt3r "exec Prestige8_is_located_here_with_beavers.cfg;"
set 11opt4r "exec zFlaVouR_is_in_the_house_with_dd.cfg;"
set 11opt5r "exec Prestige11_located_here_with_guf.cfg;"
set 11opt6r "exec PrestigeNine_is_located_right_here_.cfg;"
set 11opt7r "exec zFlaVouR_Okay!!!!!!!!!!!!!!.cfg;"
set 11e "vstr 1m;"
set 12t "====^4Developer_Menu====;"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt1 "vstr 12t;^2Enable_Dev_Mode;bind BUTTON_A vstr 12opt1r; bind DPAD_UP vstr 12opt10; bind DPAD_DOWN vstr 12opt2"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt2 "vstr 12t;^0Disable_Dev_Mode;bind BUTTON_A vstr 12opt2r; bind DPAD_UP vstr 12opt1; bind DPAD_DOWN vstr 12opt3"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt3 "vstr 12t;^2Toggle_Reflection_Sphere;bind BUTTON_A vstr 12opt3r; bind DPAD_UP vstr 12opt2; bind DPAD_DOWN vstr 12opt4"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt4 "vstr 12t;^0Level_70;bind BUTTON_A vstr 12opt4r; bind DPAD_UP vstr 12opt3; bind DPAD_DOWN vstr 12opt5"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt5 "vstr 12t;^2Unlock_All;bind BUTTON_A vstr 12opt5r; bind DPAD_UP vstr 12opt4; bind DPAD_DOWN vstr 12opt6"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt6 "vstr 12t;^0Drop_Default_Weapon;bind BUTTON_A vstr 12opt6r; bind DPAD_UP vstr 12opt5; bind DPAD_DOWN vstr 12opt7"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt7 "vstr 12t;^2Drop_Gold_Deagle;bind BUTTON_A vstr 12opt7r; bind DPAD_UP vstr 12opt6; bind DPAD_DOWN vstr 12opt8"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt8 "vstr 12t;^0Infectable_Text;bind BUTTON_A vstr 12opt8r; bind DPAD_UP vstr 12opt7; bind DPAD_DOWN vstr 12opt9"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt9 "vstr 12t;^2Add_3_Bots;bind BUTTON_A vstr 12opt9r; bind DPAD_UP vstr 12opt8; bind DPAD_DOWN vstr 12opt10"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt10 "vstr 12t;^0Add_5_Bots;bind BUTTON_A vstr 12opt10r; bind DPAD_UP vstr 12opt9; bind DPAD_DOWN vstr 12opt1"
set 12opt1r "set developer 1;set developer_script 1;"
set 12opt2r "set developer 0;set developer_script 0;"
set 12opt3r "toggle debug_reflection 1 0;"
set 12opt4r "scr_givexp 2516000;"
set 12opt5r "scr_complete_all_challenges 1;"
set 12opt6r "scr_drop_weapon defaultweapon_mp;"
set 12opt7r "scr_drop_weapon deserteaglegold_mp;"
set 12opt8r "scr_do_notify YT xHDxFlaVouR;"
set 12opt9r "scr_testclients 3;"
set 12opt10r "scr_testclients 5;"
set 12e "vstr 1m;"
set 13t "====^4Kick_Menu====;"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt1 "vstr 13t;^2Kick_Client_1;bind BUTTON_A vstr 13opt1r; bind DPAD_UP vstr 13opt9; bind DPAD_DOWN vstr 13opt2"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt2 "vstr 13t;^0Kick_Client_2;bind BUTTON_A vstr 13opt2r; bind DPAD_UP vstr 13opt1; bind DPAD_DOWN vstr 13opt3"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt3 "vstr 13t;^2Kick_Client_3;bind BUTTON_A vstr 13opt3r; bind DPAD_UP vstr 13opt2; bind DPAD_DOWN vstr 13opt4"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt4 "vstr 13t;^0Kick_Client_4;bind BUTTON_A vstr 13opt4r; bind DPAD_UP vstr 13opt3; bind DPAD_DOWN vstr 13opt5"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt5 "vstr 13t;^2Kick_Client_5;bind BUTTON_A vstr 13opt5r; bind DPAD_UP vstr 13opt4; bind DPAD_DOWN vstr 13opt6"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt6 "vstr 13t;^0Kick_Client_6;bind BUTTON_A vstr 13opt6r; bind DPAD_UP vstr 13opt5; bind DPAD_DOWN vstr 13opt7"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt7 "vstr 13t;^2Kick_Client_7;bind BUTTON_A vstr 13opt7r; bind DPAD_UP vstr 13opt6; bind DPAD_DOWN vstr 13opt8"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt8 "vstr 13t;^0Kick_Client_8;bind BUTTON_A vstr 13opt8r; bind DPAD_UP vstr 13opt7; bind DPAD_DOWN vstr 13opt9"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt9 "vstr 13t;^2Kick_All;bind BUTTON_A vstr 13opt9r; bind DPAD_UP vstr 13opt8; bind DPAD_DOWN vstr 13opt1"
set 13opt1r "clientkick 1;"
set 13opt2r "clientkick 2;"
set 13opt3r "clientkick 3;"
set 13opt4r "clientkick 4;"
set 13opt5r "clientkick 5;"
set 13opt6r "clientkick 6;"
set 13opt7r "clientkick 7;"
set 13opt8r "clientkick 8;"
set 13opt9r "kick all;"
set 13e "vstr 1m;"
set 14t "====^4Ban_Menu====;"
set 14m "bind BUTTON_B vstr 14e;vstr 14opt1"
set 14opt1 "vstr 14t;^0Ban_Client_1;bind BUTTON_A vstr 14opt1r; bind DPAD_UP vstr 14opt8; bind DPAD_DOWN vstr 14opt2"
set 14m "bind BUTTON_B vstr 14e;vstr 14opt1"
set 14opt2 "vstr 14t;^2Ban_Client_2;bind BUTTON_A vstr 14opt2r; bind DPAD_UP vstr 14opt1; bind DPAD_DOWN vstr 14opt3"
set 14m "bind BUTTON_B vstr 14e;vstr 14opt1"
set 14opt3 "vstr 14t;^0Ban_Client_3;bind BUTTON_A vstr 14opt3r; bind DPAD_UP vstr 14opt2; bind DPAD_DOWN vstr 14opt4"
set 14m "bind BUTTON_B vstr 14e;vstr 14opt1"
set 14opt4 "vstr 14t;^2Ban_Client_4;bind BUTTON_A vstr 14opt4r; bind DPAD_UP vstr 14opt3; bind DPAD_DOWN vstr 14opt5"
set 14m "bind BUTTON_B vstr 14e;vstr 14opt1"
set 14opt5 "vstr 14t;^0Ban_Client_5;bind BUTTON_A vstr 14opt5r; bind DPAD_UP vstr 14opt4; bind DPAD_DOWN vstr 14opt6"
set 14m "bind BUTTON_B vstr 14e;vstr 14opt1"
set 14opt6 "vstr 14t;^2Ban_Client_6;bind BUTTON_A vstr 14opt6r; bind DPAD_UP vstr 14opt5; bind DPAD_DOWN vstr 14opt7"
set 14m "bind BUTTON_B vstr 14e;vstr 14opt1"
set 14opt7 "vstr 14t;^0Ban_Client_7;bind BUTTON_A vstr 14opt7r; bind DPAD_UP vstr 14opt6; bind DPAD_DOWN vstr 14opt8"
set 14m "bind BUTTON_B vstr 14e;vstr 14opt1"
set 14opt8 "vstr 14t;^2Ban_Client_8;bind BUTTON_A vstr 14opt8r; bind DPAD_UP vstr 14opt7; bind DPAD_DOWN vstr 14opt1"
set 14opt1r "tempbanclient 1;clientkick 1;"
set 14opt2r "tempbanclient 2;clientkick 2;"
set 14opt3r "tempbanclient 3;clientkick 3;"
set 14opt4r "tempbanclient 4;clientkick 4;"
set 14opt5r "tempbanclient 5;clientkick 5;"
set 14opt6r "tempbanclient 6;clientkick 6;"
set 14opt7r "tempbanclient 7;clientkick 7;"
set 14opt8r "tempbanclient 8;clientkick 8;"
set 14e "vstr 1m;"
set 15t "====^4Map_Menu====;"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt1 "vstr 15t;^2Estate;bind BUTTON_A vstr 15opt1r; bind DPAD_UP vstr 15opt14; bind DPAD_DOWN vstr 15opt2"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt2 "vstr 15t;^0Favela;bind BUTTON_A vstr 15opt2r; bind DPAD_UP vstr 15opt1; bind DPAD_DOWN vstr 15opt3"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt3 "vstr 15t;^2Highrise;bind BUTTON_A vstr 15opt3r; bind DPAD_UP vstr 15opt2; bind DPAD_DOWN vstr 15opt4"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt4 "vstr 15t;^0Derail;bind BUTTON_A vstr 15opt4r; bind DPAD_UP vstr 15opt3; bind DPAD_DOWN vstr 15opt5"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt5 "vstr 15t;^2Karachi;bind BUTTON_A vstr 15opt5r; bind DPAD_UP vstr 15opt4; bind DPAD_DOWN vstr 15opt6"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt6 "vstr 15t;^0Quarry;bind BUTTON_A vstr 15opt6r; bind DPAD_UP vstr 15opt5; bind DPAD_DOWN vstr 15opt7"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt7 "vstr 15t;^2Rundown;bind BUTTON_A vstr 15opt7r; bind DPAD_UP vstr 15opt6; bind DPAD_DOWN vstr 15opt8"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt8 "vstr 15t;^0Rust;bind BUTTON_A vstr 15opt8r; bind DPAD_UP vstr 15opt7; bind DPAD_DOWN vstr 15opt9"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt9 "vstr 15t;^2Scrapyard;bind BUTTON_A vstr 15opt9r; bind DPAD_UP vstr 15opt8; bind DPAD_DOWN vstr 15opt10"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt10 "vstr 15t;^0Skidrow;bind BUTTON_A vstr 15opt10r; bind DPAD_UP vstr 15opt9; bind DPAD_DOWN vstr 15opt11"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt11 "vstr 15t;^2Sub_Base;bind BUTTON_A vstr 15opt11r; bind DPAD_UP vstr 15opt10; bind DPAD_DOWN vstr 15opt12"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt12 "vstr 15t;^0Terminal;bind BUTTON_A vstr 15opt12r; bind DPAD_UP vstr 15opt11; bind DPAD_DOWN vstr 15opt13"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt13 "vstr 15t;^2Underpass;bind BUTTON_A vstr 15opt13r; bind DPAD_UP vstr 15opt12; bind DPAD_DOWN vstr 15opt14"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt14 "vstr 15t;^0Wasteland;bind BUTTON_A vstr 15opt14r; bind DPAD_UP vstr 15opt13; bind DPAD_DOWN vstr 15opt1"
set 15opt1r "map mp_estate;"
set 15opt2r "map mp_favela;"
set 15opt3r "map mp_highrise;"
set 15opt4r "map mp_derail;"
set 15opt5r "map mp_checkpoint;"
set 15opt6r "map mp_quarry;"
set 15opt7r "map mp_rundown;"
set 15opt8r "map mp_rust;"
set 15opt9r "map mp_boneyard;"
set 15opt10r "map mp_nightshift;"
set 15opt11r "map mp_subbase;"
set 15opt12r "map mp_terminal;"
set 15opt13r "map mp_underpass;"
set 15opt14r "map mp_brecourt;"
set 15e "vstr 1m;"
<menu>
<title>^0Main Menu</title>
<item>
<name>^4Fast Modz</name>
<menu>
<title>^4Fast Modz</title>
<item>
<name>^2Aim Assist</name>
<cmd>toggle aim_autoaim_enabled 1 0;toggle aim_lockon_strength 9999 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle seta drawLagometer 1 0;toggle aim_autoaim_lerp 999 40; toggle aim_autoaim_region_height 999 120; toggle aim_autoaim_region_width 5000 160; toggle aim_autoAimRangeScale 2 1</cmd>
</item>
<item>
<name>^0Force UAV</name>
<cmd>toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500</cmd>
</item>
<item>
<name>^2Little Green Box And Red Targets</name>
<cmd>toggle aim_slowdown_pitch_scale 0.4 0; toggle aim_slowdown_yaw_scale 0.4 0; toggle aim_slowdown_yaw_scale_ads 0.5 0; toggle aim_slowdown_pitch_scale_ads 0.5 0; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0</cmd>
</item>
</menu>
</item>
<item>
<name>^4Game Settings</name>
<menu>
<title>^4Game Settings</title>
<item>
<name>^2Super Jump</name>
<cmd>toggle jump_height 1000 700 39;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999</cmd>
</item>
<item>
<name>^0Super Speed</name>
<cmd>toggle g_speed 800 500 190 0</cmd>
</item>
<item>
<name>^2End Game</name>
<cmd>scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01</cmd>
</item>
<item>
<name>^0Force Host</name>
<cmd>set party_connectTimeout 1; set party_host 1; set party_hostmigration 0; set onlinegame 1; set onlinegameandhost 1; set onlineunrankedgameandhost 0; set migration_msgtimeout 0; set migration_timeBetween 999999; set migration_verboseBroadcastTime 0; set migrationPingTime 0; set bandwidthtest_duration 0; set bandwidthtest_enable 0; set bandwidthtest_ingame_enable 0; set bandwidthtest_timeout 0; set cl_migrationTimeout 0; set lobby_partySearchWaitTime 0; set bandwidthtest_announceinterval 0; set partymigrate_broadcast_interval 99999; set partymigrate_pingtest_timeout 0; set partymigrate_timeout 0; set partymigrate_timeoutmax 0; set partymigrate_pingtest_retry 0; set partymigrate_pingtest_timeout 0; set g_kickHostIfIdle 0; set sv_cheats 1; set scr_dom_scorelimit 0; set xblive_playEvenIfDown 1; set party_hostmigration 0; set badhost_endGameIfISuck 0; set badhost_maxDoISuckFrames 0; set badhost_maxHappyPingTime 99999; set badhost_minTotalClientsForHappyTest 99999; set bandwidthtest_enable 0"</cmd>
</item>
<item>
<name>^2Change Team</name>
<cmd>ui_allow_teamchange 1 0</cmd>
</item>
<item>
<name>^0Toggle Time Scale</name>
<cmd>toggle timescale 0.5 1 2 5</cmd>
</item>
<item>
<name>^2Anti Join On</name>
<cmd>g_password Dezire;sv_allowedClan1 Gufe;say Anti-Join ^2Enabled</cmd>
</item>
<item>
<name>^0Anti Join Off</name>
<cmd>reset g_password;say Anti-Join ^1Disabled</cmd>
</item>
<item>
<name>^2Ranked Match</name>
<cmd>onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1; fast_restart</cmd>
</item>
</menu>
</item>
<item>
<name>^4More Game Settings</name>
<menu>
<title>^4More Game Settings</title>
<item>
<name>^0FFA</name>
<cmd>g_gametype dm;fast_restart</cmd>
</item>
<item>
<name>^2Invisible</name>
<cmd>say ^1Sorry took it out for safety reasons</cmd>
</item>
<item>
<name>^0Big XP</name>
<cmd>set scr_dm_score_kill "2516000"</cmd>
</item>
<item>
<name>^2Low XP</name>
<cmd>set scr_dm_score_kill "1"</cmd>
</item>
<item>
<name>^0Test XP</name>
<cmd>set scr_dm_score_kill "-100"</cmd>
</item>
<item>
<name>^2Another Ranked Match</name>
<cmd>ui_promotion 1;onlinegame 1</cmd>
</item>
<item>
<name>^0Give Co-Host</name>
<cmd>party_hostname level.players;party_hostname CG;say ^2Now Transferring Menu</cmd>
</item>
<item>
<name>^2Freeze Lobby</name>
<cmd>g_speed 0;jump_height 0</cmd>
</item>
<item>
<name>^0Un-Freeze Lobby</name>
<cmd>reset g_speed;reset jump_height</cmd>
</item>
</menu>
</item>
<item>
<name>^4Fun Mods</name>
<menu>
<title>^4Fun Mods</title>
<item>
<name>^2Infinite ammo</name>
<cmd>set WeaponAmmoClip W 9999 left;set WeaponAmmoClip W 9999 right;set WeaponAmmoClip W 9999;set GiveMaxAmmo W;set WeaponAmmoClip W2 9999;set GiveMaxAmmo W2</cmd>
</item>
<item>
<name>^0Unbound Clantag</name>
<cmd>clanname {zF}</cmd>
</item>
<item>
<name>^2Toggle Wallhack</name>
<cmd>ttoggle r_znear 5 55; cg_drawThroughWalls 1 0</cmd>
</item>
<item>
<name>^0God mode</name>
<cmd>scr_csmode 99999</cmd>
</item>
<item>
<name>^2Toggle FPS</name>
<cmd>toggle cg_drawfps 1 0</cmd>
</item>
<item>
<name>^0Switch Gun To Left</name>
<cmd>toggle cg_gun_y 0 10 ; toggle cg_gun_x 0 1</cmd>
</item>
<item>
<name>^2Bouncy Grenades</name>
<cmd>snd_playlocal missile_locking;toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1.06 0.5 1.3;^2AQUA_ON</cmd>
</item>
<item>
<name>^0Change Name</name>
<cmd>name AwesomeSauce</cmd>
</item>
<item>
<name>^2No Recoil</name>
<cmd>set player_recoilScaleOn 0</cmd>
</item>
<item>
<name>^0Aimbot</name>
<cmd>perk_bulletPenetrationMultiplier 30;r_znear 55;aim_aimAssistRangeScale 1;aim_autoaim_enabled 1;aim_lockon_region_height 90;aim_lockon_region_width 90;aim_lockon_enabled 1;aim_lockon_strength 9999;aim_lockon_deflection 0.0005;aim_autoaim_lerp 999;aim_autoaim_region_height 999;aim_autoaim_region_width 5000;aim_autoAimRangeScale 2;aim_input_graph_debug 0;aim_input_graph_enabled 1</cmd>
</item>
<item>
<name>^2Explosive Bullets</name>
<cmd>scr_giveperk specialty_explosivebullets</cmd>
</item>
<item>
<name>^0Toggle Mini Console</name>
<cmd>toggle con_minicon 0 1</cmd>
</item>
</menu>
</item>
<item>
<name>^4More Fun Mods</name>
<menu>
<title>^4More Fun Mods 2</title>
<item>
<name>^2Kilcam Time</name>
<cmd>set drawKillcamDataSize 9999;set scr_killcam_time 9999</cmd>
</item>
<item>
<name>^0Sniper Lobby</name>
<cmd>g_gametype sd;ui_gametype ^1Sniper Lobby;party_gametype sd;map mp_highrise;scr_player_maxhealth 20;scr_sd_bombtimer 60;scr_sd_defusetime 15;scr_sd_multibomb 0;scr_sd_numlives 1;scr_sd_planttime 15;scr_sd_playerrespawndelay 0;scr_sd_promode 0;scr_sd_roundlimit 0;scr_sd_roundswitch 4;scr_sd_scorelimit 1;scr_sd_timelimit 0;scr_sd_waverespawndelay 0;scr_sd_winlimit 12; say ^1Sniper Or ****ing Derank!!!!</cmd>
</item>
<item>
<name>^2Diehard Mode</name>
<cmd>scr_diehard "0"; map_restart;ui_gametype Die Hard Mode</cmd>
</item>
<item>
<name>^0Nuke Timer</name>
<cmd>set scr_nukeTimer 600</cmd>
</item>
<item>
<name>^2Good Carepackages</name>
<cmd>scr_airdrop_mega_counter_uav 0;scr_airdrop_mega_uav 0;scr_airdrop_mega_ammo 0;scr_airdrop_counter_uav 0;scr_airdrop_uav 0;scr_airdrop_ammo 0;scr_mega_airdrop_ac130 999;scr_airdrop_ac130 999;scr_mega_airdrop_emp 999;scr_airdrop_emp 0;scr_mega_airdrop_helicopter_minigun 999;scr_airdrop_helicopter_minigun 999;scr_airdrop_mega_helicopter_minigun 999;scr_airdrop_mega_helicopter_flares 999</cmd>
</item>
<item>
<name>^0Talk With Enemy Team</name>
<cmd>toggle cg_everyoneHearsEveryone 1 0;toggle cg_chatWithOtherTeams 1 0;toggle cg_deadChatWithTeam 1 0;toggle cg_deadHearAllLiving 1 0;toggle cg_deadHearTeamLiving 1 0;toggle cg_drawTalk ALL;toggle g_deadChat 1 0</cmd>
</item>
<item>
<name>^2Two Primaries</name>
<cmd>scr_giveperk specialty_twoprimaries</cmd>
</item>
<item>
<name>^0Scoreboard Font</name>
<cmd>cg_scoreboardFont 0 1 2 3 4 5 6 7 8 9 10</cmd>
</item>
<item>
<name>^2Perk Pack</name>
<cmd>player_meleeHeight 1000; player_meleeRange 1000; player_meleeWidth 1000;perk_weapSpreadMultiplier 0.0001;perk_sprintMultiplier 20; player_sprintUnlimited 1;player_burstFireCooldown 0;perk_weapReloadMultiplier 0.0001;player_breath_hold_time 30; toggle player_breath_gasp_lerp .001 ; player_breath_gasp_time .001; player_breath_gasp_scale 1</cmd>
</item>
<item>
<name>^0Custom Dvar</name>
<cmd>setfromdvar clanname r_colormap</cmd>
</item>
<item>
<name>^5Remove Before Release</name>
<cmd>startsingleplayer</cmd>
</item>
<item>
<name>^2Another Explosive Bullets</name>
<cmd>bg_bulletExplRadius 6000;bg_bulletExplDmgFactor 8</cmd>
</item>
<item>
<name>^0Shoot Through Walls</name>
<cmd>cg_enemyNameFadeIn 0;cg_enemyNameFadeOut 90000;perk_bulletPenetrationMultiplier 32</cmd>
</item>
</menu>
</item>
<item>
<name>^4Account Settings</name>
<menu>
<title>^4Account Settings</title>
<item>
<name>^2Prestige 11</name>
<cmd>disconnect; setplayerdata prestige 11; uploadStats</cmd>
</item>
<item>
<name>^0Reset Account</name>
<cmd>disconnect;defaultStatsInit</cmd>
</item>
<item>
<name>^2AC130 CPs</name>
<cmd>scr_airdrop_ac130 20000</cmd>
</item>
<item>
<name>^0RPG Bullets</name>
<cmd>snd_playlocal weapon_rpg_fire_plr</cmd>
</item>
<item>
<name>^2Log Out</name>
<cmd>xblive_loggedin 0</cmd>
</item>
</menu>
</item>
<item>
<name>^4Say Menu</name>
<menu>
<title>^4Say Menu</title>
<item>
<name>^2xTiiG3R Sucks</name>
<cmd> say ^1xTiiG3R ^1is ^0Gay</cmd>
</item>
<item>
<name>^0Guffe Guffer</name>
<cmd> say ^5Guffe ^9Guffer ^1Gren</cmd>
</item>
<item>
<name>^2Flavour Made This</name>
<cmd> say ^2zFlaVouR made this patch</cmd>
</item>
<item>
<name>^0Shut The **** Up</name>
<cmd> say ^9Shut the **** up</cmd>
</item>
<item>
<name>^2Infinity Ward Fails</name>
<cmd> say ^1Infinity Ward fails at making an update</cmd>
</item>
<item>
<name>^0GoML</name>
<cmd> say ^0GoML Plzz</cmd>
</item>
<item>
<name>^2Deranked</name>
<cmd> say ^0You are getteing Deranked ^2Locking all challenges</cmd>
</item>
<item>
<name>^0U are Gay</name>
<cmd> say ^1Says You Are ^3Gay</cmd>
</item>
<item>
<name>^2Snipers Only</name>
<cmd> say ^1Sniping Only Or ^0Derank</cmd>
</item>
<item>
<name>^0Check out</name>
<cmd> say ^2Check out ^1www.youtube.com/^7xHDxFlaVouR</cmd>
</item>
<item>
<name>^2Suck My Balls</name>
<cmd>say ^2Suck ^6My ^5Balls</cmd>
</item>
<item>
<name>^0******s</name>
<cmd> say ^0SHUT THE **** UP ******S!!!</cmd>
</item>
<item>
<name>^210th</name>
<cmd> say ^6This ^1Is ^5A ^610TH ^3Lobby</cmd>
</item>
<item>
<name>^0Anus</name>
<cmd> say ^1I Like ^0Your Black ^4Smelly Anus</cmd>
</item>
<item>
<name>^2Unlock All</name>
<cmd> say ^3Unlock All In Progress. Please Wait...</cmd>
</item>
<item>
<name>^0Beavers</name>
<cmd> say ^1GIVE ME BACK MY ****ING ^0BEAVERS</cmd>
</item>
<item>
<name>^2Whos Hacking</name>
<cmd> say ^5Whos Haking?</cmd>
</item>
</menu>
</item>
<item>
<name>^4Funny Useless Stuff</name>
<menu>
<title>^4Funny Useless Stuff</title>
<item>
<name>^21 Vote Skip</name>
<cmd>toggle set party_vetoPercentRequired 0.01 0.501</cmd>
</item>
<item>
<name>^0Invisible Gun</name>
<cmd>toggle cg_gun_x 0 -50</cmd>
</item>
<item>
<name>^2Super Steady Aim</name>
<cmd>toggle perk_weapSpreadMultiplier 0.0001 0.62</cmd>
</item>
<item>
<name>^0Super Reload</name>
<cmd>toggle perk_weapReloadMultiplier 0.0001 .5;toggle player_burstFireCooldown 0 1</cmd>
</item>
<item>
<name>^2Super Knife Range</name>
<cmd>toggle player_meleeRange 999 2</cmd>
</item>
<item>
<name>^0God Mode Host Only</name>
<cmd>^0HAHA IM STUPID, ^1I THOUGHT THIS WORKED</cmd>
</item>
<item>
<name>^2T-Bag</name>
<cmd>gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand</cmd>
</item>
<item>
<name>^0Show Your IP</name>
<cmd>showip</cmd>
</item>
<item>
<name>^2Vibrate Controller</name>
<cmd>playrumble ControllerRumble</cmd>
</item>
<item>
<name>^0Zero Camera Bob</name>
<cmd>player_sprintCameraBob 0; bg_weaponBobAmplitudeBase 0; bg_weaponBobAmplitudeDucked 0 0; bg_weaponBobAmplitudeProne 0 0; bg_weaponBobAmplitudeRoll 0; bg_weaponBobAmplitudeSprinting 0 0; bg_weaponBobAmplitudeStanding 0 0; bg_weaponBobLag 0; bg_weaponBobMax 0</cmd>
</item>
</menu>
</item>
<item>
<name>^4More Funny Useless Stuff</name>
<menu>
<title>^4More Funny Useless Stuff</title>
<item>
<name>^0Max Explosives</name>
<cmd>toggle scr_maxPerPlayerExplosives 999 2</cmd>
</item>
<item>
<name>^2Fast Predator</name>
<cmd>missileRemoteSpeedTargetRange 9999 99999</cmd>
</item>
<item>
<name>^0T-Bag</name>
<cmd>gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand</cmd>
</item>
<item>
<name>^2Spam Click Me</name>
<cmd>snd_playlocal veh_ac130_sonic_boom</cmd>
</item>
<item>
<name>^0Toggle Map Size</name>
<cmd>toggle compassSize 1 1.25 1.5 1.75 2 3 4 5</cmd>
</item>
<item>
<name>^2Toggle Bandwidth</name>
<cmd>toggle drawServerBandwidth 0 1</cmd>
</item>
<item>
<name>^0Toggle Gravity</name>
<cmd>toggle g_gravity 20 800</cmd>
</item>
<item>
<name>^2Care Package Nuke</name>
<cmd>scr_airdrop_mega_nuke 999;scr_airdrop_nuke 999</cmd>
</item>
</menu>
</item>
<item>
<name>^4Prestige Maps</name>
<menu>
<title>^4Prestige Maps</title>
<item>
<name>^2Prestige 9</name>
<cmd>exec zFlaVouR_Prestige_nine_.cfg</cmd>
</item>
<item>
<name>^0Black Screen Derank</name>
<cmd>exec Derank_is_a_funny_thing.cfg</cmd>
</item>
<item>
<name>^2Prestige 8</name>
<cmd>exec Prestige8_is_located_here_with_beavers.cfg</cmd>
</item>
<item>
<name>^0Prestige 7</name>
<cmd>exec zFlaVouR_is_in_the_house_with_dd.cfg</cmd>
</item>
<item>
<name>^2Prestige 11</name>
<cmd>exec Prestige11_located_here_with_guf.cfg</cmd>
</item>
<item>
<name>^0Prestige 0 Unlock All</name>
<cmd>exec PrestigeNine_is_located_right_here_.cfg</cmd>
</item>
<item>
<name>^0Prestige 10</name>
<cmd>exec zFlaVouR_Okay!!!!!!!!!!!!!!.cfg</cmd>
</item>
</menu>
</item>
<item>
<name>^4Developer Menu</name>
<menu>
<title>^4Developer Menu</title>
<item>
<name>^2Enable Dev Mode</name>
<cmd>set developer 1;set developer_script 1</cmd>
</item>
<item>
<name>^0Disable Dev Mode</name>
<cmd>set developer 0;set developer_script 0</cmd>
</item>
<item>
<name>^2Toggle Reflection Sphere</name>
<cmd>toggle debug_reflection 1 0</cmd>
</item>
<item>
<name>^0Level 70</name>
<cmd>scr_givexp 2516000</cmd>
</item>
<item>
<name>^2Unlock All</name>
<cmd>scr_complete_all_challenges 1</cmd>
</item>
<item>
<name>^0Drop Default Weapon</name>
<cmd>scr_drop_weapon defaultweapon_mp</cmd>
</item>
<item>
<name>^2Drop Gold Deagle</name>
<cmd>scr_drop_weapon deserteaglegold_mp</cmd>
</item>
<item>
<name>^0Infectable Text</name>
<cmd>scr_do_notify YT xHDxFlaVouR</cmd>
</item>
<item>
<name>^2Add 3 Bots</name>
<cmd>scr_testclients 3</cmd>
</item>
<item>
<name>^0Add 5 Bots</name>
<cmd>scr_testclients 5</cmd>
</item>
</menu>
</item>
<item>
<name>^4Kick Menu</name>
<menu>
<title>^4Kick Menu</title>
<item>
<name>^2Kick Client 1</name>
<cmd>clientkick 1</cmd>
</item>
<item>
<name>^0Kick Client 2</name>
<cmd>clientkick 2</cmd>
</item>
<item>
<name>^2Kick Client 3</name>
<cmd>clientkick 3</cmd>
</item>
<item>
<name>^0Kick Client 4</name>
<cmd>clientkick 4</cmd>
</item>
<item>
<name>^2Kick Client 5</name>
<cmd>clientkick 5</cmd>
</item>
<item>
<name>^0Kick Client 6</name>
<cmd>clientkick 6</cmd>
</item>
<item>
<name>^2Kick Client 7</name>
<cmd>clientkick 7</cmd>
</item>
<item>
<name>^0Kick Client 8</name>
<cmd>clientkick 8</cmd>
</item>
<item>
<name>^2Kick All</name>
<cmd>kick all</cmd>
</item>
</menu>
</item>
<item>
<name>^4Ban Menu</name>
<menu>
<title>^4Ban Menu</title>
<item>
<name>^0Ban Client 1</name>
<cmd>tempbanclient 1;clientkick 1</cmd>
</item>
<item>
<name>^2Ban Client 2</name>
<cmd>tempbanclient 2;clientkick 2</cmd>
</item>
<item>
<name>^0Ban Client 3</name>
<cmd>tempbanclient 3;clientkick 3</cmd>
</item>
<item>
<name>^2Ban Client 4</name>
<cmd>tempbanclient 4;clientkick 4</cmd>
</item>
<item>
<name>^0Ban Client 5</name>
<cmd>tempbanclient 5;clientkick 5</cmd>
</item>
<item>
<name>^2Ban Client 6</name>
<cmd>tempbanclient 6;clientkick 6</cmd>
</item>
<item>
<name>^0Ban Client 7</name>
<cmd>tempbanclient 7;clientkick 7</cmd>
</item>
<item>
<name>^2Ban Client 8</name>
<cmd>tempbanclient 8;clientkick 8</cmd>
</item>
</menu>
</item>
<item>
<name>^4Map Menu</name>
<menu>
<title>^4Map Menu</title>
<item>
<name>^2Estate</name>
<cmd>map mp_estate</cmd>
</item>
<item>
<name>^0Favela</name>
<cmd>map mp_favela</cmd>
</item>
<item>
<name>^2Highrise</name>
<cmd>map mp_highrise</cmd>
</item>
<item>
<name>^0Derail</name>
<cmd>map mp_derail</cmd>
</item>
<item>
<name>^2Karachi</name>
<cmd>map mp_checkpoint</cmd>
</item>
<item>
<name>^0Quarry</name>
<cmd>map mp_quarry</cmd>
</item>
<item>
<name>^2Rundown</name>
<cmd>map mp_rundown</cmd>
</item>
<item>
<name>^0Rust</name>
<cmd>map mp_rust</cmd>
</item>
<item>
<name>^2Scrapyard</name>
<cmd>map mp_boneyard</cmd>
</item>
<item>
<name>^0Skidrow</name>
<cmd>map mp_nightshift</cmd>
</item>
<item>
<name>^2Sub Base</name>
<cmd>map mp_subbase</cmd>
</item>
<item>
<name>^0Terminal</name>
<cmd>map mp_terminal</cmd>
</item>
<item>
<name>^2Underpass</name>
<cmd>map mp_underpass</cmd>
</item>
<item>
<name>^0Wasteland</name>
<cmd>map mp_brecourt</cmd>
</item>
</menu>
</item>
</menu>
///Made By zFlaVouR (mibu73)
///Black Screen Help?
/*
^0CFG Patch v4.2
^0Made By zFlaVouR*/
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+stance"
bind BUTTON_LSTICK "+breath_sprint"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+melee"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "+actionslot 1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_RIGHT "+actionslot 4"
bind BUTTON_START "togglemenu"
bind DPAD_LEFT "vstr 1m"
set 1m "con_errormessagetime 90;bind BUTTON_B vstr 1e; cg_chatheight 2;vstr 1opt1"
set 1t "====^0Main_Menu====;"
set 1e "bind DPAD_UP +actionslot 1;bind DPAD_DOWN +actionslot 2;bind BUTTON_B +stance;bind BUTTON_A +gostand;con_errormessagetime 10;Mod_Menu_Closed;set Cg_hudchatposition 5 500;"
set 1opt1 "vstr 1t;^4Fast_Modz;bind BUTTON_A vstr 1opt1r; bind DPAD_UP vstr 1opt14; bind DPAD_DOWN vstr 1opt2"
set 1opt2 "vstr 1t;^4Game_Settings;bind BUTTON_A vstr 1opt2r; bind DPAD_UP vstr 1opt1; bind DPAD_DOWN vstr 1opt3"
set 1opt3 "vstr 1t;^4More_Game_Settings;bind BUTTON_A vstr 1opt3r; bind DPAD_UP vstr 1opt2; bind DPAD_DOWN vstr 1opt4"
set 1opt4 "vstr 1t;^4Fun_Mods;bind BUTTON_A vstr 1opt4r; bind DPAD_UP vstr 1opt3; bind DPAD_DOWN vstr 1opt5"
set 1opt5 "vstr 1t;^4More_Fun_Mods;bind BUTTON_A vstr 1opt5r; bind DPAD_UP vstr 1opt4; bind DPAD_DOWN vstr 1opt6"
set 1opt6 "vstr 1t;^4Account_Settings;bind BUTTON_A vstr 1opt6r; bind DPAD_UP vstr 1opt5; bind DPAD_DOWN vstr 1opt7"
set 1opt7 "vstr 1t;^4Say_Menu;bind BUTTON_A vstr 1opt7r; bind DPAD_UP vstr 1opt6; bind DPAD_DOWN vstr 1opt8"
set 1opt8 "vstr 1t;^4Funny_Useless_Stuff;bind BUTTON_A vstr 1opt8r; bind DPAD_UP vstr 1opt7; bind DPAD_DOWN vstr 1opt9"
set 1opt9 "vstr 1t;^4More_Funny_Useless_Stuff;bind BUTTON_A vstr 1opt9r; bind DPAD_UP vstr 1opt8; bind DPAD_DOWN vstr 1opt10"
set 1opt10 "vstr 1t;^4Prestige_Maps;bind BUTTON_A vstr 1opt10r; bind DPAD_UP vstr 1opt9; bind DPAD_DOWN vstr 1opt11"
set 1opt11 "vstr 1t;^4Developer_Menu;bind BUTTON_A vstr 1opt11r; bind DPAD_UP vstr 1opt10; bind DPAD_DOWN vstr 1opt12"
set 1opt12 "vstr 1t;^4Kick_Menu;bind BUTTON_A vstr 1opt12r; bind DPAD_UP vstr 1opt11; bind DPAD_DOWN vstr 1opt13"
set 1opt13 "vstr 1t;^4Ban_Menu;bind BUTTON_A vstr 1opt13r; bind DPAD_UP vstr 1opt12; bind DPAD_DOWN vstr 1opt14"
set 1opt14 "vstr 1t;^4Map_Menu;bind BUTTON_A vstr 1opt14r; bind DPAD_UP vstr 1opt13; bind DPAD_DOWN vstr 1opt1"
set 1opt1r "vstr 2m"
set 1opt2r "vstr 3m"
set 1opt3r "vstr 4m"
set 1opt4r "vstr 5m"
set 1opt5r "vstr 6m"
set 1opt6r "vstr 7m"
set 1opt7r "vstr 8m"
set 1opt8r "vstr 9m"
set 1opt9r "vstr 10m"
set 1opt10r "vstr 11m"
set 1opt11r "vstr 12m"
set 1opt12r "vstr 13m"
set 1opt13r "vstr 14m"
set 1opt14r "vstr 15m"
set 2t "====^4Fast_Modz====;"
set 2m "bind BUTTON_B vstr 2e;vstr 2opt1"
set 2opt1 "vstr 2t;^2Aim_Assist;bind BUTTON_A vstr 2opt1r; bind DPAD_UP vstr 2opt3; bind DPAD_DOWN vstr 2opt2"
set 2m "bind BUTTON_B vstr 2e;vstr 2opt1"
set 2opt2 "vstr 2t;^0Force_UAV;bind BUTTON_A vstr 2opt2r; bind DPAD_UP vstr 2opt1; bind DPAD_DOWN vstr 2opt3"
set 2m "bind BUTTON_B vstr 2e;vstr 2opt1"
set 2opt3 "vstr 2t;^2Little_Green_Box_And_Red_Targets;bind BUTTON_A vstr 2opt3r; bind DPAD_UP vstr 2opt2; bind DPAD_DOWN vstr 2opt1"
set 2opt1r "toggle aim_autoaim_enabled 1 0;toggle aim_lockon_strength 9999 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle seta drawLagometer 1 0;toggle aim_autoaim_lerp 999 40; toggle aim_autoaim_region_height 999 120; toggle aim_autoaim_region_width 5000 160; toggle aim_autoAimRangeScale 2 1;"
set 2opt2r "toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500;"
set 2opt3r "toggle aim_slowdown_pitch_scale 0.4 0; toggle aim_slowdown_yaw_scale 0.4 0; toggle aim_slowdown_yaw_scale_ads 0.5 0; toggle aim_slowdown_pitch_scale_ads 0.5 0; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0;"
set 2e "vstr 1m;"
set 3t "====^4Game_Settings====;"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt1 "vstr 3t;^2Super_Jump;bind BUTTON_A vstr 3opt1r; bind DPAD_UP vstr 3opt9; bind DPAD_DOWN vstr 3opt2"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt2 "vstr 3t;^0Super_Speed;bind BUTTON_A vstr 3opt2r; bind DPAD_UP vstr 3opt1; bind DPAD_DOWN vstr 3opt3"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt3 "vstr 3t;^2End_Game;bind BUTTON_A vstr 3opt3r; bind DPAD_UP vstr 3opt2; bind DPAD_DOWN vstr 3opt4"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt4 "vstr 3t;^0Force_Host;bind BUTTON_A vstr 3opt4r; bind DPAD_UP vstr 3opt3; bind DPAD_DOWN vstr 3opt5"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt5 "vstr 3t;^2Change_Team;bind BUTTON_A vstr 3opt5r; bind DPAD_UP vstr 3opt4; bind DPAD_DOWN vstr 3opt6"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt6 "vstr 3t;^0Toggle_Time_Scale;bind BUTTON_A vstr 3opt6r; bind DPAD_UP vstr 3opt5; bind DPAD_DOWN vstr 3opt7"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt7 "vstr 3t;^2Anti_Join_On;bind BUTTON_A vstr 3opt7r; bind DPAD_UP vstr 3opt6; bind DPAD_DOWN vstr 3opt8"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt8 "vstr 3t;^0Anti_Join_Off;bind BUTTON_A vstr 3opt8r; bind DPAD_UP vstr 3opt7; bind DPAD_DOWN vstr 3opt9"
set 3m "bind BUTTON_B vstr 3e;vstr 3opt1"
set 3opt9 "vstr 3t;^2Ranked_Match;bind BUTTON_A vstr 3opt9r; bind DPAD_UP vstr 3opt8; bind DPAD_DOWN vstr 3opt1"
set 3opt1r "toggle jump_height 1000 700 39;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999;"
set 3opt2r "toggle g_speed 800 500 190 0;"
set 3opt3r "scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01;"
set 3opt4r "set party_connectTimeout 1; set party_host 1; set party_hostmigration 0; set onlinegame 1; set onlinegameandhost 1; set onlineunrankedgameandhost 0; set migration_msgtimeout 0; set migration_timeBetween 999999; set migration_verboseBroadcastTime 0; set migrationPingTime 0; set bandwidthtest_duration 0; set bandwidthtest_enable 0; set bandwidthtest_ingame_enable 0; set bandwidthtest_timeout 0; set cl_migrationTimeout 0; set lobby_partySearchWaitTime 0; set bandwidthtest_announceinterval 0; set partymigrate_broadcast_interval 99999; set partymigrate_pingtest_timeout 0; set partymigrate_timeout 0; set partymigrate_timeoutmax 0; set partymigrate_pingtest_retry 0; set partymigrate_pingtest_timeout 0; set g_kickHostIfIdle 0; set sv_cheats 1; set scr_dom_scorelimit 0; set xblive_playEvenIfDown 1; set party_hostmigration 0; set badhost_endGameIfISuck 0; set badhost_maxDoISuckFrames 0; set badhost_maxHappyPingTime 99999; set badhost_minTotalClientsForHappyTest 99999; set bandwidthtest_enable 0\";"
set 3opt5r "ui_allow_teamchange 1 0;"
set 3opt6r "toggle timescale 0.5 1 2 5;"
set 3opt7r "g_password Dezire;sv_allowedClan1 Gufe;say Anti-Join ^2Enabled;"
set 3opt8r "reset g_password;say Anti-Join ^1Disabled;"
set 3opt9r "onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1; fast_restart;"
set 3e "vstr 1m;"
set 4t "====^4More_Game_Settings====;"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt1 "vstr 4t;^0FFA;bind BUTTON_A vstr 4opt1r; bind DPAD_UP vstr 4opt9; bind DPAD_DOWN vstr 4opt2"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt2 "vstr 4t;^2Invisible;bind BUTTON_A vstr 4opt2r; bind DPAD_UP vstr 4opt1; bind DPAD_DOWN vstr 4opt3"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt3 "vstr 4t;^0Big_XP;bind BUTTON_A vstr 4opt3r; bind DPAD_UP vstr 4opt2; bind DPAD_DOWN vstr 4opt4"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt4 "vstr 4t;^2Low_XP;bind BUTTON_A vstr 4opt4r; bind DPAD_UP vstr 4opt3; bind DPAD_DOWN vstr 4opt5"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt5 "vstr 4t;^0Test_XP;bind BUTTON_A vstr 4opt5r; bind DPAD_UP vstr 4opt4; bind DPAD_DOWN vstr 4opt6"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt6 "vstr 4t;^2Another_Ranked_Match;bind BUTTON_A vstr 4opt6r; bind DPAD_UP vstr 4opt5; bind DPAD_DOWN vstr 4opt7"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt7 "vstr 4t;^0Give_Co-Host;bind BUTTON_A vstr 4opt7r; bind DPAD_UP vstr 4opt6; bind DPAD_DOWN vstr 4opt8"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt8 "vstr 4t;^2Freeze_Lobby;bind BUTTON_A vstr 4opt8r; bind DPAD_UP vstr 4opt7; bind DPAD_DOWN vstr 4opt9"
set 4m "bind BUTTON_B vstr 4e;vstr 4opt1"
set 4opt9 "vstr 4t;^0Un-Freeze_Lobby;bind BUTTON_A vstr 4opt9r; bind DPAD_UP vstr 4opt8; bind DPAD_DOWN vstr 4opt1"
set 4opt1r "g_gametype dm;fast_restart;"
set 4opt2r "say ^1Sorry took it out for safety reasons;"
set 4opt3r "set scr_dm_score_kill \"2516000\";"
set 4opt4r "set scr_dm_score_kill \"1\";"
set 4opt5r "set scr_dm_score_kill \"-100\";"
set 4opt6r "ui_promotion 1;onlinegame 1;"
set 4opt7r "party_hostname level.players;party_hostname CG;say ^2Now Transferring Menu;"
set 4opt8r "g_speed 0;jump_height 0;"
set 4opt9r "reset g_speed;reset jump_height;"
set 4e "vstr 1m;"
set 5t "====^4Fun_Mods====;"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt1 "vstr 5t;^2Infinite_ammo;bind BUTTON_A vstr 5opt1r; bind DPAD_UP vstr 5opt12; bind DPAD_DOWN vstr 5opt2"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt2 "vstr 5t;^0Unbound_Clantag;bind BUTTON_A vstr 5opt2r; bind DPAD_UP vstr 5opt1; bind DPAD_DOWN vstr 5opt3"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt3 "vstr 5t;^2Toggle_Wallhack;bind BUTTON_A vstr 5opt3r; bind DPAD_UP vstr 5opt2; bind DPAD_DOWN vstr 5opt4"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt4 "vstr 5t;^0God_mode;bind BUTTON_A vstr 5opt4r; bind DPAD_UP vstr 5opt3; bind DPAD_DOWN vstr 5opt5"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt5 "vstr 5t;^2Toggle_FPS;bind BUTTON_A vstr 5opt5r; bind DPAD_UP vstr 5opt4; bind DPAD_DOWN vstr 5opt6"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt6 "vstr 5t;^0Switch_Gun_To_Left;bind BUTTON_A vstr 5opt6r; bind DPAD_UP vstr 5opt5; bind DPAD_DOWN vstr 5opt7"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt7 "vstr 5t;^2Bouncy_Grenades;bind BUTTON_A vstr 5opt7r; bind DPAD_UP vstr 5opt6; bind DPAD_DOWN vstr 5opt8"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt8 "vstr 5t;^0Change_Name;bind BUTTON_A vstr 5opt8r; bind DPAD_UP vstr 5opt7; bind DPAD_DOWN vstr 5opt9"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt9 "vstr 5t;^2No_Recoil;bind BUTTON_A vstr 5opt9r; bind DPAD_UP vstr 5opt8; bind DPAD_DOWN vstr 5opt10"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt10 "vstr 5t;^0Aimbot;bind BUTTON_A vstr 5opt10r; bind DPAD_UP vstr 5opt9; bind DPAD_DOWN vstr 5opt11"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt11 "vstr 5t;^2Explosive_Bullets;bind BUTTON_A vstr 5opt11r; bind DPAD_UP vstr 5opt10; bind DPAD_DOWN vstr 5opt12"
set 5m "bind BUTTON_B vstr 5e;vstr 5opt1"
set 5opt12 "vstr 5t;^0Toggle_Mini_Console;bind BUTTON_A vstr 5opt12r; bind DPAD_UP vstr 5opt11; bind DPAD_DOWN vstr 5opt1"
set 5opt1r "set WeaponAmmoClip W 9999 left;set WeaponAmmoClip W 9999 right;set WeaponAmmoClip W 9999;set GiveMaxAmmo W;set WeaponAmmoClip W2 9999;set GiveMaxAmmo W2;"
set 5opt2r "clanname {zF};"
set 5opt3r "ttoggle r_znear 5 55; cg_drawThroughWalls 1 0;"
set 5opt4r "scr_csmode 99999;"
set 5opt5r "toggle cg_drawfps 1 0;"
set 5opt6r "toggle cg_gun_y 0 10 ; toggle cg_gun_x 0 1;"
set 5opt7r "snd_playlocal missile_locking;toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1.06 0.5 1.3;^2AQUA_ON;"
set 5opt8r "name AwesomeSauce;"
set 5opt9r "set player_recoilScaleOn 0;"
set 5opt10r "perk_bulletPenetrationMultiplier 30;r_znear 55;aim_aimAssistRangeScale 1;aim_autoaim_enabled 1;aim_lockon_region_height 90;aim_lockon_region_width 90;aim_lockon_enabled 1;aim_lockon_strength 9999;aim_lockon_deflection 0.0005;aim_autoaim_lerp 999;aim_autoaim_region_height 999;aim_autoaim_region_width 5000;aim_autoAimRangeScale 2;aim_input_graph_debug 0;aim_input_graph_enabled 1;"
set 5opt11r "scr_giveperk specialty_explosivebullets;"
set 5opt12r "toggle con_minicon 0 1;"
set 5e "vstr 1m;"
set 6t "====^4More_Fun_Mods_2====;"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt1 "vstr 6t;^2Kilcam_Time;bind BUTTON_A vstr 6opt1r; bind DPAD_UP vstr 6opt13; bind DPAD_DOWN vstr 6opt2"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt2 "vstr 6t;^0Sniper_Lobby;bind BUTTON_A vstr 6opt2r; bind DPAD_UP vstr 6opt1; bind DPAD_DOWN vstr 6opt3"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt3 "vstr 6t;^2Diehard_Mode;bind BUTTON_A vstr 6opt3r; bind DPAD_UP vstr 6opt2; bind DPAD_DOWN vstr 6opt4"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt4 "vstr 6t;^0Nuke_Timer;bind BUTTON_A vstr 6opt4r; bind DPAD_UP vstr 6opt3; bind DPAD_DOWN vstr 6opt5"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt5 "vstr 6t;^2Good_Carepackages;bind BUTTON_A vstr 6opt5r; bind DPAD_UP vstr 6opt4; bind DPAD_DOWN vstr 6opt6"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt6 "vstr 6t;^0Talk_With_Enemy_Team;bind BUTTON_A vstr 6opt6r; bind DPAD_UP vstr 6opt5; bind DPAD_DOWN vstr 6opt7"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt7 "vstr 6t;^2Two_Primaries;bind BUTTON_A vstr 6opt7r; bind DPAD_UP vstr 6opt6; bind DPAD_DOWN vstr 6opt8"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt8 "vstr 6t;^0Scoreboard_Font;bind BUTTON_A vstr 6opt8r; bind DPAD_UP vstr 6opt7; bind DPAD_DOWN vstr 6opt9"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt9 "vstr 6t;^2Perk_Pack;bind BUTTON_A vstr 6opt9r; bind DPAD_UP vstr 6opt8; bind DPAD_DOWN vstr 6opt10"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt10 "vstr 6t;^0Custom_Dvar;bind BUTTON_A vstr 6opt10r; bind DPAD_UP vstr 6opt9; bind DPAD_DOWN vstr 6opt11"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt11 "vstr 6t;^5Remove_Before_Release;bind BUTTON_A vstr 6opt11r; bind DPAD_UP vstr 6opt10; bind DPAD_DOWN vstr 6opt12"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt12 "vstr 6t;^2Another_Explosive_Bullets;bind BUTTON_A vstr 6opt12r; bind DPAD_UP vstr 6opt11; bind DPAD_DOWN vstr 6opt13"
set 6m "bind BUTTON_B vstr 6e;vstr 6opt1"
set 6opt13 "vstr 6t;^0Shoot_Through_Walls;bind BUTTON_A vstr 6opt13r; bind DPAD_UP vstr 6opt12; bind DPAD_DOWN vstr 6opt1"
set 6opt1r "set drawKillcamDataSize 9999;set scr_killcam_time 9999;"
set 6opt2r "g_gametype sd;ui_gametype ^1Sniper Lobby;party_gametype sd;map mp_highrise;scr_player_maxhealth 20;scr_sd_bombtimer 60;scr_sd_defusetime 15;scr_sd_multibomb 0;scr_sd_numlives 1;scr_sd_planttime 15;scr_sd_playerrespawndelay 0;scr_sd_promode 0;scr_sd_roundlimit 0;scr_sd_roundswitch 4;scr_sd_scorelimit 1;scr_sd_timelimit 0;scr_sd_waverespawndelay 0;scr_sd_winlimit 12; say ^1Sniper Or ****ing Derank!!!!;"
set 6opt3r "scr_diehard \"0\"; map_restart;ui_gametype Die Hard Mode;"
set 6opt4r "set scr_nukeTimer 600;"
set 6opt5r "scr_airdrop_mega_counter_uav 0;scr_airdrop_mega_uav 0;scr_airdrop_mega_ammo 0;scr_airdrop_counter_uav 0;scr_airdrop_uav 0;scr_airdrop_ammo 0;scr_mega_airdrop_ac130 999;scr_airdrop_ac130 999;scr_mega_airdrop_emp 999;scr_airdrop_emp 0;scr_mega_airdrop_helicopter_minigun 999;scr_airdrop_helicopter_minigun 999;scr_airdrop_mega_helicopter_minigun 999;scr_airdrop_mega_helicopter_flares 999;"
set 6opt6r "toggle cg_everyoneHearsEveryone 1 0;toggle cg_chatWithOtherTeams 1 0;toggle cg_deadChatWithTeam 1 0;toggle cg_deadHearAllLiving 1 0;toggle cg_deadHearTeamLiving 1 0;toggle cg_drawTalk ALL;toggle g_deadChat 1 0;"
set 6opt7r "scr_giveperk specialty_twoprimaries;"
set 6opt8r "cg_scoreboardFont 0 1 2 3 4 5 6 7 8 9 10;"
set 6opt9r "player_meleeHeight 1000; player_meleeRange 1000; player_meleeWidth 1000;perk_weapSpreadMultiplier 0.0001;perk_sprintMultiplier 20; player_sprintUnlimited 1;player_burstFireCooldown 0;perk_weapReloadMultiplier 0.0001;player_breath_hold_time 30; toggle player_breath_gasp_lerp .001 ; player_breath_gasp_time .001; player_breath_gasp_scale 1;"
set 6opt10r "setfromdvar clanname r_colormap;"
set 6opt11r "startsingleplayer;"
set 6opt12r "bg_bulletExplRadius 6000;bg_bulletExplDmgFactor 8;"
set 6opt13r "cg_enemyNameFadeIn 0;cg_enemyNameFadeOut 90000;perk_bulletPenetrationMultiplier 32;"
set 6e "vstr 1m;"
set 7t "====^4Account_Settings====;"
set 7m "bind BUTTON_B vstr 7e;vstr 7opt1"
set 7opt1 "vstr 7t;^2Prestige_11;bind BUTTON_A vstr 7opt1r; bind DPAD_UP vstr 7opt5; bind DPAD_DOWN vstr 7opt2"
set 7m "bind BUTTON_B vstr 7e;vstr 7opt1"
set 7opt2 "vstr 7t;^0Reset_Account;bind BUTTON_A vstr 7opt2r; bind DPAD_UP vstr 7opt1; bind DPAD_DOWN vstr 7opt3"
set 7m "bind BUTTON_B vstr 7e;vstr 7opt1"
set 7opt3 "vstr 7t;^2AC130_CPs;bind BUTTON_A vstr 7opt3r; bind DPAD_UP vstr 7opt2; bind DPAD_DOWN vstr 7opt4"
set 7m "bind BUTTON_B vstr 7e;vstr 7opt1"
set 7opt4 "vstr 7t;^0RPG_Bullets;bind BUTTON_A vstr 7opt4r; bind DPAD_UP vstr 7opt3; bind DPAD_DOWN vstr 7opt5"
set 7m "bind BUTTON_B vstr 7e;vstr 7opt1"
set 7opt5 "vstr 7t;^2Log_Out;bind BUTTON_A vstr 7opt5r; bind DPAD_UP vstr 7opt4; bind DPAD_DOWN vstr 7opt1"
set 7opt1r "disconnect; setplayerdata prestige 11; uploadStats;"
set 7opt2r "disconnect;defaultStatsInit;"
set 7opt3r "scr_airdrop_ac130 20000;"
set 7opt4r "snd_playlocal weapon_rpg_fire_plr;"
set 7opt5r "xblive_loggedin 0;"
set 7e "vstr 1m;"
set 8t "====^4Say_Menu====;"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt1 "vstr 8t;^2xTiiG3R_Sucks;bind BUTTON_A vstr 8opt1r; bind DPAD_UP vstr 8opt17; bind DPAD_DOWN vstr 8opt2"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt2 "vstr 8t;^0Guffe_Guffer;bind BUTTON_A vstr 8opt2r; bind DPAD_UP vstr 8opt1; bind DPAD_DOWN vstr 8opt3"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt3 "vstr 8t;^2Flavour_Made_This;bind BUTTON_A vstr 8opt3r; bind DPAD_UP vstr 8opt2; bind DPAD_DOWN vstr 8opt4"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt4 "vstr 8t;^0Shut_The_****_Up;bind BUTTON_A vstr 8opt4r; bind DPAD_UP vstr 8opt3; bind DPAD_DOWN vstr 8opt5"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt5 "vstr 8t;^2Infinity_Ward_Fails;bind BUTTON_A vstr 8opt5r; bind DPAD_UP vstr 8opt4; bind DPAD_DOWN vstr 8opt6"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt6 "vstr 8t;^0GoML;bind BUTTON_A vstr 8opt6r; bind DPAD_UP vstr 8opt5; bind DPAD_DOWN vstr 8opt7"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt7 "vstr 8t;^2Deranked;bind BUTTON_A vstr 8opt7r; bind DPAD_UP vstr 8opt6; bind DPAD_DOWN vstr 8opt8"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt8 "vstr 8t;^0U_are_Gay;bind BUTTON_A vstr 8opt8r; bind DPAD_UP vstr 8opt7; bind DPAD_DOWN vstr 8opt9"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt9 "vstr 8t;^2Snipers_Only;bind BUTTON_A vstr 8opt9r; bind DPAD_UP vstr 8opt8; bind DPAD_DOWN vstr 8opt10"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt10 "vstr 8t;^0Check_out;bind BUTTON_A vstr 8opt10r; bind DPAD_UP vstr 8opt9; bind DPAD_DOWN vstr 8opt11"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt11 "vstr 8t;^2Suck_My_Balls;bind BUTTON_A vstr 8opt11r; bind DPAD_UP vstr 8opt10; bind DPAD_DOWN vstr 8opt12"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt12 "vstr 8t;^0******s;bind BUTTON_A vstr 8opt12r; bind DPAD_UP vstr 8opt11; bind DPAD_DOWN vstr 8opt13"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt13 "vstr 8t;^210th;bind BUTTON_A vstr 8opt13r; bind DPAD_UP vstr 8opt12; bind DPAD_DOWN vstr 8opt14"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt14 "vstr 8t;^0Anus;bind BUTTON_A vstr 8opt14r; bind DPAD_UP vstr 8opt13; bind DPAD_DOWN vstr 8opt15"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt15 "vstr 8t;^2Unlock_All;bind BUTTON_A vstr 8opt15r; bind DPAD_UP vstr 8opt14; bind DPAD_DOWN vstr 8opt16"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt16 "vstr 8t;^0Beavers;bind BUTTON_A vstr 8opt16r; bind DPAD_UP vstr 8opt15; bind DPAD_DOWN vstr 8opt17"
set 8m "bind BUTTON_B vstr 8e;vstr 8opt1"
set 8opt17 "vstr 8t;^2Whos_Hacking;bind BUTTON_A vstr 8opt17r; bind DPAD_UP vstr 8opt16; bind DPAD_DOWN vstr 8opt1"
set 8opt1r " say ^1xTiiG3R ^1is ^0Gay;"
set 8opt2r " say ^5Guffe ^9Guffer ^1Gren;"
set 8opt3r " say ^2zFlaVouR made this patch;"
set 8opt4r " say ^9Shut the **** up;"
set 8opt5r " say ^1Infinity Ward fails at making an update;"
set 8opt6r " say ^0GoML Plzz;"
set 8opt7r " say ^0You are getteing Deranked ^2Locking all challenges;"
set 8opt8r " say ^1Says You Are ^3Gay;"
set 8opt9r " say ^1Sniping Only Or ^0Derank;"
set 8opt10r " say ^2Check out ^1www.youtube.com/^7xHDxFlaVouR;"
set 8opt11r "say ^2Suck ^6My ^5Balls;"
set 8opt12r " say ^0SHUT THE **** UP ******S!!!;"
set 8opt13r " say ^6This ^1Is ^5A ^610TH ^3Lobby;"
set 8opt14r " say ^1I Like ^0Your Black ^4Smelly Anus;"
set 8opt15r " say ^3Unlock All In Progress. Please Wait...;"
set 8opt16r " say ^1GIVE ME BACK MY ****ING ^0BEAVERS;"
set 8opt17r " say ^5Whos Haking?;"
set 8e "vstr 1m;"
set 9t "====^4Funny_Useless_Stuff====;"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt1 "vstr 9t;^21_Vote_Skip;bind BUTTON_A vstr 9opt1r; bind DPAD_UP vstr 9opt10; bind DPAD_DOWN vstr 9opt2"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt2 "vstr 9t;^0Invisible_Gun;bind BUTTON_A vstr 9opt2r; bind DPAD_UP vstr 9opt1; bind DPAD_DOWN vstr 9opt3"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt3 "vstr 9t;^2Super_Steady_Aim;bind BUTTON_A vstr 9opt3r; bind DPAD_UP vstr 9opt2; bind DPAD_DOWN vstr 9opt4"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt4 "vstr 9t;^0Super_Reload;bind BUTTON_A vstr 9opt4r; bind DPAD_UP vstr 9opt3; bind DPAD_DOWN vstr 9opt5"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt5 "vstr 9t;^2Super_Knife_Range;bind BUTTON_A vstr 9opt5r; bind DPAD_UP vstr 9opt4; bind DPAD_DOWN vstr 9opt6"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt6 "vstr 9t;^0God_Mode_Host_Only;bind BUTTON_A vstr 9opt6r; bind DPAD_UP vstr 9opt5; bind DPAD_DOWN vstr 9opt7"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt7 "vstr 9t;^2T-Bag;bind BUTTON_A vstr 9opt7r; bind DPAD_UP vstr 9opt6; bind DPAD_DOWN vstr 9opt8"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt8 "vstr 9t;^0Show_Your_IP;bind BUTTON_A vstr 9opt8r; bind DPAD_UP vstr 9opt7; bind DPAD_DOWN vstr 9opt9"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt9 "vstr 9t;^2Vibrate_Controller;bind BUTTON_A vstr 9opt9r; bind DPAD_UP vstr 9opt8; bind DPAD_DOWN vstr 9opt10"
set 9m "bind BUTTON_B vstr 9e;vstr 9opt1"
set 9opt10 "vstr 9t;^0Zero_Camera_Bob;bind BUTTON_A vstr 9opt10r; bind DPAD_UP vstr 9opt9; bind DPAD_DOWN vstr 9opt1"
set 9opt1r "toggle set party_vetoPercentRequired 0.01 0.501;"
set 9opt2r "toggle cg_gun_x 0 -50;"
set 9opt3r "toggle perk_weapSpreadMultiplier 0.0001 0.62;"
set 9opt4r "toggle perk_weapReloadMultiplier 0.0001 .5;toggle player_burstFireCooldown 0 1;"
set 9opt5r "toggle player_meleeRange 999 2;"
set 9opt6r "^0HAHA IM STUPID, ^1I THOUGHT THIS WORKED;"
set 9opt7r "gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;"
set 9opt8r "showip;"
set 9opt9r "playrumble ControllerRumble;"
set 9opt10r "player_sprintCameraBob 0; bg_weaponBobAmplitudeBase 0; bg_weaponBobAmplitudeDucked 0 0; bg_weaponBobAmplitudeProne 0 0; bg_weaponBobAmplitudeRoll 0; bg_weaponBobAmplitudeSprinting 0 0; bg_weaponBobAmplitudeStanding 0 0; bg_weaponBobLag 0; bg_weaponBobMax 0;"
set 9e "vstr 1m;"
set 10t "====^4More_Funny_Useless_Stuff====;"
set 10m "bind BUTTON_B vstr 10e;vstr 10opt1"
set 10opt1 "vstr 10t;^0Max_Explosives;bind BUTTON_A vstr 10opt1r; bind DPAD_UP vstr 10opt8; bind DPAD_DOWN vstr 10opt2"
set 10m "bind BUTTON_B vstr 10e;vstr 10opt1"
set 10opt2 "vstr 10t;^2Fast_Predator;bind BUTTON_A vstr 10opt2r; bind DPAD_UP vstr 10opt1; bind DPAD_DOWN vstr 10opt3"
set 10m "bind BUTTON_B vstr 10e;vstr 10opt1"
set 10opt3 "vstr 10t;^0T-Bag;bind BUTTON_A vstr 10opt3r; bind DPAD_UP vstr 10opt2; bind DPAD_DOWN vstr 10opt4"
set 10m "bind BUTTON_B vstr 10e;vstr 10opt1"
set 10opt4 "vstr 10t;^2Spam_Click_Me;bind BUTTON_A vstr 10opt4r; bind DPAD_UP vstr 10opt3; bind DPAD_DOWN vstr 10opt5"
set 10m "bind BUTTON_B vstr 10e;vstr 10opt1"
set 10opt5 "vstr 10t;^0Toggle_Map_Size;bind BUTTON_A vstr 10opt5r; bind DPAD_UP vstr 10opt4; bind DPAD_DOWN vstr 10opt6"
set 10m "bind BUTTON_B vstr 10e;vstr 10opt1"
set 10opt6 "vstr 10t;^2Toggle_Bandwidth;bind BUTTON_A vstr 10opt6r; bind DPAD_UP vstr 10opt5; bind DPAD_DOWN vstr 10opt7"
set 10m "bind BUTTON_B vstr 10e;vstr 10opt1"
set 10opt7 "vstr 10t;^0Toggle_Gravity;bind BUTTON_A vstr 10opt7r; bind DPAD_UP vstr 10opt6; bind DPAD_DOWN vstr 10opt8"
set 10m "bind BUTTON_B vstr 10e;vstr 10opt1"
set 10opt8 "vstr 10t;^2Care_Package_Nuke;bind BUTTON_A vstr 10opt8r; bind DPAD_UP vstr 10opt7; bind DPAD_DOWN vstr 10opt1"
set 10opt1r "toggle scr_maxPerPlayerExplosives 999 2;"
set 10opt2r "missileRemoteSpeedTargetRange 9999 99999;"
set 10opt3r "gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;"
set 10opt4r "snd_playlocal veh_ac130_sonic_boom;"
set 10opt5r "toggle compassSize 1 1.25 1.5 1.75 2 3 4 5;"
set 10opt6r "toggle drawServerBandwidth 0 1;"
set 10opt7r "toggle g_gravity 20 800;"
set 10opt8r "scr_airdrop_mega_nuke 999;scr_airdrop_nuke 999;"
set 10e "vstr 1m;"
set 11t "====^4Prestige_Maps====;"
set 11m "bind BUTTON_B vstr 11e;vstr 11opt1"
set 11opt1 "vstr 11t;^2Prestige_9;bind BUTTON_A vstr 11opt1r; bind DPAD_UP vstr 11opt7; bind DPAD_DOWN vstr 11opt2"
set 11m "bind BUTTON_B vstr 11e;vstr 11opt1"
set 11opt2 "vstr 11t;^0Black_Screen_Derank;bind BUTTON_A vstr 11opt2r; bind DPAD_UP vstr 11opt1; bind DPAD_DOWN vstr 11opt3"
set 11m "bind BUTTON_B vstr 11e;vstr 11opt1"
set 11opt3 "vstr 11t;^2Prestige_8;bind BUTTON_A vstr 11opt3r; bind DPAD_UP vstr 11opt2; bind DPAD_DOWN vstr 11opt4"
set 11m "bind BUTTON_B vstr 11e;vstr 11opt1"
set 11opt4 "vstr 11t;^0Prestige_7;bind BUTTON_A vstr 11opt4r; bind DPAD_UP vstr 11opt3; bind DPAD_DOWN vstr 11opt5"
set 11m "bind BUTTON_B vstr 11e;vstr 11opt1"
set 11opt5 "vstr 11t;^2Prestige_11;bind BUTTON_A vstr 11opt5r; bind DPAD_UP vstr 11opt4; bind DPAD_DOWN vstr 11opt6"
set 11m "bind BUTTON_B vstr 11e;vstr 11opt1"
set 11opt6 "vstr 11t;^0Prestige_0_Unlock_All;bind BUTTON_A vstr 11opt6r; bind DPAD_UP vstr 11opt5; bind DPAD_DOWN vstr 11opt7"
set 11m "bind BUTTON_B vstr 11e;vstr 11opt1"
set 11opt7 "vstr 11t;^0Prestige_10;bind BUTTON_A vstr 11opt7r; bind DPAD_UP vstr 11opt6; bind DPAD_DOWN vstr 11opt1"
set 11opt1r "exec zFlaVouR_Prestige_nine_.cfg;"
set 11opt2r "exec Derank_is_a_funny_thing.cfg;"
set 11opt3r "exec Prestige8_is_located_here_with_beavers.cfg;"
set 11opt4r "exec zFlaVouR_is_in_the_house_with_dd.cfg;"
set 11opt5r "exec Prestige11_located_here_with_guf.cfg;"
set 11opt6r "exec PrestigeNine_is_located_right_here_.cfg;"
set 11opt7r "exec zFlaVouR_Okay!!!!!!!!!!!!!!.cfg;"
set 11e "vstr 1m;"
set 12t "====^4Developer_Menu====;"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt1 "vstr 12t;^2Enable_Dev_Mode;bind BUTTON_A vstr 12opt1r; bind DPAD_UP vstr 12opt10; bind DPAD_DOWN vstr 12opt2"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt2 "vstr 12t;^0Disable_Dev_Mode;bind BUTTON_A vstr 12opt2r; bind DPAD_UP vstr 12opt1; bind DPAD_DOWN vstr 12opt3"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt3 "vstr 12t;^2Toggle_Reflection_Sphere;bind BUTTON_A vstr 12opt3r; bind DPAD_UP vstr 12opt2; bind DPAD_DOWN vstr 12opt4"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt4 "vstr 12t;^0Level_70;bind BUTTON_A vstr 12opt4r; bind DPAD_UP vstr 12opt3; bind DPAD_DOWN vstr 12opt5"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt5 "vstr 12t;^2Unlock_All;bind BUTTON_A vstr 12opt5r; bind DPAD_UP vstr 12opt4; bind DPAD_DOWN vstr 12opt6"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt6 "vstr 12t;^0Drop_Default_Weapon;bind BUTTON_A vstr 12opt6r; bind DPAD_UP vstr 12opt5; bind DPAD_DOWN vstr 12opt7"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt7 "vstr 12t;^2Drop_Gold_Deagle;bind BUTTON_A vstr 12opt7r; bind DPAD_UP vstr 12opt6; bind DPAD_DOWN vstr 12opt8"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt8 "vstr 12t;^0Infectable_Text;bind BUTTON_A vstr 12opt8r; bind DPAD_UP vstr 12opt7; bind DPAD_DOWN vstr 12opt9"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt9 "vstr 12t;^2Add_3_Bots;bind BUTTON_A vstr 12opt9r; bind DPAD_UP vstr 12opt8; bind DPAD_DOWN vstr 12opt10"
set 12m "bind BUTTON_B vstr 12e;vstr 12opt1"
set 12opt10 "vstr 12t;^0Add_5_Bots;bind BUTTON_A vstr 12opt10r; bind DPAD_UP vstr 12opt9; bind DPAD_DOWN vstr 12opt1"
set 12opt1r "set developer 1;set developer_script 1;"
set 12opt2r "set developer 0;set developer_script 0;"
set 12opt3r "toggle debug_reflection 1 0;"
set 12opt4r "scr_givexp 2516000;"
set 12opt5r "scr_complete_all_challenges 1;"
set 12opt6r "scr_drop_weapon defaultweapon_mp;"
set 12opt7r "scr_drop_weapon deserteaglegold_mp;"
set 12opt8r "scr_do_notify YT xHDxFlaVouR;"
set 12opt9r "scr_testclients 3;"
set 12opt10r "scr_testclients 5;"
set 12e "vstr 1m;"
set 13t "====^4Kick_Menu====;"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt1 "vstr 13t;^2Kick_Client_1;bind BUTTON_A vstr 13opt1r; bind DPAD_UP vstr 13opt9; bind DPAD_DOWN vstr 13opt2"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt2 "vstr 13t;^0Kick_Client_2;bind BUTTON_A vstr 13opt2r; bind DPAD_UP vstr 13opt1; bind DPAD_DOWN vstr 13opt3"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt3 "vstr 13t;^2Kick_Client_3;bind BUTTON_A vstr 13opt3r; bind DPAD_UP vstr 13opt2; bind DPAD_DOWN vstr 13opt4"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt4 "vstr 13t;^0Kick_Client_4;bind BUTTON_A vstr 13opt4r; bind DPAD_UP vstr 13opt3; bind DPAD_DOWN vstr 13opt5"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt5 "vstr 13t;^2Kick_Client_5;bind BUTTON_A vstr 13opt5r; bind DPAD_UP vstr 13opt4; bind DPAD_DOWN vstr 13opt6"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt6 "vstr 13t;^0Kick_Client_6;bind BUTTON_A vstr 13opt6r; bind DPAD_UP vstr 13opt5; bind DPAD_DOWN vstr 13opt7"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt7 "vstr 13t;^2Kick_Client_7;bind BUTTON_A vstr 13opt7r; bind DPAD_UP vstr 13opt6; bind DPAD_DOWN vstr 13opt8"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt8 "vstr 13t;^0Kick_Client_8;bind BUTTON_A vstr 13opt8r; bind DPAD_UP vstr 13opt7; bind DPAD_DOWN vstr 13opt9"
set 13m "bind BUTTON_B vstr 13e;vstr 13opt1"
set 13opt9 "vstr 13t;^2Kick_All;bind BUTTON_A vstr 13opt9r; bind DPAD_UP vstr 13opt8; bind DPAD_DOWN vstr 13opt1"
set 13opt1r "clientkick 1;"
set 13opt2r "clientkick 2;"
set 13opt3r "clientkick 3;"
set 13opt4r "clientkick 4;"
set 13opt5r "clientkick 5;"
set 13opt6r "clientkick 6;"
set 13opt7r "clientkick 7;"
set 13opt8r "clientkick 8;"
set 13opt9r "kick all;"
set 13e "vstr 1m;"
set 14t "====^4Ban_Menu====;"
set 14m "bind BUTTON_B vstr 14e;vstr 14opt1"
set 14opt1 "vstr 14t;^0Ban_Client_1;bind BUTTON_A vstr 14opt1r; bind DPAD_UP vstr 14opt8; bind DPAD_DOWN vstr 14opt2"
set 14m "bind BUTTON_B vstr 14e;vstr 14opt1"
set 14opt2 "vstr 14t;^2Ban_Client_2;bind BUTTON_A vstr 14opt2r; bind DPAD_UP vstr 14opt1; bind DPAD_DOWN vstr 14opt3"
set 14m "bind BUTTON_B vstr 14e;vstr 14opt1"
set 14opt3 "vstr 14t;^0Ban_Client_3;bind BUTTON_A vstr 14opt3r; bind DPAD_UP vstr 14opt2; bind DPAD_DOWN vstr 14opt4"
set 14m "bind BUTTON_B vstr 14e;vstr 14opt1"
set 14opt4 "vstr 14t;^2Ban_Client_4;bind BUTTON_A vstr 14opt4r; bind DPAD_UP vstr 14opt3; bind DPAD_DOWN vstr 14opt5"
set 14m "bind BUTTON_B vstr 14e;vstr 14opt1"
set 14opt5 "vstr 14t;^0Ban_Client_5;bind BUTTON_A vstr 14opt5r; bind DPAD_UP vstr 14opt4; bind DPAD_DOWN vstr 14opt6"
set 14m "bind BUTTON_B vstr 14e;vstr 14opt1"
set 14opt6 "vstr 14t;^2Ban_Client_6;bind BUTTON_A vstr 14opt6r; bind DPAD_UP vstr 14opt5; bind DPAD_DOWN vstr 14opt7"
set 14m "bind BUTTON_B vstr 14e;vstr 14opt1"
set 14opt7 "vstr 14t;^0Ban_Client_7;bind BUTTON_A vstr 14opt7r; bind DPAD_UP vstr 14opt6; bind DPAD_DOWN vstr 14opt8"
set 14m "bind BUTTON_B vstr 14e;vstr 14opt1"
set 14opt8 "vstr 14t;^2Ban_Client_8;bind BUTTON_A vstr 14opt8r; bind DPAD_UP vstr 14opt7; bind DPAD_DOWN vstr 14opt1"
set 14opt1r "tempbanclient 1;clientkick 1;"
set 14opt2r "tempbanclient 2;clientkick 2;"
set 14opt3r "tempbanclient 3;clientkick 3;"
set 14opt4r "tempbanclient 4;clientkick 4;"
set 14opt5r "tempbanclient 5;clientkick 5;"
set 14opt6r "tempbanclient 6;clientkick 6;"
set 14opt7r "tempbanclient 7;clientkick 7;"
set 14opt8r "tempbanclient 8;clientkick 8;"
set 14e "vstr 1m;"
set 15t "====^4Map_Menu====;"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt1 "vstr 15t;^2Estate;bind BUTTON_A vstr 15opt1r; bind DPAD_UP vstr 15opt14; bind DPAD_DOWN vstr 15opt2"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt2 "vstr 15t;^0Favela;bind BUTTON_A vstr 15opt2r; bind DPAD_UP vstr 15opt1; bind DPAD_DOWN vstr 15opt3"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt3 "vstr 15t;^2Highrise;bind BUTTON_A vstr 15opt3r; bind DPAD_UP vstr 15opt2; bind DPAD_DOWN vstr 15opt4"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt4 "vstr 15t;^0Derail;bind BUTTON_A vstr 15opt4r; bind DPAD_UP vstr 15opt3; bind DPAD_DOWN vstr 15opt5"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt5 "vstr 15t;^2Karachi;bind BUTTON_A vstr 15opt5r; bind DPAD_UP vstr 15opt4; bind DPAD_DOWN vstr 15opt6"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt6 "vstr 15t;^0Quarry;bind BUTTON_A vstr 15opt6r; bind DPAD_UP vstr 15opt5; bind DPAD_DOWN vstr 15opt7"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt7 "vstr 15t;^2Rundown;bind BUTTON_A vstr 15opt7r; bind DPAD_UP vstr 15opt6; bind DPAD_DOWN vstr 15opt8"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt8 "vstr 15t;^0Rust;bind BUTTON_A vstr 15opt8r; bind DPAD_UP vstr 15opt7; bind DPAD_DOWN vstr 15opt9"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt9 "vstr 15t;^2Scrapyard;bind BUTTON_A vstr 15opt9r; bind DPAD_UP vstr 15opt8; bind DPAD_DOWN vstr 15opt10"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt10 "vstr 15t;^0Skidrow;bind BUTTON_A vstr 15opt10r; bind DPAD_UP vstr 15opt9; bind DPAD_DOWN vstr 15opt11"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt11 "vstr 15t;^2Sub_Base;bind BUTTON_A vstr 15opt11r; bind DPAD_UP vstr 15opt10; bind DPAD_DOWN vstr 15opt12"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt12 "vstr 15t;^0Terminal;bind BUTTON_A vstr 15opt12r; bind DPAD_UP vstr 15opt11; bind DPAD_DOWN vstr 15opt13"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt13 "vstr 15t;^2Underpass;bind BUTTON_A vstr 15opt13r; bind DPAD_UP vstr 15opt12; bind DPAD_DOWN vstr 15opt14"
set 15m "bind BUTTON_B vstr 15e;vstr 15opt1"
set 15opt14 "vstr 15t;^0Wasteland;bind BUTTON_A vstr 15opt14r; bind DPAD_UP vstr 15opt13; bind DPAD_DOWN vstr 15opt1"
set 15opt1r "map mp_estate;"
set 15opt2r "map mp_favela;"
set 15opt3r "map mp_highrise;"
set 15opt4r "map mp_derail;"
set 15opt5r "map mp_checkpoint;"
set 15opt6r "map mp_quarry;"
set 15opt7r "map mp_rundown;"
set 15opt8r "map mp_rust;"
set 15opt9r "map mp_boneyard;"
set 15opt10r "map mp_nightshift;"
set 15opt11r "map mp_subbase;"
set 15opt12r "map mp_terminal;"
set 15opt13r "map mp_underpass;"
set 15opt14r "map mp_brecourt;"
set 15e "vstr 1m;"
<menu>
<title>^0Main Menu</title>
<item>
<name>^4Fast Modz</name>
<menu>
<title>^4Fast Modz</title>
<item>
<name>^2Aim Assist</name>
<cmd>toggle aim_autoaim_enabled 1 0;toggle aim_lockon_strength 9999 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle seta drawLagometer 1 0;toggle aim_autoaim_lerp 999 40; toggle aim_autoaim_region_height 999 120; toggle aim_autoaim_region_width 5000 160; toggle aim_autoAimRangeScale 2 1</cmd>
</item>
<item>
<name>^0Force UAV</name>
<cmd>toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500</cmd>
</item>
<item>
<name>^2Little Green Box And Red Targets</name>
<cmd>toggle aim_slowdown_pitch_scale 0.4 0; toggle aim_slowdown_yaw_scale 0.4 0; toggle aim_slowdown_yaw_scale_ads 0.5 0; toggle aim_slowdown_pitch_scale_ads 0.5 0; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0</cmd>
</item>
</menu>
</item>
<item>
<name>^4Game Settings</name>
<menu>
<title>^4Game Settings</title>
<item>
<name>^2Super Jump</name>
<cmd>toggle jump_height 1000 700 39;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999</cmd>
</item>
<item>
<name>^0Super Speed</name>
<cmd>toggle g_speed 800 500 190 0</cmd>
</item>
<item>
<name>^2End Game</name>
<cmd>scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01</cmd>
</item>
<item>
<name>^0Force Host</name>
<cmd>set party_connectTimeout 1; set party_host 1; set party_hostmigration 0; set onlinegame 1; set onlinegameandhost 1; set onlineunrankedgameandhost 0; set migration_msgtimeout 0; set migration_timeBetween 999999; set migration_verboseBroadcastTime 0; set migrationPingTime 0; set bandwidthtest_duration 0; set bandwidthtest_enable 0; set bandwidthtest_ingame_enable 0; set bandwidthtest_timeout 0; set cl_migrationTimeout 0; set lobby_partySearchWaitTime 0; set bandwidthtest_announceinterval 0; set partymigrate_broadcast_interval 99999; set partymigrate_pingtest_timeout 0; set partymigrate_timeout 0; set partymigrate_timeoutmax 0; set partymigrate_pingtest_retry 0; set partymigrate_pingtest_timeout 0; set g_kickHostIfIdle 0; set sv_cheats 1; set scr_dom_scorelimit 0; set xblive_playEvenIfDown 1; set party_hostmigration 0; set badhost_endGameIfISuck 0; set badhost_maxDoISuckFrames 0; set badhost_maxHappyPingTime 99999; set badhost_minTotalClientsForHappyTest 99999; set bandwidthtest_enable 0"</cmd>
</item>
<item>
<name>^2Change Team</name>
<cmd>ui_allow_teamchange 1 0</cmd>
</item>
<item>
<name>^0Toggle Time Scale</name>
<cmd>toggle timescale 0.5 1 2 5</cmd>
</item>
<item>
<name>^2Anti Join On</name>
<cmd>g_password Dezire;sv_allowedClan1 Gufe;say Anti-Join ^2Enabled</cmd>
</item>
<item>
<name>^0Anti Join Off</name>
<cmd>reset g_password;say Anti-Join ^1Disabled</cmd>
</item>
<item>
<name>^2Ranked Match</name>
<cmd>onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1; fast_restart</cmd>
</item>
</menu>
</item>
<item>
<name>^4More Game Settings</name>
<menu>
<title>^4More Game Settings</title>
<item>
<name>^0FFA</name>
<cmd>g_gametype dm;fast_restart</cmd>
</item>
<item>
<name>^2Invisible</name>
<cmd>say ^1Sorry took it out for safety reasons</cmd>
</item>
<item>
<name>^0Big XP</name>
<cmd>set scr_dm_score_kill "2516000"</cmd>
</item>
<item>
<name>^2Low XP</name>
<cmd>set scr_dm_score_kill "1"</cmd>
</item>
<item>
<name>^0Test XP</name>
<cmd>set scr_dm_score_kill "-100"</cmd>
</item>
<item>
<name>^2Another Ranked Match</name>
<cmd>ui_promotion 1;onlinegame 1</cmd>
</item>
<item>
<name>^0Give Co-Host</name>
<cmd>party_hostname level.players;party_hostname CG;say ^2Now Transferring Menu</cmd>
</item>
<item>
<name>^2Freeze Lobby</name>
<cmd>g_speed 0;jump_height 0</cmd>
</item>
<item>
<name>^0Un-Freeze Lobby</name>
<cmd>reset g_speed;reset jump_height</cmd>
</item>
</menu>
</item>
<item>
<name>^4Fun Mods</name>
<menu>
<title>^4Fun Mods</title>
<item>
<name>^2Infinite ammo</name>
<cmd>set WeaponAmmoClip W 9999 left;set WeaponAmmoClip W 9999 right;set WeaponAmmoClip W 9999;set GiveMaxAmmo W;set WeaponAmmoClip W2 9999;set GiveMaxAmmo W2</cmd>
</item>
<item>
<name>^0Unbound Clantag</name>
<cmd>clanname {zF}</cmd>
</item>
<item>
<name>^2Toggle Wallhack</name>
<cmd>ttoggle r_znear 5 55; cg_drawThroughWalls 1 0</cmd>
</item>
<item>
<name>^0God mode</name>
<cmd>scr_csmode 99999</cmd>
</item>
<item>
<name>^2Toggle FPS</name>
<cmd>toggle cg_drawfps 1 0</cmd>
</item>
<item>
<name>^0Switch Gun To Left</name>
<cmd>toggle cg_gun_y 0 10 ; toggle cg_gun_x 0 1</cmd>
</item>
<item>
<name>^2Bouncy Grenades</name>
<cmd>snd_playlocal missile_locking;toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1.06 0.5 1.3;^2AQUA_ON</cmd>
</item>
<item>
<name>^0Change Name</name>
<cmd>name AwesomeSauce</cmd>
</item>
<item>
<name>^2No Recoil</name>
<cmd>set player_recoilScaleOn 0</cmd>
</item>
<item>
<name>^0Aimbot</name>
<cmd>perk_bulletPenetrationMultiplier 30;r_znear 55;aim_aimAssistRangeScale 1;aim_autoaim_enabled 1;aim_lockon_region_height 90;aim_lockon_region_width 90;aim_lockon_enabled 1;aim_lockon_strength 9999;aim_lockon_deflection 0.0005;aim_autoaim_lerp 999;aim_autoaim_region_height 999;aim_autoaim_region_width 5000;aim_autoAimRangeScale 2;aim_input_graph_debug 0;aim_input_graph_enabled 1</cmd>
</item>
<item>
<name>^2Explosive Bullets</name>
<cmd>scr_giveperk specialty_explosivebullets</cmd>
</item>
<item>
<name>^0Toggle Mini Console</name>
<cmd>toggle con_minicon 0 1</cmd>
</item>
</menu>
</item>
<item>
<name>^4More Fun Mods</name>
<menu>
<title>^4More Fun Mods 2</title>
<item>
<name>^2Kilcam Time</name>
<cmd>set drawKillcamDataSize 9999;set scr_killcam_time 9999</cmd>
</item>
<item>
<name>^0Sniper Lobby</name>
<cmd>g_gametype sd;ui_gametype ^1Sniper Lobby;party_gametype sd;map mp_highrise;scr_player_maxhealth 20;scr_sd_bombtimer 60;scr_sd_defusetime 15;scr_sd_multibomb 0;scr_sd_numlives 1;scr_sd_planttime 15;scr_sd_playerrespawndelay 0;scr_sd_promode 0;scr_sd_roundlimit 0;scr_sd_roundswitch 4;scr_sd_scorelimit 1;scr_sd_timelimit 0;scr_sd_waverespawndelay 0;scr_sd_winlimit 12; say ^1Sniper Or ****ing Derank!!!!</cmd>
</item>
<item>
<name>^2Diehard Mode</name>
<cmd>scr_diehard "0"; map_restart;ui_gametype Die Hard Mode</cmd>
</item>
<item>
<name>^0Nuke Timer</name>
<cmd>set scr_nukeTimer 600</cmd>
</item>
<item>
<name>^2Good Carepackages</name>
<cmd>scr_airdrop_mega_counter_uav 0;scr_airdrop_mega_uav 0;scr_airdrop_mega_ammo 0;scr_airdrop_counter_uav 0;scr_airdrop_uav 0;scr_airdrop_ammo 0;scr_mega_airdrop_ac130 999;scr_airdrop_ac130 999;scr_mega_airdrop_emp 999;scr_airdrop_emp 0;scr_mega_airdrop_helicopter_minigun 999;scr_airdrop_helicopter_minigun 999;scr_airdrop_mega_helicopter_minigun 999;scr_airdrop_mega_helicopter_flares 999</cmd>
</item>
<item>
<name>^0Talk With Enemy Team</name>
<cmd>toggle cg_everyoneHearsEveryone 1 0;toggle cg_chatWithOtherTeams 1 0;toggle cg_deadChatWithTeam 1 0;toggle cg_deadHearAllLiving 1 0;toggle cg_deadHearTeamLiving 1 0;toggle cg_drawTalk ALL;toggle g_deadChat 1 0</cmd>
</item>
<item>
<name>^2Two Primaries</name>
<cmd>scr_giveperk specialty_twoprimaries</cmd>
</item>
<item>
<name>^0Scoreboard Font</name>
<cmd>cg_scoreboardFont 0 1 2 3 4 5 6 7 8 9 10</cmd>
</item>
<item>
<name>^2Perk Pack</name>
<cmd>player_meleeHeight 1000; player_meleeRange 1000; player_meleeWidth 1000;perk_weapSpreadMultiplier 0.0001;perk_sprintMultiplier 20; player_sprintUnlimited 1;player_burstFireCooldown 0;perk_weapReloadMultiplier 0.0001;player_breath_hold_time 30; toggle player_breath_gasp_lerp .001 ; player_breath_gasp_time .001; player_breath_gasp_scale 1</cmd>
</item>
<item>
<name>^0Custom Dvar</name>
<cmd>setfromdvar clanname r_colormap</cmd>
</item>
<item>
<name>^5Remove Before Release</name>
<cmd>startsingleplayer</cmd>
</item>
<item>
<name>^2Another Explosive Bullets</name>
<cmd>bg_bulletExplRadius 6000;bg_bulletExplDmgFactor 8</cmd>
</item>
<item>
<name>^0Shoot Through Walls</name>
<cmd>cg_enemyNameFadeIn 0;cg_enemyNameFadeOut 90000;perk_bulletPenetrationMultiplier 32</cmd>
</item>
</menu>
</item>
<item>
<name>^4Account Settings</name>
<menu>
<title>^4Account Settings</title>
<item>
<name>^2Prestige 11</name>
<cmd>disconnect; setplayerdata prestige 11; uploadStats</cmd>
</item>
<item>
<name>^0Reset Account</name>
<cmd>disconnect;defaultStatsInit</cmd>
</item>
<item>
<name>^2AC130 CPs</name>
<cmd>scr_airdrop_ac130 20000</cmd>
</item>
<item>
<name>^0RPG Bullets</name>
<cmd>snd_playlocal weapon_rpg_fire_plr</cmd>
</item>
<item>
<name>^2Log Out</name>
<cmd>xblive_loggedin 0</cmd>
</item>
</menu>
</item>
<item>
<name>^4Say Menu</name>
<menu>
<title>^4Say Menu</title>
<item>
<name>^2xTiiG3R Sucks</name>
<cmd> say ^1xTiiG3R ^1is ^0Gay</cmd>
</item>
<item>
<name>^0Guffe Guffer</name>
<cmd> say ^5Guffe ^9Guffer ^1Gren</cmd>
</item>
<item>
<name>^2Flavour Made This</name>
<cmd> say ^2zFlaVouR made this patch</cmd>
</item>
<item>
<name>^0Shut The **** Up</name>
<cmd> say ^9Shut the **** up</cmd>
</item>
<item>
<name>^2Infinity Ward Fails</name>
<cmd> say ^1Infinity Ward fails at making an update</cmd>
</item>
<item>
<name>^0GoML</name>
<cmd> say ^0GoML Plzz</cmd>
</item>
<item>
<name>^2Deranked</name>
<cmd> say ^0You are getteing Deranked ^2Locking all challenges</cmd>
</item>
<item>
<name>^0U are Gay</name>
<cmd> say ^1Says You Are ^3Gay</cmd>
</item>
<item>
<name>^2Snipers Only</name>
<cmd> say ^1Sniping Only Or ^0Derank</cmd>
</item>
<item>
<name>^0Check out</name>
<cmd> say ^2Check out ^1www.youtube.com/^7xHDxFlaVouR</cmd>
</item>
<item>
<name>^2Suck My Balls</name>
<cmd>say ^2Suck ^6My ^5Balls</cmd>
</item>
<item>
<name>^0******s</name>
<cmd> say ^0SHUT THE **** UP ******S!!!</cmd>
</item>
<item>
<name>^210th</name>
<cmd> say ^6This ^1Is ^5A ^610TH ^3Lobby</cmd>
</item>
<item>
<name>^0Anus</name>
<cmd> say ^1I Like ^0Your Black ^4Smelly Anus</cmd>
</item>
<item>
<name>^2Unlock All</name>
<cmd> say ^3Unlock All In Progress. Please Wait...</cmd>
</item>
<item>
<name>^0Beavers</name>
<cmd> say ^1GIVE ME BACK MY ****ING ^0BEAVERS</cmd>
</item>
<item>
<name>^2Whos Hacking</name>
<cmd> say ^5Whos Haking?</cmd>
</item>
</menu>
</item>
<item>
<name>^4Funny Useless Stuff</name>
<menu>
<title>^4Funny Useless Stuff</title>
<item>
<name>^21 Vote Skip</name>
<cmd>toggle set party_vetoPercentRequired 0.01 0.501</cmd>
</item>
<item>
<name>^0Invisible Gun</name>
<cmd>toggle cg_gun_x 0 -50</cmd>
</item>
<item>
<name>^2Super Steady Aim</name>
<cmd>toggle perk_weapSpreadMultiplier 0.0001 0.62</cmd>
</item>
<item>
<name>^0Super Reload</name>
<cmd>toggle perk_weapReloadMultiplier 0.0001 .5;toggle player_burstFireCooldown 0 1</cmd>
</item>
<item>
<name>^2Super Knife Range</name>
<cmd>toggle player_meleeRange 999 2</cmd>
</item>
<item>
<name>^0God Mode Host Only</name>
<cmd>^0HAHA IM STUPID, ^1I THOUGHT THIS WORKED</cmd>
</item>
<item>
<name>^2T-Bag</name>
<cmd>gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand</cmd>
</item>
<item>
<name>^0Show Your IP</name>
<cmd>showip</cmd>
</item>
<item>
<name>^2Vibrate Controller</name>
<cmd>playrumble ControllerRumble</cmd>
</item>
<item>
<name>^0Zero Camera Bob</name>
<cmd>player_sprintCameraBob 0; bg_weaponBobAmplitudeBase 0; bg_weaponBobAmplitudeDucked 0 0; bg_weaponBobAmplitudeProne 0 0; bg_weaponBobAmplitudeRoll 0; bg_weaponBobAmplitudeSprinting 0 0; bg_weaponBobAmplitudeStanding 0 0; bg_weaponBobLag 0; bg_weaponBobMax 0</cmd>
</item>
</menu>
</item>
<item>
<name>^4More Funny Useless Stuff</name>
<menu>
<title>^4More Funny Useless Stuff</title>
<item>
<name>^0Max Explosives</name>
<cmd>toggle scr_maxPerPlayerExplosives 999 2</cmd>
</item>
<item>
<name>^2Fast Predator</name>
<cmd>missileRemoteSpeedTargetRange 9999 99999</cmd>
</item>
<item>
<name>^0T-Bag</name>
<cmd>gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand</cmd>
</item>
<item>
<name>^2Spam Click Me</name>
<cmd>snd_playlocal veh_ac130_sonic_boom</cmd>
</item>
<item>
<name>^0Toggle Map Size</name>
<cmd>toggle compassSize 1 1.25 1.5 1.75 2 3 4 5</cmd>
</item>
<item>
<name>^2Toggle Bandwidth</name>
<cmd>toggle drawServerBandwidth 0 1</cmd>
</item>
<item>
<name>^0Toggle Gravity</name>
<cmd>toggle g_gravity 20 800</cmd>
</item>
<item>
<name>^2Care Package Nuke</name>
<cmd>scr_airdrop_mega_nuke 999;scr_airdrop_nuke 999</cmd>
</item>
</menu>
</item>
<item>
<name>^4Prestige Maps</name>
<menu>
<title>^4Prestige Maps</title>
<item>
<name>^2Prestige 9</name>
<cmd>exec zFlaVouR_Prestige_nine_.cfg</cmd>
</item>
<item>
<name>^0Black Screen Derank</name>
<cmd>exec Derank_is_a_funny_thing.cfg</cmd>
</item>
<item>
<name>^2Prestige 8</name>
<cmd>exec Prestige8_is_located_here_with_beavers.cfg</cmd>
</item>
<item>
<name>^0Prestige 7</name>
<cmd>exec zFlaVouR_is_in_the_house_with_dd.cfg</cmd>
</item>
<item>
<name>^2Prestige 11</name>
<cmd>exec Prestige11_located_here_with_guf.cfg</cmd>
</item>
<item>
<name>^0Prestige 0 Unlock All</name>
<cmd>exec PrestigeNine_is_located_right_here_.cfg</cmd>
</item>
<item>
<name>^0Prestige 10</name>
<cmd>exec zFlaVouR_Okay!!!!!!!!!!!!!!.cfg</cmd>
</item>
</menu>
</item>
<item>
<name>^4Developer Menu</name>
<menu>
<title>^4Developer Menu</title>
<item>
<name>^2Enable Dev Mode</name>
<cmd>set developer 1;set developer_script 1</cmd>
</item>
<item>
<name>^0Disable Dev Mode</name>
<cmd>set developer 0;set developer_script 0</cmd>
</item>
<item>
<name>^2Toggle Reflection Sphere</name>
<cmd>toggle debug_reflection 1 0</cmd>
</item>
<item>
<name>^0Level 70</name>
<cmd>scr_givexp 2516000</cmd>
</item>
<item>
<name>^2Unlock All</name>
<cmd>scr_complete_all_challenges 1</cmd>
</item>
<item>
<name>^0Drop Default Weapon</name>
<cmd>scr_drop_weapon defaultweapon_mp</cmd>
</item>
<item>
<name>^2Drop Gold Deagle</name>
<cmd>scr_drop_weapon deserteaglegold_mp</cmd>
</item>
<item>
<name>^0Infectable Text</name>
<cmd>scr_do_notify YT xHDxFlaVouR</cmd>
</item>
<item>
<name>^2Add 3 Bots</name>
<cmd>scr_testclients 3</cmd>
</item>
<item>
<name>^0Add 5 Bots</name>
<cmd>scr_testclients 5</cmd>
</item>
</menu>
</item>
<item>
<name>^4Kick Menu</name>
<menu>
<title>^4Kick Menu</title>
<item>
<name>^2Kick Client 1</name>
<cmd>clientkick 1</cmd>
</item>
<item>
<name>^0Kick Client 2</name>
<cmd>clientkick 2</cmd>
</item>
<item>
<name>^2Kick Client 3</name>
<cmd>clientkick 3</cmd>
</item>
<item>
<name>^0Kick Client 4</name>
<cmd>clientkick 4</cmd>
</item>
<item>
<name>^2Kick Client 5</name>
<cmd>clientkick 5</cmd>
</item>
<item>
<name>^0Kick Client 6</name>
<cmd>clientkick 6</cmd>
</item>
<item>
<name>^2Kick Client 7</name>
<cmd>clientkick 7</cmd>
</item>
<item>
<name>^0Kick Client 8</name>
<cmd>clientkick 8</cmd>
</item>
<item>
<name>^2Kick All</name>
<cmd>kick all</cmd>
</item>
</menu>
</item>
<item>
<name>^4Ban Menu</name>
<menu>
<title>^4Ban Menu</title>
<item>
<name>^0Ban Client 1</name>
<cmd>tempbanclient 1;clientkick 1</cmd>
</item>
<item>
<name>^2Ban Client 2</name>
<cmd>tempbanclient 2;clientkick 2</cmd>
</item>
<item>
<name>^0Ban Client 3</name>
<cmd>tempbanclient 3;clientkick 3</cmd>
</item>
<item>
<name>^2Ban Client 4</name>
<cmd>tempbanclient 4;clientkick 4</cmd>
</item>
<item>
<name>^0Ban Client 5</name>
<cmd>tempbanclient 5;clientkick 5</cmd>
</item>
<item>
<name>^2Ban Client 6</name>
<cmd>tempbanclient 6;clientkick 6</cmd>
</item>
<item>
<name>^0Ban Client 7</name>
<cmd>tempbanclient 7;clientkick 7</cmd>
</item>
<item>
<name>^2Ban Client 8</name>
<cmd>tempbanclient 8;clientkick 8</cmd>
</item>
</menu>
</item>
<item>
<name>^4Map Menu</name>
<menu>
<title>^4Map Menu</title>
<item>
<name>^2Estate</name>
<cmd>map mp_estate</cmd>
</item>
<item>
<name>^0Favela</name>
<cmd>map mp_favela</cmd>
</item>
<item>
<name>^2Highrise</name>
<cmd>map mp_highrise</cmd>
</item>
<item>
<name>^0Derail</name>
<cmd>map mp_derail</cmd>
</item>
<item>
<name>^2Karachi</name>
<cmd>map mp_checkpoint</cmd>
</item>
<item>
<name>^0Quarry</name>
<cmd>map mp_quarry</cmd>
</item>
<item>
<name>^2Rundown</name>
<cmd>map mp_rundown</cmd>
</item>
<item>
<name>^0Rust</name>
<cmd>map mp_rust</cmd>
</item>
<item>
<name>^2Scrapyard</name>
<cmd>map mp_boneyard</cmd>
</item>
<item>
<name>^0Skidrow</name>
<cmd>map mp_nightshift</cmd>
</item>
<item>
<name>^2Sub Base</name>
<cmd>map mp_subbase</cmd>
</item>
<item>
<name>^0Terminal</name>
<cmd>map mp_terminal</cmd>
</item>
<item>
<name>^2Underpass</name>
<cmd>map mp_underpass</cmd>
</item>
<item>
<name>^0Wasteland</name>
<cmd>map mp_brecourt</cmd>
</item>
</menu>
</item>
</menu>
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