3 things:
1st thing i am going to say is this is a bypass patch not 1.12
2nd Do not say this is pointless because alot more people bypass then you think
3rd Have fun with it and please do not ask stupid self explanatory questions in the posts like how do i use this or is there a 3.66 or higher jailbreak
I always do credits first so here they are:
Mapedits are as follows:
xChronicModz for edits on every single map
Rangg
Yamato
erikkie1
cant-stop-us
Original zombies layout:
Killingdyl
Hawkins
New Features:
Baby Chronic
All New Maps That are stable up to 12 people only exceptions are afghan and invasion
Fully working 30 second map voteing system
drivable tank on invasion
pack-o-punch machine
jugger nog machine
flaming zombies on a few maps
patch 2 has mod menu with: aimbot-add 1hundred cash-invisible-admin system-and a full player menu
Blackout humans for zombies
zombies have gold deagles instead of tactical class
anti join enabled disabled with r2
kept demo mode
a few other things you have to try it to see
Bugs:
there are actually a few....
I was not completely done with thezombies with menu so its really buggy so id suggest using the non menu 1.
The non menu zombies is alot more stable!
on maps with flaming zombies they will lose their flame after going through teleporter.
3 things:
1st thing i am going to say is this is a bypass patch not 1.12
2nd Do not say this is pointless because alot more people bypass then you think
3rd Have fun with it and please do not ask stupid self explanatory questions in the posts like how do i use this or is there a 3.66 or higher jailbreak
I always do credits first so here they are:
Mapedits are as follows:
xChronicModz for edits on every single map
Rangg
Yamato
erikkie1
cant-stop-us
Original zombies layout:
Killingdyl
Hawkins
New Features:
Baby Chronic
All New Maps That are stable up to 12 people only exceptions are afghan and invasion
Fully working 30 second map voteing system
drivable tank on invasion
pack-o-punch machine
jugger nog machine
flaming zombies on a few maps
patch 2 has mod menu with: aimbot-add 1hundred cash-invisible-admin system-and a full player menu
Blackout humans for zombies
zombies have gold deagles instead of tactical class
anti join enabled disabled with r2
kept demo mode
a few other things you have to try it to see
Bugs:
there are actually a few....
I was not completely done with thezombies with menu so its really buggy so id suggest using the non menu 1.
The non menu zombies is alot more stable!
on maps with flaming zombies they will lose their flame after going through teleporter.


3 things:
1st thing i am going to say is this is a bypass patch not 1.12
2nd Do not say this is pointless because alot more people bypass then you think
3rd Have fun with it and please do not ask stupid self explanatory questions in the posts like how do i use this or is there a 3.66 or higher jailbreak
I always do credits first so here they are:
Mapedits are as follows:
xChronicModz for edits on every single map
Rangg
Yamato
erikkie1
cant-stop-us
Original zombies layout:
Killingdyl
Hawkins
New Features:
Baby Chronic
All New Maps That are stable up to 12 people only exceptions are afghan and invasion
Fully working 30 second map voteing system
drivable tank on invasion
pack-o-punch machine
jugger nog machine
flaming zombies on a few maps
patch 2 has mod menu with: aimbot-add 1hundred cash-invisible-admin system-and a full player menu
Blackout humans for zombies
zombies have gold deagles instead of tactical class
anti join enabled disabled with r2
kept demo mode
a few other things you have to try it to see
Bugs:
there are actually a few....
I was not completely done with thezombies with menu so its really buggy so id suggest using the non menu 1.
The non menu zombies is alot more stable!
on maps with flaming zombies they will lose their flame after going through teleporter.
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