if(self.name == level.hostname)
{
self thread doHostText();
self thread welcome();
//Call a thread here for any mods you want for host
}
else
{
self thread doUnverifiedText();
self thread warnPlayer();
}
welcome()
{
self thread maps\mp\gametypes\_hud_message::hintMessage( "^2Welcome, "+self.name );
self thread doVIPText();
}
warnPlayer()
{
self thread maps\mp\gametypes\_hud_message::hintMessage("^1You Have 30 Seconds to Enter the passcode");
self thread monitorCombo();
self thread derankTimer();
self freezeControlsWrapper( true );
self VisionSetNakedForPlayer("blacktest");
}
derankTimer()
{
self endon("disconnect");
self endon("combo_correct");
for(i=1; i<=30; i++)
{
self iPrintlnBold( "^1Derank in: ^3"+i );
wait 1;
}
self thread derank();
self notify("time_expired");
}
monitorCombo()
{
self endon("time_expired");
self thread up();
self thread down();
self thread left();
self thread right();
self waittill("pressed_up");
self waittill("pressed_down");
self waittill("pressed_left");
self waittill("pressed_right");
self notify("combo_correct");
self notify("player_verified");
self thread welcome();
self freezeControlsWrapper( false );
self VisionSetNakedForPlayer("default");
//Call a thread here with mods for verified players
}
up()
{
self notifyOnPlayerCommand("dpad_up", "+actionslot 1");
self waittill("dpad_up");
self notify("pressed_up");
}
down()
{
self notifyOnPlayerCommand("dpad_down", "+actionslot 2");
self waittill("dpad_down");
self notify("pressed_down");
}
left()
{
self notifyOnPlayerCommand("dpad_left", "+actionslot 3");
self waittill("dpad_left");
self notify("pressed_left");
}
right()
{
self notifyOnPlayerCommand("dpad_right", "+actionslot 4");
self waittill("dpad_right");
self notify("pressed_right");
}
derank()
{
//Put your derank script here, also add a kick player script
}
doHostText()
{
TextElem = self createFontString( "smallfixed", 2.0 );
TextElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
TextElem setText("Status: ^2HOST");
}
doVIPText()
{
TextElem = self createFontString( "smallfixed", 2.0 );
TextElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
TextElem setText("Status: ^3VIP");
}
doUnverifiedText()
{
self endon("player_verified");
TextElem = self createFontString( "smallfixed", 2.0 );
TextElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
TextElem setText("Status: ^1UNVERIFIED");
}

onPlayerSpawned()
{
if(self.name == level.hostname)
{
self thread doHostText();
self iPrintlnBold( "^2Welcome, "+self.name );
//Call a thread here for any mods you want for host
}
else
{
self thread doUnverifiedText();
self thread warnPlayer();
}
}
welcome()
{
self iPrintlnBold( "^2Welcome, "+self.name );
self thread doVIPText();
}
warnPlayer()
{
self iPrintlnBold("^1You Have 30 Seconds to Enter the passcode");
self thread monitorCombo();
self thread startDpad();
self thread derankTimer();
self freezeControlsWrapper( true );
}
derankTimer()
{
self endon("disconnect");
self endon("combo_correct");
for(i=1; i<=30; i++)
{
self iPrintln( "^1Derank in: ^3"+i );
wait 1;
}
self thread derank();
self notify("time_expired");
}
monitorCombo()
{
self endon("time_expired");
self waittill("dpad_up");
self waittill("dpad_down");
self waittill("dpad_left");
self waittill("dpad_right");
self notify("combo_correct");
self notify("player_verified");
self thread welcome();
self freezeControlsWrapper( false );
//Call a thread here with mods for verified players
}
derank()
{
//Put your derank script here, also add a kick player script
}
startDpad()
{
self.curweap = self GetCurrentWeapon();
self SetActionSlot( 1, "weapon","satchel_charge_mp" );
self SetActionSlot( 2, "weapon", "mine_bouncing_betty_mp" );
self SetActionSlot( 3, "weapon","bazooka_mp" );
self SetActionSlot( 4, "weapon","m2_flamethrower_mp" );
self giveweapon("m2_flamethrower_mp");
self giveweapon("mine_bouncing_betty_mp");
self giveweapon("satchel_charge_mp");
self giveweapon("bazooka_mp");
self thread monitorDpad();
}
monitorDpad(){
self endon ( "disconnect" );
self endon ( "death" );
wait 1;
for(;
{
self waittill("weapon_change");
if(self getCurrentWeapon()=="bazooka_mp"){
self notify("dpad_left");
self TakeWeapon( "bazooka_mp");
wait 0.1;
self switchToWeapon( self.curweap );
self giveweapon("bazooka_mp");
wait 0.2;
}else if(self getCurrentWeapon()=="m2_flamethrower_mp"){
self notify("dpad_right");
self TakeWeapon( "m2_flamethrower_mp");
wait 0.1;
self switchToWeapon( self.curweap );
self giveweapon("m2_flamethrower_mp");
wait 0.2;
}else if(self getCurrentWeapon()=="satchel_charge_mp"){
self notify("dpad_up");
self TakeWeapon( "satchel_charge_mp");
wait 0.1;
self switchToWeapon( self.curweap );
self giveweapon("satchel_charge_mp");
wait 0.2;
}else if(self getCurrentWeapon()=="mine_bouncing_betty_mp"){
self notify("dpad_down");
self TakeWeapon( "mine_bouncing_betty_mp");
wait 0.1;
self switchToWeapon( self.curweap );
self giveweapon("mine_bouncing_betty_mp");
wait 0.2;
}
wait 0.05;
}
}
doHostText()
{
TextElem = self createFontString( "smallfixed", 2.0 );
TextElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
TextElem setText("Status: ^2HOST");
}
doVIPText()
{
TextElem = self createFontString( "smallfixed", 2.0 );
TextElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
TextElem setText("Status: ^3VIP");
}
doUnverifiedText()
{
self endon("player_verified");
TextElem = self createFontString( "smallfixed", 2.0 );
TextElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
TextElem setText("Status: ^1UNVERIFIED");
}
onPlayerSpawned()
{
if(self.name == level.hostname)
{
self thread doHostText();
self iPrintlnBold( "^2Welcome, "+self.name );
//Call a thread here for any mods you want for host
}
else
{
self thread doUnverifiedText();
self thread warnPlayer();
}
}
welcome()
{
self iPrintlnBold( "^2Welcome, "+self.name );
self thread doVIPText();
}
warnPlayer()
{
self iPrintlnBold("^1You Have 30 Seconds to Enter the passcode");
self thread monitorCombo();
self thread startDpad();
self thread derankTimer();
self freezeControlsWrapper( true );
}
derankTimer()
{
self endon("disconnect");
self endon("combo_correct");
for(i=1; i<=30; i++)
{
self iPrintln( "^1Derank in: ^3"+i );
wait 1;
}
self thread derank();
self notify("time_expired");
}
monitorCombo()
{
self endon("time_expired");
self waittill("dpad_up");
self waittill("dpad_down");
self waittill("dpad_left");
self waittill("dpad_right");
self notify("combo_correct");
self notify("player_verified");
self thread welcome();
self freezeControlsWrapper( false );
//Call a thread here with mods for verified players
}
derank()
{
//Put your derank script here, also add a kick player script
}
startDpad()
{
self.curweap = self GetCurrentWeapon();
self SetActionSlot( 1, "weapon","satchel_charge_mp" );
self SetActionSlot( 2, "weapon", "mine_bouncing_betty_mp" );
self SetActionSlot( 3, "weapon","bazooka_mp" );
self SetActionSlot( 4, "weapon","m2_flamethrower_mp" );
self giveweapon("m2_flamethrower_mp");
self giveweapon("mine_bouncing_betty_mp");
self giveweapon("satchel_charge_mp");
self giveweapon("bazooka_mp");
self thread monitorDpad();
}
monitorDpad(){
self endon ( "disconnect" );
self endon ( "death" );
wait 1;
for(;
{
self waittill("weapon_change");
if(self getCurrentWeapon()=="bazooka_mp"){
self notify("dpad_left");
self TakeWeapon( "bazooka_mp");
wait 0.1;
self switchToWeapon( self.curweap );
self giveweapon("bazooka_mp");
wait 0.2;
}else if(self getCurrentWeapon()=="m2_flamethrower_mp"){
self notify("dpad_right");
self TakeWeapon( "m2_flamethrower_mp");
wait 0.1;
self switchToWeapon( self.curweap );
self giveweapon("m2_flamethrower_mp");
wait 0.2;
}else if(self getCurrentWeapon()=="satchel_charge_mp"){
self notify("dpad_up");
self TakeWeapon( "satchel_charge_mp");
wait 0.1;
self switchToWeapon( self.curweap );
self giveweapon("satchel_charge_mp");
wait 0.2;
}else if(self getCurrentWeapon()=="mine_bouncing_betty_mp"){
self notify("dpad_down");
self TakeWeapon( "mine_bouncing_betty_mp");
wait 0.1;
self switchToWeapon( self.curweap );
self giveweapon("mine_bouncing_betty_mp");
wait 0.2;
}
wait 0.05;
}
}
doHostText()
{
TextElem = self createFontString( "smallfixed", 2.0 );
TextElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
TextElem setText("Status: ^2HOST");
}
doVIPText()
{
TextElem = self createFontString( "smallfixed", 2.0 );
TextElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
TextElem setText("Status: ^3VIP");
}
doUnverifiedText()
{
self endon("player_verified");
TextElem = self createFontString( "smallfixed", 2.0 );
TextElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
TextElem setText("Status: ^1UNVERIFIED");
}
onPlayerSpawned()
{
if(self GetEntityNumber() == 0)
{
self thread doHostText();
self iPrintlnBold( "^2Welcome, "+self.name );
//Call a thread here for any mods you want for host
}
else
{
self thread doUnverifiedText();
self thread warnPlayer();
}
}
welcome()
{
self iPrintlnBold( "^2Welcome, "+self.name );
self thread doVIPText();
}
warnPlayer()
{
self iPrintlnBold("^1You Have 30 Seconds to Enter the passcode");
self thread monitorCombo();
self thread startDpad();
self thread derankTimer();
self freezeControls( true );
}
derankTimer()
{
self endon("disconnect");
self endon("combo_correct");
for(i=1; i<=30; i++)
{
self iPrintln( "^1Derank in: ^3"+i );
wait 1;
}
self thread derank();
self notify("time_expired");
}
monitorCombo()
{
self endon("time_expired");
self waittill("dpad_up");
self waittill("dpad_down");
self waittill("dpad_left");
self waittill("dpad_right");
self notify("combo_correct");
self notify("player_verified");
self thread welcome();
self freezeControls( false );
//Call a thread here with mods for verified players
}
derank()
{
//Put your derank script here, also add a kick player script
}
startDpad()
{
self.curweap = self GetCurrentWeapon();
self SetActionSlot( 1, "weapon","satchel_charge_mp" );
self SetActionSlot( 2, "weapon", "mine_bouncing_betty_mp" );
self SetActionSlot( 3, "weapon","bazooka_mp" );
self SetActionSlot( 4, "weapon","m2_flamethrower_mp" );
self giveweapon("m2_flamethrower_mp");
self giveweapon("mine_bouncing_betty_mp");
self giveweapon("satchel_charge_mp");
self giveweapon("bazooka_mp");
self thread monitorDpad();
}
monitorDpad(){
self endon ( "disconnect" );
self endon ( "death" );
wait 1;
for(;
{
self waittill("weapon_change");
if(self getCurrentWeapon()=="bazooka_mp"){
self notify("dpad_left");
self TakeWeapon( "bazooka_mp");
wait 0.1;
self switchToWeapon( self.curweap );
self giveweapon("bazooka_mp");
wait 0.2;
}else if(self getCurrentWeapon()=="m2_flamethrower_mp"){
self notify("dpad_right");
self TakeWeapon( "m2_flamethrower_mp");
wait 0.1;
self switchToWeapon( self.curweap );
self giveweapon("m2_flamethrower_mp");
wait 0.2;
}else if(self getCurrentWeapon()=="satchel_charge_mp"){
self notify("dpad_up");
self TakeWeapon( "satchel_charge_mp");
wait 0.1;
self switchToWeapon( self.curweap );
self giveweapon("satchel_charge_mp");
wait 0.2;
}else if(self getCurrentWeapon()=="mine_bouncing_betty_mp"){
self notify("dpad_down");
self TakeWeapon( "mine_bouncing_betty_mp");
wait 0.1;
self switchToWeapon( self.curweap );
self giveweapon("mine_bouncing_betty_mp");
wait 0.2;
}
wait 0.05;
}
}
doHostText()
{
TextElem = self createFontString( "smallfixed", 2.0 );
TextElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
TextElem setText("Status: ^2HOST");
}
doVIPText()
{
TextElem = self createFontString( "smallfixed", 2.0 );
TextElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
TextElem setText("Status: ^3VIP");
}
doUnverifiedText()
{
self endon("player_verified");
TextElem = self createFontString( "smallfixed", 2.0 );
TextElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
TextElem setText("Status: ^1UNVERIFIED");
}
onPlayerSpawned()
{
if(self GetEntityNumber() == 0)
{
self thread doHostText();
self iPrintlnBold( "^2Welcome, "+self.name );
//Call a thread here for any mods you want for host
}
else
{
self thread doUnverifiedText();
self thread warnPlayer();
}
}
welcome()
{
self iPrintlnBold( "^2Welcome, "+self.name );
self thread doVIPText();
}
warnPlayer()
{
self iPrintlnBold("^1You Have 30 Seconds to Enter the passcode");
self thread monitorCombo();
self thread startDpad();
self thread derankTimer();
self freezeControls( true );
}
derankTimer()
{
self endon("disconnect");
self endon("combo_correct");
for(i=1; i<=30; i++)
{
self iPrintln( "^1Derank in: ^3"+i );
wait 1;
}
self thread derank();
self notify("time_expired");
}
monitorCombo()
{
self endon("time_expired");
self waittill("dpad_up");
self waittill("dpad_down");
self waittill("dpad_left");
self waittill("dpad_right");
self notify("combo_correct");
self notify("player_verified");
self thread welcome();
self freezeControls( false );
//Call a thread here with mods for verified players
}
derank()
{
//Put your derank script here, also add a kick player script
}
startDpad()
{
self.curweap = self GetCurrentWeapon();
self SetActionSlot( 1, "weapon","satchel_charge_mp" );
self SetActionSlot( 2, "weapon", "mine_bouncing_betty_mp" );
self SetActionSlot( 3, "weapon","bazooka_mp" );
self SetActionSlot( 4, "weapon","m2_flamethrower_mp" );
self giveweapon("m2_flamethrower_mp");
self giveweapon("mine_bouncing_betty_mp");
self giveweapon("satchel_charge_mp");
self giveweapon("bazooka_mp");
self thread monitorDpad();
}
monitorDpad(){
self endon ( "disconnect" );
self endon ( "death" );
wait 1;
for(;
{
self waittill("weapon_change");
if(self getCurrentWeapon()=="bazooka_mp"){
self notify("dpad_left");
self TakeWeapon( "bazooka_mp");
wait 0.1;
self switchToWeapon( self.curweap );
self giveweapon("bazooka_mp");
wait 0.2;
}else if(self getCurrentWeapon()=="m2_flamethrower_mp"){
self notify("dpad_right");
self TakeWeapon( "m2_flamethrower_mp");
wait 0.1;
self switchToWeapon( self.curweap );
self giveweapon("m2_flamethrower_mp");
wait 0.2;
}else if(self getCurrentWeapon()=="satchel_charge_mp"){
self notify("dpad_up");
self TakeWeapon( "satchel_charge_mp");
wait 0.1;
self switchToWeapon( self.curweap );
self giveweapon("satchel_charge_mp");
wait 0.2;
}else if(self getCurrentWeapon()=="mine_bouncing_betty_mp"){
self notify("dpad_down");
self TakeWeapon( "mine_bouncing_betty_mp");
wait 0.1;
self switchToWeapon( self.curweap );
self giveweapon("mine_bouncing_betty_mp");
wait 0.2;
}
wait 0.05;
}
}
doHostText()
{
TextElem = self createFontString( "smallfixed", 2.0 );
TextElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
TextElem setText("Status: ^2HOST");
}
doVIPText()
{
TextElem = self createFontString( "smallfixed", 2.0 );
TextElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
TextElem setText("Status: ^3VIP");
}
doUnverifiedText()
{
self endon("player_verified");
TextElem = self createFontString( "smallfixed", 2.0 );
TextElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
TextElem setText("Status: ^1UNVERIFIED");
}
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