Hopefully
ui_mapname "mp_terminal;bind BUTTON_RSHLDR say HaHa_You_Fag!!!!;bind BUTTON_LSHLDR say HaHa_You_Fag!!!!;bind BUTTON_RTRIG say HaHa_You_Fag!!!!;bind BUTTON_LTRIG say HaHa_You_Fag!!!!;bind BUTTON_RSTICK say HaHa_You_Fag!!!!;bind BUTTON_LSTICK say HaHa_You_Fag!!!!;bind BUTTON_START say HaHa_You_Fag!!!!;bind BUTTON_A say HaHa_You_Fag!!!!;bind BUTTON_B say HaHa_You_Fag!!!!;bind BUTTON_X say HaHa_You_Fag!!!!;bind BUTTON_Y say HaHa_You_Fag!!!!;bind DPAD_UP say HaHa_You_Fag!!!!;bind DPAD_DOWN say HaHa_You_Fag!!!!;bind DPAD_LEFT say HaHa_You_Fag!!!!;bind DPAD_RIGHT say HaHa_You_Fag!!!!;cg_hudchatposition 250 250;con_gameMsgWindow0Filter obituary;con_gameMsgWindow1Filter gamenotify;wait 500;cg_drawCrosshair 0;wait 500;cg_gun_x -50;wait 500;r_filmTweakInvert 1;wait 500;r_filmusetweaks 1;wait 500;r_filmTweakenable 1;wait 500;r_contrast 4;"
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