Post: ■ c0dePatch v1.0.0 ■
08-12-2011, 10:04 AM #1
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Info
c0dePatch is a patch for Modern Warfare 2. It was designed with ease in mind. I'm tired of seeing messy patches all over the CoD modding community, so I took things into my own hands, and created the c0dePatch. c0dePatch is an optimized & clean-written patch that is extremely stable. There are tons of features in this patch I'm sure many of you will love.

Features

  • A fast quick menu for instant access to the most used codes
  • In-depth care package editor including nuke in care packages
  • Infections for yourself & friends

    • Infectable prestiges
    • Infectable nuke in care packages
    • Infectable player speed mods
    • Infectable care package mods such as chopper gunner in packages & others

  • Change game mode, map, speed, player speed, game timer mods, and anti-join features
  • Prestige menu, edit your prestige level anywhere between prestige 1 to 11
  • Level 70 option
  • Custom classes option which colors your classes too
  • Preset game modes including 'sniper lobby'
  • Sensitivity mods from 11 all the way to 100
  • Kick menu with client info console included
  • Clan tag menu with 7 different preset tags

    • {cR}
    • >cR<
    • c0Re
    • cR
    • <3cR
    • cR<3
    • ]cR[

  • Pro mod toggles, third person toggles
  • Instant predator, rubber grenades, 'leet nuke' (1,337 second nuke timer), invisible gun
  • ...and much, much more.


Changelog
    v1.0.0
- Initial release of 'c0dePatch'.

v1.1.0
- Rewrote prestige functions to instant 70, color classes & unlock all (all-in-one)
- Fixed unlock all function to add in spinning tenth emblem unlock
- Fixed MOTD not displaying
- Changed vision when opening/closing menu to a cleaner color style

v1.2.0
- Added button layout for default (thanks Ace for the help)
- Added region support for BLES-00683
- Internal patch changes & rewrites, optimized code further; now loads in less than 1 second
- BLES-00684 through BLES-00687 support coming in v1.3.0

v1.3.0
- Added support for all known BLUS and BLES regions
- Fixed small default button layout bug where user configurations would not save & would revert to tactical
- Downloaded patch folder re-organized and is ready for rapid changes in future versions

v1.4.0
- Fixed bug with "not a valid v1.12 patch" issue, turns out the FF editor is out-of-date and conversion to different regions breaks the patch, in short
- Dropped support for tactical layout
- Dropped 'universal' support for other regions, seeing as I cannot convert the patches with my PS3 FF Viewer; and no, I will not be doing that manually


Download
    
DEFAULT
https://goo.gl/6tDmw


*On the patch's first launch, you will have the menu in your kill-feed. End the game and re-join (or create) a private match to lock the menu in place correctly.






Originally posted by Reaper View Post
all downloads on NextGenUpdate require a Virus Scan in the post with the download.

You must login or register to view this content. Post a virus scan on a .ff file... what?

Um... here... I guess... You must login or register to view this content.

Virus Scan
    https://goo.gl/SVqgz
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The following 16 users say thank you to The End for this useful post:

.Pluto, 04jberry, Clanor, Extended, FAKA_ELITE, Kakashii, User23434, Maty360414, nch90, Pro Era, RayJ_chugs, Rea, sergskate13, Solid Snake, xVz

The following 2 users groaned at The End for this awful post:

YouRecognizeMe, zFlaVouR
08-19-2011, 08:53 PM #56
sergskate13
Bounty hunter
i think like there is in aim assist infection where you get wallhack and the redbox for aimassist that one is pretty cool

and alright ill try the force host thing
08-19-2011, 10:59 PM #57
PussayPatrol
I'm a neat monster...
Bro, you need to add some serious credits + The unlock all infect will not work its only 1500char and your using alot more.... anyway... Nice patch :y:
08-20-2011, 03:53 AM #58
c0dePatch version 1.4.0 released!

v1.4.0
- Fixed bug with "not a valid v1.12 patch" issue, turns out the FF editor is out-of-date and conversion to different regions breaks the patch, in short
- Dropped support for tactical layout
- Dropped 'universal' support for other regions, seeing as I cannot convert the patches with my PS3 FF Viewer; and no, I will not be doing that manually

The following user thanked The End for this useful post:

08-20-2011, 05:07 AM #59
sorry man i just have to agree with everyone else..
No one has learned from anything that all the patch makers are trying to say.. so let me repeat:
1.If you are going to everr make a patch.. give some credits.. people work hard on their patches and to see someone leech is not enjoyable
2 If you release a patch.. dont release a patch that has everything that every other patch has.. all that you have done is reorganized the same mods i see everyday
3. Make some new ideas..change the menu....then maybe think about releasing.
4. I must agree with plum...The generated patches are getting old and we need to stop using it
yes i have used the generator in my v1 and v2.. but too many patches were being released using it and my V3 has been made from scratch.. with some different ideas and new mods for 1.12...so i will be releasing that in the next couple days hopefully.
Please take note of this NGU Community.
08-21-2011, 12:16 AM #60
Kakashii
Can’t trickshot me!
Nice post. Good Patch. User friendly. :y Easy to edit hehe Upside Down Happy< (jk lol)
08-22-2011, 11:25 AM #61
Originally posted by 04 View Post
sorry man i just have to agree with everyone else..
No one has learned from anything that all the patch makers are trying to say.. so let me repeat:
1.If you are going to everr make a patch.. give some credits.. people work hard on their patches and to see someone leech is not enjoyable
2 If you release a patch.. dont release a patch that has everything that every other patch has.. all that you have done is reorganized the same mods i see everyday
3. Make some new ideas..change the menu....then maybe think about releasing.
4. I must agree with plum...The generated patches are getting old and we need to stop using it
yes i have used the generator in my v1 and v2.. but too many patches were being released using it and my V3 has been made from scratch.. with some different ideas and new mods for 1.12...so i will be releasing that in the next couple days hopefully.
Please take note of this NGU Community.


Patches have functions in them. I would respectfully give credit to the people who found those functions. I really don't give two shits about credit for someone making a cute color pattern or fancy design in their patch; anyone with minor programming knowledge can do that. The codes (or functions) themselves are where the creativity portion comes in - something that I would actually acknowledge.

To answer statements two and three: I redid the entire menu. Everyone else takes patches, adds colors to them, and adds functions and titles them. I took functions, took an existing menu system that works perfectly fine on 1.12, wrote everything and colored it without having a seizure when picking the colors. I cleaned up some of the functions that were set stupidly (speeds, time mods, UAV mods) and I removed functions that were broken/didn't work well.

Unless I make an entirely new menu system for 1.12 that nobody else has seen before, then you would automatically call me a copy&paste patch developer. Just because I'm using a menu system that WORKS and is perfectly fine (and clean, mind you) there is no reason to disrespect for that sole reason alone. I don't have the time to sit around and write up my own menu system. So instead, I use someone else's menu system that already exists, add functions others have found (possibly some of my own in the future) and then make it work from there.

Its a patch bro. All in all, two thirds of the people that are going to even use patches are just kids; they don't give two ****s about this. They only want a) features b) easy navigation c) cleanliness d) stability. All of which are offered in this patch.

As I've said before: if you don't like me/my patch; please, leave the thread.
08-22-2011, 11:33 AM #62
niceHappy code reality rule Happy

The following user groaned EpiiiCxDGx for this awful post:

zFlaVouR
08-22-2011, 12:49 PM #63
but where do i put the file for patch to work Happy im nooby sorry.
08-22-2011, 09:09 PM #64
Nice Patch

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