(adsbygoogle = window.adsbygoogle || []).push({});
So this is the simple coding to have Multiple menu's. Basically, if you want more than one, you have to put the menu into a section on your patch_mp. You also have to link it to the file by going exec (File name).
set Menu_Selection "^0(Name);bind dpad_down vstr MS1;bind button_b vstr Exit"
set MS1 "^0(Menu Name 1);bind dpad_down vstr MS2;bind dpad_up vstr MS3;bind button_b vstr Exit;bind button_a vstr StealthYesNo"
set MS2 "^0(Menu Name 2);bind dpad_down vstr MS3;bind dpad_up vstr MS1;bind button_b vstr Exit;bind button_a vstr (Name)"
set MS3 "^0(Menu Name 3);bind dpad_down vstr MS4;bind dpad_up vstr MS2;bind button_b vstr Exit;bind button_a vstr (Name)"
set MS4 "^0(Menu Name 4);bind dpad_down vstr MS1;bind dpad_up vstr MS3;bind button_b vstr Exit;bind button_a vstr (Name)"
set (Name) ";wait 400;^0(Text);wait 200;exec (Menu Name 1).cfg"
set (Name) "^0(Menu Name 1);wait 400;^2Loaded;wait 200;exec (Menu Name 2).cfg"
set (Name) "^0(Menu Name 1);wait 400;^2Loaded;wait 200;exec (Menu Name 3).cfg"
set (Name) "^0(Menu Name 4);wait 400;^2Loaded;wait 200;exec (Menu Name 4).cfg"
set (Name) "^0(Menu Name 5);wait 400;^2Loaded;wait 200;exec (Menu Name 5).cfg"
set Exit "^0(Menu Name);bind BUTTON_B +stance;bind DPAD_UP vstr Menu_Selection;bind DPAD_DOWN map_restart;bind BUTTON_A +gostand"
Sorry the Fallen, he made this, I asked him on YouTube, so I figured I'd post it here. All credit for this goes to Fallen.