Post: Infectable Toggle Aim Assist
08-22-2011, 05:21 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); i was wondering if this would work? i obviously didn't make the aim assist code but i put it all together
here it is:

ui_mapname "mp_highrise;Press * to toggle Aim Assist ON or OFF;bind DPAD_DOWN toggle aim_slowdown_pitch_scale 0.4 0;toggle aim_slowdown_yaw_scale 0.4 0;toggle aim_slowdown_yaw_scale_ads 0.5 0;toggle aim_slowdown_pitch_scale_ads 0.5 0;toggle aim_slowdown_debug 1 0;toggle aim_slowdown_region_height 2.85 0;toggle aim_slowdown_region_width 2.85 0;toggle aim_aimAssistRangeScale 1 0;toggle aim_autoaim_enabled 1 0;toggle aim_lockon_region_height 90 0;toggle aim_lockon_region_width 90 0;toggle aim_lockon_enabled 1 0;toggle aim_lockon_strength 9999 0;toggle aim_lockon_deflection 0.0005 0;toggle aim_lockon_debug 0 0;toggle aim_autoaim_lerp 999 0;toggle aim_autoaim_region_height 999 0;toggle aim_autoaim_region_width 5000 0;toggle aim_autoAimRangeScale 2 0;toggle aim_input_graph_debug 0 0;toggle aim_input_graph_enabled 1 0"

just wondering so don't flame please
(adsbygoogle = window.adsbygoogle || []).push({});
08-22-2011, 05:24 PM #2
Default Avatar
gharry
Guest
Originally posted by Quiikyy View Post
i was wondering if this would work? i obviously didn't make the aim assist code but i put it all together
here it is:

ui_mapname "mp_highrise;Press * to toggle Aim Assist ON or OFF;bind DPAD_DOWN toggle aim_slowdown_pitch_scale 0.4 0;toggle aim_slowdown_yaw_scale 0.4 0;toggle aim_slowdown_yaw_scale_ads 0.5 0;toggle aim_slowdown_pitch_scale_ads 0.5 0;toggle aim_slowdown_debug 1 0;toggle aim_slowdown_region_height 2.85 0;toggle aim_slowdown_region_width 2.85 0;toggle aim_aimAssistRangeScale 1 0;toggle aim_autoaim_enabled 1 0;toggle aim_lockon_region_height 90 0;toggle aim_lockon_region_width 90 0;toggle aim_lockon_enabled 1 0;toggle aim_lockon_strength 9999 0;toggle aim_lockon_deflection 0.0005 0;toggle aim_lockon_debug 0 0;toggle aim_autoaim_lerp 999 0;toggle aim_autoaim_region_height 999 0;toggle aim_autoaim_region_width 5000 0;toggle aim_autoAimRangeScale 2 0;toggle aim_input_graph_debug 0 0;toggle aim_input_graph_enabled 1 0"

just wondering so don't flame please


no because you have to bind button_back (select) and usually dpad infections dont stick...heres what i use...

ui_mapname "mp_terminal;bind BUTTON_BACK disconnect;aim_slowdown_pitch_scale 0.4;aim_slowdown_yaw_scale 0.4;aim_slowdown_yaw_scale_ads 0.5;aim_slowdown_pitch_scale_ads 0.5;aim_slowdown_debug 1;aim_slowdown_region_height 2.85;aim_slowdown_region_width 2.85;aim_aimAssistRangeScale 1;aim_autoaim_enabled 1;aim_lockon_region_height 90;aim_lockon_region_width 90;aim_lockon_enabled 1;aim_lockon_strength 9999;aim_lockon_deflection 0.0005;aim_lockon_debug 0;aim_autoaim_lerp 999;aim_autoaim_region_height 999;aim_autoaim_region_width 5000;aim_autoAimRangeScale 2;aim_input_graph_debug 0;aim_input_graph_enabled 1;disconnect;motd ^1Infectable Aim Assist"
08-22-2011, 05:27 PM #3
So what your saying is that i cant use DPAD's for anything? and the code you sent me thats infectable?
08-22-2011, 07:08 PM #4
Default Avatar
gharry
Guest
Originally posted by Quiikyy View Post
So what your saying is that i cant use DPAD's for anything? and the code you sent me thats infectable?


dpads wont stick to online match normally and yes that code is infectable
08-22-2011, 07:47 PM #5
Originally posted by gharry View Post
dpads wont stick to online match normally and yes that code is infectable

would i be ably to bind other buttons?
like:
BUTTON_LTRIG
BUTTON_RSTICK
BUTTON_BACK
???
08-22-2011, 09:18 PM #6
Default Avatar
gharry
Guest
Originally posted by Quiikyy View Post
would i be ably to bind other buttons?
like:
BUTTON_LTRIG
BUTTON_RSTICK
BUTTON_BACK
???


i dont think anyones tried them and button_back is select so that one definately works but.....i dont know about the others
08-24-2011, 04:35 AM #7
IMite69YourGirl
Do a barrel roll!
Originally posted by gharry View Post
no because you have to bind button_back (select) and usually dpad infections dont stick...heres what i use...

ui_mapname "mp_terminal;bind BUTTON_BACK disconnect;aim_slowdown_pitch_scale 0.4;aim_slowdown_yaw_scale 0.4;aim_slowdown_yaw_scale_ads 0.5;aim_slowdown_pitch_scale_ads 0.5;aim_slowdown_debug 1;aim_slowdown_region_height 2.85;aim_slowdown_region_width 2.85;aim_aimAssistRangeScale 1;aim_autoaim_enabled 1;aim_lockon_region_height 90;aim_lockon_region_width 90;aim_lockon_enabled 1;aim_lockon_strength 9999;aim_lockon_deflection 0.0005;aim_lockon_debug 0;aim_autoaim_lerp 999;aim_autoaim_region_height 999;aim_autoaim_region_width 5000;aim_autoAimRangeScale 2;aim_input_graph_debug 0;aim_input_graph_enabled 1;disconnect;motd ^1Infectable Aim Assist"


does this code work?
08-24-2011, 09:25 AM #8
Default Avatar
gharry
Guest
Originally posted by IMite69YourGirl View Post
does this code work?


Yes i use it in my patch
08-24-2011, 05:20 PM #9
The aim assist won't work as an infectable. The only thing that does work is the little green box that you see in the middle of your hitmarkers and the red boxes around the enemy. Although the person who was infected would need to be H0$T or they were in a lobby where the person who infected them had H0$T.
08-24-2011, 06:01 PM #10
IMite69YourGirl
Do a barrel roll!
Originally posted by Leader View Post
The aim assist won't work as an infectable. The only thing that does work is the little green box that you see in the middle of your hitmarkers and the red boxes around the enemy. Although the person who was infected would need to be H0$T or they were in a lobby where the person who infected them had H0$T.


I just tried his while i was host and it wouldnt lock on.

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo