Post: Plums 1.12 Code list.
08-30-2011, 06:13 PM #1
Plumm
#TeamPS
(adsbygoogle = window.adsbygoogle || []).push({}); Ok so I know that this has already been posted but I though I would come out with a version that is a little more organized than the others I have seen Smile.

Credits:
ITheFallenI (DVARS and Unlock all codes)
PCFreak30 (Unlock all codes)
Blackstorm (Some of the codes Happy)
Everyone at NextGenUpdate I wouldnt have gotten this far if it wasnt for the NGU community so a BIG Thanks goes to you guys!

Gamesettings:


Toggle Super Jump
    
toggle jump_height 1000 150 39;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999


No Physical Friction
    phys_frictionScale 1;


Long Game
    
scr_ctf_timelimit 90;scr_dd_timelimit 90;scr_dm_timelimit 90;scr_dom_timelimit 90;scr_koth_timelimit 90;scr_sab_timelimit 90;scr_war_timelimit 90


Fast speed
    g_speed 3000


Faster Speed
    g_speed 20000


Send to space
    g_speed 9999999


Slow Timescale
    timescale 0.5


Really Slow Timescale
    timescale 0.1


Fast Timescale
    timescale 2


Really Fast Timescale
    timescale 4


Normal Timescale
    timescale 1


Anti join (People can still join if they have there clantag as NGU or <3PS you can change it if you want.)
    g_password 420;sv_allowedClan1 NGU;sv_allowedClan2 <3PS;


Anti Join Off
    reset g_password;


Normal Lobby (No speed, gravity, or timescale.)
    timescale 1;g_speed 190;reset g_gravity


Low gravity
    toggle g_gravity 50


Lower gravity
    toggle g_gravity 20


End Game
    scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01


Ranked Match
    onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1; fast_restart


Prestiges/Unlock All/ LVL 70 FOR YOURSELF!!!!!:


Prestige codes (For yourself not others!!!!)
Prestige's 1-11 and LVL 70
    
disconnect; setplayerdata prestige 1; uploadStats;
disconnect; setplayerdata prestige 2; uploadStats;
disconnect; setplayerdata prestige 3; uploadStats;
disconnect; setplayerdata prestige 4; uploadStats;
disconnect; setplayerdata prestige 5; uploadStats;
disconnect; setplayerdata prestige 6; uploadStats;
disconnect; setplayerdata prestige 7; uploadStats;
disconnect; setplayerdata prestige 8; uploadStats;
disconnect; setplayerdata prestige 9; uploadStats;
disconnect; setplayerdata prestige 10; uploadStats;
disconnect; setplayerdata prestige 11; uploadStats;
disconnect;setplayerdata experience 2147483646;uploadStats;


Unlock all for yourslef!!!
    
disconnect; exec (The CFG File with your Unlock all codes goes HERE! The Unlock all codes are below Smile.)


Unlock All Codes!! (Credits to ITheFallenI and PCFreak30 for these!)

setPlayerData "customClasses" 0 "name" "^6I <3 Plum-St420"
setPlayerData "customClasses" 1 "name" "^2I <3 DKCY"
setPlayerData "customClasses" 2 "name" "^6I <3 Plum-St420"
setPlayerData "customClasses" 3 "name" "^2I <3 DKCY"
setPlayerData "customClasses" 4 "name" "^6I <3 Plum-St420"
setPlayerData "customClasses" 5 "name" "^2I <3 DKCY"
setPlayerData "customClasses" 6 "name" "^6I <3 Plum-St420"
setPlayerData "customClasses" 7 "name" "^2I <3 DKCY"
setPlayerData "customClasses" 8 "name" "^6I <3 Plum-St420"
setPlayerData "customClasses" 9 "name" "^2I <3 DKCY"
setPlayerData "customClasses" 10 "name" "^6I <3 Plum-St420"
setPlayerData "challengeProgress" "ch_marksman_ak47" 1000
setPlayerData "challengeState" "ch_marksman_ak47" 9
setPlayerData "challengeProgress" "ch_expert_ak47" 500
setPlayerData "challengeState" "ch_expert_ak47" 9
setPlayerData "challengeProgress" "ch_ak47_gl" 20
setPlayerData "challengeState" "ch_ak47_gl" 2
setPlayerData "challengeProgress" "ch_ak47_reflex" 60
setPlayerData "challengeState" "ch_ak47_reflex" 2
setPlayerData "challengeProgress" "ch_ak47_silencer" 15
setPlayerData "challengeState" "ch_ak47_silencer" 2
setPlayerData "challengeProgress" "ch_ak47_acog" 20
setPlayerData "challengeState" "ch_ak47_acog" 2
setPlayerData "challengeProgress" "ch_ak47_fmj" 40
setPlayerData "challengeState" "ch_ak47_fmj" 2
setPlayerData "challengeProgress" "ch_ak47_mastery" 10
setPlayerData "challengeState" "ch_ak47_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_fal" 1000
setPlayerData "challengeState" "ch_marksman_fal" 9
setPlayerData "challengeProgress" "ch_expert_fal" 500
setPlayerData "challengeState" "ch_expert_fal" 9
setPlayerData "challengeProgress" "ch_fal_gl" 20
setPlayerData "challengeState" "ch_fal_gl" 2
setPlayerData "challengeProgress" "ch_fal_reflex" 60
setPlayerData "challengeState" "ch_fal_reflex" 2
setPlayerData "challengeProgress" "ch_fal_silencer" 15
setPlayerData "challengeState" "ch_fal_silencer" 2
setPlayerData "challengeProgress" "ch_fal_acog" 20
setPlayerData "challengeState" "ch_fal_acog" 2
setPlayerData "challengeProgress" "ch_fal_fmj" 40
setPlayerData "challengeState" "ch_fal_fmj" 2
setPlayerData "challengeProgress" "ch_fal_mastery" 10
setPlayerData "challengeState" "ch_fal_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_famas" 1000
setPlayerData "challengeState" "ch_marksman_famas" 9
setPlayerData "challengeProgress" "ch_expert_famas" 500
setPlayerData "challengeState" "ch_expert_famas" 9
setPlayerData "challengeProgress" "ch_famas_gl" 20
setPlayerData "challengeState" "ch_famas_gl" 2
setPlayerData "challengeProgress" "ch_famas_reflex" 60
setPlayerData "challengeState" "ch_famas_reflex" 2
setPlayerData "challengeProgress" "ch_famas_silencer" 15
setPlayerData "challengeState" "ch_famas_silencer" 2
setPlayerData "challengeProgress" "ch_famas_acog" 20
setPlayerData "challengeState" "ch_famas_acog" 2
setPlayerData "challengeProgress" "ch_famas_fmj" 40
setPlayerData "challengeState" "ch_famas_fmj" 2
setPlayerData "challengeProgress" "ch_famas_mastery" 10
setPlayerData "challengeState" "ch_famas_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_fn2000" 1000
setPlayerData "challengeState" "ch_marksman_fn2000" 9
setPlayerData "challengeProgress" "ch_expert_fn2000" 500
setPlayerData "challengeState" "ch_expert_fn2000" 9
setPlayerData "challengeProgress" "ch_fn2000_gl" 20
setPlayerData "challengeState" "ch_fn2000_gl" 2
setPlayerData "challengeProgress" "ch_fn2000_reflex" 60
setPlayerData "challengeState" "ch_fn2000_reflex" 2
setPlayerData "challengeProgress" "ch_fn2000_silencer" 15
setPlayerData "challengeState" "ch_fn2000_silencer" 2
setPlayerData "challengeProgress" "ch_fn2000_acog" 20
setPlayerData "challengeState" "ch_fn2000_acog" 2
setPlayerData "challengeProgress" "ch_fn2000_fmj" 40
setPlayerData "challengeState" "ch_fn2000_fmj" 2
setPlayerData "challengeProgress" "ch_fn2000_mastery" 10
setPlayerData "challengeState" "ch_fn2000_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_m4" 1000
setPlayerData "challengeState" "ch_marksman_m4" 9
setPlayerData "challengeProgress" "ch_expert_m4" 500
setPlayerData "challengeState" "ch_expert_m4" 9
setPlayerData "challengeProgress" "ch_m4_gl" 20
setPlayerData "challengeState" "ch_m4_gl" 2
setPlayerData "challengeProgress" "ch_m4_reflex" 60
setPlayerData "challengeState" "ch_m4_reflex" 2
setPlayerData "challengeProgress" "ch_m4_silencer" 15
setPlayerData "challengeState" "ch_m4_silencer" 2
setPlayerData "challengeProgress" "ch_m4_acog" 20
setPlayerData "challengeState" "ch_m4_acog" 2
setPlayerData "challengeProgress" "ch_m4_fmj" 40
setPlayerData "challengeState" "ch_m4_fmj" 2
setPlayerData "challengeProgress" "ch_m4_mastery" 10
setPlayerData "challengeState" "ch_m4_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_m16" 1000
setPlayerData "challengeState" "ch_marksman_m16" 9
setPlayerData "challengeProgress" "ch_expert_m16" 500
setPlayerData "challengeState" "ch_expert_m16" 9
setPlayerData "challengeProgress" "ch_m16_gl" 20
setPlayerData "challengeState" "ch_m16_gl" 2
setPlayerData "challengeProgress" "ch_m16_reflex" 60
setPlayerData "challengeState" "ch_m16_reflex" 2
setPlayerData "challengeProgress" "ch_m16_silencer" 15
setPlayerData "challengeState" "ch_m16_silencer" 2
setPlayerData "challengeProgress" "ch_m16_acog" 20
setPlayerData "challengeState" "ch_m16_acog" 2
setPlayerData "challengeProgress" "ch_m16_fmj" 40
setPlayerData "challengeState" "ch_m16_fmj" 2
setPlayerData "challengeProgress" "ch_m16_mastery" 10
setPlayerData "challengeState" "ch_m16_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_masada" 1000
setPlayerData "challengeState" "ch_marksman_masada" 9
setPlayerData "challengeProgress" "ch_expert_masada" 500
setPlayerData "challengeState" "ch_expert_masada" 9
setPlayerData "challengeProgress" "ch_masada_gl" 20
setPlayerData "challengeState" "ch_masada_gl" 2
setPlayerData "challengeProgress" "ch_masada_reflex" 60
setPlayerData "challengeState" "ch_masada_reflex" 2
setPlayerData "challengeProgress" "ch_masada_silencer" 15
setPlayerData "challengeState" "ch_masada_silencer" 2
setPlayerData "challengeProgress" "ch_masada_acog" 20
setPlayerData "challengeState" "ch_masada_acog" 2
setPlayerData "challengeProgress" "ch_masada_fmj" 40
setPlayerData "challengeState" "ch_masada_fmj" 2
setPlayerData "challengeProgress" "ch_masada_mastery" 10
setPlayerData "challengeState" "ch_masada_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_scar" 1000
setPlayerData "challengeState" "ch_marksman_scar" 9
setPlayerData "challengeProgress" "ch_expert_scar" 500
setPlayerData "challengeState" "ch_expert_scar" 9
setPlayerData "challengeProgress" "ch_scar_gl" 20
setPlayerData "challengeState" "ch_scar_gl" 2
setPlayerData "challengeProgress" "ch_scar_reflex" 60
setPlayerData "challengeState" "ch_scar_reflex" 2
setPlayerData "challengeProgress" "ch_scar_silencer" 15
setPlayerData "challengeState" "ch_scar_silencer" 2
setPlayerData "challengeProgress" "ch_scar_acog" 20
setPlayerData "challengeState" "ch_scar_acog" 2
setPlayerData "challengeProgress" "ch_scar_fmj" 40
setPlayerData "challengeState" "ch_scar_fmj" 2
setPlayerData "challengeProgress" "ch_scar_mastery" 10
setPlayerData "challengeState" "ch_scar_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_tavor" 1000
setPlayerData "challengeState" "ch_marksman_tavor" 9
setPlayerData "challengeProgress" "ch_expert_tavor" 500
setPlayerData "challengeState" "ch_expert_tavor" 9
setPlayerData "challengeProgress" "ch_tavor_gl" 20
setPlayerData "challengeState" "ch_tavor_gl" 2
setPlayerData "challengeProgress" "ch_tavor_reflex" 60
setPlayerData "challengeState" "ch_tavor_reflex" 2
setPlayerData "challengeProgress" "ch_tavor_silencer" 15
setPlayerData "challengeState" "ch_tavor_silencer" 2
setPlayerData "challengeProgress" "ch_tavor_acog" 20
setPlayerData "challengeState" "ch_tavor_acog" 2
setPlayerData "challengeProgress" "ch_tavor_fmj" 40
setPlayerData "challengeState" "ch_tavor_fmj" 2
setPlayerData "challengeProgress" "ch_tavor_mastery" 10
setPlayerData "challengeState" "ch_tavor_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_mp5k" 1000
setPlayerData "challengeState" "ch_marksman_mp5k" 9
setPlayerData "challengeProgress" "ch_expert_mp5k" 500
setPlayerData "challengeState" "ch_expert_mp5k" 9
setPlayerData "challengeProgress" "ch_mp5k_rof" 30
setPlayerData "challengeState" "ch_mp5k_rof" 2
setPlayerData "challengeProgress" "ch_mp5k_reflex" 60
setPlayerData "challengeState" "ch_mp5k_reflex" 2
setPlayerData "challengeProgress" "ch_mp5k_acog" 20
setPlayerData "challengeState" "ch_mp5k_acog" 2
setPlayerData "challengeProgress" "ch_mp5k_fmj" 40
setPlayerData "challengeState" "ch_mp5k_fmj" 2
setPlayerData "challengeProgress" "ch_mp5k_mastery" 9
setPlayerData "challengeState" "ch_mp5k_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_uzi" 1000
setPlayerData "challengeState" "ch_marksman_uzi" 9
setPlayerData "challengeProgress" "ch_expert_uzi" 500
setPlayerData "challengeState" "ch_expert_uzi" 9
setPlayerData "challengeProgress" "ch_uzi_rof" 30
setPlayerData "challengeState" "ch_uzi_rof" 2
setPlayerData "challengeProgress" "ch_uzi_reflex" 60
setPlayerData "challengeState" "ch_uzi_reflex" 2
setPlayerData "challengeProgress" "ch_uzi_acog" 20
setPlayerData "challengeState" "ch_uzi_acog" 2
setPlayerData "challengeProgress" "ch_uzi_fmj" 40
setPlayerData "challengeState" "ch_uzi_fmj" 2
setPlayerData "challengeProgress" "ch_uzi_mastery" 9
setPlayerData "challengeState" "ch_uzi_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_kriss" 1000
setPlayerData "challengeState" "ch_marksman_kriss" 9
setPlayerData "challengeProgress" "ch_expert_kriss" 500
setPlayerData "challengeState" "ch_expert_kriss" 9
setPlayerData "challengeProgress" "ch_kriss_rof" 30
setPlayerData "challengeState" "ch_kriss_rof" 2
setPlayerData "challengeProgress" "ch_kriss_reflex" 60
setPlayerData "challengeState" "ch_kriss_reflex" 2
setPlayerData "challengeProgress" "ch_kriss_acog" 20
setPlayerData "challengeState" "ch_kriss_acog" 2
setPlayerData "challengeProgress" "ch_kriss_fmj" 40
setPlayerData "challengeState" "ch_kriss_fmj" 2
setPlayerData "challengeProgress" "ch_kriss_mastery" 9
setPlayerData "challengeState" "ch_kriss_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_ump45" 1000
setPlayerData "challengeState" "ch_marksman_ump45" 9
setPlayerData "challengeProgress" "ch_expert_ump45" 500
setPlayerData "challengeState" "ch_expert_ump45" 9
setPlayerData "challengeProgress" "ch_ump45_rof" 30
setPlayerData "challengeState" "ch_ump45_rof" 2
setPlayerData "challengeProgress" "ch_ump45_reflex" 60
setPlayerData "challengeState" "ch_ump45_reflex" 2
setPlayerData "challengeProgress" "ch_ump45_acog" 20
setPlayerData "challengeState" "ch_ump45_acog" 2
setPlayerData "challengeProgress" "ch_ump45_fmj" 40
setPlayerData "challengeState" "ch_ump45_fmj" 2
setPlayerData "challengeProgress" "ch_ump45_mastery" 9
setPlayerData "challengeState" "ch_ump45_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_p90" 1000
setPlayerData "challengeState" "ch_marksman_p90" 9
setPlayerData "challengeProgress" "ch_expert_p90" 500
setPlayerData "challengeState" "ch_expert_p90" 9
setPlayerData "challengeProgress" "ch_p90_rof" 30
setPlayerData "challengeState" "ch_p90_rof" 2
setPlayerData "challengeProgress" "ch_p90_reflex" 60
setPlayerData "challengeState" "ch_p90_reflex" 2
setPlayerData "challengeProgress" "ch_p90_acog" 20
setPlayerData "challengeState" "ch_p90_acog" 2
setPlayerData "challengeProgress" "ch_p90_fmj" 40
setPlayerData "challengeState" "ch_p90_fmj" 2
setPlayerData "challengeProgress" "ch_p90_mastery" 9
setPlayerData "challengeState" "ch_p90_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_m240" 1000
setPlayerData "challengeState" "ch_marksman_m240" 9
setPlayerData "challengeProgress" "ch_expert_m240" 500
setPlayerData "challengeState" "ch_expert_m240" 9
setPlayerData "challengeProgress" "ch_m240_silencer" 15
setPlayerData "challengeState" "ch_m240_silencer" 2
setPlayerData "challengeProgress" "ch_m240_reflex" 60
setPlayerData "challengeState" "ch_m240_reflex" 2
setPlayerData "challengeProgress" "ch_m240_acog" 20
setPlayerData "challengeState" "ch_m240_acog" 2
setPlayerData "challengeProgress" "ch_m240_fmj" 40
setPlayerData "challengeState" "ch_m240_fmj" 2
setPlayerData "challengeProgress" "ch_m240_mastery" 9
setPlayerData "challengeState" "ch_m240_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_aug" 1000
setPlayerData "challengeState" "ch_marksman_aug" 9
setPlayerData "challengeProgress" "ch_expert_aug" 500
setPlayerData "challengeState" "ch_expert_aug" 9
setPlayerData "challengeProgress" "ch_aug_silencer" 15
setPlayerData "challengeState" "ch_aug_silencer" 2
setPlayerData "challengeProgress" "ch_aug_reflex" 60
setPlayerData "challengeState" "ch_aug_reflex" 2
setPlayerData "challengeProgress" "ch_aug_acog" 20
setPlayerData "challengeState" "ch_aug_acog" 2
setPlayerData "challengeProgress" "ch_aug_fmj" 40
setPlayerData "challengeState" "ch_aug_fmj" 2
setPlayerData "challengeProgress" "ch_aug_mastery" 9
setPlayerData "challengeState" "ch_aug_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_sa80" 1000
setPlayerData "challengeState" "ch_marksman_sa80" 9
setPlayerData "challengeProgress" "ch_expert_sa80" 500
setPlayerData "challengeState" "ch_expert_sa80" 9
setPlayerData "challengeProgress" "ch_sa80_silencer" 15
setPlayerData "challengeState" "ch_sa80_silencer" 2
setPlayerData "challengeProgress" "ch_sa80_reflex" 60
setPlayerData "challengeState" "ch_sa80_reflex" 2
setPlayerData "challengeProgress" "ch_sa80_acog" 20
setPlayerData "challengeState" "ch_sa80_acog" 2
setPlayerData "challengeProgress" "ch_sa80_fmj" 40
setPlayerData "challengeState" "ch_sa80_fmj" 2
setPlayerData "challengeProgress" "ch_sa80_mastery" 9
setPlayerData "challengeState" "ch_sa80_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_rpd" 1000
setPlayerData "challengeState" "ch_marksman_rpd" 9
setPlayerData "challengeProgress" "ch_expert_rpd" 500
setPlayerData "challengeState" "ch_expert_rpd" 9
setPlayerData "challengeProgress" "ch_rpd_silencer" 15
setPlayerData "challengeState" "ch_rpd_silencer" 2
setPlayerData "challengeProgress" "ch_rpd_reflex" 60
setPlayerData "challengeState" "ch_rpd_reflex" 2
setPlayerData "challengeProgress" "ch_rpd_acog" 20
setPlayerData "challengeState" "ch_rpd_acog" 2
setPlayerData "challengeProgress" "ch_rpd_fmj" 40
setPlayerData "challengeState" "ch_rpd_fmj" 2
setPlayerData "challengeProgress" "ch_rpd_mastery" 9
setPlayerData "challengeState" "ch_rpd_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_mg4" 1000
setPlayerData "challengeState" "ch_marksman_mg4" 9
setPlayerData "challengeProgress" "ch_expert_mg4" 500
setPlayerData "challengeState" "ch_expert_mg4" 9
setPlayerData "challengeProgress" "ch_mg4_silencer" 15
setPlayerData "challengeState" "ch_mg4_silencer" 2
setPlayerData "challengeProgress" "ch_mg4_reflex" 60
setPlayerData "challengeState" "ch_mg4_reflex" 2
setPlayerData "challengeProgress" "ch_mg4_acog" 20
setPlayerData "challengeState" "ch_mg4_acog" 2
setPlayerData "challengeProgress" "ch_mg4_fmj" 40
setPlayerData "challengeState" "ch_mg4_fmj" 2
setPlayerData "challengeProgress" "ch_mg4_mastery" 9
setPlayerData "challengeState" "ch_mg4_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_cheytac" 1000
setPlayerData "challengeState" "ch_marksman_cheytac" 9
setPlayerData "challengeProgress" "ch_expert_cheytac" 500
setPlayerData "challengeState" "ch_expert_cheytac" 9
setPlayerData "challengeProgress" "ch_cheytac_silencer" 15
setPlayerData "challengeState" "ch_cheytac_silencer" 2
setPlayerData "challengeProgress" "ch_cheytac_acog" 20
setPlayerData "challengeState" "ch_cheytac_acog" 2
setPlayerData "challengeProgress" "ch_cheytac_fmj" 40
setPlayerData "challengeState" "ch_cheytac_fmj" 2
setPlayerData "challengeProgress" "ch_cheytac_mastery" 6
setPlayerData "challengeState" "ch_cheytac_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_barrett" 1000
setPlayerData "challengeState" "ch_marksman_barrett" 9
setPlayerData "challengeProgress" "ch_expert_barrett" 500
setPlayerData "challengeState" "ch_expert_barrett" 9
setPlayerData "challengeProgress" "ch_barrett_silencer" 15
setPlayerData "challengeState" "ch_barrett_silencer" 2
setPlayerData "challengeProgress" "ch_barrett_acog" 20
setPlayerData "challengeState" "ch_barrett_acog" 2
setPlayerData "challengeProgress" "ch_barrett_fmj" 40
setPlayerData "challengeState" "ch_barrett_fmj" 2
setPlayerData "challengeProgress" "ch_barrett_mastery" 6
setPlayerData "challengeState" "ch_barrett_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_m21" 1000
setPlayerData "challengeState" "ch_marksman_m21" 9
setPlayerData "challengeProgress" "ch_expert_m21" 500
setPlayerData "challengeState" "ch_expert_m21" 9
setPlayerData "challengeProgress" "ch_m21_silencer" 15
setPlayerData "challengeState" "ch_m21_silencer" 2
setPlayerData "challengeProgress" "ch_m21_acog" 20
setPlayerData "challengeState" "ch_m21_acog" 2
setPlayerData "challengeProgress" "ch_m21_fmj" 40
setPlayerData "challengeState" "ch_m21_fmj" 2
setPlayerData "challengeProgress" "ch_m21_mastery" 6
setPlayerData "challengeState" "ch_m21_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_wa2000" 1000
setPlayerData "challengeState" "ch_marksman_wa2000" 9
setPlayerData "challengeProgress" "ch_expert_wa2000" 500
setPlayerData "challengeState" "ch_expert_wa2000" 9
setPlayerData "challengeProgress" "ch_wa2000_silencer" 15
setPlayerData "challengeState" "ch_wa2000_silencer" 2
setPlayerData "challengeProgress" "ch_wa2000_acog" 20
setPlayerData "challengeState" "ch_wa2000_acog" 2
setPlayerData "challengeProgress" "ch_wa2000_fmj" 40
setPlayerData "challengeState" "ch_wa2000_fmj" 2
setPlayerData "challengeProgress" "ch_wa2000_mastery" 6
setPlayerData "challengeState" "ch_wa2000_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_glock" 1000
setPlayerData "challengeState" "ch_marksman_glock" 9
setPlayerData "challengeProgress" "ch_expert_glock" 500
setPlayerData "challengeState" "ch_expert_glock" 9
setPlayerData "challengeProgress" "ch_marksman_tmp" 1000
setPlayerData "challengeState" "ch_marksman_tmp" 9
setPlayerData "challengeProgress" "ch_expert_tmp" 500
setPlayerData "challengeState" "ch_expert_tmp" 9
setPlayerData "challengeProgress" "ch_marksman_beretta393" 1000
setPlayerData "challengeState" "ch_marksman_beretta393" 9
setPlayerData "challengeProgress" "ch_expert_beretta393" 500
setPlayerData "challengeState" "ch_expert_beretta393" 9
setPlayerData "challengeProgress" "ch_marksman_pp2000" 1000
setPlayerData "challengeState" "ch_marksman_pp2000" 9
setPlayerData "challengeProgress" "ch_expert_pp2000" 500
setPlayerData "challengeState" "ch_expert_pp2000" 9
setPlayerData "challengeProgress" "ch_marksman_striker" 1000
setPlayerData "challengeState" "ch_marksman_striker" 9
setPlayerData "challengeProgress" "ch_expert_striker" 500
setPlayerData "challengeState" "ch_expert_striker" 9
setPlayerData "challengeProgress" "ch_marksman_aa12" 1000
setPlayerData "challengeState" "ch_marksman_aa12" 9
setPlayerData "challengeProgress" "ch_expert_aa12" 500
setPlayerData "challengeState" "ch_expert_aa12" 9
setPlayerData "challengeProgress" "ch_marksman_m1014" 1000
setPlayerData "challengeState" "ch_marksman_m1014" 9
setPlayerData "challengeProgress" "ch_expert_m1014" 500
setPlayerData "challengeState" "ch_expert_m1014" 9
setPlayerData "challengeProgress" "ch_marksman_spas12" 1000
setPlayerData "challengeState" "ch_marksman_spas12" 9
setPlayerData "challengeProgress" "ch_expert_spas12" 500
setPlayerData "challengeState" "ch_expert_spas12" 9
setPlayerData "challengeProgress" "ch_marksman_ranger" 2500
setPlayerData "challengeState" "ch_marksman_ranger" 6
setPlayerData "challengeProgress" "ch_expert_ranger" 500
setPlayerData "challengeState" "ch_expert_ranger" 9
setPlayerData "challengeProgress" "ch_marksman_model1887" 2500
setPlayerData "challengeState" "ch_marksman_model1887" 6
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setPlayerData "challengeProgress" "ch_airborne" 1
setPlayerData "challengeState" "ch_airborne" 2
setPlayerData "challengeProgress" "ch_moneyshot" 1
setPlayerData "challengeState" "ch_moneyshot" 2
setPlayerData "challengeProgress" "ch_robinhood" 25
setPlayerData "challengeState" "ch_robinhood" 3
setPlayerData "challengeProgress" "ch_bangforbuck" 25
setPlayerData "challengeState" "ch_bangforbuck" 3
setPlayerData "challengeProgress" "ch_overdraft" 1
setPlayerData "challengeState" "ch_overdraft" 2
setPlayerData "challengeProgress" "ch_identitytheft" 1
setPlayerData "challengeState" "ch_identitytheft" 2
setPlayerData "challengeProgress" "ch_atm" 1
setPlayerData "challengeState" "ch_atm" 2
setPlayerData "challengeProgress" "ch_timeismoney" 25
setPlayerData "challengeState" "ch_timeismoney" 3
setPlayerData "challengeProgress" "ch_iamrich" 25
setPlayerData "challengeState" "ch_iamrich" 3
setPlayerData "challengeProgress" "ch_breakbank" 1
setPlayerData "challengeState" "ch_breakbank" 2
setPlayerData "challengeProgress" "ch_colorofmoney" 25
setPlayerData "challengeState" "ch_colorofmoney" 3
setPlayerData "challengeProgress" "ch_neverforget" 1
setPlayerData "challengeState" "ch_neverforget" 2
setPlayerData "challengeProgress" "ch_thebrink" 1
setPlayerData "challengeState" "ch_thebrink" 2
setPlayerData "challengeProgress" "ch_fastswap" 1
setPlayerData "challengeState" "ch_fastswap" 2
setPlayerData "challengeProgress" "ch_starplayer" 1
setPlayerData "challengeState" "ch_starplayer" 2
setPlayerData "challengeProgress" "ch_howthe" 1
setPlayerData "challengeState" "ch_howthe" 2
setPlayerData "challengeProgress" "ch_dominos" 1
setPlayerData "challengeState" "ch_dominos" 2
setPlayerData "challengeProgress" "ch_masterchef" 20
setPlayerData "challengeState" "ch_masterchef" 4
setPlayerData "challengeProgress" "ch_invincible" 1
setPlayerData "challengeState" "ch_invincible" 2
setPlayerData "challengeProgress" "ch_survivalist" 1
setPlayerData "challengeState" "ch_survivalist" 2
setPlayerData "challengeProgress" "ch_counterclaymore" 20
setPlayerData "challengeState" "ch_counterclaymore" 4
setPlayerData "challengeProgress" "ch_counterc4" 20
setPlayerData "challengeState" "ch_counterc4" 4
setPlayerData "challengeProgress" "ch_enemyofthestate" 1
setPlayerData "challengeState" "ch_enemyofthestate" 2
setPlayerData "challengeProgress" "ch_resourceful" 1
setPlayerData "challengeState" "ch_resourceful" 2
setPlayerData "challengeProgress" "ch_survivor" 1
setPlayerData "challengeState" "ch_survivor" 2
setPlayerData "challengeProgress" "ch_bothbarrels" 1
setPlayerData "challengeState" "ch_bothbarrels" 2
setPlayerData "challengeProgress" "ch_omnicide" 1
setPlayerData "challengeState" "ch_omnicide" 2
setPlayerData "challengeProgress" "ch_wargasm" 1
setPlayerData "challengeState" "ch_wargasm" 2
setPlayerData "challengeProgress" "ch_thebiggertheyare" 1
setPlayerData "challengeState" "ch_thebiggertheyare" 2
setPlayerData "challengeProgress" "ch_thehardertheyfall" 1
setPlayerData "challengeState" "ch_thehardertheyfall" 2
setPlayerData "challengeProgress" "ch_crabmeat" 1
setPlayerData "challengeState" "ch_crabmeat" 2
setPlayerData "challengeProgress" "ch_wopr" 1
setPlayerData "challengeState" "ch_wopr" 2
setPlayerData "challengeProgress" "ch_thedenier" 1
setPlayerData "challengeState" "ch_thedenier" 2
setPlayerData "challengeProgress" "ch_carpetbomb" 1
setPlayerData "challengeState" "ch_carpetbomb" 2
setPlayerData "challengeProgress" "ch_redcarpet" 1
setPlayerData "challengeState" "ch_redcarpet" 2
setPlayerData "challengeProgress" "ch_reaper" 1
setPlayerData "challengeState" "ch_reaper" 2
setPlayerData "challengeProgress" "ch_nosecrets" 1
setPlayerData "challengeState" "ch_nosecrets" 2
setPlayerData "challengeProgress" "ch_sunblock" 1
setPlayerData "challengeState" "ch_sunblock" 2
setPlayerData "challengeProgress" "ch_afterburner" 1
setPlayerData "challengeState" "ch_afterburner" 2
setPlayerData "challengeProgress" "ch_airsuperiority" 1
setPlayerData "challengeState" "ch_airsuperiority" 2
setPlayerData "challengeProgress" "ch_mgmaster" 1
setPlayerData "challengeState" "ch_mgmaster" 2
setPlayerData "challengeProgress" "ch_slasher" 1
setPlayerData "challengeState" "ch_slasher" 2
setPlayerData "challengeProgress" "ch_radiationsickness" 1
setPlayerData "challengeState" "ch_radiationsickness" 2
setPlayerData "challengeProgress" "ch_infected" 1
setPlayerData "challengeState" "ch_infected" 2
setPlayerData "challengeProgress" "ch_plague" 1
setPlayerData "challengeState" "ch_plague" 2
setPlayerData "challengeProgress" "ch_renaissance" 1
setPlayerData "challengeState" "ch_renaissance" 2
setPlayerData "challengeProgress" "ch_theloner" 1
setPlayerData "challengeState" "ch_theloner" 2
setPlayerData "challengeProgress" "ch_6fears7" 1
setPlayerData "challengeState" "ch_6fears7" 2
setPlayerData "challengeProgress" "ch_thenumb" 1
setPlayerData "challengeState" "ch_thenumb" 2
setPlayerData "challengeProgress" "ch_martyr" 1
setPlayerData "challengeState" "ch_martyr" 2
setPlayerData "challengeProgress" "ch_livingdead" 1
setPlayerData "challengeState" "ch_livingdead" 2
setPlayerData "challengeProgress" "ch_sidekick" 1
setPlayerData "challengeState" "ch_sidekick" 2
setPlayerData "challengeProgress" "ch_clickclickboom" 1
setPlayerData "challengeState" "ch_clickclickboom" 2
setPlayerData "challengeProgress" "ch_hijacker" 200
setPlayerData "challengeState" "ch_hijacker" 4
setPlayerData "challengeProgress" "ch_no" 1
setPlayerData "challengeState" "ch_no" 2
setPlayerData "challengeProgress" "ch_avenger" 1
setPlayerData "challengeState" "ch_avenger" 2
setPlayerData "challengeProgress" "ch_victor_dm" 10
setPlayerData "challengeState" "ch_victor_dm" 4
setPlayerData "challengeProgress" "ch_teamplayer" 30
setPlayerData "challengeState" "ch_teamplayer" 4
setPlayerData "challengeProgress" "ch_victor_sd" 30
setPlayerData "challengeState" "ch_victor_sd" 4
setPlayerData "challengeProgress" "ch_mvp_tdm" 1
setPlayerData "challengeState" "ch_mvp_tdm" 2
setPlayerData "challengeProgress" "ch_teamplayer_hc" 15
setPlayerData "challengeState" "ch_teamplayer_hc" 4
setPlayerData "challengeProgress" "ch_victor_sab" 50
setPlayerData "challengeState" "ch_victor_sab" 4
setPlayerData "challengeProgress" "ch_mvp_thc" 1
setPlayerData "challengeState" "ch_mvp_thc" 2
setPlayerData "challengeProgress" "ch_bombdown" 1
setPlayerData "challengeState" "ch_bombdown" 2
setPlayerData "challengeProgress" "ch_bombdefender" 10
setPlayerData "challengeState" "ch_bombdefender" 3
setPlayerData "challengeProgress" "ch_bombplanter" 10
setPlayerData "challengeState" "ch_bombplanter" 3
setPlayerData "challengeProgress" "ch_hero" 10
setPlayerData "challengeState" "ch_hero" 3
setPlayerData "challengeProgress" "ch_lastmanstanding" 1
setPlayerData "challengeState" "ch_lastmanstanding" 2
setPlayerData "challengeProgress" "ch_saboteur" 10
setPlayerData "challengeState" "ch_saboteur" 3
setPlayerData "challengeProgress" "ch_knifevet" 250
setPlayerData "challengeState" "ch_knifevet" 5
setPlayerData "challengeProgress" "ch_laststandvet" 100
setPlayerData "challengeState" "ch_laststandvet" 5
setPlayerData "challengeProgress" "ch_stealth" 1000
setPlayerData "challengeState" "ch_stealth" 5
setPlayerData "challengeProgress" "ch_concussionvet" 300
setPlayerData "challengeState" "ch_concussionvet" 5
setPlayerData "challengeProgress" "ch_flashbangvet" 300
setPlayerData "challengeState" "ch_flashbangvet" 5
setPlayerData "awards" "10kills" 2147483646
setPlayerData "awards" "1death" 2147483646
setPlayerData "awards" "nodeaths" 2147483646
setPlayerData "awards" "nokills" 2147483646
setPlayerData "awards" "mvp" 2147483646
setPlayerData "awards" "highlander" 2147483646
setPlayerData "awards" "kdratio10" 2147483646
setPlayerData "awards" "punisher" 2147483646
setPlayerData "awards" "overkill" 2147483646
setPlayerData "awards" "killedotherteamonelife" 2147483646
setPlayerData "awards" "kdratio" 2147483646
setPlayerData "awards" "kills" 2147483646
setPlayerData "awards" "higherrankkills" 2147483646
setPlayerData "awards" "deaths" 2147483646
setPlayerData "awards" "killstreak" 2147483646
setPlayerData "awards" "headshots" 2147483646
setPlayerData "awards" "finalkill" 2147483646
setPlayerData "awards" "killedotherteam" 2147483646
setPlayerData "awards" "closertoenemies" 2147483646
setPlayerData "awards" "throwingknifekills" 2147483646
setPlayerData "awards" "grenadekills" 2147483646
setPlayerData "awards" "helicopters" 2147483646
setPlayerData "awards" "airstrikes" 2147483646
setPlayerData "awards" "uavs" 2147483646
setPlayerData "awards" "mostmultikills" 2147483646
setPlayerData "awards" "multikill" 2147483646
setPlayerData "awards" "knifekills" 2147483646
setPlayerData "awards" "flankkills" 2147483646
setPlayerData "awards" "bulletpenkills" 2147483646
setPlayerData "awards" "laststandkills" 2147483646
setPlayerData "awards" "laststanderkills" 2147483646
setPlayerData "awards" "assists" 2147483646
setPlayerData "awards" "c4kills" 2147483646
setPlayerData "awards" "claymorekills" 2147483646
setPlayerData "awards" "fragkills" 2147483646
setPlayerData "awards" "semtexkills" 2147483646
setPlayerData "awards" "explosionssurvived" 2147483646
setPlayerData "awards" "mosttacprevented" 2147483646
setPlayerData "awards" "avengekills" 2147483646
setPlayerData "awards" "rescues" 2147483646
setPlayerData "awards" "longshots" 2147483646
setPlayerData "awards" "adskills" 2147483646
setPlayerData "awards" "hipfirekills" 2147483646
setPlayerData "awards" "revengekills" 2147483646
setPlayerData "awards" "longestlife" 2147483646
setPlayerData "awards" "throwbacks" 2147483646
setPlayerData "awards" "thumperkills" 2147483646
setPlayerData "awards" "otherweaponkills" 2147483646
setPlayerData "awards" "killedsameplayer" 2147483646
setPlayerData "awards" "mostweaponsused" 2147483646
setPlayerData "awards" "distancetraveled" 2147483646
setPlayerData "awards" "mostreloads" 2147483646
setPlayerData "awards" "mostswaps" 2147483646
setPlayerData "awards" "flankdeaths" 2147483646
setPlayerData "awards" "noflankdeaths" 2147483646
setPlayerData "awards" "thermalkills" 2147483646
setPlayerData "awards" "mostcamperkills" 2147483646
setPlayerData "awards" "fbhits" 2147483646
setPlayerData "awards" "stunhits" 2147483646
setPlayerData "awards" "scopedkills" 2147483646
setPlayerData "awards" "arkills" 2147483646
setPlayerData "awards" "arheadshots" 2147483646
setPlayerData "awards" "lmgkills" 2147483646
setPlayerData "awards" "lmgheadshots" 2147483646
setPlayerData "awards" "sniperkills" 2147483646
setPlayerData "awards" "sniperheadshots" 2147483646
setPlayerData "awards" "shieldblocks" 2147483646
setPlayerData "awards" "shieldkills" 2147483646
setPlayerData "awards" "smgkills" 2147483646
setPlayerData "awards" "smgheadshots" 2147483646
setPlayerData "awards" "shotgunkills" 2147483646
setPlayerData "awards" "shotgunheadshots" 2147483646
setPlayerData "awards" "pistolkills" 2147483646
setPlayerData "awards" "pistolheadshots" 2147483646
setPlayerData "awards" "rocketkills" 2147483646
setPlayerData "awards" "equipmentkills" 2147483646
setPlayerData "awards" "mostclasseschanged" 2147483646
setPlayerData "awards" "lowerrankkills" 2147483646
setPlayerData "awards" "sprinttime" 2147483646
setPlayerData "awards" "crouchtime" 2147483646
setPlayerData "awards" "pronetime" 2147483646
setPlayerData "awards" "comebacks" 2147483646
setPlayerData "awards" "mostshotsfired" 2147483646
setPlayerData "awards" "timeinspot" 2147483646
setPlayerData "awards" "killcamtimewatched" 2147483646
setPlayerData "awards" "greatestavgalt" 2147483646
setPlayerData "awards" "leastavgalt" 2147483646
setPlayerData "awards" "killcamskipped" 2147483646
setPlayerData "awards" "killsteals" 2147483646
setPlayerData "awards" "deathstreak" 2147483646
setPlayerData "awards" "shortestlife" 2147483646
setPlayerData "awards" "suicides" 2147483646
setPlayerData "awards" "mostff" 2147483646
setPlayerData "awards" "shotgundeaths" 2147483646
setPlayerData "awards" "shielddeaths" 2147483646
setPlayerData "awards" "participant" 2147483646
setPlayerData "awards" "afk" 2147483646
setPlayerData "awards" "noawards" 2147483646
setPlayerData "awards" "bombsplanted" 2147483646
setPlayerData "awards" "bombsdefused" 2147483646
setPlayerData "awards" "bombcarrierkills" 2147483646
setPlayerData "awards" "bombscarried" 2147483646
setPlayerData "awards" "killsasbombcarrier" 2147483646
setPlayerData "awards" "flagscaptured" 2147483646
setPlayerData "awards" "flagsreturned" 2147483646
setPlayerData "awards" "flagcarrierkills" 2147483646
setPlayerData "awards" "flagscarried" 2147483646
setPlayerData "awards" "killsasflagcarrier" 2147483646
setPlayerData "awards" "hqsdestroyed" 2147483646
setPlayerData "awards" "hqscaptured" 2147483646
setPlayerData "awards" "pointscaptured" 2147483646
setPlayerData "awards" "targetsdestroyed" 2147483646
setPlayerData "iconUnlocked" "cardicon_prestige10_02" 1
setPlayerData "iconUnlocked" "cardicon_prestige10_01" 1
setPlayerData "iconUnlocked" "checkerd_01" 1
uploadStats"


Gamemodes and Maps


Game modes:

Free For All
    g_gametype dm;fast_restart


Search N Destroy
    g_gametype sd;fast_restart;


Domination
    g_gametype dom;fast_restart;


Team Deathmatch
    g_gametype dm;fast_restart;


Ground War
    g_gametype war;fast_restart;


Global Thermonuclear War
    g_gametype gtnw;party_gametype gtnw;fast_restart


Sniper Lobby
    g_gametype sd;ui_gametype ^6Sniper Lobby By:^2Seb5594;party_gametype sd;map mp_highrise;scr_player_maxhealth 20;scr_sd_bombtimer 60;scr_sd_defusetime 15;scr_sd_multibomb 0;scr_sd_numlives 1;scr_sd_planttime 15;scr_sd_playerrespawndelay 0;scr_sd_promode 0;scr_sd_roundlimit 0;scr_sd_roundswitch 4;scr_sd_scorelimit 1;scr_sd_timelimit 0;scr_sd_waverespawndelay 0;scr_sd_winlimit 12;


VIP
    g_gametype vip;party_gametype vip;fast_restart


One Flag
    g_gametype oneflag;party_gametype oneflag;fast_restart


Maps:

Afghan
    map mp_afghan;


Derail
    map mp_derail


Estate
    map mp_estate;


Favela
    map mp_favela;


Highrise
    map mp_highrise;


Karachi
    map mp_checkpoint;


Quarry
    map mp_quarry;


Runddown
    map mp_rundown;


Scrapyard
    map mp_boneyard;


Skidrow
    map mp_nighshift;


Subbase
    map mp_subbase;


Terminal
    map mp_terminal;


Wasteland
    map mp_brecourt;


Rust
    map mp_rust;


Random/main/fun modz!


Aim Assist
    
toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1; toggle aim_slowdown_region_height 2.85; toggle aim_slowdown_region_width 2.85; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1; toggle aim_lockon_region_height 90; toggle aim_lockon_region_width 90; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 9999; toggle aim_lockon_deflection 0.0005; toggle seta drawLagometer 1; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 999; toggle aim_autoaim_region_height 999; toggle aim_autoaim_region_width 5000; toggle aim_autoAimRangeScale 2; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1


Force UAV (Works Non-Host)
    
toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500;


Freeze Lobby
    
g_speed 0;jump_height 0


Unfreeze Lobby
    
reset g_speed;reset jump_height


BIGXP Lobby
    
ui_gametype ^5DKCY^0_^1Plum^0-^6St^3505^0'^3s ^1XP ^5Lobby;set scr_dm_score_assist 2516000; set scr_dm_score_headshot 2516000; set scr_dm_score_kill 2516000; set scr_dm_score_suicide 2516000; set scr_dm_score_death 2516000;onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 0.5;map_restart


Kick Players 1-18
    
clientkick 1;
clientkick 2;
clientkick 3;
clientkick 4;
clientkick 5;
clientkick 6;
clientkick 7;
clientkick 8;
clientkick 9;
clientkick 10;
clientkick 11;
clientkick 12;
clientkick 13;
clientkick 14;
clientkick 15;
clientkick 16;
clientkick 17;
clientkick 18
kick all;


Fall damage high
    bg_fallDamageMinHeight 1;bg_fallDamageMaxHeight 1;


Super Knife
    toggle player_meleeHeight 1000 10; toggle player_meleeRange 1000 64; toggle player_meleeWidth 1000 10;


Talk to everyone
    cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;cg_deadChat 1


God Mode Lobby (Must wait until new round or fast restart.)
    scr_player_maxhealth 100000000


No killstreaks
    scr_hardpoint_allowartillery 0;scr_hardpoint_allowuav 0;scr_hardpoint_allowsupply 0;scr_hardpoint_allowhelicopter 0


Colored Teams
    g_teamcolor_axis 1 0.5 0; g_teamcolor_allies 0 0 0


Promod
    toggle cg_fov 90 68;


Promod 2
    toggle cg_gun_x 6 0; toggle cg_gun_y 3 0; toggle cg_gun_z 1 0


Friendly Fire
    toggle ui_friendlyfire 1 0


Left side gun
    toggle cg_gun_y 0 10; toggle cg_gun_x 0 1;


Shellshock
    toggle cg_drawShellshock 0 1;


Bouncy Grenades
    toggle grenadeBounceRestitutionMax 5 .3; toggle grenadeBumpFreq 9 .3; toggle grenadeBumpMag 0 .4; toggle grenadeBumpMax 20 100; toggle grenadeCurveMax 0 4; toggle grenadeFrictionHigh 0 .4; toggle grenadeFrictionLow 0 .01; toggle grenadeFrictionMaxThresh 0 100; toggle grenadeRestThreshold 0 20; grenadeRollingEnabled 1; toggle grenadeWobbleFreq 999 .08; toggle grenadeWobbleFwdMag 999 10


Custom Team Names
    g_TeamName_Allies ^2Hackers; g_TeamIcon_Allies cardicon_prestige10_02; g_TeamIcon_MyAllies cardicon_prestige10_02; g_TeamIcon_EnemyAllies cardicon_prestige10_02; g_ScoresColor_Allies 0 0 0; g_TeamName_Axis ^2Sony; g_TeamIcon_Axis cardicon_weed; g_TeamIcon_MyAxis cardicon_weed; g_TeamIcon_EnemyAxis cardicon_weed; g_ScoresColor_Axis 1 .5 0; g_ScoresColor_Spectator 1 .5 0; g_ScoresColor_Free 1 .5 0; g_teamColor_MyTeam 0 1 0; g_teamColor_EnemyTeam 1 0 0; g_teamTitleColor_MyTeam 1 .5 0; g_teamTitleColor_EnemyTeam 0 0 0; cg_overheadTitlesFont 4; cg_crosshairDynamic 0; cg_ScoresPing_LowColor 1 0 0 1; cg_ScoresPing_HighColor 0 0 1 1;


Custom Party Name Color
    ui_playerPartyColor 0 1 0 1


Fast Predator
    missileRemoteSpeedTargetRange 9999 99999


Custom low ammo color
    lowAmmoWarningColor1 1 .5 0 1; lowAmmoWarningColor2 0 0 0 1; lowAmmoWarningNoAmmoColor1 1 .5 0 1; lowAmmoWarningNoAmmoColor2 0 0 0 1; lowAmmoWarningNoReloadColor1 1 .5 0 1; lowAmmoWarningNoReloadColor2 0 0 0 1


Fast Heartbeat
    toggle motionTrackerSweepSpeed 9999 2000; toggle motionTrackerSweepInterval 1 3; toggle motionTrackerSweepAngle 180 90; toggle motionTrackerRange 2500 1600; toggle motionTrackerPingSize 0.1 0.2


Unbreakable glass
    glass_break 0


Floating glass
    toggle glass_fall_gravity -99 800;


Toggle 1 vote skip
    toggle set party_vetoPercentRequired 0.01 0.501;


****ed up sentry gun
    sentry_placement_feet_offset 100


Slow aiming
    perk_weapSpreadMultiplier 1000 0.62


Unusable square
    toggle g_useholdtime 0 65535;


Headshots only on
    scr_game_onlyheadshots 1;wait 1; fast_restart


Headshots only off
    scr_game_onlyheadshots 0;wait 1; fast_restart


Colored scoreboard
    set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1


Toggle Scoreboard font
    toggle cg_scoreboardFont 0 1 2 3 4 5 6 7 8 9 10


****ed up mic's
    forcevoicefail 1


Invisible gun
    toggle cg_gun_x 0 -50;


Map Size Toggle
    toggle compassSize 1 1.25 1.5 1.75 2 3 4 5;


Kock Back
    toggle g_knockback 1000 5000 5;


Super Javelin
    toggle missile_macross 0 1;


Ladder jump
    toggle jump_ladderPushVel 1024 128


Map Rotation
    toggle compassRotation 0 1


Infections
    compassSize 1.25;compassRadarPingFadeTime 9999;compassSoundPingFadeTime 9999;compassRadarUpdateTime 0.001;compassFastRadarUpdateTime 0.001;compassRadarLineThickness 0;compassMaxRange 9999;aim_slowdown_debug 1;aim_slowdown_region_height 0; aim_slowdown_region_width 0;cg_footsteps 1;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 55;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;cg_ScoresPing_MaxBars 6;cg_scoreboardPingGraph 1;cg_drawShellshock 0


Cheater Pack
    compassSize 1.25;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 57;r_zfar 0;r_znear_depthhack 2;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;scr_airdrop_helicopter_minigun 999;player_burstFireCooldown 0;perk_bulletPenetrationMultiplier 0.001;perk_weapSpreadMultiplier 0.0001;perk_weapReloadMultiplier 0.0001;perk_weapRateMultiplier 0.0001;perk_grenadeDeath remotemissile_projectile_mp;cg_drawFPS 1;perk_extraBreath 999;player_breath_hold_time 999;perk_sprintMultiplier 20;perk_armorPiercingDamage 999;player_sprintUnlimited 1;cg_drawShellshock 0;scr_maxPerPlayerExplosives 999;phys_gravity -9999;missileRemoteSpeedTargetRange 9999 99999


Super Sleight of Hand
    perk_fastSnipeScale 9;perk_quickDrawSpeedScale 6.5


Marathon
    perk_sprintMultiplier 20; player_sprintUnlimited 1;


Max explosive damage
    toggle scr_maxPerPlayerExplosives 999 2;


Instant Reload
    toggle perk_weapReloadMultiplier 0.0001 .5;


Rapid Fire
    toggle player_burstFireCooldown 0 1;


Super steady aim
    toggle perk_weapSpreadMultiplier 0.0001 0.62


FPS Toggle
    toggle cg_drawfps 1 0;


Laser
    toggle laserForceOn 1 0;


Hold breathe forever
    toggle player_breath_hold_time 30 4.5; toggle player_breath_gasp_lerp .001 6; toggle player_breath_gasp_time .001 1; toggle player_breath_gasp_scale 1 4.5;


Show clients so you know how you are kicking (Credits to Campbell04 for this)
    toggle con_minicon 1 0;con_minicontime 20;con_miniconlines 20;status



Infections for others


Prestige 1 LVL70
    ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 1;setplayerdata experience 2516000;uploadStats"


Prestige 2 LVL70
    ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 2;setplayerdata experience 2516000;uploadStats"


Prestige 3 LVL70
    ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 3;setplayerdata experience 2516000;uploadStats"


Prestige 4 LVL70
    ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 4;setplayerdata experience 2516000;uploadStats"


Prestige 5 LVL70
    ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 5;setplayerdata experience 2516000;uploadStats"


Prestige 6 LVL70
    ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 6;setplayerdata experience 2516000;uploadStats"


Prestige 7 LVL70
    ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 7;setplayerdata experience 2516000;uploadStats"


Prestige 8 LVL70
    ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 8;setplayerdata experience 2516000;uploadStats"


Prestige 9 LVL70
    ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 9;setplayerdata experience 2516000;uploadStats"


Prestige 10 LVL70
    ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 10;setplayerdata experience 2516000;uploadStats"


Prestige 11 LVL70
    ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 11;setplayerdata experience 2516000;uploadStats"


Pro Perks
    ui_mapname "mp_terminal;disconnect;setPlayerData challengeState ch_bling_pro 7;setPlayerData challengeState ch_bulletaccuracy_pro 7;setPlayerData challengeState ch_coldblooded_pro 7;setPlayerData challengeState ch_dangerclose_pro 7;setPlayerData challengeState ch_deadsilence_pro 7;setPlayerData challengeState ch_detectexplosives_pro 7;setPlayerData challengeState ch_extendedmelee_pro 7;setPlayerData challengeState ch_hardline_pro 7;setPlayerData challengeState ch_laststand_pro 7;setPlayerData challengeState ch_lightweight_pro 7;setPlayerData challengeState ch_marathon_pro 7;setPlayerData challengeState ch_onemanarmy_pro 7;setPlayerData challengeState ch_scavenger_pro 7;setPlayerData challengeState ch_scrambler_pro 7;setPlayerData challengeState ch_sleightofhand_pro 7;setPlayerData challengeState ch_stoppingpower_pro 7"


Intervention Unlocks
    ui_mapname "mp_terminal;disconnect;setPlayerData challengeState ch_marksman_cheytac 9;setPlayerData challengeState ch_expert_cheytac 9;setPlayerData challengeState ch_cheytac_silencer 2;setPlayerData challengeState ch_cheytac_acog 2;setPlayerData challengeState ch_cheytac_fmj 2;setPlayerData challengeState ch_cheytac_mastery 2;uploadStats"


Super Jump
    ui_mapname "mp_terminal;^6Plums V5 Super Jump Infection;bind BUTTON_BACK toggle jump_height 1000 39;toggle bg_fallDamageMinHeight 999999 128;"


Freeze PS3 (Credits to DKCY_Plum-St505(Me) For this)
    ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505's V5 Patch Rep to DKCY_Plum-St505 on NextGenUpdate and Subscribe to Saltshaker7410 Dont forget to give Plum a thanks on NextGenUpdate;set clanname {PS};set r_fullbright 1"


Nuke In Carepackage
    ui_mapname "mp_terminal;^6Plums V5 Nuke In Carepackage Infection!bind dpad_down scr_airdrop_mega_nuke 999;scr_airdrop_nuke 999;"


Derank
    ui_mapname "mp_terminal;Back out got to splitscreen, Put PSN unlock on, and start the game for UAV and Aim Assist. Thank DKCY_Plum-St505 and Subscribe;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down xblive_privatematch0;onlinegame1;disconnect;setplayerdata experience -999999999;defaultStatsInit;set clanname {PS};set motd ^1YOU JUST GOT ****ED BY DKCY_Plum-St505^0************^6STUPID BITCH;uploadStats"


Black Screen
    ui_mapname "mp_terminal;Back out got to splitscreen, Put PSN unlock on, and start the game All Challenges. Thank DKCY_Plum-St505 and Subscribe;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;profile_setBlacklevel 100; profile_setvolume 0;"


How to use infections

1. Put the code in its own CFG file. (Nothing else can be in it it needs to be empty.)

2. Now make a command for your menu that executes that file
Example:

exec (Whatever file the code it in put here!)

3. Now when in game press which infection you want to give and end the game.

4. There should be a checkerboard map with letters on it if you did it right.

5. Tell the people you want to infect to back out go to splitscreen.

6. Go to gamesetups and put PSN unlocks on.

7. Then start the game.

8. If they do it right when they come back online there account will be hacked!


DVAR's
(Credits to ITheFallenI for giving these to me!)
Note: It wouldnt let me fit all of them so I just gave you a download link for the notepad with them.
You must login or register to view this content.


Let me know if you want me to add any codes in, just put them as a comment and I will add them Smile.
I will also be adding them myself as I find or remember some good codes I dont have in there.
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The following 6 users say thank you to Plumm for this useful post:

iTruceFret, arabiandonkey1, Blackstorm, Rainbow Gravity, tokzikate, User2340034u

The following user groaned Plumm for this awful post:

xChronicModz
08-30-2011, 11:44 PM #20
iTruceFret
[move]From now on, call me DRAGON.[/move]
Originally posted by ITheFallenI View Post
Rough childhood?

:megusta:
Extremely.

---------- Post added at 06:44 PM ---------- Previous post was at 06:43 PM ----------

Originally posted by 69r View Post
i am surprised you dident go "old, useless and dumb" or "already posted You must login or register to view this content. and here You must login or register to view this content. " lol


i love you more :happycry:<no homo>

i love you moar!!!
08-30-2011, 11:44 PM #21
Blackstorm
Veni. Vidi. Vici.
Originally posted by 69r View Post
i am surprised you dident go "Old, useless and dumb" or "Already posted You must login or register to view this content. and here You must login or register to view this content. " lol


I LOVE YOU MORE :happycry:<NO HOMO>



Nah, I'm not an asshole. (;
08-30-2011, 11:52 PM #22
Plumm
#TeamPS
Originally posted by Blackstorm View Post
Credit to me for some of these? Most of these were in my patch, and my patch was the first patch... so yeah. :carling:

Of course Smile.
08-30-2011, 11:57 PM #23
PussayPatrol
I'm a neat monster...
Originally posted by Truce View Post
:megusta:
Extremely.

---------- Post added at 06:44 PM ---------- Previous post was at 06:43 PM ----------


i love you moar!!!

:happycry:
08-31-2011, 12:13 AM #24
iTruceFret
[move]From now on, call me DRAGON.[/move]
Originally posted by 69r View Post
:happycry:

I'm at work, and I can't view pictures or videos. :FU:
08-31-2011, 12:45 AM #25
PussayPatrol
I'm a neat monster...
Originally posted by Truce View Post
I'm at work, and I can't view pictures or videos. :FU:


:FU: Your boss likes men... :carling:
08-31-2011, 12:50 AM #26
Are these usb hacks? How do they work??
08-31-2011, 01:03 AM #27
Plumm
#TeamPS
Originally posted by iNate23 View Post
Are these usb hacks? How do they work??

There codes to use in patches. You need a jailbroken PS3 in order to use these.
08-31-2011, 01:12 AM #28
I keep hearing about new 1.12 usb menus and stuff, is there any truth to that?

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