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Ok so I know that this has already been posted but I though I would come out with a version that is a little more organized than the others I have seen

.
Credits:
ITheFallenI (DVARS and Unlock all codes)
PCFreak30 (Unlock all codes)
Blackstorm (Some of the codes

)
Everyone at NextGenUpdate I wouldnt have gotten this far if it wasnt for the NGU community so a
BIG Thanks goes to you guys!
Gamesettings:
Toggle Super Jump
toggle jump_height 1000 150 39;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999
No Physical Friction
phys_frictionScale 1;
Long Game
scr_ctf_timelimit 90;scr_dd_timelimit 90;scr_dm_timelimit 90;scr_dom_timelimit 90;scr_koth_timelimit 90;scr_sab_timelimit 90;scr_war_timelimit 90
Fast speed
g_speed 3000
Faster Speed
g_speed 20000
Send to space
g_speed 9999999
Slow Timescale
timescale 0.5
Really Slow Timescale
timescale 0.1
Fast Timescale
timescale 2
Really Fast Timescale
timescale 4
Normal Timescale
timescale 1
Anti join (People can still join if they have there clantag as NGU or <3PS you can change it if you want.)
g_password 420;sv_allowedClan1 NGU;sv_allowedClan2 <3PS;
Anti Join Off
reset g_password;
Normal Lobby (No speed, gravity, or timescale.)
timescale 1;g_speed 190;reset g_gravity
Low gravity
toggle g_gravity 50
Lower gravity
toggle g_gravity 20
End Game
scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01
Ranked Match
onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1; fast_restart
Prestiges/Unlock All/ LVL 70 FOR YOURSELF!!!!!:
Prestige codes (For yourself not others!!!!)
Prestige's 1-11 and LVL 70
disconnect; setplayerdata prestige 1; uploadStats;
disconnect; setplayerdata prestige 2; uploadStats;
disconnect; setplayerdata prestige 3; uploadStats;
disconnect; setplayerdata prestige 4; uploadStats;
disconnect; setplayerdata prestige 5; uploadStats;
disconnect; setplayerdata prestige 6; uploadStats;
disconnect; setplayerdata prestige 7; uploadStats;
disconnect; setplayerdata prestige 8; uploadStats;
disconnect; setplayerdata prestige 9; uploadStats;
disconnect; setplayerdata prestige 10; uploadStats;
disconnect; setplayerdata prestige 11; uploadStats;
disconnect;setplayerdata experience 2147483646;uploadStats;
Unlock all for yourslef!!!
disconnect; exec (The CFG File with your Unlock all codes goes HERE! The Unlock all codes are below
.)
Unlock All Codes!! (Credits to ITheFallenI and PCFreak30 for these!)
setPlayerData "customClasses" 0 "name" "^6I <3 Plum-St420"
setPlayerData "customClasses" 1 "name" "^2I <3 DKCY"
setPlayerData "customClasses" 2 "name" "^6I <3 Plum-St420"
setPlayerData "customClasses" 3 "name" "^2I <3 DKCY"
setPlayerData "customClasses" 4 "name" "^6I <3 Plum-St420"
setPlayerData "customClasses" 5 "name" "^2I <3 DKCY"
setPlayerData "customClasses" 6 "name" "^6I <3 Plum-St420"
setPlayerData "customClasses" 7 "name" "^2I <3 DKCY"
setPlayerData "customClasses" 8 "name" "^6I <3 Plum-St420"
setPlayerData "customClasses" 9 "name" "^2I <3 DKCY"
setPlayerData "customClasses" 10 "name" "^6I <3 Plum-St420"
setPlayerData "challengeProgress" "ch_marksman_ak47" 1000
setPlayerData "challengeState" "ch_marksman_ak47" 9
setPlayerData "challengeProgress" "ch_expert_ak47" 500
setPlayerData "challengeState" "ch_expert_ak47" 9
setPlayerData "challengeProgress" "ch_ak47_gl" 20
setPlayerData "challengeState" "ch_ak47_gl" 2
setPlayerData "challengeProgress" "ch_ak47_reflex" 60
setPlayerData "challengeState" "ch_ak47_reflex" 2
setPlayerData "challengeProgress" "ch_ak47_silencer" 15
setPlayerData "challengeState" "ch_ak47_silencer" 2
setPlayerData "challengeProgress" "ch_ak47_acog" 20
setPlayerData "challengeState" "ch_ak47_acog" 2
setPlayerData "challengeProgress" "ch_ak47_fmj" 40
setPlayerData "challengeState" "ch_ak47_fmj" 2
setPlayerData "challengeProgress" "ch_ak47_mastery" 10
setPlayerData "challengeState" "ch_ak47_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_fal" 1000
setPlayerData "challengeState" "ch_marksman_fal" 9
setPlayerData "challengeProgress" "ch_expert_fal" 500
setPlayerData "challengeState" "ch_expert_fal" 9
setPlayerData "challengeProgress" "ch_fal_gl" 20
setPlayerData "challengeState" "ch_fal_gl" 2
setPlayerData "challengeProgress" "ch_fal_reflex" 60
setPlayerData "challengeState" "ch_fal_reflex" 2
setPlayerData "challengeProgress" "ch_fal_silencer" 15
setPlayerData "challengeState" "ch_fal_silencer" 2
setPlayerData "challengeProgress" "ch_fal_acog" 20
setPlayerData "challengeState" "ch_fal_acog" 2
setPlayerData "challengeProgress" "ch_fal_fmj" 40
setPlayerData "challengeState" "ch_fal_fmj" 2
setPlayerData "challengeProgress" "ch_fal_mastery" 10
setPlayerData "challengeState" "ch_fal_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_famas" 1000
setPlayerData "challengeState" "ch_marksman_famas" 9
setPlayerData "challengeProgress" "ch_expert_famas" 500
setPlayerData "challengeState" "ch_expert_famas" 9
setPlayerData "challengeProgress" "ch_famas_gl" 20
setPlayerData "challengeState" "ch_famas_gl" 2
setPlayerData "challengeProgress" "ch_famas_reflex" 60
setPlayerData "challengeState" "ch_famas_reflex" 2
setPlayerData "challengeProgress" "ch_famas_silencer" 15
setPlayerData "challengeState" "ch_famas_silencer" 2
setPlayerData "challengeProgress" "ch_famas_acog" 20
setPlayerData "challengeState" "ch_famas_acog" 2
setPlayerData "challengeProgress" "ch_famas_fmj" 40
setPlayerData "challengeState" "ch_famas_fmj" 2
setPlayerData "challengeProgress" "ch_famas_mastery" 10
setPlayerData "challengeState" "ch_famas_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_fn2000" 1000
setPlayerData "challengeState" "ch_marksman_fn2000" 9
setPlayerData "challengeProgress" "ch_expert_fn2000" 500
setPlayerData "challengeState" "ch_expert_fn2000" 9
setPlayerData "challengeProgress" "ch_fn2000_gl" 20
setPlayerData "challengeState" "ch_fn2000_gl" 2
setPlayerData "challengeProgress" "ch_fn2000_reflex" 60
setPlayerData "challengeState" "ch_fn2000_reflex" 2
setPlayerData "challengeProgress" "ch_fn2000_silencer" 15
setPlayerData "challengeState" "ch_fn2000_silencer" 2
setPlayerData "challengeProgress" "ch_fn2000_acog" 20
setPlayerData "challengeState" "ch_fn2000_acog" 2
setPlayerData "challengeProgress" "ch_fn2000_fmj" 40
setPlayerData "challengeState" "ch_fn2000_fmj" 2
setPlayerData "challengeProgress" "ch_fn2000_mastery" 10
setPlayerData "challengeState" "ch_fn2000_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_m4" 1000
setPlayerData "challengeState" "ch_marksman_m4" 9
setPlayerData "challengeProgress" "ch_expert_m4" 500
setPlayerData "challengeState" "ch_expert_m4" 9
setPlayerData "challengeProgress" "ch_m4_gl" 20
setPlayerData "challengeState" "ch_m4_gl" 2
setPlayerData "challengeProgress" "ch_m4_reflex" 60
setPlayerData "challengeState" "ch_m4_reflex" 2
setPlayerData "challengeProgress" "ch_m4_silencer" 15
setPlayerData "challengeState" "ch_m4_silencer" 2
setPlayerData "challengeProgress" "ch_m4_acog" 20
setPlayerData "challengeState" "ch_m4_acog" 2
setPlayerData "challengeProgress" "ch_m4_fmj" 40
setPlayerData "challengeState" "ch_m4_fmj" 2
setPlayerData "challengeProgress" "ch_m4_mastery" 10
setPlayerData "challengeState" "ch_m4_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_m16" 1000
setPlayerData "challengeState" "ch_marksman_m16" 9
setPlayerData "challengeProgress" "ch_expert_m16" 500
setPlayerData "challengeState" "ch_expert_m16" 9
setPlayerData "challengeProgress" "ch_m16_gl" 20
setPlayerData "challengeState" "ch_m16_gl" 2
setPlayerData "challengeProgress" "ch_m16_reflex" 60
setPlayerData "challengeState" "ch_m16_reflex" 2
setPlayerData "challengeProgress" "ch_m16_silencer" 15
setPlayerData "challengeState" "ch_m16_silencer" 2
setPlayerData "challengeProgress" "ch_m16_acog" 20
setPlayerData "challengeState" "ch_m16_acog" 2
setPlayerData "challengeProgress" "ch_m16_fmj" 40
setPlayerData "challengeState" "ch_m16_fmj" 2
setPlayerData "challengeProgress" "ch_m16_mastery" 10
setPlayerData "challengeState" "ch_m16_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_masada" 1000
setPlayerData "challengeState" "ch_marksman_masada" 9
setPlayerData "challengeProgress" "ch_expert_masada" 500
setPlayerData "challengeState" "ch_expert_masada" 9
setPlayerData "challengeProgress" "ch_masada_gl" 20
setPlayerData "challengeState" "ch_masada_gl" 2
setPlayerData "challengeProgress" "ch_masada_reflex" 60
setPlayerData "challengeState" "ch_masada_reflex" 2
setPlayerData "challengeProgress" "ch_masada_silencer" 15
setPlayerData "challengeState" "ch_masada_silencer" 2
setPlayerData "challengeProgress" "ch_masada_acog" 20
setPlayerData "challengeState" "ch_masada_acog" 2
setPlayerData "challengeProgress" "ch_masada_fmj" 40
setPlayerData "challengeState" "ch_masada_fmj" 2
setPlayerData "challengeProgress" "ch_masada_mastery" 10
setPlayerData "challengeState" "ch_masada_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_scar" 1000
setPlayerData "challengeState" "ch_marksman_scar" 9
setPlayerData "challengeProgress" "ch_expert_scar" 500
setPlayerData "challengeState" "ch_expert_scar" 9
setPlayerData "challengeProgress" "ch_scar_gl" 20
setPlayerData "challengeState" "ch_scar_gl" 2
setPlayerData "challengeProgress" "ch_scar_reflex" 60
setPlayerData "challengeState" "ch_scar_reflex" 2
setPlayerData "challengeProgress" "ch_scar_silencer" 15
setPlayerData "challengeState" "ch_scar_silencer" 2
setPlayerData "challengeProgress" "ch_scar_acog" 20
setPlayerData "challengeState" "ch_scar_acog" 2
setPlayerData "challengeProgress" "ch_scar_fmj" 40
setPlayerData "challengeState" "ch_scar_fmj" 2
setPlayerData "challengeProgress" "ch_scar_mastery" 10
setPlayerData "challengeState" "ch_scar_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_tavor" 1000
setPlayerData "challengeState" "ch_marksman_tavor" 9
setPlayerData "challengeProgress" "ch_expert_tavor" 500
setPlayerData "challengeState" "ch_expert_tavor" 9
setPlayerData "challengeProgress" "ch_tavor_gl" 20
setPlayerData "challengeState" "ch_tavor_gl" 2
setPlayerData "challengeProgress" "ch_tavor_reflex" 60
setPlayerData "challengeState" "ch_tavor_reflex" 2
setPlayerData "challengeProgress" "ch_tavor_silencer" 15
setPlayerData "challengeState" "ch_tavor_silencer" 2
setPlayerData "challengeProgress" "ch_tavor_acog" 20
setPlayerData "challengeState" "ch_tavor_acog" 2
setPlayerData "challengeProgress" "ch_tavor_fmj" 40
setPlayerData "challengeState" "ch_tavor_fmj" 2
setPlayerData "challengeProgress" "ch_tavor_mastery" 10
setPlayerData "challengeState" "ch_tavor_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_mp5k" 1000
setPlayerData "challengeState" "ch_marksman_mp5k" 9
setPlayerData "challengeProgress" "ch_expert_mp5k" 500
setPlayerData "challengeState" "ch_expert_mp5k" 9
setPlayerData "challengeProgress" "ch_mp5k_rof" 30
setPlayerData "challengeState" "ch_mp5k_rof" 2
setPlayerData "challengeProgress" "ch_mp5k_reflex" 60
setPlayerData "challengeState" "ch_mp5k_reflex" 2
setPlayerData "challengeProgress" "ch_mp5k_acog" 20
setPlayerData "challengeState" "ch_mp5k_acog" 2
setPlayerData "challengeProgress" "ch_mp5k_fmj" 40
setPlayerData "challengeState" "ch_mp5k_fmj" 2
setPlayerData "challengeProgress" "ch_mp5k_mastery" 9
setPlayerData "challengeState" "ch_mp5k_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_uzi" 1000
setPlayerData "challengeState" "ch_marksman_uzi" 9
setPlayerData "challengeProgress" "ch_expert_uzi" 500
setPlayerData "challengeState" "ch_expert_uzi" 9
setPlayerData "challengeProgress" "ch_uzi_rof" 30
setPlayerData "challengeState" "ch_uzi_rof" 2
setPlayerData "challengeProgress" "ch_uzi_reflex" 60
setPlayerData "challengeState" "ch_uzi_reflex" 2
setPlayerData "challengeProgress" "ch_uzi_acog" 20
setPlayerData "challengeState" "ch_uzi_acog" 2
setPlayerData "challengeProgress" "ch_uzi_fmj" 40
setPlayerData "challengeState" "ch_uzi_fmj" 2
setPlayerData "challengeProgress" "ch_uzi_mastery" 9
setPlayerData "challengeState" "ch_uzi_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_kriss" 1000
setPlayerData "challengeState" "ch_marksman_kriss" 9
setPlayerData "challengeProgress" "ch_expert_kriss" 500
setPlayerData "challengeState" "ch_expert_kriss" 9
setPlayerData "challengeProgress" "ch_kriss_rof" 30
setPlayerData "challengeState" "ch_kriss_rof" 2
setPlayerData "challengeProgress" "ch_kriss_reflex" 60
setPlayerData "challengeState" "ch_kriss_reflex" 2
setPlayerData "challengeProgress" "ch_kriss_acog" 20
setPlayerData "challengeState" "ch_kriss_acog" 2
setPlayerData "challengeProgress" "ch_kriss_fmj" 40
setPlayerData "challengeState" "ch_kriss_fmj" 2
setPlayerData "challengeProgress" "ch_kriss_mastery" 9
setPlayerData "challengeState" "ch_kriss_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_ump45" 1000
setPlayerData "challengeState" "ch_marksman_ump45" 9
setPlayerData "challengeProgress" "ch_expert_ump45" 500
setPlayerData "challengeState" "ch_expert_ump45" 9
setPlayerData "challengeProgress" "ch_ump45_rof" 30
setPlayerData "challengeState" "ch_ump45_rof" 2
setPlayerData "challengeProgress" "ch_ump45_reflex" 60
setPlayerData "challengeState" "ch_ump45_reflex" 2
setPlayerData "challengeProgress" "ch_ump45_acog" 20
setPlayerData "challengeState" "ch_ump45_acog" 2
setPlayerData "challengeProgress" "ch_ump45_fmj" 40
setPlayerData "challengeState" "ch_ump45_fmj" 2
setPlayerData "challengeProgress" "ch_ump45_mastery" 9
setPlayerData "challengeState" "ch_ump45_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_p90" 1000
setPlayerData "challengeState" "ch_marksman_p90" 9
setPlayerData "challengeProgress" "ch_expert_p90" 500
setPlayerData "challengeState" "ch_expert_p90" 9
setPlayerData "challengeProgress" "ch_p90_rof" 30
setPlayerData "challengeState" "ch_p90_rof" 2
setPlayerData "challengeProgress" "ch_p90_reflex" 60
setPlayerData "challengeState" "ch_p90_reflex" 2
setPlayerData "challengeProgress" "ch_p90_acog" 20
setPlayerData "challengeState" "ch_p90_acog" 2
setPlayerData "challengeProgress" "ch_p90_fmj" 40
setPlayerData "challengeState" "ch_p90_fmj" 2
setPlayerData "challengeProgress" "ch_p90_mastery" 9
setPlayerData "challengeState" "ch_p90_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_m240" 1000
setPlayerData "challengeState" "ch_marksman_m240" 9
setPlayerData "challengeProgress" "ch_expert_m240" 500
setPlayerData "challengeState" "ch_expert_m240" 9
setPlayerData "challengeProgress" "ch_m240_silencer" 15
setPlayerData "challengeState" "ch_m240_silencer" 2
setPlayerData "challengeProgress" "ch_m240_reflex" 60
setPlayerData "challengeState" "ch_m240_reflex" 2
setPlayerData "challengeProgress" "ch_m240_acog" 20
setPlayerData "challengeState" "ch_m240_acog" 2
setPlayerData "challengeProgress" "ch_m240_fmj" 40
setPlayerData "challengeState" "ch_m240_fmj" 2
setPlayerData "challengeProgress" "ch_m240_mastery" 9
setPlayerData "challengeState" "ch_m240_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_aug" 1000
setPlayerData "challengeState" "ch_marksman_aug" 9
setPlayerData "challengeProgress" "ch_expert_aug" 500
setPlayerData "challengeState" "ch_expert_aug" 9
setPlayerData "challengeProgress" "ch_aug_silencer" 15
setPlayerData "challengeState" "ch_aug_silencer" 2
setPlayerData "challengeProgress" "ch_aug_reflex" 60
setPlayerData "challengeState" "ch_aug_reflex" 2
setPlayerData "challengeProgress" "ch_aug_acog" 20
setPlayerData "challengeState" "ch_aug_acog" 2
setPlayerData "challengeProgress" "ch_aug_fmj" 40
setPlayerData "challengeState" "ch_aug_fmj" 2
setPlayerData "challengeProgress" "ch_aug_mastery" 9
setPlayerData "challengeState" "ch_aug_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_sa80" 1000
setPlayerData "challengeState" "ch_marksman_sa80" 9
setPlayerData "challengeProgress" "ch_expert_sa80" 500
setPlayerData "challengeState" "ch_expert_sa80" 9
setPlayerData "challengeProgress" "ch_sa80_silencer" 15
setPlayerData "challengeState" "ch_sa80_silencer" 2
setPlayerData "challengeProgress" "ch_sa80_reflex" 60
setPlayerData "challengeState" "ch_sa80_reflex" 2
setPlayerData "challengeProgress" "ch_sa80_acog" 20
setPlayerData "challengeState" "ch_sa80_acog" 2
setPlayerData "challengeProgress" "ch_sa80_fmj" 40
setPlayerData "challengeState" "ch_sa80_fmj" 2
setPlayerData "challengeProgress" "ch_sa80_mastery" 9
setPlayerData "challengeState" "ch_sa80_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_rpd" 1000
setPlayerData "challengeState" "ch_marksman_rpd" 9
setPlayerData "challengeProgress" "ch_expert_rpd" 500
setPlayerData "challengeState" "ch_expert_rpd" 9
setPlayerData "challengeProgress" "ch_rpd_silencer" 15
setPlayerData "challengeState" "ch_rpd_silencer" 2
setPlayerData "challengeProgress" "ch_rpd_reflex" 60
setPlayerData "challengeState" "ch_rpd_reflex" 2
setPlayerData "challengeProgress" "ch_rpd_acog" 20
setPlayerData "challengeState" "ch_rpd_acog" 2
setPlayerData "challengeProgress" "ch_rpd_fmj" 40
setPlayerData "challengeState" "ch_rpd_fmj" 2
setPlayerData "challengeProgress" "ch_rpd_mastery" 9
setPlayerData "challengeState" "ch_rpd_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_mg4" 1000
setPlayerData "challengeState" "ch_marksman_mg4" 9
setPlayerData "challengeProgress" "ch_expert_mg4" 500
setPlayerData "challengeState" "ch_expert_mg4" 9
setPlayerData "challengeProgress" "ch_mg4_silencer" 15
setPlayerData "challengeState" "ch_mg4_silencer" 2
setPlayerData "challengeProgress" "ch_mg4_reflex" 60
setPlayerData "challengeState" "ch_mg4_reflex" 2
setPlayerData "challengeProgress" "ch_mg4_acog" 20
setPlayerData "challengeState" "ch_mg4_acog" 2
setPlayerData "challengeProgress" "ch_mg4_fmj" 40
setPlayerData "challengeState" "ch_mg4_fmj" 2
setPlayerData "challengeProgress" "ch_mg4_mastery" 9
setPlayerData "challengeState" "ch_mg4_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_cheytac" 1000
setPlayerData "challengeState" "ch_marksman_cheytac" 9
setPlayerData "challengeProgress" "ch_expert_cheytac" 500
setPlayerData "challengeState" "ch_expert_cheytac" 9
setPlayerData "challengeProgress" "ch_cheytac_silencer" 15
setPlayerData "challengeState" "ch_cheytac_silencer" 2
setPlayerData "challengeProgress" "ch_cheytac_acog" 20
setPlayerData "challengeState" "ch_cheytac_acog" 2
setPlayerData "challengeProgress" "ch_cheytac_fmj" 40
setPlayerData "challengeState" "ch_cheytac_fmj" 2
setPlayerData "challengeProgress" "ch_cheytac_mastery" 6
setPlayerData "challengeState" "ch_cheytac_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_barrett" 1000
setPlayerData "challengeState" "ch_marksman_barrett" 9
setPlayerData "challengeProgress" "ch_expert_barrett" 500
setPlayerData "challengeState" "ch_expert_barrett" 9
setPlayerData "challengeProgress" "ch_barrett_silencer" 15
setPlayerData "challengeState" "ch_barrett_silencer" 2
setPlayerData "challengeProgress" "ch_barrett_acog" 20
setPlayerData "challengeState" "ch_barrett_acog" 2
setPlayerData "challengeProgress" "ch_barrett_fmj" 40
setPlayerData "challengeState" "ch_barrett_fmj" 2
setPlayerData "challengeProgress" "ch_barrett_mastery" 6
setPlayerData "challengeState" "ch_barrett_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_m21" 1000
setPlayerData "challengeState" "ch_marksman_m21" 9
setPlayerData "challengeProgress" "ch_expert_m21" 500
setPlayerData "challengeState" "ch_expert_m21" 9
setPlayerData "challengeProgress" "ch_m21_silencer" 15
setPlayerData "challengeState" "ch_m21_silencer" 2
setPlayerData "challengeProgress" "ch_m21_acog" 20
setPlayerData "challengeState" "ch_m21_acog" 2
setPlayerData "challengeProgress" "ch_m21_fmj" 40
setPlayerData "challengeState" "ch_m21_fmj" 2
setPlayerData "challengeProgress" "ch_m21_mastery" 6
setPlayerData "challengeState" "ch_m21_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_wa2000" 1000
setPlayerData "challengeState" "ch_marksman_wa2000" 9
setPlayerData "challengeProgress" "ch_expert_wa2000" 500
setPlayerData "challengeState" "ch_expert_wa2000" 9
setPlayerData "challengeProgress" "ch_wa2000_silencer" 15
setPlayerData "challengeState" "ch_wa2000_silencer" 2
setPlayerData "challengeProgress" "ch_wa2000_acog" 20
setPlayerData "challengeState" "ch_wa2000_acog" 2
setPlayerData "challengeProgress" "ch_wa2000_fmj" 40
setPlayerData "challengeState" "ch_wa2000_fmj" 2
setPlayerData "challengeProgress" "ch_wa2000_mastery" 6
setPlayerData "challengeState" "ch_wa2000_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_glock" 1000
setPlayerData "challengeState" "ch_marksman_glock" 9
setPlayerData "challengeProgress" "ch_expert_glock" 500
setPlayerData "challengeState" "ch_expert_glock" 9
setPlayerData "challengeProgress" "ch_marksman_tmp" 1000
setPlayerData "challengeState" "ch_marksman_tmp" 9
setPlayerData "challengeProgress" "ch_expert_tmp" 500
setPlayerData "challengeState" "ch_expert_tmp" 9
setPlayerData "challengeProgress" "ch_marksman_beretta393" 1000
setPlayerData "challengeState" "ch_marksman_beretta393" 9
setPlayerData "challengeProgress" "ch_expert_beretta393" 500
setPlayerData "challengeState" "ch_expert_beretta393" 9
setPlayerData "challengeProgress" "ch_marksman_pp2000" 1000
setPlayerData "challengeState" "ch_marksman_pp2000" 9
setPlayerData "challengeProgress" "ch_expert_pp2000" 500
setPlayerData "challengeState" "ch_expert_pp2000" 9
setPlayerData "challengeProgress" "ch_marksman_striker" 1000
setPlayerData "challengeState" "ch_marksman_striker" 9
setPlayerData "challengeProgress" "ch_expert_striker" 500
setPlayerData "challengeState" "ch_expert_striker" 9
setPlayerData "challengeProgress" "ch_marksman_aa12" 1000
setPlayerData "challengeState" "ch_marksman_aa12" 9
setPlayerData "challengeProgress" "ch_expert_aa12" 500
setPlayerData "challengeState" "ch_expert_aa12" 9
setPlayerData "challengeProgress" "ch_marksman_m1014" 1000
setPlayerData "challengeState" "ch_marksman_m1014" 9
setPlayerData "challengeProgress" "ch_expert_m1014" 500
setPlayerData "challengeState" "ch_expert_m1014" 9
setPlayerData "challengeProgress" "ch_marksman_spas12" 1000
setPlayerData "challengeState" "ch_marksman_spas12" 9
setPlayerData "challengeProgress" "ch_expert_spas12" 500
setPlayerData "challengeState" "ch_expert_spas12" 9
setPlayerData "challengeProgress" "ch_marksman_ranger" 2500
setPlayerData "challengeState" "ch_marksman_ranger" 6
setPlayerData "challengeProgress" "ch_expert_ranger" 500
setPlayerData "challengeState" "ch_expert_ranger" 9
setPlayerData "challengeProgress" "ch_marksman_model1887" 2500
setPlayerData "challengeState" "ch_marksman_model1887" 6
setPlayerData "challengeProgress" "ch_expert_model1887" 500
setPlayerData "challengeState" "ch_expert_model1887" 9
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setPlayerData "challengeProgress" "ch_moneyshot" 1
setPlayerData "challengeState" "ch_moneyshot" 2
setPlayerData "challengeProgress" "ch_robinhood" 25
setPlayerData "challengeState" "ch_robinhood" 3
setPlayerData "challengeProgress" "ch_bangforbuck" 25
setPlayerData "challengeState" "ch_bangforbuck" 3
setPlayerData "challengeProgress" "ch_overdraft" 1
setPlayerData "challengeState" "ch_overdraft" 2
setPlayerData "challengeProgress" "ch_identitytheft" 1
setPlayerData "challengeState" "ch_identitytheft" 2
setPlayerData "challengeProgress" "ch_atm" 1
setPlayerData "challengeState" "ch_atm" 2
setPlayerData "challengeProgress" "ch_timeismoney" 25
setPlayerData "challengeState" "ch_timeismoney" 3
setPlayerData "challengeProgress" "ch_iamrich" 25
setPlayerData "challengeState" "ch_iamrich" 3
setPlayerData "challengeProgress" "ch_breakbank" 1
setPlayerData "challengeState" "ch_breakbank" 2
setPlayerData "challengeProgress" "ch_colorofmoney" 25
setPlayerData "challengeState" "ch_colorofmoney" 3
setPlayerData "challengeProgress" "ch_neverforget" 1
setPlayerData "challengeState" "ch_neverforget" 2
setPlayerData "challengeProgress" "ch_thebrink" 1
setPlayerData "challengeState" "ch_thebrink" 2
setPlayerData "challengeProgress" "ch_fastswap" 1
setPlayerData "challengeState" "ch_fastswap" 2
setPlayerData "challengeProgress" "ch_starplayer" 1
setPlayerData "challengeState" "ch_starplayer" 2
setPlayerData "challengeProgress" "ch_howthe" 1
setPlayerData "challengeState" "ch_howthe" 2
setPlayerData "challengeProgress" "ch_dominos" 1
setPlayerData "challengeState" "ch_dominos" 2
setPlayerData "challengeProgress" "ch_masterchef" 20
setPlayerData "challengeState" "ch_masterchef" 4
setPlayerData "challengeProgress" "ch_invincible" 1
setPlayerData "challengeState" "ch_invincible" 2
setPlayerData "challengeProgress" "ch_survivalist" 1
setPlayerData "challengeState" "ch_survivalist" 2
setPlayerData "challengeProgress" "ch_counterclaymore" 20
setPlayerData "challengeState" "ch_counterclaymore" 4
setPlayerData "challengeProgress" "ch_counterc4" 20
setPlayerData "challengeState" "ch_counterc4" 4
setPlayerData "challengeProgress" "ch_enemyofthestate" 1
setPlayerData "challengeState" "ch_enemyofthestate" 2
setPlayerData "challengeProgress" "ch_resourceful" 1
setPlayerData "challengeState" "ch_resourceful" 2
setPlayerData "challengeProgress" "ch_survivor" 1
setPlayerData "challengeState" "ch_survivor" 2
setPlayerData "challengeProgress" "ch_bothbarrels" 1
setPlayerData "challengeState" "ch_bothbarrels" 2
setPlayerData "challengeProgress" "ch_omnicide" 1
setPlayerData "challengeState" "ch_omnicide" 2
setPlayerData "challengeProgress" "ch_wargasm" 1
setPlayerData "challengeState" "ch_wargasm" 2
setPlayerData "challengeProgress" "ch_thebiggertheyare" 1
setPlayerData "challengeState" "ch_thebiggertheyare" 2
setPlayerData "challengeProgress" "ch_thehardertheyfall" 1
setPlayerData "challengeState" "ch_thehardertheyfall" 2
setPlayerData "challengeProgress" "ch_crabmeat" 1
setPlayerData "challengeState" "ch_crabmeat" 2
setPlayerData "challengeProgress" "ch_wopr" 1
setPlayerData "challengeState" "ch_wopr" 2
setPlayerData "challengeProgress" "ch_thedenier" 1
setPlayerData "challengeState" "ch_thedenier" 2
setPlayerData "challengeProgress" "ch_carpetbomb" 1
setPlayerData "challengeState" "ch_carpetbomb" 2
setPlayerData "challengeProgress" "ch_redcarpet" 1
setPlayerData "challengeState" "ch_redcarpet" 2
setPlayerData "challengeProgress" "ch_reaper" 1
setPlayerData "challengeState" "ch_reaper" 2
setPlayerData "challengeProgress" "ch_nosecrets" 1
setPlayerData "challengeState" "ch_nosecrets" 2
setPlayerData "challengeProgress" "ch_sunblock" 1
setPlayerData "challengeState" "ch_sunblock" 2
setPlayerData "challengeProgress" "ch_afterburner" 1
setPlayerData "challengeState" "ch_afterburner" 2
setPlayerData "challengeProgress" "ch_airsuperiority" 1
setPlayerData "challengeState" "ch_airsuperiority" 2
setPlayerData "challengeProgress" "ch_mgmaster" 1
setPlayerData "challengeState" "ch_mgmaster" 2
setPlayerData "challengeProgress" "ch_slasher" 1
setPlayerData "challengeState" "ch_slasher" 2
setPlayerData "challengeProgress" "ch_radiationsickness" 1
setPlayerData "challengeState" "ch_radiationsickness" 2
setPlayerData "challengeProgress" "ch_infected" 1
setPlayerData "challengeState" "ch_infected" 2
setPlayerData "challengeProgress" "ch_plague" 1
setPlayerData "challengeState" "ch_plague" 2
setPlayerData "challengeProgress" "ch_renaissance" 1
setPlayerData "challengeState" "ch_renaissance" 2
setPlayerData "challengeProgress" "ch_theloner" 1
setPlayerData "challengeState" "ch_theloner" 2
setPlayerData "challengeProgress" "ch_6fears7" 1
setPlayerData "challengeState" "ch_6fears7" 2
setPlayerData "challengeProgress" "ch_thenumb" 1
setPlayerData "challengeState" "ch_thenumb" 2
setPlayerData "challengeProgress" "ch_martyr" 1
setPlayerData "challengeState" "ch_martyr" 2
setPlayerData "challengeProgress" "ch_livingdead" 1
setPlayerData "challengeState" "ch_livingdead" 2
setPlayerData "challengeProgress" "ch_sidekick" 1
setPlayerData "challengeState" "ch_sidekick" 2
setPlayerData "challengeProgress" "ch_clickclickboom" 1
setPlayerData "challengeState" "ch_clickclickboom" 2
setPlayerData "challengeProgress" "ch_hijacker" 200
setPlayerData "challengeState" "ch_hijacker" 4
setPlayerData "challengeProgress" "ch_no" 1
setPlayerData "challengeState" "ch_no" 2
setPlayerData "challengeProgress" "ch_avenger" 1
setPlayerData "challengeState" "ch_avenger" 2
setPlayerData "challengeProgress" "ch_victor_dm" 10
setPlayerData "challengeState" "ch_victor_dm" 4
setPlayerData "challengeProgress" "ch_teamplayer" 30
setPlayerData "challengeState" "ch_teamplayer" 4
setPlayerData "challengeProgress" "ch_victor_sd" 30
setPlayerData "challengeState" "ch_victor_sd" 4
setPlayerData "challengeProgress" "ch_mvp_tdm" 1
setPlayerData "challengeState" "ch_mvp_tdm" 2
setPlayerData "challengeProgress" "ch_teamplayer_hc" 15
setPlayerData "challengeState" "ch_teamplayer_hc" 4
setPlayerData "challengeProgress" "ch_victor_sab" 50
setPlayerData "challengeState" "ch_victor_sab" 4
setPlayerData "challengeProgress" "ch_mvp_thc" 1
setPlayerData "challengeState" "ch_mvp_thc" 2
setPlayerData "challengeProgress" "ch_bombdown" 1
setPlayerData "challengeState" "ch_bombdown" 2
setPlayerData "challengeProgress" "ch_bombdefender" 10
setPlayerData "challengeState" "ch_bombdefender" 3
setPlayerData "challengeProgress" "ch_bombplanter" 10
setPlayerData "challengeState" "ch_bombplanter" 3
setPlayerData "challengeProgress" "ch_hero" 10
setPlayerData "challengeState" "ch_hero" 3
setPlayerData "challengeProgress" "ch_lastmanstanding" 1
setPlayerData "challengeState" "ch_lastmanstanding" 2
setPlayerData "challengeProgress" "ch_saboteur" 10
setPlayerData "challengeState" "ch_saboteur" 3
setPlayerData "challengeProgress" "ch_knifevet" 250
setPlayerData "challengeState" "ch_knifevet" 5
setPlayerData "challengeProgress" "ch_laststandvet" 100
setPlayerData "challengeState" "ch_laststandvet" 5
setPlayerData "challengeProgress" "ch_stealth" 1000
setPlayerData "challengeState" "ch_stealth" 5
setPlayerData "challengeProgress" "ch_concussionvet" 300
setPlayerData "challengeState" "ch_concussionvet" 5
setPlayerData "challengeProgress" "ch_flashbangvet" 300
setPlayerData "challengeState" "ch_flashbangvet" 5
setPlayerData "awards" "10kills" 2147483646
setPlayerData "awards" "1death" 2147483646
setPlayerData "awards" "nodeaths" 2147483646
setPlayerData "awards" "nokills" 2147483646
setPlayerData "awards" "mvp" 2147483646
setPlayerData "awards" "highlander" 2147483646
setPlayerData "awards" "kdratio10" 2147483646
setPlayerData "awards" "punisher" 2147483646
setPlayerData "awards" "overkill" 2147483646
setPlayerData "awards" "killedotherteamonelife" 2147483646
setPlayerData "awards" "kdratio" 2147483646
setPlayerData "awards" "kills" 2147483646
setPlayerData "awards" "higherrankkills" 2147483646
setPlayerData "awards" "deaths" 2147483646
setPlayerData "awards" "killstreak" 2147483646
setPlayerData "awards" "headshots" 2147483646
setPlayerData "awards" "finalkill" 2147483646
setPlayerData "awards" "killedotherteam" 2147483646
setPlayerData "awards" "closertoenemies" 2147483646
setPlayerData "awards" "throwingknifekills" 2147483646
setPlayerData "awards" "grenadekills" 2147483646
setPlayerData "awards" "helicopters" 2147483646
setPlayerData "awards" "airstrikes" 2147483646
setPlayerData "awards" "uavs" 2147483646
setPlayerData "awards" "mostmultikills" 2147483646
setPlayerData "awards" "multikill" 2147483646
setPlayerData "awards" "knifekills" 2147483646
setPlayerData "awards" "flankkills" 2147483646
setPlayerData "awards" "bulletpenkills" 2147483646
setPlayerData "awards" "laststandkills" 2147483646
setPlayerData "awards" "laststanderkills" 2147483646
setPlayerData "awards" "assists" 2147483646
setPlayerData "awards" "c4kills" 2147483646
setPlayerData "awards" "claymorekills" 2147483646
setPlayerData "awards" "fragkills" 2147483646
setPlayerData "awards" "semtexkills" 2147483646
setPlayerData "awards" "explosionssurvived" 2147483646
setPlayerData "awards" "mosttacprevented" 2147483646
setPlayerData "awards" "avengekills" 2147483646
setPlayerData "awards" "rescues" 2147483646
setPlayerData "awards" "longshots" 2147483646
setPlayerData "awards" "adskills" 2147483646
setPlayerData "awards" "hipfirekills" 2147483646
setPlayerData "awards" "revengekills" 2147483646
setPlayerData "awards" "longestlife" 2147483646
setPlayerData "awards" "throwbacks" 2147483646
setPlayerData "awards" "thumperkills" 2147483646
setPlayerData "awards" "otherweaponkills" 2147483646
setPlayerData "awards" "killedsameplayer" 2147483646
setPlayerData "awards" "mostweaponsused" 2147483646
setPlayerData "awards" "distancetraveled" 2147483646
setPlayerData "awards" "mostreloads" 2147483646
setPlayerData "awards" "mostswaps" 2147483646
setPlayerData "awards" "flankdeaths" 2147483646
setPlayerData "awards" "noflankdeaths" 2147483646
setPlayerData "awards" "thermalkills" 2147483646
setPlayerData "awards" "mostcamperkills" 2147483646
setPlayerData "awards" "fbhits" 2147483646
setPlayerData "awards" "stunhits" 2147483646
setPlayerData "awards" "scopedkills" 2147483646
setPlayerData "awards" "arkills" 2147483646
setPlayerData "awards" "arheadshots" 2147483646
setPlayerData "awards" "lmgkills" 2147483646
setPlayerData "awards" "lmgheadshots" 2147483646
setPlayerData "awards" "sniperkills" 2147483646
setPlayerData "awards" "sniperheadshots" 2147483646
setPlayerData "awards" "shieldblocks" 2147483646
setPlayerData "awards" "shieldkills" 2147483646
setPlayerData "awards" "smgkills" 2147483646
setPlayerData "awards" "smgheadshots" 2147483646
setPlayerData "awards" "shotgunkills" 2147483646
setPlayerData "awards" "shotgunheadshots" 2147483646
setPlayerData "awards" "pistolkills" 2147483646
setPlayerData "awards" "pistolheadshots" 2147483646
setPlayerData "awards" "rocketkills" 2147483646
setPlayerData "awards" "equipmentkills" 2147483646
setPlayerData "awards" "mostclasseschanged" 2147483646
setPlayerData "awards" "lowerrankkills" 2147483646
setPlayerData "awards" "sprinttime" 2147483646
setPlayerData "awards" "crouchtime" 2147483646
setPlayerData "awards" "pronetime" 2147483646
setPlayerData "awards" "comebacks" 2147483646
setPlayerData "awards" "mostshotsfired" 2147483646
setPlayerData "awards" "timeinspot" 2147483646
setPlayerData "awards" "killcamtimewatched" 2147483646
setPlayerData "awards" "greatestavgalt" 2147483646
setPlayerData "awards" "leastavgalt" 2147483646
setPlayerData "awards" "killcamskipped" 2147483646
setPlayerData "awards" "killsteals" 2147483646
setPlayerData "awards" "deathstreak" 2147483646
setPlayerData "awards" "shortestlife" 2147483646
setPlayerData "awards" "suicides" 2147483646
setPlayerData "awards" "mostff" 2147483646
setPlayerData "awards" "shotgundeaths" 2147483646
setPlayerData "awards" "shielddeaths" 2147483646
setPlayerData "awards" "participant" 2147483646
setPlayerData "awards" "afk" 2147483646
setPlayerData "awards" "noawards" 2147483646
setPlayerData "awards" "bombsplanted" 2147483646
setPlayerData "awards" "bombsdefused" 2147483646
setPlayerData "awards" "bombcarrierkills" 2147483646
setPlayerData "awards" "bombscarried" 2147483646
setPlayerData "awards" "killsasbombcarrier" 2147483646
setPlayerData "awards" "flagscaptured" 2147483646
setPlayerData "awards" "flagsreturned" 2147483646
setPlayerData "awards" "flagcarrierkills" 2147483646
setPlayerData "awards" "flagscarried" 2147483646
setPlayerData "awards" "killsasflagcarrier" 2147483646
setPlayerData "awards" "hqsdestroyed" 2147483646
setPlayerData "awards" "hqscaptured" 2147483646
setPlayerData "awards" "pointscaptured" 2147483646
setPlayerData "awards" "targetsdestroyed" 2147483646
setPlayerData "iconUnlocked" "cardicon_prestige10_02" 1
setPlayerData "iconUnlocked" "cardicon_prestige10_01" 1
setPlayerData "iconUnlocked" "checkerd_01" 1
uploadStats"
Gamemodes and Maps
Game modes:
Free For All
g_gametype dm;fast_restart
Search N Destroy
g_gametype sd;fast_restart;
Domination
g_gametype dom;fast_restart;
Team Deathmatch
g_gametype dm;fast_restart;
Ground War
g_gametype war;fast_restart;
Global Thermonuclear War
g_gametype gtnw;party_gametype gtnw;fast_restart
Sniper Lobby
g_gametype sd;ui_gametype ^6Sniper Lobby By:^2Seb5594;party_gametype sd;map mp_highrise;scr_player_maxhealth 20;scr_sd_bombtimer 60;scr_sd_defusetime 15;scr_sd_multibomb 0;scr_sd_numlives 1;scr_sd_planttime 15;scr_sd_playerrespawndelay 0;scr_sd_promode 0;scr_sd_roundlimit 0;scr_sd_roundswitch 4;scr_sd_scorelimit 1;scr_sd_timelimit 0;scr_sd_waverespawndelay 0;scr_sd_winlimit 12;
VIP
g_gametype vip;party_gametype vip;fast_restart
One Flag
g_gametype oneflag;party_gametype oneflag;fast_restart
Maps:
Afghan
map mp_afghan;
Derail
map mp_derail
Estate
map mp_estate;
Favela
map mp_favela;
Highrise
map mp_highrise;
Karachi
map mp_checkpoint;
Quarry
map mp_quarry;
Runddown
map mp_rundown;
Scrapyard
map mp_boneyard;
Skidrow
map mp_nighshift;
Subbase
map mp_subbase;
Terminal
map mp_terminal;
Wasteland
map mp_brecourt;
Rust
map mp_rust;
Random/main/fun modz!
Aim Assist
toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1; toggle aim_slowdown_region_height 2.85; toggle aim_slowdown_region_width 2.85; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1; toggle aim_lockon_region_height 90; toggle aim_lockon_region_width 90; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 9999; toggle aim_lockon_deflection 0.0005; toggle seta drawLagometer 1; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 999; toggle aim_autoaim_region_height 999; toggle aim_autoaim_region_width 5000; toggle aim_autoAimRangeScale 2; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1
Force UAV (Works Non-Host)
toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500;
Freeze Lobby
g_speed 0;jump_height 0
Unfreeze Lobby
reset g_speed;reset jump_height
BIGXP Lobby
ui_gametype ^5DKCY^0_^1Plum^0-^6St^3505^0'^3s ^1XP ^5Lobby;set scr_dm_score_assist 2516000; set scr_dm_score_headshot 2516000; set scr_dm_score_kill 2516000; set scr_dm_score_suicide 2516000; set scr_dm_score_death 2516000;onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 0.5;map_restart
Kick Players 1-18
clientkick 1;
clientkick 2;
clientkick 3;
clientkick 4;
clientkick 5;
clientkick 6;
clientkick 7;
clientkick 8;
clientkick 9;
clientkick 10;
clientkick 11;
clientkick 12;
clientkick 13;
clientkick 14;
clientkick 15;
clientkick 16;
clientkick 17;
clientkick 18
kick all;
Fall damage high
bg_fallDamageMinHeight 1;bg_fallDamageMaxHeight 1;
Super Knife
toggle player_meleeHeight 1000 10; toggle player_meleeRange 1000 64; toggle player_meleeWidth 1000 10;
Talk to everyone
cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;cg_deadChat 1
God Mode Lobby (Must wait until new round or fast restart.)
scr_player_maxhealth 100000000
No killstreaks
scr_hardpoint_allowartillery 0;scr_hardpoint_allowuav 0;scr_hardpoint_allowsupply 0;scr_hardpoint_allowhelicopter 0
Colored Teams
g_teamcolor_axis 1 0.5 0; g_teamcolor_allies 0 0 0
Promod
toggle cg_fov 90 68;
Promod 2
toggle cg_gun_x 6 0; toggle cg_gun_y 3 0; toggle cg_gun_z 1 0
Friendly Fire
toggle ui_friendlyfire 1 0
Left side gun
toggle cg_gun_y 0 10; toggle cg_gun_x 0 1;
Shellshock
toggle cg_drawShellshock 0 1;
Bouncy Grenades
toggle grenadeBounceRestitutionMax 5 .3; toggle grenadeBumpFreq 9 .3; toggle grenadeBumpMag 0 .4; toggle grenadeBumpMax 20 100; toggle grenadeCurveMax 0 4; toggle grenadeFrictionHigh 0 .4; toggle grenadeFrictionLow 0 .01; toggle grenadeFrictionMaxThresh 0 100; toggle grenadeRestThreshold 0 20; grenadeRollingEnabled 1; toggle grenadeWobbleFreq 999 .08; toggle grenadeWobbleFwdMag 999 10
Custom Team Names
g_TeamName_Allies ^2Hackers; g_TeamIcon_Allies cardicon_prestige10_02; g_TeamIcon_MyAllies cardicon_prestige10_02; g_TeamIcon_EnemyAllies cardicon_prestige10_02; g_ScoresColor_Allies 0 0 0; g_TeamName_Axis ^2Sony; g_TeamIcon_Axis cardicon_weed; g_TeamIcon_MyAxis cardicon_weed; g_TeamIcon_EnemyAxis cardicon_weed; g_ScoresColor_Axis 1 .5 0; g_ScoresColor_Spectator 1 .5 0; g_ScoresColor_Free 1 .5 0; g_teamColor_MyTeam 0 1 0; g_teamColor_EnemyTeam 1 0 0; g_teamTitleColor_MyTeam 1 .5 0; g_teamTitleColor_EnemyTeam 0 0 0; cg_overheadTitlesFont 4; cg_crosshairDynamic 0; cg_ScoresPing_LowColor 1 0 0 1; cg_ScoresPing_HighColor 0 0 1 1;
Custom Party Name Color
ui_playerPartyColor 0 1 0 1
Fast Predator
missileRemoteSpeedTargetRange 9999 99999
Custom low ammo color
lowAmmoWarningColor1 1 .5 0 1; lowAmmoWarningColor2 0 0 0 1; lowAmmoWarningNoAmmoColor1 1 .5 0 1; lowAmmoWarningNoAmmoColor2 0 0 0 1; lowAmmoWarningNoReloadColor1 1 .5 0 1; lowAmmoWarningNoReloadColor2 0 0 0 1
Fast Heartbeat
toggle motionTrackerSweepSpeed 9999 2000; toggle motionTrackerSweepInterval 1 3; toggle motionTrackerSweepAngle 180 90; toggle motionTrackerRange 2500 1600; toggle motionTrackerPingSize 0.1 0.2
Unbreakable glass
glass_break 0
Floating glass
toggle glass_fall_gravity -99 800;
Toggle 1 vote skip
toggle set party_vetoPercentRequired 0.01 0.501;
****ed up sentry gun
sentry_placement_feet_offset 100
Slow aiming
perk_weapSpreadMultiplier 1000 0.62
Unusable square
toggle g_useholdtime 0 65535;
Headshots only on
scr_game_onlyheadshots 1;wait 1; fast_restart
Headshots only off
scr_game_onlyheadshots 0;wait 1; fast_restart
Colored scoreboard
set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1
Toggle Scoreboard font
toggle cg_scoreboardFont 0 1 2 3 4 5 6 7 8 9 10
****ed up mic's
forcevoicefail 1
Invisible gun
toggle cg_gun_x 0 -50;
Map Size Toggle
toggle compassSize 1 1.25 1.5 1.75 2 3 4 5;
Kock Back
toggle g_knockback 1000 5000 5;
Super Javelin
toggle missile_macross 0 1;
Ladder jump
toggle jump_ladderPushVel 1024 128
Map Rotation
toggle compassRotation 0 1
Infections
compassSize 1.25;compassRadarPingFadeTime 9999;compassSoundPingFadeTime 9999;compassRadarUpdateTime 0.001;compassFastRadarUpdateTime 0.001;compassRadarLineThickness 0;compassMaxRange 9999;aim_slowdown_debug 1;aim_slowdown_region_height 0; aim_slowdown_region_width 0;cg_footsteps 1;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 55;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;cg_ScoresPing_MaxBars 6;cg_scoreboardPingGraph 1;cg_drawShellshock 0
Cheater Pack
compassSize 1.25;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 57;r_zfar 0;r_znear_depthhack 2;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;scr_airdrop_helicopter_minigun 999;player_burstFireCooldown 0;perk_bulletPenetrationMultiplier 0.001;perk_weapSpreadMultiplier 0.0001;perk_weapReloadMultiplier 0.0001;perk_weapRateMultiplier 0.0001;perk_grenadeDeath remotemissile_projectile_mp;cg_drawFPS 1;perk_extraBreath 999;player_breath_hold_time 999;perk_sprintMultiplier 20;perk_armorPiercingDamage 999;player_sprintUnlimited 1;cg_drawShellshock 0;scr_maxPerPlayerExplosives 999;phys_gravity -9999;missileRemoteSpeedTargetRange 9999 99999
Super Sleight of Hand
perk_fastSnipeScale 9;perk_quickDrawSpeedScale 6.5
Marathon
perk_sprintMultiplier 20; player_sprintUnlimited 1;
Max explosive damage
toggle scr_maxPerPlayerExplosives 999 2;
Instant Reload
toggle perk_weapReloadMultiplier 0.0001 .5;
Rapid Fire
toggle player_burstFireCooldown 0 1;
Super steady aim
toggle perk_weapSpreadMultiplier 0.0001 0.62
FPS Toggle
toggle cg_drawfps 1 0;
Laser
toggle laserForceOn 1 0;
Hold breathe forever
toggle player_breath_hold_time 30 4.5; toggle player_breath_gasp_lerp .001 6; toggle player_breath_gasp_time .001 1; toggle player_breath_gasp_scale 1 4.5;
Show clients so you know how you are kicking (Credits to Campbell04 for this)
toggle con_minicon 1 0;con_minicontime 20;con_miniconlines 20;status
Infections for others
Prestige 1 LVL70
ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 1;setplayerdata experience 2516000;uploadStats"
Prestige 2 LVL70
ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 2;setplayerdata experience 2516000;uploadStats"
Prestige 3 LVL70
ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 3;setplayerdata experience 2516000;uploadStats"
Prestige 4 LVL70
ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 4;setplayerdata experience 2516000;uploadStats"
Prestige 5 LVL70
ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 5;setplayerdata experience 2516000;uploadStats"
Prestige 6 LVL70
ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 6;setplayerdata experience 2516000;uploadStats"
Prestige 7 LVL70
ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 7;setplayerdata experience 2516000;uploadStats"
Prestige 8 LVL70
ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 8;setplayerdata experience 2516000;uploadStats"
Prestige 9 LVL70
ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 9;setplayerdata experience 2516000;uploadStats"
Prestige 10 LVL70
ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 10;setplayerdata experience 2516000;uploadStats"
Prestige 11 LVL70
ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down set onlinematch0;onlinegame1;disconnect;set clanname {PS};setplayerdata prestige 11;setplayerdata experience 2516000;uploadStats"
Pro Perks
ui_mapname "mp_terminal;disconnect;setPlayerData challengeState ch_bling_pro 7;setPlayerData challengeState ch_bulletaccuracy_pro 7;setPlayerData challengeState ch_coldblooded_pro 7;setPlayerData challengeState ch_dangerclose_pro 7;setPlayerData challengeState ch_deadsilence_pro 7;setPlayerData challengeState ch_detectexplosives_pro 7;setPlayerData challengeState ch_extendedmelee_pro 7;setPlayerData challengeState ch_hardline_pro 7;setPlayerData challengeState ch_laststand_pro 7;setPlayerData challengeState ch_lightweight_pro 7;setPlayerData challengeState ch_marathon_pro 7;setPlayerData challengeState ch_onemanarmy_pro 7;setPlayerData challengeState ch_scavenger_pro 7;setPlayerData challengeState ch_scrambler_pro 7;setPlayerData challengeState ch_sleightofhand_pro 7;setPlayerData challengeState ch_stoppingpower_pro 7"
Intervention Unlocks
ui_mapname "mp_terminal;disconnect;setPlayerData challengeState ch_marksman_cheytac 9;setPlayerData challengeState ch_expert_cheytac 9;setPlayerData challengeState ch_cheytac_silencer 2;setPlayerData challengeState ch_cheytac_acog 2;setPlayerData challengeState ch_cheytac_fmj 2;setPlayerData challengeState ch_cheytac_mastery 2;uploadStats"
Super Jump
ui_mapname "mp_terminal;^6Plums V5 Super Jump Infection;bind BUTTON_BACK toggle jump_height 1000 39;toggle bg_fallDamageMinHeight 999999 128;"
Freeze PS3 (Credits to DKCY_Plum-St505(Me) For this)
ui_mapname "mp_terminal;bind BUTTON_BACK say ^6DKCY_Plum-St505's V5 Patch Rep to DKCY_Plum-St505 on NextGenUpdate and Subscribe to Saltshaker7410 Dont forget to give Plum a thanks on NextGenUpdate;set clanname {PS};set r_fullbright 1"
Nuke In Carepackage
ui_mapname "mp_terminal;^6Plums V5 Nuke In Carepackage Infection!bind dpad_down scr_airdrop_mega_nuke 999;scr_airdrop_nuke 999;"
Derank
ui_mapname "mp_terminal;Back out got to splitscreen, Put PSN unlock on, and start the game for UAV and Aim Assist. Thank DKCY_Plum-St505 and Subscribe;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;bind dpad_down xblive_privatematch0;onlinegame1;disconnect;setplayerdata experience -999999999;defaultStatsInit;set clanname {PS};set motd ^1YOU JUST GOT ****ED BY DKCY_Plum-St505^0************^6STUPID BITCH;uploadStats"
Black Screen
ui_mapname "mp_terminal;Back out got to splitscreen, Put PSN unlock on, and start the game All Challenges. Thank DKCY_Plum-St505 and Subscribe;bind BUTTON_BACK say ^6DKCY_Plum-St505^0**^2REP to BLAZEIT123 on ^2NEXTGEN^0**^1SUBSCRIBE TO Saltshaker7410;profile_setBlacklevel 100; profile_setvolume 0;"
How to use infections
1. Put the code in its own CFG file. (Nothing else can be in it it needs to be empty.)
2. Now make a command for your menu that executes that file
Example:
exec (Whatever file the code it in put here!)
3. Now when in game press which infection you want to give and end the game.
4. There should be a checkerboard map with letters on it if you did it right.
5. Tell the people you want to infect to back out go to splitscreen.
6. Go to gamesetups and put PSN unlocks on.
7. Then start the game.
8. If they do it right when they come back online there account will be hacked!
DVAR's
(Credits to ITheFallenI for giving these to me!)
Note: It wouldnt let me fit all of them so I just gave you a download link for the notepad with them.
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Let me know if you want me to add any codes in, just put them as a comment and I will add them

.
I will also be adding them myself as I find or remember some good codes I dont have in there.