Post: Buttons that stick for infections when binding.
09-03-2011, 01:36 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I was wondering if someone would be interested in telling me what buttons stick for the infections in an infection lobby where you have to go the splitscreen and turn on the unlocks. If so could you quote me and tell me on how to do so <3 It would be much appreciated, because the only button I have gotten to work so far is the select button.

After being informed and re-assured by xRAZBAZx, the only buttons that stick for infections are ....
; bind button_back
&
; bind button_start
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09-03-2011, 01:54 PM #11
Originally posted by XxWOLFxXLeader View Post
i plus repped you for him Winky Winky. but couldnt you bind togglemenu and whatever infection to start so you can get to the menu and start the infection? just a theory...

Yeah you could it's inconvenient though because when you close it the infection will reset
09-03-2011, 01:56 PM #12
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Originally posted by xRAZBAZx View Post
Yeah you probably could but I think the binds reset quite easily for multiplayer so I think binding different functions to different buttons might not work. Might be possible though, not sure

if that is a possibility then you couldnt have the infection as a toggle. it would have to be a set. otherwise when you hit start the menu would come up and the infection would go then when you hit start again it would just back out of the menu as well as the infection. that is, unless you bind three different toggle functions?
09-03-2011, 01:57 PM #13
Originally posted by XxWOLFxXLeader View Post
if that is a possibility then you couldnt have the infection as a toggle. it would have to be a set. otherwise when you hit start the menu would come up and the infection would go then when you hit start again it would just back out of the menu as well as the infection. that is, unless you bind three different toggle functions?

Wait changed what I said, misread what you wrote. Also I'm not sure if you can do that, I understand the concept it would work in theory but not in reality
09-03-2011, 02:01 PM #14
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Originally posted by xFanBoy View Post
yes you can either use ; bind button_back or ; bind button_start ... only two that you can use, I thought there were was 1 more that you could bind with but I was mislead .. until I was provided the correct information. :bro: Oh and thanks for +rep'ing him for me Happy

no i dont think you understood what i meant. togglemenu is the bind code to bring up the pause menu. couldnt you bind togglemenu as well as the infection code to start that way you could keep pause menu functionality?

---------- Post added at 07:01 AM ---------- Previous post was at 06:58 AM ----------

Originally posted by xRAZBAZx View Post
Wait changed what I said, misread what you wrote. Also I'm not sure if you can do that, I understand the concept it would work in theory but not in reality

so thats a no-go? even if you bind the infection with two different values say
BIND BUTTON_START jump_height (default :carling: ) 998 999
09-03-2011, 02:16 PM #15
Originally posted by XxWOLFxXLeader View Post
no i dont think you understood what i meant. togglemenu is the bind code to bring up the pause menu. couldnt you bind togglemenu as well as the infection code to start that way you could keep pause menu functionality?


I know what you meant, but the code for the pause menu is always on the start button no matter what button layout it is on. Although you can change the code to any other button, which is what I did for my friend for his infection lobby that I made for him I made the bind to the start button and switched the two codes for down [ +actionslot 2 ] with the start button [ togglemenu ] so when he used the infection he could still press down to open up the actual pause menu and start to activate the infection. :lol:
09-03-2011, 02:43 PM #16
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Originally posted by xFanBoy View Post
I know what you meant, but the code for the pause menu is always on the start button no matter what button layout it is on. Although you can change the code to any other button, which is what I did for my friend for his infection lobby that I made for him I made the bind to the start button and switched the two codes for down [ +actionslot 2 ] with the start button [ togglemenu ] so when he used the infection he could still press down to open up the actual pause menu and start to activate the infection. :lol:

so you tested and it does work? you can bind togglemenu to down and it sticks online??
09-03-2011, 02:47 PM #17
Originally posted by XxWOLFxXLeader View Post
so you tested and it does work? you can bind togglemenu to down and it sticks online??


Yes if you would really like to make the pause menu to the down instead of the start button. There is not much of a point to it but yes, you can do it Dancing
09-03-2011, 02:51 PM #18
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Originally posted by xFanBoy View Post
Yes if you would really like to make the pause menu to the down instead of the start button. There is not much of a point to it but yes, you can do it Dancing

the point would be so that you can bind to start and still access the start menu via another button. thats amazing, didnt think that would work 0.0...
09-03-2011, 02:52 PM #19
Originally posted by XxWOLFxXLeader View Post
so you tested and it does work? you can bind togglemenu to down and it sticks online??


Like, which ever button layout you play on either default or tactical just put the bind codes into the one you play on and then switch the pause and down codes. That's all :bro:

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