Post: Remove all you HUD with one Dvar
09-27-2011, 08:19 AM #1
zFlaVouR
Former zFlaVouR!
(adsbygoogle = window.adsbygoogle || []).push({}); Hey guys, i found this dvar some time ago but here it is. It removes every thing, exept your weapon and crosshairs, but you can simply remove them with some other dvars. But here is the dvar

On:
    scr_gameEnded 1


Off:
    scr_gameEnded 0


Toggle:
    toggle scr_gameEnded 1 0


Remove Croshair And Weapon:
    toggle cg_drawGun 0 1;toggle cg_drawCrosshair 0 1
(adsbygoogle = window.adsbygoogle || []).push({});

The following 6 users say thank you to zFlaVouR for this useful post:

aerosoul94, Blackstorm, JonoEfthy, KCxFTW, TheFallen, xAUSTIN
09-28-2011, 06:26 PM #20
.DeadlyMoDz25
Who’s Jim Erased?
Originally posted by zFlaVouR View Post
Yeah but this actually works with the default_mp.self

whats do you mean? so does that its in all my patches
09-28-2011, 10:17 PM #21
Savant
Trap And Dubstep Lifestyle
Very UseFull
09-28-2011, 11:50 PM #22
PussayPatrol
I'm a neat monster...
Originally posted by ITheFallenI View Post
I know right lol


Originally posted by Blackstorm View Post
FINALLY. Somebody released something worth a view. <3


HOLY SHIT BLACKSTORM SAID THAT INSTED OF GOING...

"Nothing new here this was found along time ago on 7s's No" :carling: THIS IS MY NEW SIG
09-29-2011, 12:09 AM #23
Blackstorm
Veni. Vidi. Vici.
Originally posted by 69r View Post
HOLY SHIT BLACKSTORM SAID THAT INSTED OF GOING...

"Nothing new here this was found along time ago on 7s's No" :carling: THIS IS MY NEW SIG


Lmao, I never say that! :carling:
09-29-2011, 12:10 AM #24
PussayPatrol
I'm a neat monster...
Originally posted by Blackstorm View Post
Lmao, I never say that! :carling:


Righttttttttttttt :carling: LOOK @ MEH SIG
09-29-2011, 12:53 PM #25
zFlaVouR
Former zFlaVouR!
Originally posted by .DeadlyMoDz25 View Post
whats do you mean? so does that its in all my patches


then its cg_Draw3D that doesn't work with the default_mp.self
09-29-2011, 03:29 PM #26
.DeadlyMoDz25
Who’s Jim Erased?
Originally posted by zFlaVouR View Post
then its cg_Draw3D that doesn't work with the default_mp.self

oh alright just wondering if there was a diff between mine and urs i might test later to see if theres a diff at all

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