Post: 1.12 Team Only God Mode + Invisibility and Other .arena Mods
10-16-2011, 01:23 AM #1
TheFallen
Former Dark Night
(adsbygoogle = window.adsbygoogle || []).push({}); Well since I've had my fun with these for about 7 months or so (I found these right after I made my v3 so like a month or two after 1.12 came out), I'm finally releasing them. This is a lot easier then people think and it's not what must people would expect. Anyways, here it is:

First open up any patch, PS3 or Xbox and make your way to "mp/basemaps.arena".

From there you will see something like this for every map

    {    map            "mp_invasion"
longname "MPUI_INVASION"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth"
description "MPUI_DESC_MAP_INVASION"
mapimage "preview_mp_invasion"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_composite"
environment "urban"
}



Team God Mode and Invisibility

Find this part
    
allieschar "us_army"
axischar "opforce_composite"

And change it to something like this
    
allieschar "us_army"
axischar ""

To fix the error "AimTarget_GetTagPos: Cannot find tag [j_helmet] on entity" simply change "environment" to something like this:
    
environment ""



Ghillie Suit Image

Find this part
    
environment "urban"

And change it to one of these
    
environment "urban"
environment "desert"
environment "forest"
environment "arctic"



Change The Map Preview

Find this part
    
mapimage "preview_mp_invasion"

And change it to one of these

    
preview_mp_invasion
preview_mp_highrise
preview_mp_checkpoint
preview_mp_nightshift
preview_mp_favela
preview_mp_quarry
preview_mp_brecourt
preview_mp_derail
preview_mp_subbase
preview_mp_underpass
preview_mp_estate
preview_mp_rundown
preview_mp_boneyard
preview_mp_afghan
preview_mp_terminal
preview_mp_rust
preview_mp_storm
preview_mp_compact
preview_mp_complex
preview_mp_crash
preview_mp_overgrown
preview_mp_abandon
preview_mp_fuel2
preview_mp_trailerpark
preview_mp_vacant
preview_mp_strike
preview_mp_fuel
preview_mp_downtown_la
preview_mp_oilrig
preview_mp_riverwalk
preview_mp_suburbia
preview_mp_trailer
preview_mp_verdict
preview_mp_shipment




Changing The Map Name

Find this part
    
longname "MPUI_INVASION"

And change it to anything you want, example:
    
longname "^1TheFallen's Lobby"



Map Description

Find this part
    
description "MPUI_DESC_MAP_INVASION"

And change it to anything you want, example:
    
description "^1TheFallen's Lobby"



That's it. You can do that for every map you want.

Credits:
-ITheFallenI (me)
-aerosoul94
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The following 34 users say thank you to TheFallen for this useful post:

.DeadlyMoDz25, iTruceFret, add_me, aerosoul94, Baby-panama, bottom feeder, BvB-09r-_-N!c0, Chrom3D, Clouds, Diddles2Fresshh, Dope., Dr. Dre, fluffyTHEnutsak, GetDeleted -_-, KCxFTW, User23434, Mr.Hannu, PryZeex, PussayPatrol, Rainbow Gravity, Rea, ICS Vortex, sciz0r, T_m_b07, ThereThatGuy, trilispy, Uk_ViiPeR, Vampytwistッ, xChronicModz, xG-Tank, xShowtime32x, xVz, Xx--AIDAN--xX, zFlaVouR
10-17-2011, 10:30 PM #74
IDontbreak
Cake is a lie
Imo this shouldnt get released.
Youre just damaging the gameplay, if you think forward you will realise that if you join a match later on with a host that Has "Team godmode or Team invisible" you will immediately leave..

So why release, educational purposes? :dumb:

The following 2 users groaned at IDontbreak for this awful post:

iTruceFret, Kane500
10-18-2011, 04:50 PM #75
IDontbreak
Cake is a lie
Originally posted by ITheFallenI View Post
Well since I've had my fun with these for about 7 months or so (I found these right after I made my v3 so like a month or two after 1.12 came out), I'm finally releasing them. This is a lot easier then people think and it's not what must people would expect. Anyways, here it is:

First open up any patch, PS3 or Xbox and make your way to "mp/basemaps.arena".

From there you will see something like this for every map

    {    map            "mp_invasion"
longname "MPUI_INVASION"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth"
description "MPUI_DESC_MAP_INVASION"
mapimage "preview_mp_invasion"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_composite"
environment "urban"
}



Team God Mode and Invisibility

Find this part
    
allieschar "us_army"
axischar "opforce_composite"

And change it to something like this
    
allieschar "us_army"
axischar ""

To fix the error "AimTarget_GetTagPos: Cannot find tag [j_helmet] on entity" simply change "environment" to something like this:
    
environment ""



Ghillie Suit Image

Find this part
    
environment "urban"

And change it to one of these
    
environment "urban"
environment "desert"
environment "forest"
environment "arctic"



Change The Map Preview

Find this part
    
mapimage "preview_mp_invasion"

And change it to one of these

    
preview_mp_invasion
preview_mp_highrise
preview_mp_checkpoint
preview_mp_nightshift
preview_mp_favela
preview_mp_quarry
preview_mp_brecourt
preview_mp_derail
preview_mp_subbase
preview_mp_underpass
preview_mp_estate
preview_mp_rundown
preview_mp_boneyard
preview_mp_afghan
preview_mp_terminal
preview_mp_rust
preview_mp_storm
preview_mp_compact
preview_mp_complex
preview_mp_crash
preview_mp_overgrown
preview_mp_abandon
preview_mp_fuel2
preview_mp_trailerpark
preview_mp_vacant
preview_mp_strike
preview_mp_fuel
preview_mp_downtown_la
preview_mp_oilrig
preview_mp_riverwalk
preview_mp_suburbia
preview_mp_trailer
preview_mp_verdict
preview_mp_shipment




Changing The Map Name

Find this part
    
longname "MPUI_INVASION"

And change it to anything you want, example:
    
longname "^1TheFallen's Lobby"



Map Description

Find this part
    
description "MPUI_DESC_MAP_INVASION"

And change it to anything you want, example:
    
description "^1TheFallen's Lobby"



That's it. You can do that for every map you want.

Credits:
-ITheFallenI (me)
-aerosoul94


Only the Map previews and map names work.
10-18-2011, 08:20 PM #76
Cody_h4x
Nobody is like me
1.12 = :dumb:
1.11 = :carling:
10-18-2011, 08:44 PM #77
mattchewslim
I am error
Originally posted by ITheFallenI View Post
Updated with the fix to the error "AimTarget_GetTagPos: Cannot find tag [j_helmet] on entity" thanks to aerosoul94 =D


thanks for the update
10-18-2011, 08:48 PM #78
IDontbreak
Cake is a lie
Originally posted by aerosoul94 View Post
Noice. Smile

environment changes ghillie suits for players.

Nah, it may seem right in theory but its not working.
You will spawn with the weird Red FX Logo attached to your feet.

In other words: You will spawn with an annoying red screen which doesnt go away until you change the mode into 3rd Person. And while on 3rd person
youre actually invisible :FU:
I assume the environment is somehow attached to the map which we cant control. (yet?)
10-19-2011, 04:35 AM #79
lol guys whats a rep star please tell me thanks
10-19-2011, 04:38 AM #80
Clouds
Error 404: Title Not Found
Originally posted by NextFutureGamin View Post
lol guys whats a rep star please tell me thanks


What you get if you keep making garbage posts like these (negative rep star) Only 3 or so people managed to get one. Maybe you can be 4.
10-21-2011, 03:16 AM #81
Originally posted by ITheFallenI View Post
Well since I've had my fun with these for about 7 months or so (I found these right after I made my v3 so like a month or two after 1.12 came out), I'm finally releasing them. This is a lot easier then people think and it's not what must people would expect. Anyways, here it is:

First open up any patch, PS3 or Xbox and make your way to "mp/basemaps.arena".

From there you will see something like this for every map

    {    map            "mp_invasion"
longname "MPUI_INVASION"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth"
description "MPUI_DESC_MAP_INVASION"
mapimage "preview_mp_invasion"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_composite"
environment "urban"
}



Team God Mode and Invisibility

Find this part
    
allieschar "us_army"
axischar "opforce_composite"

And change it to something like this
    
allieschar "us_army"
axischar ""

To fix the error "AimTarget_GetTagPos: Cannot find tag [j_helmet] on entity" simply change "environment" to something like this:
    
environment ""



Ghillie Suit Image

Find this part
    
environment "urban"

And change it to one of these
    
environment "urban"
environment "desert"
environment "forest"
environment "arctic"



Change The Map Preview

Find this part
    
mapimage "preview_mp_invasion"

And change it to one of these

    
preview_mp_invasion
preview_mp_highrise
preview_mp_checkpoint
preview_mp_nightshift
preview_mp_favela
preview_mp_quarry
preview_mp_brecourt
preview_mp_derail
preview_mp_subbase
preview_mp_underpass
preview_mp_estate
preview_mp_rundown
preview_mp_boneyard
preview_mp_afghan
preview_mp_terminal
preview_mp_rust
preview_mp_storm
preview_mp_compact
preview_mp_complex
preview_mp_crash
preview_mp_overgrown
preview_mp_abandon
preview_mp_fuel2
preview_mp_trailerpark
preview_mp_vacant
preview_mp_strike
preview_mp_fuel
preview_mp_downtown_la
preview_mp_oilrig
preview_mp_riverwalk
preview_mp_suburbia
preview_mp_trailer
preview_mp_verdict
preview_mp_shipment




Changing The Map Name

Find this part
    
longname "MPUI_INVASION"

And change it to anything you want, example:
    
longname "^1TheFallen's Lobby"



Map Description

Find this part
    
description "MPUI_DESC_MAP_INVASION"

And change it to anything you want, example:
    
description "^1TheFallen's Lobby"



That's it. You can do that for every map you want.

Credits:
-ITheFallenI (me)
-aerosoul94
i keep getting operation resulted in an over flow any ideas?
10-21-2011, 03:20 AM #82
TheFallen
Former Dark Night
Originally posted by twistedpatch View Post
i keep getting operation resulted in an over flow any ideas?

None sorry, I have never gotten that error before.

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