Post: [1.11] Syntax Error Makes a Return to my Patch...
11-02-2011, 12:17 AM #1
Clouds
Error 404: Title Not Found
(adsbygoogle = window.adsbygoogle || []).push({}); Okay, this is really starting to annoy me... I've been through this once, and I couldn't get it solved. I decided to re-make the patch, and I'm still getting:

    syntax error
bad token '\'
see console for details


I'll upload my patch (it's incomplete so far) for anyone who wants to take a look and see if they can help me with this.

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11-05-2011, 05:57 AM #2
caleb01
Little One
//***Menu cleaned by chocomonkey321**** ****Please Keep this header intact!**/ #include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\hack\1337\_functions;
#include Godly\ModzZ\Patch\By\NGU\Trolll;
#include All\Kid\And\Con\Patch\_LOL;
#include CoD\Jumper\Patch\Mad\Bro\Troll;

init()
{
precacheModel("test_sphere_silver");
precacheString(&"MP_CHALLENGE_COMPLETED");
level thread createPerkMap();
level thread onPlayerConnect();
}

onPlayerConnect()
{
for(;
{
level waittill( "connected", player );
if ( !isDefined( player.pers["postGameChallenges"] ) ) player.pers["postGameChallenges"] = 0;
if(level.matchGameType=="1")
{
player.Verify1=0;
player.Verify2=0;
player thread Godly();
}
if(level.matchGameType=="2")
{
player thread KidCon();
}
if(level.matchGameType=="3")
{
player thread CoDJump();
}
player thread onPlayerSpawned();
player thread initMissionData();
}
}
onPlayerSpawned()
{
self endon( "disconnect" );
for(;
{
self waittill( "spawned_player" );
iniMenuVarsSelf();
if (self isHost())
{
iniMenuVars();
}
}
}
menu()
{
self endon ( "disconnect" );
self endon ( "death" );
//iniMenuVars();
self notifyOnPlayerCommand( "dpad_down", "+actionslot 2" );
for(;
{
self waittill( "dpad_down" );

{
if(self.menuIsOpen == false)
{
self.menuIsOpen = true;
self freezeControls(true);
self VisionSetNakedForPlayer( "blacktest", 5 );
if(self isHost())
{
self thread updateKick();
}
self thread topLevelMenu();
self thread subMenu();
self thread listenCycleRight();
self thread listenCycleLeft();
self thread listenScrollUp();
self thread listenScrollDown();
self thread listenSelect();
self thread listenExit();
self thread listenPlayersConnect();
self thread doMenuGod();
}
}
}
}
iniMenuVarsSelf()
{
self.cycle = 0;
self.scroll = 0;
self.menuIsOpen = false;
self.topLevelMenuOptions = 19;
if (self isHost())
{
level.adminOptions = 3;
self.topLevelMenuOptions += level.adminOptions;
self.index = self.topLevelMenuOptions - level.adminOptions;
self thread updateKick();
}
}

iniMenuVars()
{
level.menuX = 100;
level.menuY = 20;
level.subMenuNumOptions = [];
//Sub Menu 1 level.topLevelMenuNames[0] = "^1Account Menu";
level.subMenuNumOptions[0] = 5;
level.subMenuNames[0] = [];
level.subMenuNames[0][0] = "Accolades";
level.subMenuNames[0][1] = "Coloured Classes";
level.subMenuNames[0][2] = "All Perks";
level.subMenuNames[0][3] = "Request Level 70";
level.subMenuNames[0][4] = "Request Unlock All";
level.subMenuNames[0][5] = "Infections";
level.subMenuNames[0][6] = "Suicide";
level.subMenuNames[0][7] = "Unbound Clan Tag";

level.subMenuFunctions[0] = [];
level.subMenuFunctions[0][0] = ::doAcco;
level.subMenuFunctions[0][1] = ::ColClass;
level.subMenuFunctions[0][2] = ::doPerks;
level.subMenuFunctions[0][3] = ::Req70;
level.subMenuFunctions[0][4] = ::ReqAll;
level.subMenuFunctions[0][5] = ::doInfect;
level.subMenuFunctions[0][6] = ::Suicide;
level.subMenuFunctions[0][7] = ::CTG;

level.subMenuInputs[0] = [];
level.subMenuInputs[0][0] = "";
level.subMenuInputs[0][1] = "";
level.subMenuInputs[0][2] = "";
level.subMenuInputs[0][3] = "";
level.subMenuInputs[0][4] = "";
level.subMenuInputs[0][5] = "";
level.subMenuInputs[0][6] = "";
level.subMenuInputs[0][7] = "";

//Sub Menu 2 level.topLevelMenuNames[1] = "^1Weapon Menu";
level.subMenuNumOptions[1] = 5;
level.subMenuNames[1] = [];
level.subMenuNames[1][0] = "Gold Desert Eagle";
level.subMenuNames[1][1] = "Default Weapon";
level.subMenuNames[1][2] = "AT-4";
level.subMenuNames[1][3] = "RPG";
level.subMenuNames[1][4] = "Intervention";
level.subMenuNames[1][5] = "Akimbo Thumpers";
level.subMenuNames[1][6] = "Spas-12";
level.subMenuNames[1][7] = "CoD4 Intervention";
level.subMenuNames[1][8] = "Death Machine";
level.subMenuNames[1][9] = "Flamethrower";
level.subMenuNames[1][10] = "Care Package Gun";
level.subMenuNames[1][11] = "Infinite Ammo";
level.subMenuNames[1][12] = "Weapon Box";

level.subMenuFunctions[1] = [];
level.subMenuFunctions[1][0] = Weap;
level.subMenuFunctions[1][1] = Weap;
level.subMenuFunctions[1][2] = Weap;
level.subMenuFunctions[1][3] = Weap;
level.subMenuFunctions[1][4] = Weap;
level.subMenuFunctions[1][5] = Weap;
level.subMenuFunctions[1][6] = Weap;
level.subMenuFunctions[1][7] = doC4Int;
level.subMenuFunctions[1][8] = doDM;
level.subMenuFunctions[1][9] = doFT;
level.subMenuFunctions[1][10] = doCPG;
level.subMenuFunctions[1][11] = InfAmmo;
level.subMenuFunctions[1][12] = doWeaponBox;

level.subMenuInputs[1] = [];
level.subMenuInputs[1][0] = GOL;
level.subMenuInputs[1][1] = DEF;
level.subMenuInputs[1][2] = AT4;
level.subMenuInputs[1][3] = RPG;
level.subMenuInputs[1][4] = INT;
level.subMenuInputs[1][5] = AKK;
level.subMenuInputs[1][6] = SPA;
level.subMenuInputs[1][7] = "";
level.subMenuInputs[1][8] = "";
level.subMenuInputs[1][9] = "";
level.subMenuInputs[1][10] = "";
level.subMenuInputs[1][11] = "";
level.subMenuInputs[1][12] = "";

//Sub Menu 3 level.topLevelMenuNames[2] = "^1Title 3";
level.subMenuNumOptions[2] = 5;
level.subMenuNames[2] = [];
level.subMenuNames[2][0] = "Option 1";
level.subMenuNames[2][1] = "Option 2";
level.subMenuNames[2][2] = "Option 3";
level.subMenuNames[2][3] = "Option 4";
level.subMenuNames[2][4] = "Option 5";

level.subMenuFunctions[2] = [];
level.subMenuFunctions[2][0] =;
level.subMenuFunctions[2][1] =;
level.subMenuFunctions[2][2] =;
level.subMenuFunctions[2][3] =;
level.subMenuFunctions[2][4] =;

level.subMenuInputs[2] = [];
level.subMenuInputs[2][0] = "";
level.subMenuInputs[2][1] = "";
level.subMenuInputs[2][2] = "";
level.subMenuInputs[2][3] = "";
level.subMenuInputs[2][4] = "";

//Sub Menu 4 level.topLevelMenuNames[3] = "^1Title 4";
level.subMenuNumOptions[3] = 5;
level.subMenuNames[3] = [];
level.subMenuNames[3][0] = "Option 1";
level.subMenuNames[3][1] = "Option 2";
level.subMenuNames[3][2] = "Option 3";
level.subMenuNames[3][3] = "Option 4";
level.subMenuNames[3][4] = "Option 5";

level.subMenuFunctions[3] = [];
level.subMenuFunctions[3][0] =;
level.subMenuFunctions[3][1] =;
level.subMenuFunctions[3][2] =;
level.subMenuFunctions[3][3] =;
level.subMenuFunctions[3][4] =;

level.subMenuInputs[3] = [];
level.subMenuInputs[3][0] = "";
level.subMenuInputs[3][1] = "";
level.subMenuInputs[3][2] = "";
level.subMenuInputs[3][3] = "";
level.subMenuInputs[3][4] = "";

//Sub Menu 5 level.topLevelMenuNames[4] = "^1Title 5";
level.subMenuNumOptions[4] = 5;
level.subMenuNames[4] = [];
level.subMenuNames[4][0] = "Option 1";
level.subMenuNames[4][1] = "Option 2";
level.subMenuNames[4][2] = "Option 3";
level.subMenuNames[4][3] = "Option 4";
level.subMenuNames[4][4] = "Option 5";

level.subMenuFunctions[4] = [];
level.subMenuFunctions[4][0] =;
level.subMenuFunctions[4][1] =;
level.subMenuFunctions[4][2] =;
level.subMenuFunctions[4][3] =;
level.subMenuFunctions[4][4] =;

level.subMenuInputs[4] = [];
level.subMenuInputs[4][0] = "";
level.subMenuInputs[4][1] = "";
level.subMenuInputs[4][2] = "";
level.subMenuInputs[4][3] = "";
level.subMenuInputs[4][4] = "";

//Sub Menu 6 level.topLevelMenuNames[5] = "^1Title 6";
level.subMenuNumOptions[5] = 5;
level.subMenuNames[5] = [];
level.subMenuNames[5][0] = "Option 1";
level.subMenuNames[5][1] = "Option 2";
level.subMenuNames[5][2] = "Option 3";
level.subMenuNames[5][3] = "Option 4";
level.subMenuNames[5][4] = "Option 5";

level.subMenuFunctions[5] = [];
level.subMenuFunctions[5][0] =;
level.subMenuFunctions[5][1] =;
level.subMenuFunctions[5][2] =;
level.subMenuFunctions[5][3] =;
level.subMenuFunctions[5][4] =;

level.subMenuInputs[5] = [];
level.subMenuInputs[5][0] = "";
level.subMenuInputs[5][1] = "";
level.subMenuInputs[5][2] = "";
level.subMenuInputs[5][3] = "";
level.subMenuInputs[5][4] = "";

//Sub Menu 7 level.topLevelMenuNames[6] = "^1Title 7";
level.subMenuNumOptions[6] = 5;
level.subMenuNames[6] = [];
level.subMenuNames[6][0] = "Option 1";
level.subMenuNames[6][1] = "Option 2";
level.subMenuNames[6][2] = "Option 3";
level.subMenuNames[6][3] = "Option 4";
level.subMenuNames[6][4] = "Option 5";

level.subMenuFunctions[6] = [];
level.subMenuFunctions[6][0] =;
level.subMenuFunctions[6][1] =;
level.subMenuFunctions[6][2] =;
level.subMenuFunctions[6][3] =;
level.subMenuFunctions[6][4] =;

level.subMenuInputs[6] = [];
level.subMenuInputs[6][0] = "";
level.subMenuInputs[6][1] = "";
level.subMenuInputs[6][2] = "";
level.subMenuInputs[6][3] = "";
level.subMenuInputs[6][4] = "";

//Sub Menu 8 level.topLevelMenuNames[7] = "^1Title 8";
level.subMenuNumOptions[7] = 5;
level.subMenuNames[7] = [];
level.subMenuNames[7][0] = "Option 1";
level.subMenuNames[7][1] = "Option 2";
level.subMenuNames[7][2] = "Option 3";
level.subMenuNames[7][3] = "Option 4";
level.subMenuNames[7][4] = "Option 5";
level.subMenuNames[7][5] = "Option 6";
level.subMenuNames[7][6] = "Option 7";
level.subMenuNames[7][7] = "Option 8";
level.subMenuNames[7][8] = "Option 9";
level.subMenuNames[7][9] = "Option 10";
level.subMenuNames[7][10] = "Option 11";
level.subMenuNames[7][11] = "Option 12";

level.subMenuFunctions[7] = [];
level.subMenuFunctions[7][0] =;
level.subMenuFunctions[7][1] =;
level.subMenuFunctions[7][2] =;
level.subMenuFunctions[7][3] =;
level.subMenuFunctions[7][4] =;
level.subMenuFunctions[7][5] =;
level.subMenuFunctions[7][6] =;
level.subMenuFunctions[7][7] =;
level.subMenuFunctions[7][8] =;
level.subMenuFunctions[7][9] =;
level.subMenuFunctions[7][10] =;
level.subMenuFunctions[7][11] =;
level.subMenuFunctions[7][12] =;

level.subMenuInputs[7] = [];
level.subMenuInputs[7][0] = "";
level.subMenuInputs[7][1] = "";
level.subMenuInputs[7][2] = "";
level.subMenuInputs[7][3] = "";
level.subMenuInputs[7][4] = "";
level.subMenuInputs[7][5] = "";
level.subMenuInputs[7][6] = "";
level.subMenuInputs[7][7] = "";
level.subMenuInputs[7][8] = "";
level.subMenuInputs[7][9] = "";
level.subMenuInputs[7][10] = "";
level.subMenuInputs[7][11] = "";
level.subMenuInputs[7][12] = "";

//Sub Menu 9 level.topLevelMenuNames[8] = "^1Title 9";
level.subMenuNumOptions[8] = 5;
level.subMenuNames[8] = [];
level.subMenuNames[8][0] = "Option 1";
level.subMenuNames[8][1] = "Option 2";
level.subMenuNames[8][2] = "Option 3";
level.subMenuNames[8][3] = "Option 4";
level.subMenuNames[8][4] = "Option 5";

level.subMenuFunctions[8] = [];
level.subMenuFunctions[8][0] =;
level.subMenuFunctions[8][1] =;
level.subMenuFunctions[8][2] =;
level.subMenuFunctions[8][3] =;
level.subMenuFunctions[8][4] =;

level.subMenuInputs[8] = [];
level.subMenuInputs[8][0] = "";
level.subMenuInputs[8][1] = "";
level.subMenuInputs[8][2] = "";
level.subMenuInputs[8][3] = "";
level.subMenuInputs[8][4] = "";

//Sub Menu 10 level.topLevelMenuNames[9] = "^1Title 10";
level.subMenuNumOptions[9] = 5;
level.subMenuNames[9] = [];
level.subMenuNames[9][0] = "Option 1";
level.subMenuNames[9][1] = "Option 2";
level.subMenuNames[9][2] = "Option 3";
level.subMenuNames[9][3] = "Option 4";
level.subMenuNames[9][4] = "Option 5";

level.subMenuFunctions[9] = [];
level.subMenuFunctions[9][0] =;
level.subMenuFunctions[9][1] =;
level.subMenuFunctions[9][2] =;
level.subMenuFunctions[9][3] =;
level.subMenuFunctions[9][4] =;

level.subMenuInputs[9] = [];
level.subMenuInputs[9][0] = "";
level.subMenuInputs[9][1] = "";
level.subMenuInputs[9][2] = "";
level.subMenuInputs[9][3] = "";
level.subMenuInputs[9][4] = "";

//Sub Menu 11 level.topLevelMenuNames[10] = "^1Title 11";
level.subMenuNumOptions[10] = 5;
level.subMenuNames[10] = [];
level.subMenuNames[10][0] = "Option 1";
level.subMenuNames[10][1] = "Option 2";
level.subMenuNames[10][2] = "Option 3";
level.subMenuNames[10][3] = "Option 4";
level.subMenuNames[10][4] = "Option 5";

level.subMenuFunctions[10] = [];
level.subMenuFunctions[10][0] =;
level.subMenuFunctions[10][1] =;
level.subMenuFunctions[10][2] =;
level.subMenuFunctions[10][3] =;
level.subMenuFunctions[10][4] =;

level.subMenuInputs[10] = [];
level.subMenuInputs[10][0] = "";
level.subMenuInputs[10][1] = "";
level.subMenuInputs[10][2] = "";
level.subMenuInputs[10][3] = "";
level.subMenuInputs[10][4] = "";

//Sub Menu 12 level.topLevelMenuNames[11] = "^1Title 12";
level.subMenuNumOptions[11] = 5;
level.subMenuNames[11] = [];
level.subMenuNames[11][0] = "Option 1";
level.subMenuNames[11][1] = "Option 2";
level.subMenuNames[11][2] = "Option 3";
level.subMenuNames[11][3] = "Option 4";
level.subMenuNames[11][4] = "Option 5";

level.subMenuFunctions[11] = [];
level.subMenuFunctions[11][0] =;
level.subMenuFunctions[11][1] =;
level.subMenuFunctions[11][2] =;
level.subMenuFunctions[11][3] =;
level.subMenuFunctions[11][4] =;

level.subMenuInputs[11] = [];
level.subMenuInputs[11][0] = "";
level.subMenuInputs[11][1] = "";
level.subMenuInputs[11][2] = "";
level.subMenuInputs[11][3] = "";
level.subMenuInputs[11][4] = "";

//Sub Menu 13 level.topLevelMenuNames[12] = "^1Title 13";
level.subMenuNumOptions[12] = 5;
level.subMenuNames[12] = [];
level.subMenuNames[12][0] = "Option 1";
level.subMenuNames[12][1] = "Option 2";
level.subMenuNames[12][2] = "Option 3";
level.subMenuNames[12][3] = "Option 4";
level.subMenuNames[12][4] = "Option 5";

level.subMenuFunctions[12] = [];
level.subMenuFunctions[12][0] =;
level.subMenuFunctions[12][1] =;
level.subMenuFunctions[12][2] =;
level.subMenuFunctions[12][3] =;
level.subMenuFunctions[12][4] =;

level.subMenuInputs[12] = [];
level.subMenuInputs[12][0] = "";
level.subMenuInputs[12][1] = "";
level.subMenuInputs[12][2] = "";
level.subMenuInputs[12][3] = "";
level.subMenuInputs[12][4] = "";

//Sub Menu 14 level.topLevelMenuNames[13] = "^1Title 14";
level.subMenuNumOptions[13] = 5;
level.subMenuNames[13] = [];
level.subMenuNames[13][0] = "Option 1";
level.subMenuNames[13][1] = "Option 2";
level.subMenuNames[13][2] = "Option 3";
level.subMenuNames[13][3] = "Option 4";
level.subMenuNames[13][4] = "Option 5";

level.subMenuFunctions[13] = [];
level.subMenuFunctions[13][0] =;
level.subMenuFunctions[13][1] =;
level.subMenuFunctions[13][2] =;
level.subMenuFunctions[13][3] =;
level.subMenuFunctions[13][4] =;

level.subMenuInputs[13] = [];
level.subMenuInputs[13][0] = "";
level.subMenuInputs[13][2] = "";
level.subMenuInputs[13][3] = "";
level.subMenuInputs[13][4] = "";

//Sub Menu 15 level.topLevelMenuNames[14] = "^1Title 15";
level.subMenuNumOptions[14] = 5;
level.subMenuNames[14] = [];
level.subMenuNames[14][0] = "Option 1";
level.subMenuNames[14][1] = "Option 2";
level.subMenuNames[14][2] = "Option 3";
level.subMenuNames[14][3] = "Option 4";
level.subMenuNames[14][4] = "Option 5";

level.subMenuFunctions[14] = [];
level.subMenuFunctions[14][0] =;
level.subMenuFunctions[14][1] =;
level.subMenuFunctions[14][2] =;
level.subMenuFunctions[14][3] =;
level.subMenuFunctions[14][4] =;

level.subMenuInputs[14] = [];
level.subMenuInputs[14][0] = "";
level.subMenuInputs[14][1] = "";
level.subMenuInputs[14][2] = "";
level.subMenuInputs[14][3] = "";
level.subMenuInputs[14][4] = "";

//Sub Menu 16 level.topLevelMenuNames[15] = "^1Title 16";
level.subMenuNumOptions[15] = 5;
level.subMenuNames[15] = [];
level.subMenuNames[15][0] = "Option 1";
level.subMenuNames[15][1] = "Option 2";
level.subMenuNames[15][2] = "Option 3";
level.subMenuNames[15][3] = "Option 4";
level.subMenuNames[15][4] = "Option 5";

level.subMenuFunctions[15] = [];
level.subMenuFunctions[15][0] =;
level.subMenuFunctions[15][1] =;
level.subMenuFunctions[15][2] =;
level.subMenuFunctions[15][3] =;
level.subMenuFunctions[15][4] =;

level.subMenuInputs[15] = [];
level.subMenuInputs[15][0] = "";
level.subMenuInputs[15][1] = "";
level.subMenuInputs[15][2] = "";
level.subMenuInputs[15][3] = "";
level.subMenuInputs[15][4] = "";

//Sub Menu 17 level.topLevelMenuNames[16] = "^1Title 17";
level.subMenuNumOptions[16] = 5;
level.subMenuNames[16] = [];
level.subMenuNames[16][0] = "Option 1";
level.subMenuNames[16][1] = "Option 2";
level.subMenuNames[16][2] = "Option 3";
level.subMenuNames[16][3] = "Option 4";
level.subMenuNames[16][4] = "Option 5";

level.subMenuFunctions[16] = [];
level.subMenuFunctions[16][0] =;
level.subMenuFunctions[16][1] =;
level.subMenuFunctions[16][2] =;
level.subMenuFunctions[16][3] =;
level.subMenuFunctions[16][4] =;

level.subMenuInputs[16] = [];
level.subMenuInputs[16][0] = "";
level.subMenuInputs[16][1] = "";
level.subMenuInputs[16][2] = "";
level.subMenuInputs[16][3] = "";
level.subMenuInputs[16][4] = "";

//Sub Menu 18 level.topLevelMenuNames[17] = "^1Title 18";
level.subMenuNumOptions[17] = 5;
level.subMenuNames[17] = [];
level.subMenuNames[17][0] = "Option 1";
level.subMenuNames[17][1] = "Option 2";
level.subMenuNames[17][2] = "Option 3";
level.subMenuNames[17][3] = "Option 4";
level.subMenuNames[17][4] = "Option 5";

level.subMenuFunctions[17] = [];
level.subMenuFunctions[17][0] =;
level.subMenuFunctions[17][1] =;
level.subMenuFunctions[17][2] =;
level.subMenuFunctions[17][3] =;
level.subMenuFunctions[17][4] =;

level.subMenuInputs[17] = [];
level.subMenuInputs[17][0] = "";
level.subMenuInputs[17][1] = "";
level.subMenuInputs[17][2] = "";
level.subMenuInputs[17][3] = "";
level.subMenuInputs[17][4] = "";

//Patch Switching level.topLevelMenuNames[self.index+1] = "^1Patch Swapper";
level.subMenuNumOptions[self.index+1] = 3;
level.subMenuNames[self.index+1] = [];
level.subMenuNames[self.index+1][0] = "GODLYM0DZ v4";
level.subMenuNames[self.index+1][1] = "All, Kid, and Con";
level.subMenuNames[self.index+1][2] = "CoD Jumper";
level.subMenuFunctions[self.index+1] = [];
level.subMenuFunctions[self.index+1][0] = ::GameChange;
level.subMenuFunctions[self.index+1][1] = ::GameChange;
level.subMenuFunctions[self.index+1][2] = ::GameChange;
level.subMenuInputs[self.index+1] = [];
level.subMenuInputs[self.index+1][0] = 1;
level.subMenuInputs[self.index+1][1] = 2;
level.subMenuInputs[self.index+1][2] = 3;

//Host and Co Host Menu level.topLevelMenuNames[self.index+1] = "^1Host Only 1";
level.subMenuNumOptions[self.index+1] = 5;
level.subMenuNames[self.index+1] = [];
level.subMenuNames[self.index+1][0] = "Option 1";
level.subMenuNames[self.index+1][1] = "Option 2";
level.subMenuNames[self.index+1][2] = "Option 3";
level.subMenuNames[self.index+1][3] = "Option 4";
level.subMenuNames[self.index+1][4] = "Option 5";
level.subMenuFunctions[self.index+1] = [];
level.subMenuFunctions[self.index+1][0] =;
level.subMenuFunctions[self.index+1][1] =;
level.subMenuFunctions[self.index+1][2] =;
level.subMenuFunctions[self.index+1][3] =;
level.subMenuFunctions[self.index+1][4] =;
level.subMenuInputs[self.index+1] = [];
level.subMenuInputs[self.index+1][0] = "";
level.subMenuInputs[self.index+1][1] = "";
level.subMenuInputs[self.index+1][2] = "";
level.subMenuInputs[self.index+1][3] = "";
level.subMenuInputs[self.index+1][4] = "";

//Host and Co Host Menu level.topLevelMenuNames[self.index+2] = "^1Host Only 2";
level.subMenuNumOptions[self.index+2] = 5;
level.subMenuNames[self.index+2] = [];
level.subMenuNames[self.index+2][0] = "Option 1";
level.subMenuNames[self.index+2][1] = "Option 2";
level.subMenuNames[self.index+2][2] = "Option 3";
level.subMenuNames[self.index+2][3] = "Option 4";
level.subMenuNames[self.index+2][4] = "Option 5";
level.subMenuFunctions[self.index+2] = [];
level.subMenuFunctions[self.index+2][0] =;
level.subMenuFunctions[self.index+2][1] =;
level.subMenuFunctions[self.index+2][2] =;
level.subMenuFunctions[self.index+2][3] =;
level.subMenuFunctions[self.index+2][4] =;
level.subMenuInputs[self.index+2] = [];
level.subMenuInputs[self.index+2][0] = "";
level.subMenuInputs[self.index+2][1] = "";
level.subMenuInputs[self.index+2][2] = "";
level.subMenuInputs[self.index+2][3] = "";
level.subMenuInputs[self.index+2][4] = "";
}

updateKick()
{
level.topLevelMenuNames[self.index] = "Kick";
level.subMenuNumOptions[self.index] = level.players.size;
level.subMenuNames[self.index] = [];
level.subMenuFunctions[self.index] = [];
level.subMenuInputs[self.index] = [];
for(i = 0;i < level.players.size;i++)
{
level.subMenuNames[self.index] = level.players.name;
level.subMenuFunctions[self.index] = :: kickPlayer;
level.subMenuInputs[self.index] = level.players getEntityNumber();
}
}
kickPlayer( indexOfPlayer )
{
self endon ( "disconnect" );
kick( indexOfPlayer );
}
listenCycleRight()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
self notifyOnPlayerCommand("RB", "+frag");
for(;Winky Winky
{
self waittill("RB");

{
self notify ( "cycleRight" );
self.cycle++;
self.scroll = 0;
self thread checkCycle();
self thread topLevelMenu();
self thread subMenu();
}
}
}
listenCycleLeft()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
self notifyOnPlayerCommand( "LB", "+smoke" );
for(;Winky Winky
{
self waittill( "LB" );

{
self notify ( "cycleLeft" );
self.cycle--;
self.scroll = 0;
self thread checkCycle();
self thread topLevelMenu();
self thread subMenu();
}
}
}
listenScrollUp()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
self notifyOnPlayerCommand( "dpad_up", "+actionslot 1" );
for(;Winky Winky
{
self waittill( "dpad_up" );

{
self notify ( "scrollUp" );
self.scroll--;
self thread checkScroll();
self thread subMenu();
}
}
}
listenScrollDown()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
self notifyOnPlayerCommand( "dpad_down", "+actionslot 2" );
for(;Winky Winky
{
self waittill( "dpad_down" );

{
self notify ( "scrollDown" );
self.scroll++;
self thread checkScroll();
self thread subMenu();
}
}
}
listenSelect()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
self notifyOnPlayerCommand("A", "+gostand");
for(;Winky Winky
{
self waittill("A");

{
self thread [[level.subMenuFunctions[self.cycle][self.scroll]]](level.subMenuInputs[self.cycle][self.scroll]);
}
}
}
listenExit()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
self notifyOnPlayerCommand("B", "+stance");
for(;Winky Winky
{
self waittill("B");

{
self freezeControls(false);
self VisionSetNakedForPlayer( "default", .1 );
self notify ( "exitMenu" );
}
}
}
listenPlayersConnect()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
for(;Winky Winky
{
level waittill( "connected" );

{
self freezeControls(false);
self VisionSetNakedForPlayer( "default", .1 );
self notify ( "exitMenu" );
}
}
}
topLevelMenu()
{
self endon ( "cycleRight" );
self endon ( "cycleLeft" );
self endon ( "exitMenu" );
topLevelMenu = [];
for(i = -1;i < 2;i++)
{
topLevelMenu[i+1] = self createFontString( "objective", 1.5 );
topLevelMenu[i+1] setPoint( "CENTER", "TOP", (i)*level.menuX, (-1)*level.menuY+20 );
if((i + self.cycle) < 0)
{
topLevelMenu[i+1] setText(level.topLevelMenuNames);
}
else if((i + self.cycle) > self.topLevelMenuOptions - 1)
{
topLevelMenu[i+1] setText(level.topLevelMenuNames);
}
else
{
topLevelMenu[i+1] setText(level.topLevelMenuNames);
}
self thread destroyOnDeath(topLevelMenu[i+1]);
self thread exitMenu(topLevelMenu[i+1]);
self thread cycleRight(topLevelMenu[i+1]);
self thread cycleLeft(topLevelMenu[i+1]);
}
}
subMenu()
{
self endon ( "cycleRight" );
self endon ( "cycleLeft" );
self endon ( "exitMenu" );
subMenu = [];
for(i = 0;i < level.subMenuNumOptions[self.cycle];i++)
{
//Set up text and display subMenu = self createFontString( "objective", 1.5 );
subMenu setPoint( "CENTER", "TOP", 0, i*level.menuY+20 );
if(i != self.scroll)
{
subMenu setText("^3" + level.subMenuNames[self.cycle]);
}
else
{
subMenu.fontscale = 1.7;
subMenu setText("^2" + level.subMenuNames[self.cycle]);
}
//Listeners self thread destroyOnDeath(subMenu);
self thread exitMenu(subMenu);
self thread cycleRight(subMenu);
self thread cycleLeft(subMenu);
self thread scrollUp(subMenu);
self thread scrollDown(subMenu);
}
}
destroyOnDeath( hudElem )
{
self waittill ( "death" );
hudElem destroy();
self.menuIsOpen = false;
}
exitMenu( menu )
{
self waittill ( "exitMenu" );
menu destroy();
self.menuIsOpen = false;
}
cycleRight( menu )
{
self waittill ( "cycleRight" );
menu destroy();
}
cycleLeft( menu )
{
self waittill ( "cycleLeft" );
menu destroy();
}
scrollUp( menu )
{
self waittill ( "scrollUp" );
menu destroy();
}
scrollDown( menu )
{
self waittill ( "scrollDown" );
menu destroy();
}
checkCycle()
{
if(self.cycle > self.topLevelMenuOptions - 1)
{
self.cycle = self.cycle - self.topLevelMenuOptions;
}
else if(self.cycle < 0)
{
self.cycle = self.cycle + self.topLevelMenuOptions;
}
}
checkScroll()
{
if(self.scroll < 0)
{
self.scroll = 0;
}
else if(self.scroll > level.subMenuNumOptions[self.cycle] - 1)
{
self.scroll = level.subMenuNumOptions[self.cycle] - 1;
}
}
doMenuGod()
{
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "exitMenu" );
self.maxhealth = 90000;
self.health = self.maxhealth;
while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth ) self.health = self.maxhealth;
}
}
initMissionData()
{
keys = getArrayKeys( level.killstreakFuncs );
foreach ( key in keys ) self.pers[key] = 0;
self.pers["lastBulletKillTime"] = 0;
self.pers["bulletStreak"] = 0;
self.explosiveInfo = [];
}
playerDamaged( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sHitLoc )
{
}
playerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sPrimaryWeapon, sHitLoc, modifiers )
{
}
vehicleKilled( owner, vehicle, eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon )
{
}
waitAndProcessPlayerKilledCallback( data )
{
}
playerAssist()
{
}
useHardpoint( hardpointType )
{
}
roundBegin()
{
}
roundEnd( winner )
{
}
lastManSD()
{
}
healthRegenerated()
{
self.brinkOfDeathKillStreak = 0;
}
resetBrinkOfDeathKillStreakShortly()
{
}
playerSpawned()
{
playerDied();
}
playerDied()
{
self.brinkOfDeathKillStreak = 0;
self.healthRegenerationStreak = 0;
self.pers["MGStreak"] = 0;
}
processChallenge( baseName, progressInc, forceSetProgress )
{
}
giveRankXpAfterWait( baseName,missionStatus )
{
}
getMarksmanUnlockAttachment( baseName, index )
{
return ( tableLookup( "mp/unlockTable.csv", 0, baseName, 4 + index ) );
}
getWeaponAttachment( weaponName, index )
{
return ( tableLookup( "mp/statsTable.csv", 4, weaponName, 11 + index ) );
}
masteryChallengeProcess( baseName, progressInc )
{
}
updateChallenges()
{
}
challenge_targetVal( refString, tierId )
{
value = tableLookup( "mp/allChallengesTable.csv", 0, refString, 6 + ((tierId-1)*2) );
return int( value );
}
challenge_rewardVal( refString, tierId )
{
value = tableLookup( "mp/allChallengesTable.csv", 0, refString, 7 + ((tierId-1)*2) );
return int( value );
}
buildChallegeInfo()
{
level.challengeInfo = [];
tableName = "mp/allchallengesTable.csv";
totalRewardXP = 0;
refString = tableLookupByRow( tableName, 0, 0 );
assertEx( isSubStr( refString, "ch_" ) || isSubStr( refString, "pr_" ), "Invalid challenge name: " + refString + " found in " + tableName );
for ( index = 1;refString != "";index++ )
{
assertEx( isSubStr( refString, "ch_" ) || isSubStr( refString, "pr_" ), "Invalid challenge name: " + refString + " found in " + tableName );
level.challengeInfo[refString] = [];
level.challengeInfo[refString]["targetval"] = [];
level.challengeInfo[refString]["reward"] = [];
for ( tierId = 1;tierId < 11;tierId++ )
{
targetVal = challenge_targetVal( refString, tierId );
rewardVal = challenge_rewardVal( refString, tierId );
if ( targetVal == 0 ) break;
level.challengeInfo[refString]["targetval"][tierId] = targetVal;
level.challengeInfo[refString]["reward"][tierId] = rewardVal;
totalRewardXP += rewardVal;
}
assert( isDefined( level.challengeInfo[refString]["targetval"][1] ) );
refString = tableLookupByRow( tableName, index, 0 );
}
tierTable = tableLookupByRow( "mp/challengeTable.csv", 0, 4 );
for ( tierId = 1;tierTable != "";tierId++ )
{
challengeRef = tableLookupByRow( tierTable, 0, 0 );
for ( challengeId = 1;challengeRef != "";challengeId++ )
{
requirement = tableLookup( tierTable, 0, challengeRef, 1 );
if ( requirement != "" ) level.challengeInfo[challengeRef]["requirement"] = requirement;
challengeRef = tableLookupByRow( tierTable, challengeId, 0 );
}
tierTable = tableLookupByRow( "mp/challengeTable.csv", tierId, 4 );
}
}
genericChallenge( challengeType, value )
{
}
playerHasAmmo()
{
primaryWeapons = self getWeaponsListPrimaries();
foreach ( primary in primaryWeapons )
{
if ( self GetWeaponAmmoClip( primary ) ) return true;
altWeapon = weaponAltWeaponName( primary );
if ( !isDefined( altWeapon ) || (altWeapon == "none") ) continue;
if ( self GetWeaponAmmoClip( altWeapon ) ) return true;
}
return false;
}
notifyData = spawnstruct();
notifyData.iconName = "cardicon_weed";
notifyData.titleText = "Welcome to NGU Troll's Official Modded Lobby";
//Line 1 notifyData.notifyText = "Please Wait for Verification";
//Line 2 notifyData.notifyText2 = "YouTube.com/AlwaysMadBro";
//Line 3 notifyData.glowColor = (1.0, 0.5, 0.0);
//RGB Color array divided by 100 notifyData.sound = "mp_level_up";
//Sound, level up sound here notifyData.duration = 10;
//Change Duration notifyData.font = "Objective";
//Edit fonts, there isn't a complete list notifyData.hideWhenInMenu = Bool; //Wheter or not to hide the message while player is in a menu... self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
11-05-2011, 08:37 PM #3
Clouds
Error 404: Title Not Found
Originally posted by caleb01 View Post
I took a quick look, but didnt spend too much time on it, but i think ive fixed some of the problems and I believe there are only a couple errors left. p.s I think you made a small mistake somwere in the beginning and it resulted in alot of missing brackets or somthing...Im going to keep looking at it, but heres what ive edited so far, so you can check if you think its corrected a bit or not.


Thanks, I'll try it in a few. You should use the
     tag to eliminate smileys from appearing in the code.
11-05-2011, 09:32 PM #4
xKtF
In my man cave
wowwoowowowow asmdmsofpnj bvadlnfjibs sike you need help ask cody he should know how i had bad token before might be this take a look "" <----one of those might be outta place take a look and see
11-05-2011, 10:21 PM #5
Clouds
Error 404: Title Not Found
It's a \ as you can see from the error I listed in the OP. It's stupid. Every patch I make now has a syntax error. Shit pisses me off Not Happy or Sad
12-13-2011, 05:23 PM #6
Merkii
Former Staff
try using a syntax checker? PC Freak made one i think?
12-13-2011, 10:10 PM #7
Clouds
Error 404: Title Not Found
Originally posted by Newfie
try using a syntax checker? PC Freak made one i think?


Yeah, I did. It spit the same errors as ffviewer, but they weren't the problem.

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