Post: Possible way to make USB Binds
11-12-2011, 11:19 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Ok, I've been trying to do this for along time but I've had no success. Now before you say not possible kthxbai I'm not asking how you do this but can you do this.

Ok so the idea is to make a Campaign or Spec Ops savegame hack with a bind like this:
bind BUTOTN_BACK "disconnect; wait 9999; startMultiplayer; wait 9999; setplayerdata prestige 11; cg_fov 80; ect, ect"

I believe that it could be possible but I've been having trouble making my own binds on Spec Ops itself, let alone Multiplayer.
So I'm asking you either, would this work? Or, How can I successfully make binds on Xbox 360 Savegame hacks so I can try it myself?

Hoping that this will work...
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11-12-2011, 11:36 PM #2
Originally posted by Ozzypozzy View Post
Ok, I've been trying to do this for along time but I've had no success. Now before you say not possible kthxbai I'm not asking how you do this but can you do this.

Ok so the idea is to make a Campaign or Spec Ops savegame hack with a bind like this:
bind BUTOTN_BACK "disconnect; wait 9999; startMultiplayer; wait 9999; setplayerdata prestige 11; cg_fov 80; ect, ect"

I believe that it could be possible but I've been having trouble making my own binds on Spec Ops itself, let alone Multiplayer.
So I'm asking you either, would this work? Or, How can I successfully make binds on Xbox 360 Savegame hacks so I can try it myself?

Hoping that this will work...


i don't think you can start multiplayer from spec ops, i think if you did you wouldn't have the binds cuz they reset from spec ops to multiplayer. if that's what you're trying to get at?
11-12-2011, 11:40 PM #3
Originally posted by ManOnTheMoon
i don't think you can start multiplayer from spec ops, i think if you did you wouldn't have the binds cuz they reset from spec ops to multiplayer. if that's what you're trying to get at?

Yeah it is, but it might work because there's still commands for the game to execute after its started up multiplayer...
11-13-2011, 12:38 AM #4
aceyes
Keeper
does the savegame.svg mod the user that uses it, or the whole ps3?
11-13-2011, 08:47 AM #5
Whole console, feel free to sign in and out just don't go onto MP

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