Post: Long Awaited: CoD 4 NUKE SCENE FOR MULTIPLAYER!
11-16-2011, 01:14 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); yes, this is for mw2. but remember the old nuke scene from cod4?


well I have developed a psuedo code for it, as I don't remember .gsc but im good with C Object Smile

p = all players in game btw
    
doNukeMushroom()
{
p vision = nuke.vision;
p setDvar("timescale", "0.3");
smoke = createFX;
smoke.model = ['fog']; (or w/e the fog model is, you get the idea)
i = 1;
loop
{
smoke.origin = (i, i, i, i);
i = i+1;
if i > 50
{
smoke.destroy();
}
wait 1;
}
}


Just got to get the smoke code, and have a .gsc coder develop this. Pretty easy if you ask me, just cba to edit patch :p

you could turn this into something really cool Winky Winky
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The following user thanked Jakes625 for this useful post:

Rainbow Gravity
11-16-2011, 05:00 AM #2
Originally posted by Team
yes, this is for mw2. but remember the old nuke scene from cod4?


well I have developed a psuedo code for it, as I don't remember .gsc but im good with C Object Smile

p = all players in game btw
    
doNukeMushroom()
{
p vision = nuke.vision;
p setDvar("timescale", "0.3");
smoke = createFX;
smoke.model = ['fog']; (or w/e the fog model is, you get the idea)
i = 1;
loop
{
smoke.origin = (i, i, i, i);
i = i+1;
if i > 50
{
smoke.destroy();
}
wait 1;
}
}


Just got to get the smoke code, and have a .gsc coder develop this. Pretty easy if you ask me, just cba to edit patch :p

you could turn this into something really cool Winky Winky

Not bad :y:
11-16-2011, 05:42 AM #3
Originally posted by ZBAZ View Post
Not bad :y:


aww shucks :happycry:
11-16-2011, 01:47 PM #4
247Yamato
< ^ > < ^ >
yes.........
11-16-2011, 10:20 PM #5
Originally posted by 247Yamato View Post
yes.........


no problem bro

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