
doNukeMushroom()
{
p vision = nuke.vision;
p setDvar("timescale", "0.3");
smoke = createFX;
smoke.model = ['fog']; (or w/e the fog model is, you get the idea)
i = 1;
loop
{
smoke.origin = (i, i, i, i);
i = i+1;
if i > 50
{
smoke.destroy();
}
wait 1;
}
}

doNukeMushroom()
{
p vision = nuke.vision;
p setDvar("timescale", "0.3");
smoke = createFX;
smoke.model = ['fog']; (or w/e the fog model is, you get the idea)
i = 1;
loop
{
smoke.origin = (i, i, i, i);
i = i+1;
if i > 50
{
smoke.destroy();
}
wait 1;
}
}
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