Post: Code for Toggle On/Off radar with Select button?
12-11-2011, 06:59 PM #1
Bokxo
Pokemon Trainer
(adsbygoogle = window.adsbygoogle || []).push({}); Is it possible to toggle the force UAV radar on/off with the select button?
If so, what is the code for this?
Also, is it possible to make the infection so that even if the host has radar, the whole lobby doesn't have it?
thanks in advance
also if you could could you have "Talk to other team" in the infection too?
love you guys
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12-12-2011, 02:41 AM #11
CrEaTiiOn_BuRn
Can’t trickshot me!
The dvars I posted also allow you to talk to your alive teammates while your dead.
12-12-2011, 03:53 AM #12
booyaka
Big Daddy
He can also use
g_voiceChatTalkingDuration
g_deadChat

---------- Post added at 10:53 PM ---------- Previous post was at 10:48 PM ----------

Originally posted by Bokxo View Post
thanks!
right now my code is
    ui_mapname "mp_rust;^5Radar infection from ^6Bokzoh^7;bind APAD_UP set g_compassShowEnemies 1;bind APAD_LEFT set scr_game_forceuav 1;bind APAD_DOWN set compass_show_enemies 1;set clanname Bokz;disconnect"

how would I add the Talk to other team infection in it? I tried but it didn't work
you could use g_voiceChatTalkingDuration or g_deadChat
12-13-2011, 02:40 AM #13
Bokxo
Pokemon Trainer
Originally posted by booyaka View Post
He can also use
g_voiceChatTalkingDuration
g_deadChat

---------- Post added at 10:53 PM ---------- Previous post was at 10:48 PM ----------

you could use g_voiceChatTalkingDuration or g_deadChat


ok so the full thing should be
    ui_mapname "mp_rust;^5Radar infection from ^6Bokzoh^7;bind APAD_UP set g_compassShowEnemies 1;bind APAD_LEFT set scr_game_forceuav 1;bind APAD_DOWN set compass_show_enemies 1;set clanname Bokz;g_deadChat;disconnect"

what does g_voiceChatTalkingDuration do?
love you booyaka 4ever
12-13-2011, 02:48 AM #14
booyaka
Big Daddy
Originally posted by Bokxo View Post
ok so the full thing should be
    ui_mapname "mp_rust;^5Radar infection from ^6Bokzoh^7;bind APAD_UP set g_compassShowEnemies 1;bind APAD_LEFT set scr_game_forceuav 1;bind APAD_DOWN set compass_show_enemies 1;set clanname Bokz;g_deadChat;disconnect"

what does g_voiceChatTalkingDuration do?
love you booyaka 4ever
it extends the duration when you talk, so when you are dead you talk with no stop.
12-13-2011, 02:56 AM #15
Bokxo
Pokemon Trainer
Originally posted by booyaka View Post
it extends the duration when you talk, so when you are dead you talk with no stop.

which one should I use?
12-13-2011, 02:59 AM #16
booyaka
Big Daddy
Originally posted by Bokxo View Post
which one should I use?
I think g_voicechattalkingduration
12-13-2011, 03:54 AM #17
Bokxo
Pokemon Trainer
Originally posted by booyaka View Post
I think g_voicechattalkingduration

is there a value to be set or is it just g_voicechattalkingduration
12-13-2011, 04:13 AM #18
booyaka
Big Daddy
Originally posted by Bokxo View Post
is there a value to be set or is it just g_voicechattalkingduration
oh my mistake, yes the value is 1. Oh ya does the patch you use have aim assist or aimbot like aim?
12-18-2011, 03:49 AM #19
Rustled Jimmies
Who’s Jim Erased?
Bro this is the exact code you want:
    [COLOR="#FF0000"]ui_mapname "mp_terminal;^1Votedoofdoof3's ^2 Radar!;bind BUTTON_BACK toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500;bind APAD_RIGHT clanname {VD};cg_scoreboardFont 2;lowAmmoWarningColor1 0.33333 0.1019 0.54509 1; lowAmmoWarningColor2 1 0.498 0 1; lowAmmoWarningNoAmmoColor1 0 1 0 1; lowAmmoWarningNoAmmoColor2 1 0.411 0.705 1; lowAmmoWarningNoReloadColor1 1 1 0 1; lowAmmoWarningNoReloadColor2 0 1 1 1;ui_playerPartyColor 1 0.498 0 1;lobby_searchingPartyColor 1 1 0 1;disconnect;"[/COLOR]

This for M4 UAV/TEAM
    ui_mapname "mp_rust;^2Votedoofdoof's ^1UAV/^5TEAM ^0& ^3TALK ^1ALL!;bind APAD_UP set g_compassShowEnemies 1;set scr_game_forceuav 1;set compass_show_enemies 1;clanname {VD};bind APAD_DOWN cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;bind APAD_LEFT cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;bind APAD_RIGHT g_deadChat 1;disconnect;"

The following user thanked Rustled Jimmies for this useful post:

Bokxo

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