Post: Change The Sound Of Your Gun (Like a Boss)
12-11-2011, 08:47 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); hey guys,today im going to be showing you the correct way of making your gun sound more realistic! yes,this code can be useless but its still somthing new to this section and is used properly.

    bind [key] "vstr a"
set a "+attack;snd_playlocal weap_barrett_fire_plr;-attack"


this plays the barett`s sound over your gun which will make your gun sound much deeper than it was and will sound realistic. you can change the gun to whatever but some will make it sound worse.

compare:
the code above in one bind: it takes longer to play the sound and it plays out of time
the code above with the vstr: it has a 1 second delay than the bind.

but anyways,thanks for reading and i hope to see you all soon Smile
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The following 2 users say thank you to Uk_ViiPeR for this useful post:

bottom feeder, CrEaTiiOn_BuRn
12-11-2011, 09:27 PM #2
Originally posted by UK
hey guys,today im going to be showing you the correct way of making your gun sound more realistic! yes,this code can be useless but its still somthing new to this section and is used properly.

    bind [key] "vstr a"
set a "+attack;snd_playlocal weap_barrett_fire_plr;-attack"


this plays the barett`s sound over your gun which will make your gun sound much deeper than it was and will sound realistic. you can change the gun to whatever but some will make it sound worse.

compare:
the code above in one bind: it takes longer to play the sound and it plays out of time
the code above with the vstr: it has a 1 second delay than the bind.

but anyways,thanks for reading and i hope to see you all soon Smile

yes but the sound would only play once or when ever you execute "a"
12-11-2011, 09:29 PM #3
Originally posted by bottom
yes but the sound would only play once or when ever you execute "a"

ye,thats the down side unless you repeat the vstr or have +attack on loop.
12-11-2011, 09:30 PM #4
Originally posted by UK
ye,thats the down side unless you repeat the vstr or have +attack on loop.

it would work fine for snipers ect. but if you had it on a loop, it would restrain anything else your doing while the loop is running
12-11-2011, 10:21 PM #5
daswiftguy
Since 2008
Here are some of the other guns if anyone wants to try:

MAGNUM = snd_playlocal weap_anaconda_fire_plr
Wa2000 = snd_playlocal weap_wa2000_fire_plr
Famas = snd_playlocal weap_famas_fire_plr
Thumper = snd_playlocal weap_m79_fire_plr
Tar-21 = snd_playlocal weap_tavor_fire_plr
Desert Eagle = snd_playlocal weap_deserteagle_fire_plr
m1014 = snd_playlocal weap_m1014_fire_plr
g18 = snd_playlocal weap_glock_fire_plr
UMP45 = snd_playlocal weap_ump45_fire_plr
INTERVENTION = snd_playlocal weap_cheytac_fire_plr
mg4 = snd_playlocal weap_mg4_fire_plr
pp2000 = snd_playlocal weap_pp2000_fire_plr
m240 = snd_playlocal weap_m240_fire_plr
AA-12 = snd_playlocal weap_aa12_fire_plr
M9 = snd_playlocal weap_m9_fire_plr
AT4 snd_playlocal weap_at4_fire_plr

Enjoy
12-11-2011, 10:29 PM #6
REZNET \|/
The Land Of The Lost.....
Nice i guess might try this out later...
12-11-2011, 11:55 PM #7
Originally posted by UK
hey guys,today im going to be showing you the correct way of making your gun sound more realistic! yes,this code can be useless but its still somthing new to this section and is used properly.

    bind [key] "vstr a"
set a "+attack;snd_playlocal weap_barrett_fire_plr;-attack"


this plays the barett`s sound over your gun which will make your gun sound much deeper than it was and will sound realistic. you can change the gun to whatever but some will make it sound worse.

compare:
the code above in one bind: it takes longer to play the sound and it plays out of time
the code above with the vstr: it has a 1 second delay than the bind.

but anyways,thanks for reading and i hope to see you all soon Smile

Lol I've had that for ages, I made the raygun more realistic with this
12-11-2011, 11:56 PM #8
Default Avatar
COD
Guest
i just turn up my volume
12-12-2011, 02:29 PM #9
Originally posted by xRazbaz View Post
Lol I've had that for ages, I made the raygun more realistic with this

?what ray gun..
12-12-2011, 02:32 PM #10
zVirus
Haters Gonna Hate
Originally posted by bottom
?what ray gun..

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