Post: 1.13 "Fun" NukeGun --WeaponSound--
12-18-2011, 12:02 AM #1
BvB-09r-_-N!c0
♥{ NicoBvB90 }♥
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-_UK_ViiPeR_-´s Thread "Change The Sound Of Your Gun" Brings Me On The Idea To Create A "Fun" NukeGun...

Skip To 3:00 To See The NukeGun


    set NukeGun "vstr close;^0;^0;^0;^0;^5This_Is_NicoBvB90s_NukeGun_BET  A;^1Press__For_End_NukeGun;^5If_U_End_The_Game_Wi  ll_Restart;^0;^0;^0;^0;^0;bind BUTTON_RSHLDR vstr NukeGun1;bind button_b vstr NukeGun2"
set NukeGun1 "+attack;snd_playlocal nuke_explosion;-attack;r_glowTweakEnable 1;r_glowUseTweaks 1;r_glowTweakRadius0 6.07651;r_glowTweakBloomCutoff 0.65;r_glowTweakBloomDesaturation 0.65;r_glowTweakBloomIntensity0 0.45;r_filmTweakEnable 1;r_filmUseTweaks 1;r_filmTweakContrast 1.8;r_filmTweakBrightness 0.05;r_filmTweakDesaturation 0.58;r_filmTweakLightTint 1 .969 .9;r_filmTweakDarkTint 0.7 0.3 0.2;wait 200;reset r_filmTweakEnable;reset r_glowUseTweaks;reset r_glowTweakEnable;reset r_filmUseTweaks;reset r_filmTweakBrightness;reset r_filmTweakContrast;reset r_filmTweakDarkTint;reset r_filmTweakDesaturation;reset r_filmTweakDesaturationDark;reset r_filmTweakInvert;reset r_filmTweakLightTint;reset r_filmTweakMediumTint;reset r_glowTweakBloomCutoff;reset r_glowTweakBloomDesaturation;reset r_glowTweakBloomIntensity0;reset r_glowTweakRadius0"
set NukeGun2 "bind button_b +stance;fast_restart"
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The following 8 users say thank you to BvB-09r-_-N!c0 for this useful post:

Baby-panama, CrEaTiiOn_BuRn, KCxFTW, User23434, Rustled Jimmies, Uk_ViiPeR, User2340034u
12-18-2011, 09:12 PM #29
CrEaTiiOn_BuRn
Can’t trickshot me!
Originally posted by NicoBVB90 View Post
The Welcome Message WORKS on 1.13!!
Oh nice I didn't know the typewriter text worked on 1.13 but I know for sure the bots wont work unless your bypassed.Nice nukegun code anyway its pretty fun.:y:
12-18-2011, 09:48 PM #30
ltsmine
Save Point
A similar use of sound in an AC130 Simulation

The following user thanked ltsmine for this useful post:

BvB-09r-_-N!c0
12-18-2011, 10:04 PM #31
BvB-09r-_-N!c0
♥{ NicoBvB90 }♥
Originally posted by ltsmine View Post
A similar use of sound in an AC130 Simulation



yeah thats nice!
12-19-2011, 07:57 AM #32
release....
12-19-2011, 11:59 AM #33
Originally posted by ltsmine View Post
A similar use of sound in an AC130 Simulation


that looks very simular to mine hmmm.....
12-19-2011, 02:57 PM #34
ltsmine
Save Point
Originally posted by UK
that looks very simular to mine hmmm.....


ummmm don't think its yours! may of got the idea from your AC130 mini mod though Yes
12-19-2011, 03:23 PM #35
BvB-09r-_-N!c0
♥{ NicoBvB90 }♥
Originally posted by ltsmine View Post
ummmm don't think its yours! may of got the idea from your AC130 mini mod though Yes


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Uk_ViiPeR
12-19-2011, 03:53 PM #36
ltsmine
Save Point
Originally posted by NicoBVB90 View Post
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I changed it slightly since I recorded that. The recording had nuke incoming and nuke explosion sounds included but i took them out because they kept causing an out of memory error and i never got round to fixing it.

This is the code i finally used, nothing new just a collection of codes put together. You will see it is host only, uses UFO, explosive bullets and aim assist so its a bit different.

I did give credit to UK_Viper when i released the patch

set Ac130 "r_brightness -0.2;wait 1;r_brightness -0.5;wait 1;r_brightness -0.75;wait 1;r_brightness -1;vstr Fun1h;setPerk Player specialty_jumpdive 1;perk_diveDistanceCheck 64;perk_diveGravityScale 0.0001;perk_diveVelocity 250;perk_diveViewRollResetSpeed 4;perk_diveViewRollSpeed 0.5;perk_diveViewRollTarget 45;wait 120;r_brightness -1;wait 1;r_brightness -0.75;wait 1;r_brightness -0.5;wait 1;r_brightness -0.25;wait 1;reset r_brightness;aim_autoaim_debug 1;aim_autoaim_region_width 1;aim_lockon_debug 1;aim_lockon_region_height 1;vstr Ac130a"
set Ac130a "vstr Exit;r_filmTweakInvert 1;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 0.01 0.01 0.01;cg_gun_x -50;bind BUTTON_LSHLDR vstr visi;bind dpad_down vstr AcOFF"
set AcOFF "perk_diveGravityScale 0.75;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999;wait 10;r_filmTweakInvert 0;r_filmusetweaks 0;r_filmtweakenable 0;r_filmTweakLightTint 1.1 1.05 0.85;aim_autoaim_debug 0;aim_lockon_debug 0;vstr exit
set visi "r_filmTweakInvert 0;r_filmusetweaks 0;r_filmtweakenable 0;r_filmTweakLightTint 1.1 1.05 0.85;"
set Fun1h "setPerk Player specialty_explosivebullets;set bg_bulletExplDmgFactor 20;set bg_bulletExplRadius 500;set Explosive vstr Fun1h"
12-19-2011, 06:39 PM #37
sonny356
Nespresso...whatelse.
Very Nice Nico,you are the best! Endlich mal jemand der was ordentliches rausbringt Winky Winky

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