Post: 1.11 Patch Style Codes Here!!!
12-23-2011, 04:22 PM #1
Source Code
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); 1)A Blur When The Menu Is Opened

    r_blur "5" // My Fav. Value


Example

    bind DPAD_UP "vstr a;r_blur 5" // open menu
bind DPAD_DOWN "vstr close;r_blur 0" // close menu (0 = no blur)



2) Menu Shader (Help From ITheFallenI)Yes

    aim_lockon_debug "1" // #Value = 0-1
aim_lockon_region_width "200" // #Value = 0-1000 // 200 = perfect value for shader width
aim_lockon_region_height "1000" // #Value = 0-1000 // 1000 = perfect value for shader height


Example

    set open "r_blur 5;aim_lockon_debug 1; //first menu" // this will create the blur with the menu shader (green aimbot square) when menu is open
set close "aim_lockon_debug 0;r_blur 0;cg_chatHeight 0" //deletes blur and shader and menu goes away


3) (My Favorite) Play any sound when your menu opens

    snd_playlocal "sound here"


Example

    set a "snd_playlocal mp_level_up; // first menu" // This will play the level up soundfile on the games harddisk whenever you open your menu! you can use any sound you want





4) Realistic Open Menu Code

    bind DPAD_UP "vstr open"
bind DPAD_LEFT "vstr close

set open [SIZE=3][B]"[/B][/SIZE]aim_lockon_debug 1;r_blur 5;snd_playlocal mp_level_up;wait 1;vstr a[B][SIZE=3]"[/SIZE][/B]
set close [SIZE=3][B]"[/B][/SIZE]aim_lockon_debug 0;r_blur 0;bind DPAD_UP "";bind DPAD_LEFT ""[SIZE=3][B]"[/B][/SIZE]

//dvars
set aim_lockon_region_width "200"
set aim_lockon_region_height "1000"


5) Video Of Codes Listed Here!






There You GO Have Fun with your realistic 1.11 style menu!





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The following user thanked Source Code for this useful post:

Docko412

The following user groaned Source Code for this awful post:

Clouds
12-23-2011, 07:09 PM #11
Source Code
Bounty hunter
Originally posted by chasekiller View Post
When you want to do it you go to "GO Advanced"Winky Winky


Thanx alot man
12-23-2011, 07:32 PM #12
Originally posted by 247Yamato View Post
1.12, not 1.11


i'm pretty sure he knows that thats why he said "1.11 style" it looks like 1.11 but it's 1.12 /facepalm

The following user thanked Docko412 for this useful post:

247Yamato
12-23-2011, 10:06 PM #13
Source Code
Bounty hunter
Originally posted by Docko412 View Post
i'm pretty sure he knows that thats why he said "1.11 style" it looks like 1.11 but it's 1.12 /facepalm


Ive Been Trying to explain that to him!

Some People are just hard headed and dont listen or pay attention
..

The following user groaned Source Code for this awful post:

Clouds
12-24-2011, 07:43 AM #14
Originally posted by another user
bind DPAD_UP "vstr open"
bind DPAD_LEFT "vstr close

set open "aim_lockon_debug 1;r_blur 5;snd_playlocal mp_level_up;wait 1;vstr a"
set close "aim_lockon_debug 0;r_blur 0;bind DPAD_UP "";bind DPAD_LEFT """

//dvars
set aim_lockon_region_width "200"
set aim_lockon_region_height "1000"


Why do u put in binds the closing with DPAD_LEFT???

You can put it in the menu: bind BUTTON_B (or other) vstr close
12-24-2011, 07:54 AM #15
VuZe MaGiiK
I am error
Originally posted by NBAking91 View Post
1)A Blur When The Menu Is Opened

    r_blur "5" // My Fav. Value


Example

    bind DPAD_UP "vstr a;r_blur 5" // open menu
bind DPAD_DOWN "vstr close;r_blur 0" // close menu (0 = no blur)



2) Menu Shader (Help From ITheFallenI)Yes

    aim_lockon_debug "1" // #Value = 0-1
aim_lockon_region_width "200" // #Value = 0-1000 // 200 = perfect value for shader width
aim_lockon_region_height "1000" // #Value = 0-1000 // 1000 = perfect value for shader height


Example

    set open "r_blur 5;aim_lockon_debug 1; //first menu" // this will create the blur with the menu shader (green aimbot square) when menu is open
set close "aim_lockon_debug 0;r_blur 0;cg_chatHeight 0" //deletes blur and shader and menu goes away


3) (My Favorite) Play any sound when your menu opens

    snd_playlocal "sound here"


Example

    set a "snd_playlocal mp_level_up; // first menu" // This will play the level up soundfile on the games harddisk whenever you open your menu! you can use any sound you want





4) Realistic Open Menu Code

    bind DPAD_UP "vstr open"
bind DPAD_LEFT "vstr close

set open [SIZE=3][B]"[/B][/SIZE]aim_lockon_debug 1;r_blur 5;snd_playlocal mp_level_up;wait 1;vstr a[B][SIZE=3]"[/SIZE][/B]
set close [SIZE=3][B]"[/B][/SIZE]aim_lockon_debug 0;r_blur 0;bind DPAD_UP "";bind DPAD_LEFT ""[SIZE=3][B]"[/B][/SIZE]

//dvars
set aim_lockon_region_width "200"
set aim_lockon_region_height "1000"


5) Video Of Codes Listed Here!






There You GO Have Fun with your realistic 1.11 style menu!





If You Have Any Questions, Comments, Or Concerns, Here Is How You Can Contact Me!


YouTube: You must login or register to view this content. << This Takes You To My YT
Twitter: @TheyCallMePerm
PSN: H00K3D_on_F0N1X

Good Post :y: Already knew all of this though :dance:
12-24-2011, 04:31 PM #16
Source Code
Bounty hunter
Originally posted by xMrSuperMoDzZ
Why do u put in binds the closing with DPAD_LEFT???

You can put it in the menu: bind BUTTON_B (or other) vstr close


Chill out man its only an ex. lol you can put in what ever you want!

stare
12-28-2011, 04:51 PM #17
Clouds
Error 404: Title Not Found
Originally posted by NBAking91 View Post
Ive Been Trying to explain that to him!

Some People are just hard headed and dont listen or pay attention
..


You do realize what you have titled the thread? It seems like it's codes for styling a 1.11 menu. You could have said CFG Menu Style Mods, and brought less confusion. Also, chillout with the color and font size. That's probably why you have 33 rep.

The following user groaned Clouds for this awful post:

KrazyKiller672

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