Post: >>Clean 1.12/1.13 Mod Menu<<
01-09-2012, 09:20 PM #1
BvB-09r-_-N!c0
♥{ NicoBvB90 }♥
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Oh Whats Up NGU

Today I Bring You A Realy Cool Clean Menu For The Beginners

If You Search In Youtube You Can Find Tons Of Edits Where Only The Names Have Been Changed
So This Give You The Chance To Make Your OWN 1.12/1.13 Mod Menu!

This Menu Is Completly Clean And Realy Easy To Edit

Oh First The Things You Need To Know..
- This Menu Has 1 Main Menu And 6 SubMenus, The 6 SubMenus Have 7 Options
So U Will Have 42 Singe Mods
I Know That Is Not That Big, But Realy Enough For The Beginners *Also U Can Add More SubMenus*
U Can Replace Any "Test" With Every "Text" Or "Mod" You Want!
Also Any Collor

-Controls
Menu Open = Dpad UP
Select Mod = R3
Close Menu = []
Navigate = Dpad UP And Down

-The Only Thing I Add Was The HostOnlyUAV *Activate Dpad Down*


Ok Here Is The Clean Mod Menu
    #//Clean 1.12/1.13 Mw2 Menu//# By NicoBvB90

//Button Layout Default//
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_START "togglemenu"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr open"
bind DPAD_DOWN "vstr uav"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"

//Make Menu 1.11 Style//
seta con_gameMsgWindow1FadeInTime "0"
seta con_gameMsgWindow1FadeOutTime "0.001"
seta con_gameMsgWindow1LineCount "9"
seta con_gameMsgWindow1MsgTime "3"
seta con_gameMsgWindow1ScrollTime "0.01"
seta con_gameMsgWindow1Filter "gamenotify"
seta con_gameMsgWindow0Filter "obituary"

//Menu Open Close//
set open "vstr binds;vstr MenuA1"
set close "bind button_rstick +melee;bind button_x +usereload; bind dpad_up vstr open; bind dpad_right +actionslot 4; bind dpad_down vstr uav; bind dpad_left +actionslot 3;^0;^0;^0;^2ModMenu;^1CLOSED;^0;^0;^0;^0;^0"

//Commands For Binds//
set binds "bind dpad_up vstr U;bind dpad_down vstr D;bind button_x vstr x;bind button_rstick vstr r3;bind dpad_right vstr R;bind dpad_left vstr L"

//UAV Down//
set uav "g_compassShowEnemies 1;bind dpad_down vstr uav1;^2UAV_Toggle_^3ON"
set uav1 "g_compassShowEnemies 0;bind dpad_down vstr uav;^2UAV_Toggle_^1OFF"

//Start Menu (Main)
set MenuA1 "^0;^2Choose_Your_Sub_Menu;set D vstr MenuA2;set U vstr MenuA6;set X vstr close;set r3 vstr MenuA1f;^0;^0;^0;^7[^1Test_Menu_1^7];^0;^0;^0
set MenuA2 "^0;^2Choose_Your_Sub_Menu;set D vstr MenuA3;set U vstr MenuA1;set X vstr close;set r3 vstr MenuA2f;^0;^0;^0;^7[^2Test_Menu_2^7];^0;^0;^0
set MenuA3 "^0;^2Choose_Your_Sub_Menu;set D vstr MenuA4;set U vstr MenuA2;set X vstr close;set r3 vstr MenuA3f;^0;^0;^0;^7[^3Test_Menu_3^7];^0;^0;^0
set MenuA4 "^0;^2Choose_Your_Sub_Menu;set D vstr MenuA5;set U vstr MenuA3;set X vstr close;set r3 vstr MenuA4f;^0;^0;^0;^7[^4Test_Menu_4^7];^0;^0;^0
set MenuA5 "^0;^2Choose_Your_Sub_Menu;set D vstr MenuA6;set U vstr MenuA4;set X vstr close;set r3 vstr MenuA5f;^0;^0;^0;^7[^5Test_Menu_5^7];^0;^0;^0
set MenuA6 "^0;^2Choose_Your_Sub_Menu;set D vstr MenuA1;set U vstr MenuA5;set X vstr close;set r3 vstr MenuA6f;^0;^0;^0;^7[^6Test_Menu_6^7];^0;^0;^0


//Test Menu 1
set MenuUP1 "^0;^2Test_Menu_1;set D vstr MenuB2;set U vstr MenuB7;set X vstr MenuA1;set r3 vstr MenuB1f;[Test];wait 15;^1Test;wait 15;^1Test;wait 15;^1Test;wait 15;^1Test;wait 15;^1Test;wait 15;^1Test
set MenuB1 "^0;^2Test_Menu_1;set D vstr MenuB2;set U vstr MenuB7;set X vstr MenuA1;set r3 vstr MenuB1f;[Test];^1Test;^1Test;^1Test;^1Test;^1Test;^1Test
set MenuB2 "^0;^2Test_Menu_1;set D vstr MenuB3;set U vstr MenuB1;set X vstr MenuA1;set r3 vstr MenuB2f;^1Test;[Test];^1Test;^1Test;^1Test;^1Test;^1Test
set MenuB3 "^0;^2Test_Menu_1;set D vstr MenuB4;set U vstr MenuB2;set X vstr MenuA1;set r3 vstr MenuB3f;^1Test;^1Test;[Test];^1Test;^1Test;^1Test;^1Test
set MenuB4 "^0;^2Test_Menu_1;set D vstr MenuB5;set U vstr MenuB3;set X vstr MenuA1;set r3 vstr MenuB4f;^1Test;^1Test;^1Test;[Test];^1Test;^1Test;^1Test
set MenuB5 "^0;^2Test_Menu_1;set D vstr MenuB6;set U vstr MenuB4;set X vstr MenuA1;set r3 vstr MenuB5f;^1Test;^1Test;^1Test;^1Test;[Test];^1Test;^1Test
set MenuB6 "^0;^2Test_Menu_1;set D vstr MenuB7;set U vstr MenuB5;set X vstr MenuA1;set r3 vstr MenuB6f;^1Test;^1Test;^1Test;^1Test;^1Test;[Test];^1Test
set MenuB7 "^0;^2Test_Menu_1;set D vstr MenuB1;set U vstr MenuB6;set X vstr MenuA1;set r3 vstr MenuB7f;^1Test;^1Test;^1Test;^1Test;^1Test;^1Test;[Test]

//Test Menu 2
set MenuUP2 "^0;^2Test_Menu_2;set D vstr MenuC2;set U vstr MenuC7;set X vstr MenuA2;set r3 vstr MenuC1f;[Test];wait 15;^2Test;wait 15;^2Test;wait 15;^2Test;wait 15;^2Test;wait 15;^2Test;wait 15;^2Test
set MenuC1 "^0;^2Test_Menu_2;set D vstr MenuC2;set U vstr MenuC7;set X vstr MenuA2;set r3 vstr MenuC1f;[Test];^2Test;^2Test;^2Test;^2Test;^2Test;^2Test
set MenuC2 "^0;^2Test_Menu_2;set D vstr MenuC3;set U vstr MenuC1;set X vstr MenuA2;set r3 vstr MenuC2f;^2Test;[Test];^2Test;^2Test;^2Test;^2Test;^2Test
set MenuC3 "^0;^2Test_Menu_2;set D vstr MenuC4;set U vstr MenuC2;set X vstr MenuA2;set r3 vstr MenuC3f;^2Test;^2Test;[Test];^2Test;^2Test;^2Test;^2Test
set MenuC4 "^0;^2Test_Menu_2;set D vstr MenuC5;set U vstr MenuC3;set X vstr MenuA2;set r3 vstr MenuC4f;^2Test;^2Test;^2Test;[Test];^2Test;^2Test;^2Test
set MenuC5 "^0;^2Test_Menu_2;set D vstr MenuC6;set U vstr MenuC4;set X vstr MenuA2;set r3 vstr MenuC5f;^2Test;^2Test;^2Test;^2Test;[Test];^2Test;^2Test
set MenuC6 "^0;^2Test_Menu_2;set D vstr MenuC7;set U vstr MenuC5;set X vstr MenuA2;set r3 vstr MenuC6f;^2Test;^2Test;^2Test;^2Test;^2Test;[Test];^2Test
set MenuC7 "^0;^2Test_Menu_2;set D vstr MenuC1;set U vstr MenuC6;set X vstr MenuA2;set r3 vstr MenuC7f;^2Test;^2Test;^2Test;^2Test;^2Test;^2Test;[Test]

//Test Menu 3
set MenuUP3 "^0;^2Test_Menu_3;set D vstr MenuD2;set U vstr MenuD7;set X vstr MenuA3;set r3 vstr MenuD1f;[Test];wait 15;^3Test;wait 15;^3Test;wait 15;^3Test;wait 15;^3Test;wait 15;^3Test;wait 15;^3Test
set MenuD1 "^0;^2Test_Menu_3;set D vstr MenuD2;set U vstr MenuD7;set X vstr MenuA3;set r3 vstr MenuD1f;[Test];^3Test;^3Test;^3Test;^3Test;^3Test;^3Test
set MenuD2 "^0;^2Test_Menu_3;set D vstr MenuD3;set U vstr MenuD1;set X vstr MenuA3;set r3 vstr MenuD2f;^3Test;[Test];^3Test;^3Test;^3Test;^3Test;^3Test
set MenuD3 "^0;^2Test_Menu_3;set D vstr MenuD4;set U vstr MenuD2;set X vstr MenuA3;set r3 vstr MenuD3f;^3Test;^3Test;[Test];^3Test;^3Test;^3Test;^3Test
set MenuD4 "^0;^2Test_Menu_3;set D vstr MenuD5;set U vstr MenuD3;set X vstr MenuA3;set r3 vstr MenuD4f;^3Test;^3Test;^3Test;[Test];^3Test;^3Test;^3Test
set MenuD5 "^0;^2Test_Menu_3;set D vstr MenuD6;set U vstr MenuD4;set X vstr MenuA3;set r3 vstr MenuD5f;^3Test;^3Test;^3Test;^3Test;[Test];^3Test;^3Test
set MenuD6 "^0;^2Test_Menu_3;set D vstr MenuD7;set U vstr MenuD5;set X vstr MenuA3;set r3 vstr MenuD6f;^3Test;^3Test;^3Test;^3Test;^3Test;[Test];^3Test
set MenuD7 "^0;^2Test_Menu_3;set D vstr MenuD1;set U vstr MenuD6;set X vstr MenuA3;set r3 vstr MenuD7f;^3Test;^3Test;^3Test;^3Test;^3Test;^3Test;[Test]

//Test Menu 4
set MenuUP4 "^0;^2Test_Menu_4;set D vstr MenuE2;set U vstr MenuE7;set X vstr MenuA4;set r3 vstr MenuE1f;[Test];wait 15;^4Test;wait 15;^4Test;wait 15;^4Test;wait 15;^4Test;wait 15;^4Test;wait 15;^4Test
set MenuE1 "^0;^2Test_Menu_4;set D vstr MenuE2;set U vstr MenuE7;set X vstr MenuA4;set r3 vstr MenuE1f;[Test];^4Test;^4Test;^4Test;^4Test;^4Test;^4Test
set MenuE2 "^0;^2Test_Menu_4;set D vstr MenuE3;set U vstr MenuE1;set X vstr MenuA4;set r3 vstr MenuE2f;^4Test;[Test];^4Test;^4Test;^4Test;^4Test;^4Test
set MenuE3 "^0;^2Test_Menu_4;set D vstr MenuE4;set U vstr MenuE2;set X vstr MenuA4;set r3 vstr MenuE3f;^4Test;^4Test;[Test];^4Test;^4Test;^4Test;^4Test
set MenuE4 "^0;^2Test_Menu_4;set D vstr MenuE5;set U vstr MenuE3;set X vstr MenuA4;set r3 vstr MenuE4f;^4Test;^4Test;^4Test;[Test];^4Test;^4Test;^4Test
set MenuE5 "^0;^2Test_Menu_4;set D vstr MenuE6;set U vstr MenuE4;set X vstr MenuA4;set r3 vstr MenuE5f;^4Test;^4Test;^4Test;^4Test;[Test];^4Test;^4Test
set MenuE6 "^0;^2Test_Menu_4;set D vstr MenuE7;set U vstr MenuE5;set X vstr MenuA4;set r3 vstr MenuE6f;^4Test;^4Test;^4Test;^4Test;^4Test;[Test];^4Test
set MenuE7 "^0;^2Test_Menu_4;set D vstr MenuE1;set U vstr MenuE6;set X vstr MenuA4;set r3 vstr MenuE7f;^4Test;^4Test;^4Test;^4Test;^4Test;^4Test;[Test]

//Test Menu 5
set MenuUP5 "^0;^2Test_Menu_5;set D vstr MenuF2;set U vstr MenuF7;set X vstr MenuA5;set r3 vstr MenuF1f;[Test];wait 15;^5Test;wait 15;^5Test;wait 15;^5Test;wait 15;^5Test;wait 15;^5Test;wait 15;^5Test
set MenuF1 "^0;^2Test_Menu_5;set D vstr MenuF2;set U vstr MenuF7;set X vstr MenuA5;set r3 vstr MenuF1f;[Test];^5Test;^5Test;^5Test;^5Test;^5Test;^5Test
set MenuF2 "^0;^2Test_Menu_5;set D vstr MenuF3;set U vstr MenuF1;set X vstr MenuA5;set r3 vstr MenuF2f;^5Test;[Test];^5Test;^5Test;^5Test;^5Test;^5Test
set MenuF3 "^0;^2Test_Menu_5;set D vstr MenuF4;set U vstr MenuF2;set X vstr MenuA5;set r3 vstr MenuF3f;^5Test;^5Test;[Test];^5Test;^5Test;^5Test;^5Test
set MenuF4 "^0;^2Test_Menu_5;set D vstr MenuF5;set U vstr MenuF3;set X vstr MenuA5;set r3 vstr MenuF4f;^5Test;^5Test;^5Test;[Test];^5Test;^5Test;^5Test
set MenuF5 "^0;^2Test_Menu_5;set D vstr MenuF6;set U vstr MenuF4;set X vstr MenuA5;set r3 vstr MenuF5f;^5Test;^5Test;^5Test;^5Test;[Test];^5Test;^5Test
set MenuF6 "^0;^2Test_Menu_5;set D vstr MenuF7;set U vstr MenuF5;set X vstr MenuA5;set r3 vstr MenuF6f;^5Test;^5Test;^5Test;^5Test;^5Test;[Test];^5Test
set MenuF7 "^0;^2Test_Menu_5;set D vstr MenuF1;set U vstr MenuF6;set X vstr MenuA5;set r3 vstr MenuF7f;^5Test;^5Test;^5Test;^5Test;^5Test;^5Test;[Test]

//Test Menu 6
set MenuUP6 "^0;^2Test_Menu_6;set D vstr MenuG2;set U vstr MenuG7;set X vstr MenuA6;set r3 vstr MenuG1f;[Test];wait 15;^6Test;wait 15;^6Test;wait 15;^6Test;wait 15;^6Test;wait 15;^6Test;wait 15;^6Test
set MenuG1 "^0;^2Test_Menu_6;set D vstr MenuG2;set U vstr MenuG7;set X vstr MenuA6;set r3 vstr MenuG1f;[Test];^6Test;^6Test;^6Test;^6Test;^6Test;^6Test
set MenuG2 "^0;^2Test_Menu_6;set D vstr MenuG3;set U vstr MenuG1;set X vstr MenuA6;set r3 vstr MenuG2f;^6Test;[Test];^6Test;^6Test;^6Test;^6Test;^6Test
set MenuG3 "^0;^2Test_Menu_6;set D vstr MenuG4;set U vstr MenuG2;set X vstr MenuA6;set r3 vstr MenuG3f;^6Test;^6Test;[Test];^6Test;^6Test;^6Test;^6Test
set MenuG4 "^0;^2Test_Menu_6;set D vstr MenuG5;set U vstr MenuG3;set X vstr MenuA6;set r3 vstr MenuG4f;^6Test;^6Test;^6Test;[Test];^6Test;^6Test;^6Test
set MenuG5 "^0;^2Test_Menu_6;set D vstr MenuG6;set U vstr MenuG4;set X vstr MenuA6;set r3 vstr MenuG5f;^6Test;^6Test;^6Test;^6Test;[Test];^6Test;^6Test
set MenuG6 "^0;^2Test_Menu_6;set D vstr MenuG7;set U vstr MenuG5;set X vstr MenuA6;set r3 vstr MenuG6f;^6Test;^6Test;^6Test;^6Test;^6Test;[Test];^6Test
set MenuG7 "^0;^2Test_Menu_6;set D vstr MenuG1;set U vstr MenuG6;set X vstr MenuA6;set r3 vstr MenuG7f;^6Test;^6Test;^6Test;^6Test;^6Test;^6Test;[Test]

//Funktions//
set MenuA1f "vstr MenuUP1"
set MenuA2f "vstr MenuUP2"
set MenuA3f "vstr MenuUP3"
set MenuA4f "vstr MenuUP4"
set MenuA5f "vstr MenuUP5"
set MenuA6f "vstr MenuUP6"
set MenuB1f ""
set MenuB2f ""
set MenuB3f ""
set MenuB4f ""
set MenuB5f ""
set MenuB6f ""
set MenuB7f ""
set MenuC1f ""
set MenuC2f ""
set MenuC3f ""
set MenuC4f ""
set MenuC5f ""
set MenuC6f ""
set MenuC7f ""
set MenuD1f ""
set MenuD2f ""
set MenuD3f ""
set MenuD4f ""
set MenuD5f ""
set MenuD6f ""
set MenuD7f ""
set MenuE1f ""
set MenuE2f ""
set MenuE3f ""
set MenuE4f ""
set MenuE5f ""
set MenuE6f ""
set MenuE7f ""
set MenuF1f ""
set MenuF2f ""
set MenuF3f ""
set MenuF4f ""
set MenuF5f ""
set MenuF6f ""
set MenuF7f ""
set MenuG1f ""
set MenuG2f ""
set MenuG3f ""
set MenuG4f ""
set MenuG5f ""
set MenuG6f ""
set MenuG7f ""


>>>Download Clean Menu Here You must login or register to view this content. <<<

-Copy This In Your Clean 1.12 Patch *You must login or register to view this content. <<Ps3 Clean Patch 1.12<<

If U Have Any Questions Feel Free To Ask...

And Finally A Video of The Clean Menu
* I Think It Looks Pretty Cool And Will Help The Beginners Alot Winky Winky *


100% Credits NicoBvB90

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The following 22 users say thank you to BvB-09r-_-N!c0 for this useful post:

BigGucciSosa300, Convex, dutch masters, fluffyTHEnutsak, Glowing, jenko, KCxFTW, LittleEvo, Nair Nuts, otherchris, redbullmasta, SavageRising, Savant, sciz0r, sonny356, teddy19901, THEvKiller, tokzikate, UGz-, Vectriixx, x1337-, Xx--AIDAN--xX

The following user groaned BvB-09r-_-N!c0 for this awful post:

Cmd-X
04-09-2012, 08:56 AM #38
Theipwnd
Little One
question.

the name menu's etc, test menu. you name to super jump. say a1 "host only super jump"

now under fuctions i find a1 and enter the actually command? ie "host set jump 9999" something like that?
04-10-2012, 06:09 AM #39
oClxudds
Do a barrel roll!
Cool xD !!!!
04-26-2012, 12:27 AM #40
primetime43
Knowledge is power Tiphat
When I try to open the menu in a fastfile editor it says error and wont allow me to open the patch to put the code in. Help please.

The following user groaned primetime43 for this awful post:

Cmd-X
04-28-2012, 12:07 AM #41
primetime43
Knowledge is power Tiphat
Originally posted by c0 View Post
Oh Whats Up NGU

Today I Bring You A Realy Cool Clean Menu For The Beginners

If You Search In Youtube You Can Find Tons Of Edits Where Only The Names Have Been Changed
So This Give You The Chance To Make Your OWN 1.12/1.13 Mod Menu!

This Menu Is Completly Clean And Realy Easy To Edit

Oh First The Things You Need To Know..
- This Menu Has 1 Main Menu And 6 SubMenus, The 6 SubMenus Have 7 Options
So U Will Have 42 Singe Mods
I Know That Is Not That Big, But Realy Enough For The Beginners *Also U Can Add More SubMenus*
U Can Replace Any "Test" With Every "Text" Or "Mod" You Want!
Also Any Collor

-Controls
Menu Open = Dpad UP
Select Mod = R3
Close Menu = []
Navigate = Dpad UP And Down

-The Only Thing I Add Was The HostOnlyUAV *Activate Dpad Down*


Ok Here Is The Clean Mod Menu
    #//Clean 1.12/1.13 Mw2 Menu//# By NicoBvB90

//Button Layout Default//
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_START "togglemenu"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr open"
bind DPAD_DOWN "vstr uav"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"

//Make Menu 1.11 Style//
seta con_gameMsgWindow1FadeInTime "0"
seta con_gameMsgWindow1FadeOutTime "0.001"
seta con_gameMsgWindow1LineCount "9"
seta con_gameMsgWindow1MsgTime "3"
seta con_gameMsgWindow1ScrollTime "0.01"
seta con_gameMsgWindow1Filter "gamenotify"
seta con_gameMsgWindow0Filter "obituary"

//Menu Open Close//
set open "vstr binds;vstr MenuA1"
set close "bind button_rstick +melee;bind button_x +usereload; bind dpad_up vstr open; bind dpad_right +actionslot 4; bind dpad_down vstr uav; bind dpad_left +actionslot 3;^0;^0;^0;^2ModMenu;^1CLOSED;^0;^0;^0;^0;^0"

//Commands For Binds//
set binds "bind dpad_up vstr U;bind dpad_down vstr D;bind button_x vstr x;bind button_rstick vstr r3;bind dpad_right vstr R;bind dpad_left vstr L"

//UAV Down//
set uav "g_compassShowEnemies 1;bind dpad_down vstr uav1;^2UAV_Toggle_^3ON"
set uav1 "g_compassShowEnemies 0;bind dpad_down vstr uav;^2UAV_Toggle_^1OFF"

//Start Menu (Main)
set MenuA1 "^0;^2Choose_Your_Sub_Menu;set D vstr MenuA2;set U vstr MenuA6;set X vstr close;set r3 vstr MenuA1f;^0;^0;^0;^7[^1Test_Menu_1^7];^0;^0;^0
set MenuA2 "^0;^2Choose_Your_Sub_Menu;set D vstr MenuA3;set U vstr MenuA1;set X vstr close;set r3 vstr MenuA2f;^0;^0;^0;^7[^2Test_Menu_2^7];^0;^0;^0
set MenuA3 "^0;^2Choose_Your_Sub_Menu;set D vstr MenuA4;set U vstr MenuA2;set X vstr close;set r3 vstr MenuA3f;^0;^0;^0;^7[^3Test_Menu_3^7];^0;^0;^0
set MenuA4 "^0;^2Choose_Your_Sub_Menu;set D vstr MenuA5;set U vstr MenuA3;set X vstr close;set r3 vstr MenuA4f;^0;^0;^0;^7[^4Test_Menu_4^7];^0;^0;^0
set MenuA5 "^0;^2Choose_Your_Sub_Menu;set D vstr MenuA6;set U vstr MenuA4;set X vstr close;set r3 vstr MenuA5f;^0;^0;^0;^7[^5Test_Menu_5^7];^0;^0;^0
set MenuA6 "^0;^2Choose_Your_Sub_Menu;set D vstr MenuA1;set U vstr MenuA5;set X vstr close;set r3 vstr MenuA6f;^0;^0;^0;^7[^6Test_Menu_6^7];^0;^0;^0


//Test Menu 1
set MenuUP1 "^0;^2Test_Menu_1;set D vstr MenuB2;set U vstr MenuB7;set X vstr MenuA1;set r3 vstr MenuB1f;[Test];wait 15;^1Test;wait 15;^1Test;wait 15;^1Test;wait 15;^1Test;wait 15;^1Test;wait 15;^1Test
set MenuB1 "^0;^2Test_Menu_1;set D vstr MenuB2;set U vstr MenuB7;set X vstr MenuA1;set r3 vstr MenuB1f;[Test];^1Test;^1Test;^1Test;^1Test;^1Test;^1Test
set MenuB2 "^0;^2Test_Menu_1;set D vstr MenuB3;set U vstr MenuB1;set X vstr MenuA1;set r3 vstr MenuB2f;^1Test;[Test];^1Test;^1Test;^1Test;^1Test;^1Test
set MenuB3 "^0;^2Test_Menu_1;set D vstr MenuB4;set U vstr MenuB2;set X vstr MenuA1;set r3 vstr MenuB3f;^1Test;^1Test;[Test];^1Test;^1Test;^1Test;^1Test
set MenuB4 "^0;^2Test_Menu_1;set D vstr MenuB5;set U vstr MenuB3;set X vstr MenuA1;set r3 vstr MenuB4f;^1Test;^1Test;^1Test;[Test];^1Test;^1Test;^1Test
set MenuB5 "^0;^2Test_Menu_1;set D vstr MenuB6;set U vstr MenuB4;set X vstr MenuA1;set r3 vstr MenuB5f;^1Test;^1Test;^1Test;^1Test;[Test];^1Test;^1Test
set MenuB6 "^0;^2Test_Menu_1;set D vstr MenuB7;set U vstr MenuB5;set X vstr MenuA1;set r3 vstr MenuB6f;^1Test;^1Test;^1Test;^1Test;^1Test;[Test];^1Test
set MenuB7 "^0;^2Test_Menu_1;set D vstr MenuB1;set U vstr MenuB6;set X vstr MenuA1;set r3 vstr MenuB7f;^1Test;^1Test;^1Test;^1Test;^1Test;^1Test;[Test]

//Test Menu 2
set MenuUP2 "^0;^2Test_Menu_2;set D vstr MenuC2;set U vstr MenuC7;set X vstr MenuA2;set r3 vstr MenuC1f;[Test];wait 15;^2Test;wait 15;^2Test;wait 15;^2Test;wait 15;^2Test;wait 15;^2Test;wait 15;^2Test
set MenuC1 "^0;^2Test_Menu_2;set D vstr MenuC2;set U vstr MenuC7;set X vstr MenuA2;set r3 vstr MenuC1f;[Test];^2Test;^2Test;^2Test;^2Test;^2Test;^2Test
set MenuC2 "^0;^2Test_Menu_2;set D vstr MenuC3;set U vstr MenuC1;set X vstr MenuA2;set r3 vstr MenuC2f;^2Test;[Test];^2Test;^2Test;^2Test;^2Test;^2Test
set MenuC3 "^0;^2Test_Menu_2;set D vstr MenuC4;set U vstr MenuC2;set X vstr MenuA2;set r3 vstr MenuC3f;^2Test;^2Test;[Test];^2Test;^2Test;^2Test;^2Test
set MenuC4 "^0;^2Test_Menu_2;set D vstr MenuC5;set U vstr MenuC3;set X vstr MenuA2;set r3 vstr MenuC4f;^2Test;^2Test;^2Test;[Test];^2Test;^2Test;^2Test
set MenuC5 "^0;^2Test_Menu_2;set D vstr MenuC6;set U vstr MenuC4;set X vstr MenuA2;set r3 vstr MenuC5f;^2Test;^2Test;^2Test;^2Test;[Test];^2Test;^2Test
set MenuC6 "^0;^2Test_Menu_2;set D vstr MenuC7;set U vstr MenuC5;set X vstr MenuA2;set r3 vstr MenuC6f;^2Test;^2Test;^2Test;^2Test;^2Test;[Test];^2Test
set MenuC7 "^0;^2Test_Menu_2;set D vstr MenuC1;set U vstr MenuC6;set X vstr MenuA2;set r3 vstr MenuC7f;^2Test;^2Test;^2Test;^2Test;^2Test;^2Test;[Test]

//Test Menu 3
set MenuUP3 "^0;^2Test_Menu_3;set D vstr MenuD2;set U vstr MenuD7;set X vstr MenuA3;set r3 vstr MenuD1f;[Test];wait 15;^3Test;wait 15;^3Test;wait 15;^3Test;wait 15;^3Test;wait 15;^3Test;wait 15;^3Test
set MenuD1 "^0;^2Test_Menu_3;set D vstr MenuD2;set U vstr MenuD7;set X vstr MenuA3;set r3 vstr MenuD1f;[Test];^3Test;^3Test;^3Test;^3Test;^3Test;^3Test
set MenuD2 "^0;^2Test_Menu_3;set D vstr MenuD3;set U vstr MenuD1;set X vstr MenuA3;set r3 vstr MenuD2f;^3Test;[Test];^3Test;^3Test;^3Test;^3Test;^3Test
set MenuD3 "^0;^2Test_Menu_3;set D vstr MenuD4;set U vstr MenuD2;set X vstr MenuA3;set r3 vstr MenuD3f;^3Test;^3Test;[Test];^3Test;^3Test;^3Test;^3Test
set MenuD4 "^0;^2Test_Menu_3;set D vstr MenuD5;set U vstr MenuD3;set X vstr MenuA3;set r3 vstr MenuD4f;^3Test;^3Test;^3Test;[Test];^3Test;^3Test;^3Test
set MenuD5 "^0;^2Test_Menu_3;set D vstr MenuD6;set U vstr MenuD4;set X vstr MenuA3;set r3 vstr MenuD5f;^3Test;^3Test;^3Test;^3Test;[Test];^3Test;^3Test
set MenuD6 "^0;^2Test_Menu_3;set D vstr MenuD7;set U vstr MenuD5;set X vstr MenuA3;set r3 vstr MenuD6f;^3Test;^3Test;^3Test;^3Test;^3Test;[Test];^3Test
set MenuD7 "^0;^2Test_Menu_3;set D vstr MenuD1;set U vstr MenuD6;set X vstr MenuA3;set r3 vstr MenuD7f;^3Test;^3Test;^3Test;^3Test;^3Test;^3Test;[Test]

//Test Menu 4
set MenuUP4 "^0;^2Test_Menu_4;set D vstr MenuE2;set U vstr MenuE7;set X vstr MenuA4;set r3 vstr MenuE1f;[Test];wait 15;^4Test;wait 15;^4Test;wait 15;^4Test;wait 15;^4Test;wait 15;^4Test;wait 15;^4Test
set MenuE1 "^0;^2Test_Menu_4;set D vstr MenuE2;set U vstr MenuE7;set X vstr MenuA4;set r3 vstr MenuE1f;[Test];^4Test;^4Test;^4Test;^4Test;^4Test;^4Test
set MenuE2 "^0;^2Test_Menu_4;set D vstr MenuE3;set U vstr MenuE1;set X vstr MenuA4;set r3 vstr MenuE2f;^4Test;[Test];^4Test;^4Test;^4Test;^4Test;^4Test
set MenuE3 "^0;^2Test_Menu_4;set D vstr MenuE4;set U vstr MenuE2;set X vstr MenuA4;set r3 vstr MenuE3f;^4Test;^4Test;[Test];^4Test;^4Test;^4Test;^4Test
set MenuE4 "^0;^2Test_Menu_4;set D vstr MenuE5;set U vstr MenuE3;set X vstr MenuA4;set r3 vstr MenuE4f;^4Test;^4Test;^4Test;[Test];^4Test;^4Test;^4Test
set MenuE5 "^0;^2Test_Menu_4;set D vstr MenuE6;set U vstr MenuE4;set X vstr MenuA4;set r3 vstr MenuE5f;^4Test;^4Test;^4Test;^4Test;[Test];^4Test;^4Test
set MenuE6 "^0;^2Test_Menu_4;set D vstr MenuE7;set U vstr MenuE5;set X vstr MenuA4;set r3 vstr MenuE6f;^4Test;^4Test;^4Test;^4Test;^4Test;[Test];^4Test
set MenuE7 "^0;^2Test_Menu_4;set D vstr MenuE1;set U vstr MenuE6;set X vstr MenuA4;set r3 vstr MenuE7f;^4Test;^4Test;^4Test;^4Test;^4Test;^4Test;[Test]

//Test Menu 5
set MenuUP5 "^0;^2Test_Menu_5;set D vstr MenuF2;set U vstr MenuF7;set X vstr MenuA5;set r3 vstr MenuF1f;[Test];wait 15;^5Test;wait 15;^5Test;wait 15;^5Test;wait 15;^5Test;wait 15;^5Test;wait 15;^5Test
set MenuF1 "^0;^2Test_Menu_5;set D vstr MenuF2;set U vstr MenuF7;set X vstr MenuA5;set r3 vstr MenuF1f;[Test];^5Test;^5Test;^5Test;^5Test;^5Test;^5Test
set MenuF2 "^0;^2Test_Menu_5;set D vstr MenuF3;set U vstr MenuF1;set X vstr MenuA5;set r3 vstr MenuF2f;^5Test;[Test];^5Test;^5Test;^5Test;^5Test;^5Test
set MenuF3 "^0;^2Test_Menu_5;set D vstr MenuF4;set U vstr MenuF2;set X vstr MenuA5;set r3 vstr MenuF3f;^5Test;^5Test;[Test];^5Test;^5Test;^5Test;^5Test
set MenuF4 "^0;^2Test_Menu_5;set D vstr MenuF5;set U vstr MenuF3;set X vstr MenuA5;set r3 vstr MenuF4f;^5Test;^5Test;^5Test;[Test];^5Test;^5Test;^5Test
set MenuF5 "^0;^2Test_Menu_5;set D vstr MenuF6;set U vstr MenuF4;set X vstr MenuA5;set r3 vstr MenuF5f;^5Test;^5Test;^5Test;^5Test;[Test];^5Test;^5Test
set MenuF6 "^0;^2Test_Menu_5;set D vstr MenuF7;set U vstr MenuF5;set X vstr MenuA5;set r3 vstr MenuF6f;^5Test;^5Test;^5Test;^5Test;^5Test;[Test];^5Test
set MenuF7 "^0;^2Test_Menu_5;set D vstr MenuF1;set U vstr MenuF6;set X vstr MenuA5;set r3 vstr MenuF7f;^5Test;^5Test;^5Test;^5Test;^5Test;^5Test;[Test]

//Test Menu 6
set MenuUP6 "^0;^2Test_Menu_6;set D vstr MenuG2;set U vstr MenuG7;set X vstr MenuA6;set r3 vstr MenuG1f;[Test];wait 15;^6Test;wait 15;^6Test;wait 15;^6Test;wait 15;^6Test;wait 15;^6Test;wait 15;^6Test
set MenuG1 "^0;^2Test_Menu_6;set D vstr MenuG2;set U vstr MenuG7;set X vstr MenuA6;set r3 vstr MenuG1f;[Test];^6Test;^6Test;^6Test;^6Test;^6Test;^6Test
set MenuG2 "^0;^2Test_Menu_6;set D vstr MenuG3;set U vstr MenuG1;set X vstr MenuA6;set r3 vstr MenuG2f;^6Test;[Test];^6Test;^6Test;^6Test;^6Test;^6Test
set MenuG3 "^0;^2Test_Menu_6;set D vstr MenuG4;set U vstr MenuG2;set X vstr MenuA6;set r3 vstr MenuG3f;^6Test;^6Test;[Test];^6Test;^6Test;^6Test;^6Test
set MenuG4 "^0;^2Test_Menu_6;set D vstr MenuG5;set U vstr MenuG3;set X vstr MenuA6;set r3 vstr MenuG4f;^6Test;^6Test;^6Test;[Test];^6Test;^6Test;^6Test
set MenuG5 "^0;^2Test_Menu_6;set D vstr MenuG6;set U vstr MenuG4;set X vstr MenuA6;set r3 vstr MenuG5f;^6Test;^6Test;^6Test;^6Test;[Test];^6Test;^6Test
set MenuG6 "^0;^2Test_Menu_6;set D vstr MenuG7;set U vstr MenuG5;set X vstr MenuA6;set r3 vstr MenuG6f;^6Test;^6Test;^6Test;^6Test;^6Test;[Test];^6Test
set MenuG7 "^0;^2Test_Menu_6;set D vstr MenuG1;set U vstr MenuG6;set X vstr MenuA6;set r3 vstr MenuG7f;^6Test;^6Test;^6Test;^6Test;^6Test;^6Test;[Test]

//Funktions//
set MenuA1f "vstr MenuUP1"
set MenuA2f "vstr MenuUP2"
set MenuA3f "vstr MenuUP3"
set MenuA4f "vstr MenuUP4"
set MenuA5f "vstr MenuUP5"
set MenuA6f "vstr MenuUP6"
set MenuB1f ""
set MenuB2f ""
set MenuB3f ""
set MenuB4f ""
set MenuB5f ""
set MenuB6f ""
set MenuB7f ""
set MenuC1f ""
set MenuC2f ""
set MenuC3f ""
set MenuC4f ""
set MenuC5f ""
set MenuC6f ""
set MenuC7f ""
set MenuD1f ""
set MenuD2f ""
set MenuD3f ""
set MenuD4f ""
set MenuD5f ""
set MenuD6f ""
set MenuD7f ""
set MenuE1f ""
set MenuE2f ""
set MenuE3f ""
set MenuE4f ""
set MenuE5f ""
set MenuE6f ""
set MenuE7f ""
set MenuF1f ""
set MenuF2f ""
set MenuF3f ""
set MenuF4f ""
set MenuF5f ""
set MenuF6f ""
set MenuF7f ""
set MenuG1f ""
set MenuG2f ""
set MenuG3f ""
set MenuG4f ""
set MenuG5f ""
set MenuG6f ""
set MenuG7f ""


>>>Download Clean Menu Here You must login or register to view this content. <<<

-Copy This In Your Clean 1.12 Patch *You must login or register to view this content. <<Ps3 Clean Patch 1.12<<

If U Have Any Questions Feel Free To Ask...

And Finally A Video of The Clean Menu
* I Think It Looks Pretty Cool And Will Help The Beginners Alot Winky Winky *


100% Credits NicoBvB90


Would be nice if we could actually open the patch in a .ff viewer.
06-01-2012, 03:03 AM #42
Originally posted by c0 View Post
>>>Awesome faceownload Clean Menu Here Clean Menu.rar <<<

-Copy This In Your Clean 1.12 Patch *CLEAN 1.12 mw2 patch.rar <<Ps3 Clean Patch 1.12<<

If U Have Any Questions Feel Free To Ask...

y does it give me a black screen evertime i try to edit it
06-01-2012, 04:31 AM #43
Inspiration
Trustworthy Level 2
Originally posted by RAY200 View Post
Its really easy to edit the button layout of patches. So there's no point in him uploading a tactical layout version. Yes

EDIT: i triple posted by accident.:lol::fyea:

EDIT: actually i posted 4 times./facepalm


Quad fail. Lol

The following user thanked Inspiration for this useful post:

X-RAY200
06-01-2012, 05:20 PM #44
Inspiration
Trustworthy Level 2
Originally posted by killa View Post
Im Just Wondering. But I Know This might Be A Stupid Question. Do You Need A JB For This? Yeah I Know Its A Stupid Question. But I Dont Know. So Thats Why Im Wondering. Lol Please Dont Send Some Dumb S*** Back To Me. Only An AnswerUpside Down Happy

If your 4.11 ps3 can install package files yeah.
Also your signature is one of the biggest fails ever.
06-06-2012, 03:40 AM #45
nice hacks dude!

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