Post: [Release] MOAB MW3 Style (AMAZING)
01-26-2012, 10:37 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Well hello there, thanks for choosing this thread to read!

This mod is pretty cool and what it does is this:
It creates a plane to drop a bomb, at your location of choice. The bomb explodes with a huge explosion. Pretty much kills everyone, and the map goes red for the rest of the game. (unless host decides to change via mod menu) and it create text at the top that says "Warning: Radiation";

Credits:
*Derek Trotter for original MOAB
*Me for this version Happy

Add this to onPlayerConnect
    
player thread nukeText();


Add this to OnPlayerSpawned();
    
self thread nukeCheck();


Then add this somewhere:
    
nukeCheck()
{
self endon("disconnect");
for(;Winky Winky
{
if(level.nuked != "yes")
{
self.rad setText("");
break;
}

if(level.nuked == "yes")
{
self VisionSetNakedForPlayer( "aftermath", 0 );
self.rad setText("Warning: ^1Radiation");
break;
}
}
}


Then add this anywhere:
    
nukeText()
{
self.rad = self createFontString("Objective", 1.3);
}


Then after that make a thread in your menu (basically make an option)
    
self thread shnuke();


Then add this anywhere you want :y:
    
shnuke()
{
self endon ( "disconnect" );
self beginLocationSelection( "map_artillery_selector", true, ( level.mapSize / 5.625 ) );
self.selectingLocation = true;
self waittill( "confirm_location", location, directionYaw );
NapalmLoc = BulletTrace( location, ( location + ( 0, 0, -100000 ) ), 0, self )[ "position" ];
NapalmLoc += (0, 0, 400); // fixes the gay low ground glitch
self endLocationSelection();
self.selectingLocation = undefined;
self thread killstreakNotify(self.name,"MOAB");
Plane = spawn("script_model", NapalmLoc+(-15000, 0, 5000) );
Plane setModel( "vehicle_ac130_low_mp" );
Plane.angles = (0, 0, 0);
Plane playLoopSound( "veh_ac130_dist_loop" );
Plane moveTo( NapalmLoc + (15000, 0, 2500), 30 );
wait 15;
bomb = spawn("script_model", Plane.origin );
bomb setModel( "projectile_cbu97_clusterbomb" );
bomb.angles = (90, 0, 0);
bomb rotateYaw(720,5);
bomb moveTo( NapalmLoc, 1.6 );
wait 1.6;
Plane playsound( "nuke_explosion" );
Plane playsound( "nuke_explosion" );
Plane playsound( "nuke_explosion" );
bomb delete();
RadiusDamage( NapalmLoc, 9999999, 5000, 4999, self );
Earthquake( 1, 4, NapalmLoc, 4000 );
level._effect[ "emp_flash" ] = loadfx( "explosions/emp_flash_mp" );
x = RandomInt(10);
y = RandomInt(10);
playFX(level._effect[ "emp_flash" ], NapalmLoc+(x, y, 0));
playFX(level._effect[ "emp_flash" ], NapalmLoc-(x, y, 0));
foreach(P in level.players)
{
P VisionSetNakedForPlayer( "aftermath", 2 );
P.rad setText("Warning: ^1Radiation");
level.nuked = "yes";
}
NapalmLoc = undefined;
wait 16.7;
Plane delete();

wait 30;
}


add this for a cool custom killstreak text effect I made Happy
    
killStreakNotify(user,ks)
{
self endon("disconnect");
foreach(P in level.players)
{
P.ksText setPoint( "RIGHT", "CENTER", 270, -50);
P.ksText setText("^3"+user+"\n^7"+ks);
wait 5;
P.ksText moveOverTime(0.5);
P.ksText setPoint( "CENTER", "CENTER", 600, -50);
}
}


you can check it out, and see a video on my private patch here --> You must login or register to view this content.

Thanks hope you enjoyed Happy
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The following user thanked Jakes625 for this useful post:

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The following user groaned Jakes625 for this awful post:

247Yamato
01-26-2012, 11:51 PM #2
tokzikate
Gym leader
Originally posted by SatanicHispanic View Post
Well hello there, thanks for choosing this thread to read!

Good share, but there have been MOAB's on 1.11 for ages :p
I personally like the one, where 20 different planes fly over and drop ten-million bombs on all the noobs who don't have godmode :carling:
01-27-2012, 04:59 AM #3
Originally posted by tokzikate View Post
Good share, but there have been MOAB's on 1.11 for ages :p
I personally like the one, where 20 different planes fly over and drop ten-million bombs on all the noobs who don't have godmode :carling:


that's not MOAB, that is ULTIMATE AIRSTRIKE

check out my strafe run, it's basically that but shoots a turret like a real strafe run, but I can change to bombs.
01-27-2012, 05:20 AM #4
tokzikate
Gym leader
Originally posted by SatanicHispanic View Post
that's not MOAB, that is ULTIMATE AIRSTRIKE

check out my strafe run, it's basically that but shoots a turret like a real strafe run, but I can change to bombs.

It says MOAB on the patch :(
Next time I get my CFW PS3 I'll try yours out Winky Winky
01-27-2012, 05:38 AM #5
Originally posted by tokzikate View Post
It says MOAB on the patch :(
Next time I get my CFW PS3 I'll try yours out Winky Winky


Ight :y: I'll have to convert though. not hard Happy
01-27-2012, 01:47 PM #6
247Yamato
< ^ > < ^ >
Most of that code is leeched. :S
01-27-2012, 11:04 PM #7
Originally posted by 247Yamato View Post
Most of that code is leeched. :S


why do you groan though?

I said that the original code is derek trotter, I just added a model, and changed the FX with visions :/

Im not a leacher. I give credits. Plus you could say DT leached off EM for finding the moveTo function that's incooperated with helicopters.gsc

:/

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