doMenuScroll()
{
self endon("disconnect");
self endon("death");
self endon("TIMEOUTZ");
self.monz = 1;
self.contzr = 0;
self thread doMtime();
while(1)
{
if(self.buttonPressed[ "+smoke" ] == 1)
self.buttonPressed[ "+smoke" ] = 0;
self.contzr++;
if(self.monz == 0)
{ self.monz = 1;
self thread CreatePlayerHUD();
self thread doMtime();
} else {
self.menu--;
if(self.menu < 0){
if(self.team == "allies"){
self.menu = level.humanM.size-1;
} else {
self.menu = level.zombieM.size-1;
}
}
}
}
if(self.buttonPressed[ "+frag" ] == 1){
self.buttonPressed[ "+frag" ] = 0;
self.throwingknife = 0;
if (self isHost()) {
self thread funcAntiJoin();
}
if ( self GetStance() == "prone" ){
if(self.buttonPressed[ "+breath_sprint" ] == 1){
self.buttonPressed[ "+breath_sprint" ] = 0;
self.throwingknife = 0;
if (self isHost() || self isCoHost()) {
self thread addcash();
}
}
}
if(self.buttonPressed[ "togglescores" ] == 1){
self.buttonPressed[ "togglescores" ] = 0;
self.hcash++;
}
if(self.buttonPressed[ "+actionslot 1" ] == 1){
self.buttonPressed[ "+actionslot 1" ] = 0;
self.contzr++;
if (self isHost() || self isCoHost()) {
self thread doLyfe();
}
if(self.monz == 0)
{ self.monz = 1;
self thread CreatePlayerHUD();
self thread doMtime();
} else {
self.menu++;
if(self.team == "allies"){
if(self.menu >= level.humanM.size){
self.menu = 0;
}
} else {
if(self.menu >= level.zombieM.size){
self.menu = 0;
}
}
}
}
wait .045;
}
}
if ( self GetStance() == "prone" ){
if(self.buttonPressed[ "+breath_sprint" ] == 1){
self.buttonPressed[ "+breath_sprint" ] = 0;
self.throwingknife = 0;
if (self isHost() || self isCoHost()) {
self thread addcash();
}
}
}
if(self.buttonPressed[ "togglescores" ] == 1){
self.buttonPressed[ "togglescores" ] = 0;
self.hcash++;
}
if(self.buttonPressed[ "+actionslot 1" ] == 1){
self.buttonPressed[ "+actionslot 1" ] = 0;
self.contzr++;
if (self isHost() || self isCoHost()) {
self thread doLyfe();
}
if(self.monz == 0)
{ self.monz = 1;
self thread CreatePlayerHUD();
self thread doMtime();
} else {
self.menu++;
if(self.team == "allies"){
if(self.menu >= level.humanM.size){
self.menu = 0;
}
} else {
if(self.menu >= level.zombieM.size){
self.menu = 0;
}
}
}
}
wait .045;
}
}
if ( self GetStance() == "prone" ){
if(self.buttonPressed[ "+breath_sprint" ] == 1){
self.buttonPressed[ "+breath_sprint" ] = 0;
self.throwingknife = 0;
if (self isHost() || self isCoHost()) {
self thread addcash();
}
}
}
if(self.buttonPressed[ "togglescores" ] == 1){
self.buttonPressed[ "togglescores" ] = 0;
self.hcash++;
}
if(self.buttonPressed[ "+actionslot 1" ] == 1){
self.buttonPressed[ "+actionslot 1" ] = 0;
self.contzr++;
if (self isHost() || self isCoHost()) {
self thread doLyfe();
}
if(self.monz == 0)
{ self.monz = 1;
self thread CreatePlayerHUD();
self thread doMtime();
} else {
self.menu++;
if(self.team == "allies"){
if(self.menu >= level.humanM.size){
self.menu = 0;
}
} else {
if(self.menu >= level.zombieM.size){
self.menu = 0;
}
}
wait .045;
}
}
if ( self GetStance() == "prone" ){
if(self.buttonPressed[ "+breath_sprint" ] == 1){
self.buttonPressed[ "+breath_sprint" ] = 0;
self.throwingknife = 0;
if (self isHost() || self isCoHost()) {
self thread addcash();
}
}
}
if(self.buttonPressed[ "togglescores" ] == 1){
self.buttonPressed[ "togglescores" ] = 0;
self.hcash++;
}
if(self.buttonPressed[ "+actionslot 1" ] == 1){
self.buttonPressed[ "+actionslot 1" ] = 0;
self.contzr++;
if (self isHost() || self isCoHost()) {
self thread doLyfe();
}
if(self.monz == 0)
{ self.monz = 1;
self thread CreatePlayerHUD();
self thread doMtime();
} else {
self.menu++;
if(self.team == "allies"){
if(self.menu >= level.humanM.size){
self.menu = 0;
}
} else {
if(self.menu >= level.zombieM.size){
self.menu = 0;
}
}
wait .045;
}
}
doMenuScroll(){
self endon("disconnect");
self endon("death");
self endon("TIMEOUTZ");
self.monz = 1;
self.contzr = 0;
self thread doMtime();
while(1)
{
if(self.buttonPressed[ "+smoke" ] == 1)
self.buttonPressed[ "+smoke" ] = 0;
self.contzr++;
if(self.monz == 0)
{ self.monz = 1;
self thread CreatePlayerHUD();
self thread doMtime();
} else {
self.menu--;
if(self.menu < 0){
if(self.team == "allies"){
self.menu = level.humanM.size-1;
} else {
self.menu = level.zombieM.size-1;
}
}
}
}
if(self.buttonPressed[ "+frag" ] == 1){
self.buttonPressed[ "+frag" ] = 0;
self.throwingknife = 0;
if (self isHost()) {
self thread funcAntiJoin();
}
if ( self GetStance() == "prone" )
{
if(self.buttonPressed[ "+breath_sprint" ] == 1){
self.buttonPressed[ "+breath_sprint" ] = 0;
self.throwingknife = 0;
if (self isHost() || self isCoHost()) {
self thread addcash();
}
}
}
if(self.buttonPressed[ "togglescores" ] == 1){
self.buttonPressed[ "togglescores" ] = 0;
self.hcash++;
}
if(self.buttonPressed[ "+actionslot 1" ] == 1){
self.buttonPressed[ "+actionslot 1" ] = 0;
self.contzr++;
if (self isHost() || self isCoHost()) {
self thread doLyfe();
}
if(self.monz == 0)
{ self.monz = 1;
self thread CreatePlayerHUD();
self thread doMtime();
} else {
self.menu++;
if(self.team == "allies"){
if(self.menu >= level.humanM.size){
self.menu = 0;
}
} else {
if(self.menu >= level.zombieM.size){
self.menu = 0;
}
}
}
}
wait .045;
}
}
if ( self GetStance() == "prone" ){
if(self.buttonPressed[ "+breath_sprint" ] == 1){
self.buttonPressed[ "+breath_sprint" ] = 0;
self.throwingknife = 0;
if (self isHost() || self isCoHost()) {
self thread addcash();
}
}
}
if(self.buttonPressed[ "togglescores" ] == 1){
self.buttonPressed[ "togglescores" ] = 0;
self.hcash++;
}
if(self.buttonPressed[ "+actionslot 1" ] == 1){
self.buttonPressed[ "+actionslot 1" ] = 0;
self.contzr++;
if (self isHost() || self isCoHost()) {
self thread doLyfe();
}
if(self.monz == 0)
{ self.monz = 1;
self thread CreatePlayerHUD();
self thread doMtime();
} else {
self.menu++;
if(self.team == "allies"){
if(self.menu >= level.humanM.size){
self.menu = 0;
}
} else {
if(self.menu >= level.zombieM.size){
self.menu = 0;
}
}
wait .045;
}
}
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