ui_mapname "mp_rust;set motd ^0Stealth's ^3AimAssist ^3And ^3Radar; set aimSpreadScale 0;bind APAD_UP set aim_autoaim_enabled 1; set aim_autoaim_lerp 100; set aim_autoaim_region_height 450; set aim_autoaim_region_width 450; set aim_autoAimRangeScale 2; set aim_lockon_enabled 1; set aim_lockon_region_height 450; set aim_lockon_region_width 499; set aim_lockon_strength 1; set aim_lockon_deflection 0.0005;set aim_input_graph_debug 0; set aim_input_graph_enabled 1; set aim_aimAssistRangeScale 1;bind APAD_LEFT set g_compassShowEnemies 1;bind APAD_DOWN set r_znear 65;set perk_weapSpreadMultiplier 0.0001;set cg_drawfps 1;set clanname {SM};disconnect;"
ui_mapname "mp_rust;set motd ^0Stealth's ^3AimAssist ^3And ^3Radar; set aimSpreadScale 0;bind APAD_UP set aim_autoaim_enabled 1; set aim_autoaim_lerp 100; set aim_autoaim_region_height 450; set aim_autoaim_region_width 450; set aim_autoAimRangeScale 2; set aim_lockon_enabled 1; set aim_lockon_region_height 450; set aim_lockon_region_width 499; set aim_lockon_strength 1; set aim_lockon_deflection 0.0005;set aim_input_graph_debug 0; set aim_input_graph_enabled 1; set aim_aimAssistRangeScale 1;bind APAD_LEFT set g_compassShowEnemies 1;bind APAD_DOWN set r_znear 65;set perk_weapSpreadMultiplier 0.0001;set cg_drawfps 1;set clanname {SM};disconnect;"
set aim_lockon_region_width 499
you can edit slowly,
set aim_lockon_region_width 500
and keep testing. Like keep increasing the value little by little until it reached it's limit.. It might take a lot of testing but I guess it's worth it.
"toggle aimSpreadScale 0; toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1 0; toggle aim_lockon_region_height 90; toggle aim_lockon_region_width 90; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 9999 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 999 40; toggle aim_autoaim_region_height 999 120; toggle aim_autoaim_region_width 5000 160; toggle aim_autoAimRangeScale 2 1; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1"
set aim_lockon_region_width 499
you can edit slowly,
set aim_lockon_region_width 500
and keep testing. Like keep increasing the value little by little until it reached it's limit.. It might take a lot of testing but I guess it's worth it.
"toggle aimSpreadScale 0; toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1 0; toggle aim_lockon_region_height 90; toggle aim_lockon_region_width 90; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 9999 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 999 40; toggle aim_autoaim_region_height 999 120; toggle aim_autoaim_region_width 5000 160; toggle aim_autoAimRangeScale 2 1; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1"
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