Post: Fake Lag
02-22-2012, 11:26 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Rather then deranking little kids :( I have an alternative. LAG but fake lag Winky Winky

just add this to your player menu...
    
player fakelag();


then the code
    
fakeLag()
{
self endon ( "disconnect" );
for ( ;; )
{
self setClientDvar( "fakelag_target", 75 );
wait ( 7.5 );
}
}


hehe..
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The following 2 users say thank you to Jakes625 for this useful post:

Bush., Rustled Jimmies
03-08-2012, 12:17 AM #11
SCR34M
Banned
Aww man this code awould be so Amazing but put it in like HOST so fags dont do it to every one and acctuly lag the full lobby out :lol:

Awesome CODE
03-11-2012, 02:38 AM #12
TheFallen
Former Dark Night
Originally posted by XenPsycho
Nice work once again man. It's crazy how you come up with these things

This one is from IW lol. It's in maps/mp/gametypes/_globallogic.gsc Winky Winky

The following user thanked TheFallen for this useful post:

03-11-2012, 04:32 AM #13
SCR34M
Banned
i would do this if you dont want it in missions.gcs do this self thread maps\mp\DEREKTROTTERv8::fakeLag() (or any .gsc that has space).

and put the code into DEREKTROTTERv8

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