Post: OMG not again
02-27-2012, 04:35 AM #1
Kitty=^.^=
Do a barrel roll!
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\Plz dont Groan
I would like to know how to fix this
it makes all my mods menus go into the top left corner


menuDrawOptions(scroll,cycle){
menu=[[self.getMenu]]();
display=[];
for(i=0;i<menu[cycle].name.size;i++){
if(i<1)
display=self createFontString("bigfixed",1.0);
else
display=self createFontString("hudBig",0.6);
display setPoint("LEFT","TOP", 125, i*20);
if(i==scroll){
r=randomint(255);
g=randomint(255);
b=randomint(255);
display ChangeFontScaleOverTime(0.3);
display FadeOverTime(0.1);
display.fontScale=1.6;
display setText(menu[cycle].name);
self playLocalSound("mouse_over");
display.alpha=1;
display.glow=1;
display.glowColor=((r/255),(g/255),(b/255));
display.glowAlpha=1;
display.color=((r/255),(g/255),(b/255));
display transitionFadeOut(3,5);
display transitionFadeIn(12.0);
self thread flashingText(display);
}else
display setText(menu[cycle].name);
self thread destroyOnAny(display,"dpad_right","dpad_left","dpad_up","dpad_down","button_square","death");
}}


Whtas wrong any1 plzShiver
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02-27-2012, 05:52 AM #2
Clouds
Error 404: Title Not Found
Annnnnnnnnd it'd help if you actually told us what the issue was. Is it a shader problem? A location issue? Or..?
02-27-2012, 05:57 AM #3
Kitty=^.^=
Do a barrel roll!
lol makes my mods go into the top left corner
02-27-2012, 06:03 AM #4
Clouds
Error 404: Title Not Found
Originally posted by makcim View Post
lol makes my mods go into the top left corner


    display[i] setPoint("LEFT","TOP", 125, i*20);

This is your problem

Here is mine (which is centered)
    display[i] setPoint("CENTER","TOP",0,(i+1)*level.menuY);

The following user thanked Clouds for this useful post:

Kitty=^.^=
02-27-2012, 10:03 PM #5
Default Avatar
Cade
Guest
Moved to the correct section. :y:
02-28-2012, 02:10 AM #6
Kitty=^.^=
Do a barrel roll!
Thank you thank you i Love u All Homo Lol
02-28-2012, 03:02 AM #7
Question Answered.

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