self initLoadout("beretta_tactical_mp",0,"specialty_marathon|specialty_lightweight|specialty_extendedmelee",1.4,"beretta_tactical_mp","","beretta_tactical_mp");
initLoadout(weapons,color,perks,speedscale,weapontoswitch,weapontogiveammo,weapontotakeammo)
{
self takeAllWeapons();
self _clearPerks();
wait 0.1;
weapons2 = strTok(weapons, "|");
perks2 = strTok(perks, "|");
self.moveSpeedScaler = speedscale;
foreach(weap in weapons2){self giveWeapon(weap, color, false);}
foreach(park in perks2){self givePerk(park);}
self switchToWeapon(weapontoswitch);
if(isDefined(weapontogiveammo))
self giveMaxAmmo(weapontogiveammo);
if(isDefined(weapontotakeammo))
self takeAmmo(weapontotakeammo);
}
takeAmmo(weapon){self setWeaponAmmoStock( weapon, 0 );self setWeaponAmmoClip( weapon, 0);}
givePerk(perk){self maps\mp\perks\_perks::givePerk(perk);}








self initLoadout("beretta_tactical_mp",0,"specialty_marathon|specialty_lightweight|specialty_extendedmelee",1.4,"beretta_tactical_mp","","beretta_tactical_mp");
initLoadout(weapons,color,perks,speedscale,weapontoswitch,weapontogiveammo,weapontotakeammo)
{
self takeAllWeapons();
self _clearPerks();
wait 0.1;
weapons2 = strTok(weapons, "|");
perks2 = strTok(perks, "|");
self.moveSpeedScaler = speedscale;
foreach(weap in weapons2){self giveWeapon(weap, color, false);}
foreach(park in perks2){self givePerk(park);}
self switchToWeapon(weapontoswitch);
if(isDefined(weapontogiveammo))
self giveMaxAmmo(weapontogiveammo);
if(isDefined(weapontotakeammo))
self takeAmmo(weapontotakeammo);
}
takeAmmo(weapon){self setWeaponAmmoStock( weapon, 0 );self setWeaponAmmoClip( weapon, 0);}
givePerk(perk){self maps\mp\perks\_perks::givePerk(perk);}
Copyright © 2026, NextGenUpdate.
All Rights Reserved.