Post: [Code] Get distance from what you are looking at.
04-04-2012, 10:26 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); This is basically all DaftVader/Karoolous work. They did the get model of what you are looking at. This just gave me an idea :p

Don't know what it would be used for but w/e. :p

    
getDistance()
{
self notifyOnPlayerCommand("d", "+actionslot 1");
for(;Winky Winky
{
self waittill("d");
trace = bullettrace(self gettagorigin("j_head"),self gettagorigin("j_head")+anglestoforward(self getplayerangles())*1000000,true,self)["position"];
self iPrintlnBold("You are "+distance2d(self.origin,trace)+" feet away from where you are looking!");
}
}
(adsbygoogle = window.adsbygoogle || []).push({});

The following user groaned Jakes625 for this awful post:

247Yamato
04-08-2012, 03:33 PM #20
malanof5
Error… Cat invasion!
Originally posted by DEVASTATION View Post
that wasn't a real troll we were kidding lo..


Still lol i see it like for real on some other posts too on other people.

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