(adsbygoogle = window.adsbygoogle || []).push({});It is important you update to v3.4.1 for all the stability fixes!!
You must login or register to view this content. Version: 3.4.1 Creator: NBK-DEVASTATION Status: Released Edit?: No Patch Version: 1.11 Editable: No Screen Ratio: All Consoles Supported: You must login or register to view this content.You must login or register to view this content.
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This patch consists of many mods. There are so many options, I do not have the time to list them. This uses a dconnors menu base, that has been made stable. It uses many coders codes including my own. I spent a good deal of time on this, and would appreciate a thanks, or good job from you . To open the menu press [UP], use [UP][DOWN]
to navigate. [JUMP] to select, and [CROUCH] to go back.
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Give a hand to T_m_b07, aerosoul94, and ITheFallenI. They really helped me, and I'm sure they would appreciate a shoutout!
*T_m_b07
*Blackstorm
*Aerosoul94
*DaftVader
*Yamato
*NovemberDoddy
*IELITEMODZX
*ITheFallenI
*Choco
*LightModz
*CraigsChrist
*KBrizzle
*elitemossy
*DEREKTROTTER
*hawkins
*whiteboy
*chromeplaya
*XG Rapidz
*bloodfocus
*And the tester s0nic,ForeverDamned, and others.
Previous Update Update 2
Fixed map menu not showing
Fixed Give Admin Not working
Fixed dvars
Added Appearance Menu
Added Spawn Maze
Fixed Menu Positioning for ALL screens
Added Hawkins Zombieland
Added Aliens VS Preditors
Added Cod Jumper
Added 20+ more old school mods
Fixed lag bug
Update 3
Old Menu Style (still dconnors)
Fixed godmode
Fixed some hawkins bugs
Fixed hostbinds on non reg matches
Update 3: Patch 3
Added AI Zombies Mod
Fixed bugs with AI Zombies Mod
Fixed small lag/stability bugs.
Update 4:
Fixed tons of bugs!
Created a new (really fun) dodgeball gametype
Updated + fixed Riot Wars
Fixed game crashing error for AI Zombies =D
Fixed Menu showing in AI Zombies/Hawkins Zombies
Improved string stability
Fixed minor team bug in AI Zombies
Added (host only) bind to restart gametype (explained below)
Update 4 patch 1:
Extreme Text Stabilization! <3
Fixed spawning bug on Team Deathmatch
Fixed Hawkins Controls
Fixed secret host binds for Hawkins/AI Zombies
New Host Bind:
To improve stability I removed the mod menu on Hawkins Zombie, and AI Zombie gamemodes. They last a lot longer now! But to change back to normal gamemode the host has to do the host bind (only available on hawkins/ai) Go PRONE, and PRESS L2 + R2 + Dpad Up at the same time. The game will restart to Normal.
Note: You must change your screen margins to fit the menu. It fits all tv's, but it's up to you to adjust it
This patch is awesome because of the new gametype, but the new gametype totally $#@!ed up everything regarding the menu and other gametypes. When using this patch online there is no time limit, everyone spawns in the same area and have unlimited lives, the other game types don't function properly. idk how you would go about fixing this but please do thnx
in v3.4 I fixed an issue. No one gets menu in hawkins/ai zombies. To change gametype back to normal (host only) go prone, and press L2, R2, and dpad UP all at the same time.
as refferring to online being fixed with these? idk they were made for private match use.
in v3.4 I fixed an issue. No one gets menu in hawkins/ai zombies. To change gametype back to normal (host only) go prone, and press L2, R2, and dpad UP all at the same time.
as refferring to online being fixed with these? idk they were made for private match use.
That's what I did to my Call of Duty 4 patch to disable zombieland. I added some stealth binds and a kick menu to it, just in case
The following user thanked Choco for this useful post:
thats cool, but I don't host with these gametypes online. The issue is when you even try to host a regular lobby its all $#@!ed up due to spawning, lives, and time