Post: My 1.12-1.13 CFG Code List
05-01-2012, 05:23 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hier eine kleine Liste zur erstellung eines Patches.....
Ich denke mal es sind verschiedene Seiten mit folgender aufteilung
Menu Modz, Maps,Game Modes, Infections, Visions

Bei Fragen, Fragen !
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Here is a list for creation of a patch .....
I guess there are several pages with the following apportioned
Menu Modz, maps, game modes, Infections, vision

For questions, questions!
; )
Much Fun


[multipage=Menu Mod Codes 1 ]

Force Host
    set party_connectTimeout 1; set party_host 1; set party_hostmigration 0; set onlinegame 1; set onlinegameandhost 1; set onlineunrankedgameandhost 0; set migration_msgtimeout 0; set migration_timeBetween 999999; set migration_verboseBroadcastTime 0; set migrationPingTime 0; set bandwidthtest_duration 0; set bandwidthtest_enable 0; set bandwidthtest_ingame_enable 0; set bandwidthtest_timeout 0; set cl_migrationTimeout 0; set lobby_partySearchWaitTime 0; set bandwidthtest_announceinterval 0; set partymigrate_broadcast_interval 99999; set partymigrate_pingtest_timeout 0; set partymigrate_timeout 0; set partymigrate_timeoutmax 0; set partymigrate_pingtest_retry 0; set partymigrate_pingtest_timeout 0; set g_kickHostIfIdle 0; set sv_cheats 1; set scr_dom_scorelimit 0; set xblive_playEvenIfDown 1; set party_hostmigration 0; set badhost_endGameIfISuck 0; set badhost_maxDoISuckFrames 0; set badhost_maxHappyPingTime 99999; set badhost_minTotalClientsForHappyTest 99999; set bandwidthtest_enable 0


Force Host OFF
    set party_connectTimeout 0; set party_host 0; set party_hostmigration 1; set onlinegame 0; set onlinegameandhost 0; set onlineunrankedgameandhost 1; set migration_msgtimeout 1; set migration_timeBetween 30000; set migration_verboseBroadcastTime 1; set migrationPingTime 1; set bandwidthtest_duration 1; set bandwidthtest_enable 1; set bandwidthtest_ingame_enable 1; set bandwidthtest_timeout 1; set cl_migrationTimeout 1; set lobby_partySearchWaitTime 1; set bandwidthtest_announceinterval 1; set partymigrate_broadcast_interval 200; set partymigrate_pingtest_timeout 1; set partymigrate_timeout 1; set partymigrate_timeoutmax 1; set partymigrate_pingtest_retry 1; set partymigrate_pingtest_timeout 1; set g_kickHostIfIdle 1; set sv_cheats 0; set scr_dom_scorelimit 1; set xblive_playEvenIfDown 0; set party_hostmigration 1; set badhost_endGameIfISuck 1; set badhost_maxDoISuckFrames 1; set badhost_maxHappyPingTime 400; set badhost_minTotalClientsForHappyTest 3; set bandwidthtest_enable 1


Super Jump
    toggle jump_height 1000 700 39


Fall Damage ON
    bg_fallDamageMinHeight 1;bg_fallDamageMaxHeight 1


Fall Damage OFF
    bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999


Super Speed
    g_speed 800 500 190


Slow Motion
    toggle timescale 0.5 1 2 5


God Mode ON
    scr_player_maxhealth 100000000


God Mode OFF
    scr_player_maxhealth 100;map_restart


Aim Assist
    aimSpreadScale 0; toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1 0; toggle aim_lockon_region_height 90; toggle aim_lockon_region_width 90; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 9999 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 999 40; toggle aim_autoaim_region_height 999 120; toggle aim_autoaim_region_width 5000 160; toggle aim_autoAimRangeScale 2 1; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1;


UAV Hack
    toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500;


Long Breath
    toggle player_breath_hold_time 30 4.5; toggle player_breath_gasp_lerp .001 6; toggle player_breath_gasp_time .001 1; toggle player_breath_gasp_scale 1 4.5;


Laser
    toggle laserForceOn 1 0;


FPS
    toggle cg_drawfps 1 0;


Super Steady Aim
    toggle perk_weapSpreadMultiplier 0.0001 0.62;


Rapid Fire
    toggle player_burstFireCooldown 0 1;


Friendly Fire
    toggle ui_friendlyfire 1 0


Instant Reload
    toggle perk_weapReloadMultiplier 0.0001 .5;


Explo. Damage
    toggle scr_maxPerPlayerExplosives 999 2;


Marathon
    perk_sprintMultiplier 20; player_sprintUnlimited 1;


Slight of Hand
    perk_fastSnipeScale 9;perk_quickDrawSpeedScale 6.5;


Cheaters Pack
    compassSize 1.25;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 57;r_zfar 0;r_znear_depthhack 2;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;scr_airdrop_helicopter_minigun 999;player_burstFireCooldown 0;perk_bulletPenetrationMultiplier 0.001;perk_weapSpreadMultiplier 0.0001;perk_weapReloadMultiplier 0.0001;perk_weapRateMultiplier 0.0001;perk_grenadeDeath remotemissile_projectile_mp;cg_drawFPS 1;perk_extraBreath 999;player_breath_hold_time 999;perk_sprintMultiplier 20;perk_armorPiercingDamage 999;player_sprintUnlimited 1;cg_drawShellshock 0;scr_maxPerPlayerExplosives 999;phys_gravity -9999;missileRemoteSpeedTargetRange 9999 99999;


Infections Pack
    compassSize 1.25;compassRadarPingFadeTime 9999;compassSoundPingFadeTime 9999;compassRadarUpdateTime 0.001;compassFastRadarUpdateTime 0.001;compassRadarLineThickness 0;compassMaxRange 9999;aim_slowdown_debug 1;aim_slowdown_region_height 0; aim_slowdown_region_width 0;cg_footsteps 1;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 55;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;cg_ScoresPing_MaxBars 6;cg_scoreboardPingGraph 1;cg_drawShellshock 0;


Good Carep.
    scr_mega_airdrop_ac130 999;scr_airdrop_ac130 999;scr_mega_airdrop_emp 999;scr_airdrop_emp 999;scr_mega_airdrop_helicopter_minigun 999;scr_airdrop_helicopter_minigun 999;scr_airdrop_mega_helicopter_minigun 999;scr_airdrop_mega_helicopter_flares 999;


Nuke Cancel
    toggle nukeCancelMode 0 1;


Go Prone
    toggle cl_stanceHoldTime 50 100 200 300 500 999;


T-Bag
    gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand


Gravity Toggle
    toggle g_gravity 20 800


Ranked Match
    onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1; fast_restart


Colored Team Names

    ui_playerPartyColor 0 1 0 1


Killcam Data
    toggle drawKillcamData 0 1;


Map Rotation
    toggle compassRotation 0 1;


Mini Icon Toggle
    toggle con_minicon 0 1;


Lader Jump
    toggle jump_ladderPushVel 1024 128;


Super Javelin
    toggle missile_macross 0 1;


Knock Back
    toggle g_knockback 1000 5000 5;


Knife Range
    toggle player_meleeRange 999 2;


Map Size
    toggle compassSize 1 1.25 1.5 1.75 2 3 4 5;


Invisible Gun
    toggle cg_gun_x 0 -50;


Fail Headset
    forcevoicefail 1


Class Change?
    toggle ui_allow_classchange 0 1;


Talk 2 Other Team
    cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;g_deadChat 1;


Scoreboard Font
    toggle cg_scoreboardFont 0 1 2 3 4 5 6 7 8 9 10;


Team Change
    ui_allow_teamchange 1;


Nuke in Carep.
    toggle scr_airdrop_nuke 0 999;


Colored Scoreboard
    set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1;


Only Headshots ON
    scr_game_onlyheadshots 1;wait 1; fast_restart;


Only Headshots OFF
    scr_game_onlyheadshots 0;wait 1; fast_restart;


Unsusable Square
    toggle g_useholdtime 0 65535;


Normal Camera Bob
    player_sprintCameraBob .5; bg_weaponBobAmplitudeBase .16; bg_weaponBobAmplitudeDucked 0.045 0.025; bg_weaponBobAmplitudeProne 0.02 0.005; bg_weaponBobAmplitudeRoll 1.5; bg_weaponBobAmplitudeSprinting 0.02 0.014; bg_weaponBobAmplitudeStanding 0.055 0.025; bg_weaponBobLag .25; bg_weaponBobMax 8;


Zero Camera Bob
    player_sprintCameraBob 0; bg_weaponBobAmplitudeBase 0; bg_weaponBobAmplitudeDucked 0 0; bg_weaponBobAmplitudeProne 0 0; bg_weaponBobAmplitudeRoll 0; bg_weaponBobAmplitudeSprinting 0 0; bg_weaponBobAmplitudeStanding 0 0; bg_weaponBobLag 0; bg_weaponBobMax 0;


Clantag Verify
    sv_allowedClan1 [erster clantag hier];sv_allowedClan2 [zweiter clantag hier]


Fast Sensitiv
    profile_setViewSensitivity 50


Slow Aiming
    perk_weapSpreadMultiplier 1000 0.62


Riot Party
    shieldImpactBulletShakeScale 10


Mantle Hack
    mantle_check_range 999


Never Disonnect
    disconnectOnSignOut


Stupid Sentry
    sentry_placement_feet_offset 100


Verify Lobby
    g_speed 0;jump_height 0;wait 200; say Welcome To [Dein PSN] Lobby;wait 200; say Hosted By:[PSN Name];wait 150; toggle jump_height 1000;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999; wait 5; g_speed 500;wait 5; toggle g_gravity 1000


1 Vote Skip
    toggle set party_vetoPercentRequired 0.01 0.501;


Colored Teams
    g_teamcolor_axis 1 0.5 0; g_teamcolor_allies 0 0 0;


Unbreakable Glass
    glass_break 0;


Floating Glass
    toggle glass_fall_gravity -99 800;


Fast Heartbeat
    toggle motionTrackerSweepSpeed 9999 2000; toggle motionTrackerSweepInterval 1 3; toggle motionTrackerSweepAngle 180 90; toggle motionTrackerRange 2500 1600; toggle motionTrackerPingSize 0.1 0.2;


Low Ammo Color
    lowAmmoWarningColor1 1 .5 0 1; lowAmmoWarningColor2 0 0 0 1; lowAmmoWarningNoAmmoColor1 1 .5 0 1; lowAmmoWarningNoAmmoColor2 0 0 0 1; lowAmmoWarningNoReloadColor1 1 .5 0 1; lowAmmoWarningNoReloadColor2 0 0 0 1;


Fast Predator
    missileRemoteSpeedTargetRange 9999 99999;


PS3-MoDz vs. NGU
    g_TeamName_Allies ^2PS3-MoDz; g_TeamIcon_Allies cardicon_prestige10_02; g_TeamIcon_MyAllies cardicon_prestige10_02; g_TeamIcon_EnemyAllies cardicon_prestige10_02; g_ScoresColor_Allies 0 0 0; g_TeamName_Axis ^2NGU; g_TeamIcon_Axis cardicon_weed; g_TeamIcon_MyAxis cardicon_weed; g_TeamIcon_EnemyAxis cardicon_weed; g_ScoresColor_Axis 1 .5 0; g_ScoresColor_Spectator 1 .5 0; g_ScoresColor_Free 1 .5 0; g_teamColor_MyTeam 0 1 0; g_teamColor_EnemyTeam 1 0 0; g_teamTitleColor_MyTeam 1 .5 0; g_teamTitleColor_EnemyTeam 0 0 0; cg_overheadTitlesFont 4; cg_crosshairDynamic 0; cg_ScoresPing_LowColor 1 0 0 1; cg_ScoresPing_HighColor 0 0 1 1;


Bouncy Grenades (Only normal Grenade, NOT SEMTEX)
    toggle grenadeBounceRestitutionMax 5 .3; toggle grenadeBumpFreq 9 .3; toggle grenadeBumpMag 0 .4; toggle grenadeBumpMax 20 100; toggle grenadeCurveMax 0 4; toggle grenadeFrictionHigh 0 .4; toggle grenadeFrictionLow 0 .01; toggle grenadeFrictionMaxThresh 0 100; toggle grenadeRestThreshold 0 20; grenadeRollingEnabled 1; toggle grenadeWobbleFreq 999 .08; toggle grenadeWobbleFwdMag 999 10;


Flashed Scoreboard
    set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1;





[multipage=Menu Mod Codes 2 ]

Shellshock
    toggle cg_drawShellshock 0 1;


Drugs
    jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 30;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;


No HUD
    toggle cg_Draw2D 0 1;


Film Shader
    toggle r_filmAltShader 0 1;


Turn Around
    toggle r_lockPvs 0 1;


Left Side Gun
    toggle cg_gun_y 0 10; toggle cg_gun_x 0 1;


Rank 70
    set scr_givexp 2516000;set scr_set_rank 70;ui_promotion 70;uploadStats


Unlock All Challenges
    scr_complete_all_challenges 1;uploadStats


Score Stats
    statset 2302 666666666;onlinegame 1;uploadstats;


Win Stats
    statset 2316 66666666;onlinegame 1;uploadstats;


Kill Stats
    statset 2303 66666666;onlinegame 1;uploadstats;


Derank Lobby
    g_teamname_axis resetstats;g_teamname_allies resetstats


Disco Mode
    r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmtweakenable 0;


Pro Mod
    toggle cg_fov 90 68;


Super Pro Mod
    toggle cg_gun_x 6 0; toggle cg_gun_y 3 0; toggle cg_gun_z 1 0;


Harrier in Carep.
    scr_airdrop_mega_harrier_airstrike 500;scr_airdrop_harrier_airstrike 500


Pave Low in Carep.
    scr_airdrop_mega_helicopter_flares 500;scr_airdrop_helicopter_flares 500


AC-130 in Carep.
    scr_airdrop_mega_ac130 500;scr_airdrop_ac130 500


Chopper in Carep.
    scr_airdrop_mega_helicopter_minigun 500;scr_airdrop_helicopter_minigun 500


EMP in Carep.
    scr_airdrop_mega_emp 500;scr_airdrop_emp 500


Reset Carep.
    scr_airdrop_mega_nuke 1;scr_airdrop_nuke 1;scr_airdrop_mega_emp 10;scr_airdrop_emp 10;scr_airdrop__mega_helicopter_minigun 10;scr_airdrop_helicopter_minigun 10;scr_airdrop__mega_ac130 10;scr_airdrop_ac130 10


Killstreaks OFF
    scr_hardpoint_allowartillery 0;scr_hardpoint_allowuav 0;scr_hardpoint_allowsupply 0;scr_hardpoint_allowhelicopter 0


Show IP
     showip


Prestige 1-11
    disconnect; setplayerdata prestige 1; uploadStats

    disconnect; setplayerdata prestige 2; uploadStats

    disconnect; setplayerdata prestige 3; uploadStats

    disconnect; setplayerdata prestige 4; uploadStats

    disconnect; setplayerdata prestige 5; uploadStats

    disconnect; setplayerdata prestige 6; uploadStats

    disconnect; setplayerdata prestige 7; uploadStats

    disconnect; setplayerdata prestige 8; uploadStats

    disconnect; setplayerdata prestige 9; uploadStats

    disconnect; setplayerdata prestige 10; uploadStats

    disconnect; setplayerdata prestige 11; uploadStats


Everyone Hear Me
    cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;cg_deadChat 1;


Clantag
    set clanname MoDz

    set clanname {jm}

and so on but u can´t use 2 clantag only one 4 one cmd

Say CMD
    "say Hacking.. What The Fuck Is Hacking!?"


Freeze Lobby
    toggle jump_height 0 42;toggle g_speed 0 190


End Game
    scr_ctf_scorelimit 0;scr_dd_scorelimit 0;scr_dm_scorelimit 0;scr_dom_scorelimit 0;scr_koth_scorelimit 0;scr_sab_scorelimit 0;scr_war_scorelimit 0;scr_ctf_timelimit 0;scr_dd_timelimit 0;scr_dm_timelimit 0;scr_dom_timelimit 0;scr_koth_timelimit 0;scr_sab_timelimit 0;scr_war_timelimit 0;scr_sd_timelimit 0;scr_sd_scorelimit 0


Long Game Timer
    scr_ctf_timelimit 90;scr_dd_timelimit 90;scr_dm_timelimit 90;scr_dom_timelimit 90;scr_koth_timelimit 90;scr_sab_timelimit 90;scr_war_timelimit 90


End Game With Credits ( my example )
    say ^5This Patch Created By jurameehs;wait 400;say ^5Sub My Youtube;wait 400;say ^7www.youtube.com/jurameehs;wait 400;say ^6CREDITS TO;wait 400;say ^5xFineHaX_-HD-_ ^3AKA ^5NicoBvB90;wait 100;say ^5seb5594;wait 100;say ^5xChronicModz;wait 100;say ^5DeadlyMoDz25;wait 100;say ^5xFLAMeHD_;wait 100;say ^5TheFallen;wait 400;say ^1Love ^5And Enjoy;wait 400;say ^5OneLoveBro;wait 100;say ^1Bye;wait 400;scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01;scr_sd_timelimit .01


Unlimit Time
    scr_ctf_timelimit 0;scr_dd_timelimit 0;scr_dm_timelimit 0;scr_dom_timelimit 0;scr_koth_timelimit 0;scr_sab_timelimit 0;scr_war_timelimit 0


Fast Restart
    fast_restart;


Slow Restart
    map_restart;


xFLAMeHD Clantag Selector
    bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG +frag
bind BUTTON_LTRIG +smoke
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "+actionslot 1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "vstr Edit2"
bind BUTTON_BACK "togglescores"
bind BUTTON_START "togglemenu;togglescores"
set Edit2 "bind dpad_left vstr CTG1"
set CTG1 "say ^1Change Clan Name To ^2{HD};bind button_a set clanname {HD};bind dpad_left vstr CTG2
set CTG2 "say ^1Change Clan Name To ^2{HQ};bind button_a set clanname {HQ};bind dpad_left vstr CTG3
set CTG3 "say ^1Change Clan Name To ^2{Qs};bind button_a set clanname {Qs};bind dpad_left vstr CTG4
set CTG4 "say ^1Change Clan Name To ^2{Ns};bind button_a set clanname {Ns};bind dpad_left vstr CTG5
set CTG5 "say ^1Change Clan Name To ^2{DT};bind button_a set clanname {DT};bind dpad_left vstr CTG6
set CTG6 "say ^1Change Clan Name To ^2{zF};bind button_a set clanname {zF};bind dpad_left vstr CTG7
set CTG7 "say ^1Change Clan Name To ^2{SD};bind button_a set clanname {SD};bind dpad_left vstr CTG8
set CTG8 "say ^1Change Clan Name To ^2{HC};bind button_a set clanname {HC};bind dpad_left vstr CTG9
set CTG9 "say ^1Change Clan Name To ^2{MM};bind button_a set clanname {MM};bind dpad_left vstr CTG10
set CTG10 "say ^1Change Clan Name To ^2{@@};bind button_a set clanname {@@};bind dpad_left vstr CTG11
set CTG11 "say ^1Change Clan Name To ^2{[]};bind button_a set clanname {[]};bind dpad_left vstr CTG12
set CTG12 "say ^1Change Clan Name To ^2{&&};bind button_a set clanname {&&};bind dpad_left vstr CTG13
set CTG13 "say ^1Change Clan Name To ^2{$$};bind button_a set clanname {$$};bind dpad_left vstr CTG14
set CTG14 "say ^1Change Clan Name To ^2{FU};bind button_a set clanname {FU};bind dpad_left vstr CTG15
set CTG15 "say ^1Change Clan Name To ^2{MC};bind button_a set clanname {MC};bind dpad_left vstr CTG16
set CTG16 "say ^1Change Clan Name To ^2{PC};bind button_a set clanname {PC};bind dpad_left vstr CTG17
set CTG17 "say ^1Change Clan Name To ^2{FK};bind button_a set clanname {FK};bind dpad_left vstr CTG18
set CTG18 "say ^1Change Clan Name To ^2{QW};bind button_a set clanname {QW};bind dpad_left vstr CTG19
set CTG19 "say ^1Change Clan Name To ^2{NZ};bind button_a set clanname {NZ};bind dpad_left vstr CTG20
set CTG20 "say ^1Change Clan Name To ^2@@@@;bind button_a set clanname @@@@;bind dpad_left vstr CTG21
set CTG21 "say ^1Change Clan Name To ^2Fag};bind button_a set clanname Fag};bind dpad_left vstr CTG22
set CTG22 "say ^1Change Clan Name To ^2{YT};bind button_a set clanname {YT};bind dpad_left CTG23
set CTG23 "say ^1Change Clan Name To ^2{SB};bind button_a set clanname {SB};bind dpad_left CTG24
set CTG24 "say ^1Change Clan Name To ^2{WA};bind button_a set clanname {WA};bind dpad_left CTG25
set CTG25 "say ^1Change Clan Name To ^2{TS};bind button_a set clanname {TS};bind dpad_left CTG26
set CTG26 "say ^1Change Clan Name To ^2{xD};bind button_a set clanname {xD};bind dpad_left CTG27
set CTG27 "bind button_a +gostand;bind dpad_right +act


xFLAMeHD Leaderboard Editor
    bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+stance"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_START "togglemenu"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+melee"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr HellO"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"

set exit "bind button_b +melee;bind dpad_down +actionslot 2;bind button_a +gostand;"
set Menu1 "^1Kills_Menu;bind dpad_down vstr Menu2;;bind dpad_up vstr Menu12;bind button_a vstr Stats1;bind button_b vstr exit
set Menu2 "^0Killstreak_Menu;bind dpad_down vstr Menu3;;bind dpad_up vstr Menu1;bind button_a vstr Stats2;bind button_b vstr exit
set Menu3 "^1HeadShots_Menu;bind dpad_down vstr Menu4;;bind dpad_up vstr Menu2;bind button_a vstr Stats3;bind button_b vstr exit
set Menu4 "^0Death_Menu;bind dpad_down vstr Menu5;bind dpad_up vstr Menu3;bind button_a vstr Stats4;bind button_b vstr exit
set Menu5 "^1Assists_Menu;bind dpad_down vstr Menu6;bind dpad_up vstr Menu4;bind button_a vstr Stats5;bind button_b vstr exit
set Menu6 "^0Hits_Menu;bind dpad_down vstr Menu7;bind dpad_up vstr Menu5;bind button_a vstr Stats6;bind button_b vstr exit
set Menu7 "^1Misses_Menu;bind dpad_down vstr Menu8;bind dpad_up vstr Menu6;bind button_a vstr Stats7;bind button_b vstr exit
set Menu8 "^0Wins_Menu;bind dpad_down vstr Menu9;bind dpad_up vstr Menu7;bind button_a vstr Stats8;bind button_b vstr exit
set Menu9 "^1Win_Streak_Menu;bind dpad_down vstr Menu10;bind dpad_up vstr Menu8;bind button_a vstr Stats9;bind button_b vstr exit
set Menu10 "^0Losses_Menu;bind dpad_down vstr Menu11;bind dpad_up vstr Menu9;bind button_a vstr Stats10;bind button_b vstr exit
set Menu11 "^1Ties_Menu;bind dpad_down vstr Menu12;bind dpad_up vstr Menu10;bind button_a vstr Stats11;bind button_b vstr exit
set Menu12 "^0Score_Menu;bind dpad_down vstr Menu1;bind dpad_up vstr Menu11;bind button_a vstr Stats12;bind button_b vstr exit
set Stats1 "^01000_Kills;bind button_a vstr a1;bind dpad_down vstr Kills2;bind dpad_up vstr Kills21;bind button_b vstr Menu1;"
set Kills2 "^110000_Kills;bind button_a vstr a2;bind dpad_down vstr Kills3;bind dpad_up vstr Stats1;bind button_b vstr Menu1;"
set Kills3 "^020000_Kills;bind button_a vstr a3;bind dpad_down vstr Kills4;bind dpad_up vstr Kills2;bind button_b vstr Menu1;"
set Kills4 "^130000_Kills;bind button_a vstr a4;bind dpad_down vstr Kills5;bind dpad_up vstr Kills3;bind button_b vstr Menu1;"
set Kills5 "^040000_Kills;bind button_a vstr a5;bind dpad_down vstr Kills6;bind dpad_up vstr Kills4;bind button_b vstr Menu1;"
set Kills6 "^150000_Kills;bind button_a vstr a6;bind dpad_down vstr Kills7;bind dpad_up vstr Kills5;bind button_b vstr Menu1;"
set Kills7 "^060000_Kills;bind button_a vstr a7;bind dpad_down vstr Kills8;bind dpad_up vstr Kills6;bind button_b vstr Menu1;"
set Kills8 "^170000_Kills;bind button_a vstr a8;bind dpad_down vstr Kills9;bind dpad_up vstr Kills7;bind button_b vstr Menu1;"
set Kills9 "^080000_Kills;bind button_a vstr a9;bind dpad_down vstr Kills10;bind dpad_up vstr Kills8;bind button_b vstr Menu1;"
set Kills10 "^190000_Kills;bind button_a vstr a10;bind dpad_down vstr Kills11;bind dpad_up vstr Kills9;bind button_b vstr Menu1;"
set Kills11 "^0100000_Kills;bind button_a vstr a11;bind dpad_down vstr Kills12;bind dpad_up vstr Kills10;bind button_b vstr Menu1;"
set Kills12 "^1200000_Kills;bind button_a vstr a12;bind dpad_down vstr Kills13;bind dpad_up vstr Kills11;bind button_b vstr Menu1;"
set Kills13 "^0300000_Kills;bind button_a vstr a13;bind dpad_down vstr Kills14;bind dpad_up vstr Kills12;bind button_b vstr Menu1;"
set Kills14 "^1400000_Kills;bind button_a vstr a14;bind dpad_down vstr Kills15;bind dpad_up vstr Kills13;bind button_b vstr Menu1;"
set Kills15 "^0500000_Kills;bind button_a vstr a15;bind dpad_down vstr Kills16;bind dpad_up vstr Kills14;bind button_b vstr Menu1;"
set Kills16 "^1600000_Kills;bind button_a vstr a16;bind dpad_down vstr Kills17;bind dpad_up vstr Kills15;bind button_b vstr Menu1;"
set Kills17 "^0700000_Kills;bind button_a vstr a17;bind dpad_down vstr Kills18;bind dpad_up vstr Kills16;bind button_b vstr Menu1;"
set Kills18 "^1800000_Kills;bind button_a vstr a18;bind dpad_down vstr Kills19;bind dpad_up vstr Kills17;bind button_b vstr Menu1;"
set Kills19 "^0900000_Kills;bind button_a vstr a19;bind dpad_down vstr Kills20;bind dpad_up vstr Kills18;bind button_b vstr Menu1;"
set Kills20 "^11000000_Kills;bind button_a vstr a20;bind dpad_down vstr Kills21;bind dpad_up vstr Kills19;bind button_b vstr Menu1;"
set Kills21 "^62000000_Kills;bind button_a vstr a21;bind dpad_down vstr Stats1;bind dpad_up vstr Kills20;bind button_b vstr Menu1;"
set a1 "disconnect;setplayerdata kills 1000;uploadStats
set a2 "disconnect;setplayerdata kills 10000;uploadStats
set a3 "disconnect;setplayerdata kills 20000;uploadStats
set a4 "disconnect;setplayerdata kills 30000;uploadStats
set a5 "disconnect;setplayerdata kills 40000;uploadStats
set a6 "disconnect;setplayerdata kills 50000;uploadStats
set a7 "disconnect;setplayerdata kills 60000;uploadStats
set a8 "disconnect;setplayerdata kills 70000;uploadStats
set a9 "disconnect;setplayerdata kills 80000;uploadStats
set a10 "disconnect;setplayerdata kills 90000;uploadStats
set a11 "disconnect;setplayerdata kills 100000;uploadStats
set a12 "disconnect;setplayerdata kills 200000;uploadStats
set a13 "disconnect;setplayerdata kills 300000;uploadStats
set a14 "disconnect;setplayerdata kills 400000;uploadStats
set a15 "disconnect;setplayerdata kills 500000;uploadStats
set a16 "disconnect;setplayerdata kills 600000;uploadStats
set a17 "disconnect;setplayerdata kills 700000;uploadStats
set a18 "disconnect;setplayerdata kills 800000;uploadStats
set a19 "disconnect;setplayerdata kills 900000;uploadStats
set a20 "disconnect;setplayerdata kills 1000000;uploadStats
set a21 "disconnect;setplayerdata kills 2000000;uploadStats
set Stats2 "^15_killStreak;bind button_a vstr b1;bind dpad_down vstr killStreak2;bind dpad_up vstr killStreak21;bind button_b vstr Menu1;"
set killStreak2 "10_killStreak;bind button_a vstr b2;bind dpad_down vstr killStreak3;bind dpad_up vstr Stats2;bind button_b vstr Menu1;"
set killStreak3 "^120_killStreak;bind button_a vstr b3;bind dpad_down vstr killStreak4;bind dpad_up vstr killStreak2;bind button_b vstr Menu1;"
set killStreak4 "30_killStreak;bind button_a vstr b4;bind dpad_down vstr killStreak5;bind dpad_up vstr killStreak3;bind button_b vstr Menu1;"
set killStreak5 "^140_killStreak;bind button_a vstr b5;bind dpad_down vstr killStreak6;bind dpad_up vstr killStreak4;bind button_b vstr Menu1;"
set killStreak6 "50_killStreak;bind button_a vstr b6;bind dpad_down vstr killStreak7;bind dpad_up vstr killStreak5;bind button_b vstr Menu1;"
set killStreak7 "^160_killStreak;bind button_a vstr b7;bind dpad_down vstr killStreak8;bind dpad_up vstr killStreak6;bind button_b vstr Menu1;"
set killStreak8 "70_killStreak;bind button_a vstr b8;bind dpad_down vstr killStreak9;bind dpad_up vstr killStreak7;bind button_b vstr Menu1;"
set killStreak9 "^180_killStreak;bind button_a vstr b9;bind dpad_down vstr killStreak10;bind dpad_up vstr killStreak8;bind button_b vstr Menu1;"
set killStreak10 "90_killStreak;bind button_a vstr b10;bind dpad_down vstr killStreak11;bind dpad_up vstr killStreak9;bind button_b vstr Menu1;"
set killStreak11 "^1100_killStreak;bind button_a vstr b11;bind dpad_down vstr killStreak12;bind dpad_up vstr killStreak10;bind button_b vstr Menu1;"
set killStreak12 "200_killStreak;bind button_a vstr b12;bind dpad_down vstr killStreak13;bind dpad_up vstr killStreak11;bind button_b vstr Menu1;"
set killStreak13 "^1300_killStreak;bind button_a vstr b13;bind dpad_down vstr killStreak14;bind dpad_up vstr killStreak12;bind button_b vstr Menu1;"
set killStreak14 "400_killStreak;bind button_a vstr b14;bind dpad_down vstr killStreak15;bind dpad_up vstr killStreak13;bind button_b vstr Menu1;"
set killStreak15 "^1500_killStreak;bind button_a vstr b15;bind dpad_down vstr killStreak16;bind dpad_up vstr killStreak14;bind button_b vstr Menu1;"
set killStreak16 "600_killStreak;bind button_a vstr b16;bind dpad_down vstr killStreak17;bind dpad_up vstr killStreak15;bind button_b vstr Menu1;"
set killStreak17 "^1700_killStreak;bind button_a vstr b17;bind dpad_down vstr killStreak18;bind dpad_up vstr killStreak16;bind button_b vstr Menu1;"
set killStreak18 "800_killStreak;bind button_a vstr b18;bind dpad_down vstr killStreak19;bind dpad_up vstr killStreak17;bind button_b vstr Menu1;"
set killStreak19 "^1900_killStreak;bind button_a vstr b19;bind dpad_down vstr killStreak20;bind dpad_up vstr killStreak18;bind button_b vstr Menu1;"
set killStreak20 "1000_killStreak;bind button_a vstr b20;bind dpad_down vstr killStreak21;bind dpad_up vstr killStreak19;bind button_b vstr Menu1;"
set killStreak21 "^62000_killStreak;bind button_a vstr b21;bind dpad_down vstr Stats2;bind dpad_up vstr killStreak20;bind button_b vstr Menu1;"
set b1 "disconnect;setplayerdata killStreak 5;uploadStats
set b2 "disconnect;setplayerdata killStreak 10;uploadStats
set b3 "disconnect;setplayerdata killStreak 20;uploadStats
set b4 "disconnect;setplayerdata killStreak 30;uploadStats
set b5 "disconnect;setplayerdata killStreak 40;uploadStats
set b6 "disconnect;setplayerdata killStreak 50;uploadStats
set b7 "disconnect;setplayerdata killStreak 60;uploadStats
set b8 "disconnect;setplayerdata killStreak 70;uploadStats
set b9 "disconnect;setplayerdata killStreak 80;uploadStats
set b10 "disconnect;setplayerdata killStreak 90;uploadStats
set b11 "disconnect;setplayerdata killStreak 100;uploadStats
set b12 "disconnect;setplayerdata killStreak 200;uploadStats
set b13 "disconnect;setplayerdata killStreak 300;uploadStats
set b14 "disconnect;setplayerdata killStreak 400;uploadStats
set b15 "disconnect;setplayerdata killStreak 500;uploadStats
set b16 "disconnect;setplayerdata killStreak 600;uploadStats
set b17 "disconnect;setplayerdata killStreak 700;uploadStats
set b18 "disconnect;setplayerdata killStreak 800;uploadStats
set b19 "disconnect;setplayerdata killStreak 900;uploadStats
set b20 "disconnect;setplayerdata killStreak 1000;uploadStats
set b21 "disconnect;setplayerdata killStreak 2000;uploadStats
set Stats3 "^01000_headshots;bind button_a vstr c1;bind dpad_down vstr headshots2;bind dpad_up vstr headshots21;bind button_b vstr Menu1;"
set headshots2 "^110000_headshots;bind button_a vstr c2;bind dpad_down vstr headshots3;bind dpad_up vstr Stats3;bind button_b vstr Menu1;"
set headshots3 "^020000_headshots;bind button_a vstr c3;bind dpad_down vstr headshots4;bind dpad_up vstr headshots2;bind button_b vstr Menu1;"
set headshots4 "^130000_headshots;bind button_a vstr c4;bind dpad_down vstr headshots5;bind dpad_up vstr headshots3;bind button_b vstr Menu1;"
set headshots5 "^040000_headshots;bind button_a vstr c5;bind dpad_down vstr headshots6;bind dpad_up vstr headshots4;bind button_b vstr Menu1;"
set headshots6 "^150000_headshots;bind button_a vstr c6;bind dpad_down vstr headshots7;bind dpad_up vstr headshots5;bind button_b vstr Menu1;"
set headshots7 "^060000_headshots;bind button_a vstr c7;bind dpad_down vstr headshots8;bind dpad_up vstr headshots6;bind button_b vstr Menu1;"
set headshots8 "^170000_headshots;bind button_a vstr c8;bind dpad_down vstr headshots9;bind dpad_up vstr headshots7;bind button_b vstr Menu1;"
set headshots9 "^080000_headshots;bind button_a vstr c9;bind dpad_down vstr headshots10;bind dpad_up vstr headshots8;bind button_b vstr Menu1;"
set headshots10 "^190000_headshots;bind button_a vstr c10;bind dpad_down vstr headshots11;bind dpad_up vstr headshots9;bind button_b vstr Menu1;"
set headshots11 "^0100000_headshots;bind button_a vstr c11;bind dpad_down vstr headshots12;bind dpad_up vstr headshots10;bind button_b vstr Menu1;"
set headshots12 "^1200000_headshots;bind button_a vstr c12;bind dpad_down vstr headshots13;bind dpad_up vstr headshots11;bind button_b vstr Menu1;"
set headshots13 "^0300000_headshots;bind button_a vstr c13;bind dpad_down vstr headshots14;bind dpad_up vstr headshots12;bind button_b vstr Menu1;"
set headshots14 "^1400000_headshots;bind button_a vstr c14;bind dpad_down vstr headshots15;bind dpad_up vstr headshots13;bind button_b vstr Menu1;"
set headshots15 "^0500000_headshots;bind button_a vstr c15;bind dpad_down vstr headshots16;bind dpad_up vstr headshots14;bind button_b vstr Menu1;"
set headshots16 "^1600000_headshots;bind button_a vstr c16;bind dpad_down vstr headshots17;bind dpad_up vstr headshots15;bind button_b vstr Menu1;"
set headshots17 "^0700000_headshots;bind button_a vstr c17;bind dpad_down vstr headshots18;bind dpad_up vstr headshots16;bind button_b vstr Menu1;"
set headshots18 "^1800000_headshots;bind button_a vstr c18;bind dpad_down vstr headshots19;bind dpad_up vstr headshots17;bind button_b vstr Menu1;"
set headshots19 "^0900000_headshots;bind button_a vstr c19;bind dpad_down vstr headshots20;bind dpad_up vstr headshots18;bind button_b vstr Menu1;"
set headshots20 "^11000000_headshots;bind button_a vstr c20;bind dpad_down vstr headshots21;bind dpad_up vstr headshots19;bind button_b vstr Menu1;"
set headshots21 "^62000000_headshots;bind button_a vstr c21;bind dpad_down vstr Stats3;bind dpad_up vstr headshots20;bind button_b vstr Menu1;"
set c1 "disconnect;setplayerdata headshots 1000;uploadStats
set c2 "disconnect;setplayerdata headshots 10000;uploadStats
set c3 "disconnect;setplayerdata headshots 20000;uploadStats
set c4 "disconnect;setplayerdata headshots 30000;uploadStats
set c5 "disconnect;setplayerdata headshots 40000;uploadStats
set c6 "disconnect;setplayerdata headshots 50000;uploadStats
set c7 "disconnect;setplayerdata headshots 60000;uploadStats
set c8 "disconnect;setplayerdata headshots 70000;uploadStats
set c9 "disconnect;setplayerdata headshots 80000;uploadStats
set c10 "disconnect;setplayerdata headshots 90000;uploadStats
set c11 "disconnect;setplayerdata headshots 100000;uploadStats
set c12 "disconnect;setplayerdata headshots 200000;uploadStats
set c13 "disconnect;setplayerdata headshots 300000;uploadStats
set c14 "disconnect;setplayerdata headshots 400000;uploadStats
set c15 "disconnect;setplayerdata headshots 500000;uploadStats
set c16 "disconnect;setplayerdata headshots 600000;uploadStats
set c17 "disconnect;setplayerdata headshots 700000;uploadStats
set c18 "disconnect;setplayerdata headshots 800000;uploadStats
set c19 "disconnect;setplayerdata headshots 900000;uploadStats
set c20 "disconnect;setplayerdata headshots 1000000;uploadStats
set c21 "disconnect;setplayerdata headshots 2000000;uploadStats
set Stats4 "^11000_deaths;bind button_a vstr d1;bind dpad_down vstr deaths2;bind dpad_up vstr deaths21;bind button_b vstr Menu1;"
set deaths2 "^010000_deaths;bind button_a vstr d2;bind dpad_down vstr deaths3;bind dpad_up vstr Stats4;bind button_b vstr Menu1;"
set deaths3 "^120000_deaths;bind button_a vstr d3;bind dpad_down vstr deaths4;bind dpad_up vstr deaths2;bind button_b vstr Menu1;"
set deaths4 "^030000_deaths;bind button_a vstr d4;bind dpad_down vstr deaths5;bind dpad_up vstr deaths3;bind button_b vstr Menu1;"
set deaths5 "^140000_deaths;bind button_a vstr d5;bind dpad_down vstr deaths6;bind dpad_up vstr deaths4;bind button_b vstr Menu1;"
set deaths6 "^050000_deaths;bind button_a vstr d6;bind dpad_down vstr deaths7;bind dpad_up vstr deaths5;bind button_b vstr Menu1;"
set deaths7 "^160000_deaths;bind button_a vstr d7;bind dpad_down vstr deaths8;bind dpad_up vstr deaths6;bind button_b vstr Menu1;"
set deaths8 "^070000_deaths;bind button_a vstr d8;bind dpad_down vstr deaths9;bind dpad_up vstr deaths7;bind button_b vstr Menu1;"
set deaths9 "^180000_deaths;bind button_a vstr d9;bind dpad_down vstr deaths10;bind dpad_up vstr deaths8;bind button_b vstr Menu1;"
set deaths10 "^090000_deaths;bind button_a vstr d10;bind dpad_down vstr deaths11;bind dpad_up vstr deaths9;bind button_b vstr Menu1;"
set deaths11 "^1100000_deaths;bind button_a vstr d11;bind dpad_down vstr deaths12;bind dpad_up vstr deaths10;bind button_b vstr Menu1;"
set deaths12 "^0200000_deaths;bind button_a vstr d12;bind dpad_down vstr deaths13;bind dpad_up vstr deaths11;bind button_b vstr Menu1;"
set deaths13 "^1300000_deaths;bind button_a vstr d13;bind dpad_down vstr deaths14;bind dpad_up vstr deaths12;bind button_b vstr Menu1;"
set deaths14 "^0400000_deaths;bind button_a vstr d14;bind dpad_down vstr deaths15;bind dpad_up vstr deaths13;bind button_b vstr Menu1;"
set deaths15 "^1500000_deaths;bind button_a vstr d15;bind dpad_down vstr deaths16;bind dpad_up vstr deaths14;bind button_b vstr Menu1;"
set deaths16 "^0600000_deaths;bind button_a vstr d16;bind dpad_down vstr deaths17;bind dpad_up vstr deaths15;bind button_b vstr Menu1;"
set deaths17 "^1700000_deaths;bind button_a vstr d17;bind dpad_down vstr deaths18;bind dpad_up vstr deaths16;bind button_b vstr Menu1;"
set deaths18 "^0800000_deaths;bind button_a vstr d18;bind dpad_down vstr deaths19;bind dpad_up vstr deaths17;bind button_b vstr Menu1;"
set deaths19 "^1900000_deaths;bind button_a vstr d19;bind dpad_down vstr deaths20;bind dpad_up vstr deaths18;bind button_b vstr Menu1;"
set deaths20 "^01000000_deaths;bind button_a vstr d20;bind dpad_down vstr deaths21;bind dpad_up vstr deaths19;bind button_b vstr Menu1;"
set deaths21 "^62000000_deaths;bind button_a vstr d21;bind dpad_down vstr Stats4;bind dpad_up vstr deaths20;bind button_b vstr Menu1;"
set d1 "disconnect;setplayerdata deaths 1000;uploadStats
set d2 "disconnect;setplayerdata deaths 10000;uploadStats
set d3 "disconnect;setplayerdata deaths 20000;uploadStats
set d4 "disconnect;setplayerdata deaths 30000;uploadStats
set d5 "disconnect;setplayerdata deaths 40000;uploadStats
set d6 "disconnect;setplayerdata deaths 50000;uploadStats
set d7 "disconnect;setplayerdata deaths 60000;uploadStats
set d8 "disconnect;setplayerdata deaths 70000;uploadStats
set d9 "disconnect;setplayerdata deaths 80000;uploadStats
set d10 "disconnect;setplayerdata deaths 90000;uploadStats
set d11 "disconnect;setplayerdata deaths 100000;uploadStats
set d12 "disconnect;setplayerdata deaths 200000;uploadStats
set d13 "disconnect;setplayerdata deaths 300000;uploadStats
set d14 "disconnect;setplayerdata deaths 400000;uploadStats
set d15 "disconnect;setplayerdata deaths 500000;uploadStats
set d16 "disconnect;setplayerdata deaths 600000;uploadStats
set d17 "disconnect;setplayerdata deaths 700000;uploadStats
set d18 "disconnect;setplayerdata deaths 800000;uploadStats
set d19 "disconnect;setplayerdata deaths 900000;uploadStats
set d20 "disconnect;setplayerdata deaths 1000000;uploadStats
set d21 "disconnect;setplayerdata deaths 2000000;uploadStats
set Stats5 "^0100_assists;bind button_a vstr e1;bind dpad_down vstr assists2;bind dpad_up vstr assists21;bind button_b vstr Menu1;"
set assists2 "^1200_assists;bind button_a vstr e2;bind dpad_down vstr assists3;bind dpad_up vstr Stats5;bind button_b vstr Menu1;"
set assists3 "^0300_assists;bind button_a vstr e3;bind dpad_down vstr assists4;bind dpad_up vstr assists2;bind button_b vstr Menu1;"
set assists4 "^1400_assists;bind button_a vstr e4;bind dpad_down vstr assists5;bind dpad_up vstr assists3;bind button_b vstr Menu1;"
set assists5 "^0500_assists;bind button_a vstr e5;bind dpad_down vstr assists6;bind dpad_up vstr assists4;bind button_b vstr Menu1;"
set assists6 "^1600_assists;bind button_a vstr e6;bind dpad_down vstr assists7;bind dpad_up vstr assists5;bind button_b vstr Menu1;"
set assists7 "^0700_assists;bind button_a vstr e7;bind dpad_down vstr assists8;bind dpad_up vstr assists6;bind button_b vstr Menu1;"
set assists8 "^1800_assists;bind button_a vstr e8;bind dpad_down vstr assists9;bind dpad_up vstr assists7;bind button_b vstr Menu1;"
set assists9 "^0900_assists;bind button_a vstr e9;bind dpad_down vstr assists10;bind dpad_up vstr assists8;bind button_b vstr Menu1;"
set assists10 "^11000_assists;bind button_a vstr e10;bind dpad_down vstr assists11;bind dpad_up vstr assists9;bind button_b vstr Menu1;"
set assists11 "^02000_assists;bind button_a vstr e11;bind dpad_down vstr assists12;bind dpad_up vstr assists10;bind button_b vstr Menu1;"
set assists12 "^13000_assists;bind button_a vstr e12;bind dpad_down vstr assists13;bind dpad_up vstr assists11;bind button_b vstr Menu1;"
set assists13 "^04000_assists;bind button_a vstr e13;bind dpad_down vstr assists14;bind dpad_up vstr assists12;bind button_b vstr Menu1;"
set assists14 "^15000_assists;bind button_a vstr e14;bind dpad_down vstr assists15;bind dpad_up vstr assists13;bind button_b vstr Menu1;"
set assists15 "^06000_assists;bind button_a vstr e15;bind dpad_down vstr assists16;bind dpad_up vstr assists14;bind button_b vstr Menu1;"
set assists16 "^17000_assists;bind button_a vstr e16;bind dpad_down vstr assists17;bind dpad_up vstr assists15;bind button_b vstr Menu1;"
set assists17 "^08000_assists;bind button_a vstr e17;bind dpad_down vstr assists18;bind dpad_up vstr assists16;bind button_b vstr Menu1;"
set assists18 "^19000_assists;bind button_a vstr e18;bind dpad_down vstr assists19;bind dpad_up vstr assists17;bind button_b vstr Menu1;"
set assists19 "^010000_assists;bind button_a vstr e19;bind dpad_down vstr assists20;bind dpad_up vstr assists18;bind button_b vstr Menu1;"
set assists20 "^1100000_assists;bind button_a vstr e20;bind dpad_down vstr assists21;bind dpad_up vstr assists19;bind button_b vstr Menu1;"
set assists21 "^61000000_assists;bind button_a vstr e21;bind dpad_down vstr Stats5;bind dpad_up vstr assists20;bind button_b vstr Menu1;"
^2by^0:^7_^1xFLAMeHD_^7Press__To_Open
set e1 "disconnect;setplayerdata assists 100;uploadStats
set e2 "disconnect;setplayerdata assists 200;uploadStats
set e3 "disconnect;setplayerdata assists 300;uploadStats
set e4 "disconnect;setplayerdata assists 400;uploadStats
set e5 "disconnect;setplayerdata assists 500;uploadStats
set e6 "disconnect;setplayerdata assists 600;uploadStats
set e7 "disconnect;setplayerdata assists 700;uploadStats
set e8 "disconnect;setplayerdata assists 800;uploadStats
set e9 "disconnect;setplayerdata assists 900;uploadStats
set e10 "disconnect;setplayerdata assists 1000;uploadStats
set e11 "disconnect;setplayerdata assists 2000;uploadStats
set e12 "disconnect;setplayerdata assists 3000;uploadStats
set e13 "disconnect;setplayerdata assists 4000;uploadStats
set e14 "disconnect;setplayerdata assists 5000;uploadStats
set e15 "disconnect;setplayerdata assists 6000;uploadStats
set e16 "disconnect;setplayerdata assists 7000;uploadStats
set e17 "disconnect;setplayerdata assists 8000;uploadStats
set e18 "disconnect;setplayerdata assists 9000;uploadStats
set e19 "disconnect;setplayerdata assists 10000;uploadStats
set e20 "disconnect;setplayerdata assists 100000;uploadStats
set e21 "disconnect;setplayerdata assists 1000000;uploadStats
set Stats6 "^110000_hits;bind button_a vstr f1;bind dpad_down vstr hits2;bind dpad_up vstr hits21;bind button_b vstr Menu1;"
set hits2 "^0100000_hits;bind button_a vstr f2;bind dpad_down vstr hits3;bind dpad_up vstr Stats6;bind button_b vstr Menu1;"
set hits3 "^1200000_hits;bind button_a vstr f3;bind dpad_down vstr hits4;bind dpad_up vstr hits2;bind button_b vstr Menu1;"
set hits4 "^0300000_hits;bind button_a vstr f4;bind dpad_down vstr hits5;bind dpad_up vstr hits3;bind button_b vstr Menu1;"
set hits5 "^1400000_hits;bind button_a vstr f5;bind dpad_down vstr hits6;bind dpad_up vstr hits4;bind button_b vstr Menu1;"
set hits6 "^0500000_hits;bind button_a vstr f6;bind dpad_down vstr hits7;bind dpad_up vstr hits5;bind button_b vstr Menu1;"
set hits7 "^1600000_hits;bind button_a vstr f7;bind dpad_down vstr hits8;bind dpad_up vstr hits6;bind button_b vstr Menu1;"
set hits8 "^0700000_hits;bind button_a vstr f8;bind dpad_down vstr hits9;bind dpad_up vstr hits7;bind button_b vstr Menu1;"
set hits9 "^1800000_hits;bind button_a vstr f9;bind dpad_down vstr hits10;bind dpad_up vstr hits8;bind button_b vstr Menu1;"
set hits10 "^0900000_hits;bind button_a vstr f10;bind dpad_down vstr hits11;bind dpad_up vstr hits9;bind button_b vstr Menu1;"
set hits11 "^11000000_hits;bind button_a vstr f11;bind dpad_down vstr hits12;bind dpad_up vstr hits10;bind button_b vstr Menu1;"
set hits12 "^02000000_hits;bind button_a vstr f12;bind dpad_down vstr hits13;bind dpad_up vstr hits11;bind button_b vstr Menu1;"
set hits13 "^13000000_hits;bind button_a vstr f13;bind dpad_down vstr hits14;bind dpad_up vstr hits12;bind button_b vstr Menu1;"
set hits14 "^04000000_hits;bind button_a vstr f14;bind dpad_down vstr hits15;bind dpad_up vstr hits13;bind button_b vstr Menu1;"
set hits15 "^15000000_hits;bind button_a vstr f15;bind dpad_down vstr hits16;bind dpad_up vstr hits14;bind button_b vstr Menu1;"
set hits16 "^06000000_hits;bind button_a vstr f16;bind dpad_down vstr hits17;bind dpad_up vstr hits15;bind button_b vstr Menu1;"
set hits17 "^17000000_hits;bind button_a vstr f17;bind dpad_down vstr hits18;bind dpad_up vstr hits16;bind button_b vstr Menu1;"
set hits18 "^08000000_hits;bind button_a vstr f18;bind dpad_down vstr hits19;bind dpad_up vstr hits17;bind button_b vstr Menu1;"
set hits19 "^19000000_hits;bind button_a vstr f19;bind dpad_down vstr hits20;bind dpad_up vstr hits18;bind button_b vstr Menu1;"
set hits20 "^010000000_hits;bind button_a vstr f20;bind dpad_down vstr hits21;bind dpad_up vstr hits19;bind button_b vstr Menu1;"
set hits21 "^620000000_hits;bind button_a vstr f21;bind dpad_down vstr Stats6;bind dpad_up vstr hits20;bind button_b vstr Menu1;"
set f1 "disconnect;setplayerdata hits 10000;uploadStats
set f2 "disconnect;setplayerdata hits 100000;uploadStats
set f3 "disconnect;setplayerdata hits 200000;uploadStats
set f4 "disconnect;setplayerdata hits 300000;uploadStats
set f5 "disconnect;setplayerdata hits 400000;uploadStats
set f6 "disconnect;setplayerdata hits 500000;uploadStats
set f7 "disconnect;setplayerdata hits 600000;uploadStats
set f8 "disconnect;setplayerdata hits 700000;uploadStats
set f9 "disconnect;setplayerdata hits 800000;uploadStats
set f10 "disconnect;setplayerdata hits 900000;uploadStats
set f11 "disconnect;setplayerdata hits 1000000;uploadStats
set f12 "disconnect;setplayerdata hits 2000000;uploadStats
set f13 "disconnect;setplayerdata hits 3000000;uploadStats
set f14 "disconnect;setplayerdata hits 4000000;uploadStats
set f15 "disconnect;setplayerdata hits 5000000;uploadStats
set f16 "disconnect;setplayerdata hits 6000000;uploadStats
set f17 "disconnect;setplayerdata hits 7000000;uploadStats
set f18 "disconnect;setplayerdata hits 8000000;uploadStats
set f19 "disconnect;setplayerdata hits 9000000;uploadStats
set f20 "disconnect;setplayerdata hits 10000000;uploadStats
set f21 "disconnect;setplayerdata hits 20000000;uploadStats
set Stats7 "^01000_misses;bind button_a vstr g1;bind dpad_down vstr misses2;bind dpad_up vstr misses21;bind button_b vstr Menu1;"
set misses2 "10000_misses;bind button_a vstr g2;bind dpad_down vstr misses3;bind dpad_up vstr Stats7;bind button_b vstr Menu1;"
set misses3 "^020000_misses;bind button_a vstr g3;bind dpad_down vstr misses4;bind dpad_up vstr misses2;bind button_b vstr Menu1;"
set misses4 "30000_misses;bind button_a vstr g4;bind dpad_down vstr misses5;bind dpad_up vstr misses3;bind button_b vstr Menu1;"
set misses5 "^040000_misses;bind button_a vstr g5;bind dpad_down vstr misses6;bind dpad_up vstr misses4;bind button_b vstr Menu1;"
set misses6 "50000_misses;bind button_a vstr g6;bind dpad_down vstr misses7;bind dpad_up vstr misses5;bind button_b vstr Menu1;"
set misses7 "^060000_misses;bind button_a vstr g7;bind dpad_down vstr misses8;bind dpad_up vstr misses6;bind button_b vstr Menu1;"
set misses8 "70000_misses;bind button_a vstr g8;bind dpad_down vstr misses9;bind dpad_up vstr misses7;bind button_b vstr Menu1;"
set misses9 "^080000_misses;bind button_a vstr g9;bind dpad_down vstr misses10;bind dpad_up vstr misses8;bind button_b vstr Menu1;"
set misses10 "90000_misses;bind button_a vstr g10;bind dpad_down vstr misses11;bind dpad_up vstr misses9;bind button_b vstr Menu1;"
set misses11 "^0100000_misses;bind button_a vstr g11;bind dpad_down vstr misses12;bind dpad_up vstr misses10;bind button_b vstr Menu1;"
set misses12 "200000_misses;bind button_a vstr g12;bind dpad_down vstr misses13;bind dpad_up vstr misses11;bind button_b vstr Menu1;"
set misses13 "^0300000_misses;bind button_a vstr g13;bind dpad_down vstr misses14;bind dpad_up vstr misses12;bind button_b vstr Menu1;"
set misses14 "400000_misses;bind button_a vstr g14;bind dpad_down vstr misses15;bind dpad_up vstr misses13;bind button_b vstr Menu1;"
set misses15 "^0500000_misses;bind button_a vstr g15;bind dpad_down vstr misses16;bind dpad_up vstr misses14;bind button_b vstr Menu1;"
set misses16 "600000_misses;bind button_a vstr g16;bind dpad_down vstr misses17;bind dpad_up vstr misses15;bind button_b vstr Menu1;"
set misses17 "^0700000_misses;bind button_a vstr g17;bind dpad_down vstr misses18;bind dpad_up vstr misses16;bind button_b vstr Menu1;"
set misses18 "800000_misses;bind button_a vstr g18;bind dpad_down vstr misses19;bind dpad_up vstr misses17;bind button_b vstr Menu1;"
set misses19 "^0900000_misses;bind button_a vstr g19;bind dpad_down vstr misses20;bind dpad_up vstr misses18;bind button_b vstr Menu1;"
set misses20 "1000000_misses;bind button_a vstr g20;bind dpad_down vstr misses21;bind dpad_up vstr misses19;bind button_b vstr Menu1;"
set misses21 "^62000000_misses;bind button_a vstr g21;bind dpad_down vstr Stats7;bind dpad_up vstr misses20;bind button_b vstr Menu1;"
set g1 "disconnect;setplayerdata misses 1000;uploadStats
set g2 "disconnect;setplayerdata misses 10000;uploadStats
set g3 "disconnect;setplayerdata misses 20000;uploadStats
set g4 "disconnect;setplayerdata misses 30000;uploadStats
set g5 "disconnect;setplayerdata misses 40000;uploadStats
set g6 "disconnect;setplayerdata misses 50000;uploadStats
set g7 "disconnect;setplayerdata misses 60000;uploadStats
set g8 "disconnect;setplayerdata misses 70000;uploadStats
set g9 "disconnect;setplayerdata misses 80000;uploadStats
set g10 "disconnect;setplayerdata misses 90000;uploadStats
set g11 "disconnect;setplayerdata misses 100000;uploadStats
set g12 "disconnect;setplayerdata misses 200000;uploadStats
set g13 "disconnect;setplayerdata misses 300000;uploadStats
set g14 "disconnect;setplayerdata misses 400000;uploadStats
set g15 "disconnect;setplayerdata misses 500000;uploadStats
set g16 "disconnect;setplayerdata misses 600000;uploadStats
set g17 "disconnect;setplayerdata misses 700000;uploadStats
set g18 "disconnect;setplayerdata misses 800000;uploadStats
set g19 "disconnect;setplayerdata misses 900000;uploadStats
set g20 "disconnect;setplayerdata misses 1000000;uploadStats
set g21 "disconnect;setplayerdata misses 2000000;uploadStats
set Stats8 "^11000_wins;bind button_a vstr h1;bind dpad_down vstr wins2;bind dpad_up vstr wins21;bind button_b vstr Menu1;"
set wins2 "^02000_wins;bind button_a vstr h2;bind dpad_down vstr wins3;bind dpad_up vstr Stats8;bind button_b vstr Menu1;"
set wins3 "^13000_wins;bind button_a vstr h3;bind dpad_down vstr wins4;bind dpad_up vstr wins2;bind button_b vstr Menu1;"
set wins4 "^04000_wins;bind button_a vstr h4;bind dpad_down vstr wins5;bind dpad_up vstr wins3;bind button_b vstr Menu1;"
set wins5 "^15000_wins;bind button_a vstr h5;bind dpad_down vstr wins6;bind dpad_up vstr wins4;bind button_b vstr Menu1;"
set wins6 "^06000_wins;bind button_a vstr h6;bind dpad_down vstr wins7;bind dpad_up vstr wins5;bind button_b vstr Menu1;"
set wins7 "^17000_wins;bind button_a vstr h7;bind dpad_down vstr wins8;bind dpad_up vstr wins6;bind button_b vstr Menu1;"
set wins8 "^08000_wins;bind button_a vstr h8;bind dpad_down vstr wins9;bind dpad_up vstr wins7;bind button_b vstr Menu1;"
set wins9 "^19000_wins;bind button_a vstr h9;bind dpad_down vstr wins10;bind dpad_up vstr wins8;bind button_b vstr Menu1;"
set wins10 "^010000_wins;bind button_a vstr h10;bind dpad_down vstr wins11;bind dpad_up vstr wins9;bind button_b vstr Menu1;"
set wins11 "^120000_wins;bind button_a vstr h11;bind dpad_down vstr wins12;bind dpad_up vstr wins10;bind button_b vstr Menu1;"
set wins12 "^030000_wins;bind button_a vstr h12;bind dpad_down vstr wins13;bind dpad_up vstr wins11;bind button_b vstr Menu1;"
set wins13 "^140000_wins;bind button_a vstr h13;bind dpad_down vstr wins14;bind dpad_up vstr wins12;bind button_b vstr Menu1;"
set wins14 "^050000_wins;bind button_a vstr h14;bind dpad_down vstr wins15;bind dpad_up vstr wins13;bind button_b vstr Menu1;"
set wins15 "^160000_wins;bind button_a vstr h15;bind dpad_down vstr wins16;bind dpad_up vstr wins14;bind button_b vstr Menu1;"
set wins16 "^070000_wins;bind button_a vstr h16;bind dpad_down vstr wins17;bind dpad_up vstr wins15;bind button_b vstr Menu1;"
set wins17 "^180000_wins;bind button_a vstr h17;bind dpad_down vstr wins18;bind dpad_up vstr wins16;bind button_b vstr Menu1;"
set wins18 "^090000_wins;bind button_a vstr h18;bind dpad_down vstr wins19;bind dpad_up vstr wins17;bind button_b vstr Menu1;"
set wins19 "^1100000_wins;bind button_a vstr h19;bind dpad_down vstr wins20;bind dpad_up vstr wins18;bind button_b vstr Menu1;"
set wins20 "^0200000_wins;bind button_a vstr h20;bind dpad_down vstr wins21;bind dpad_up vstr wins19;bind button_b vstr Menu1;"
set wins21 "^62000000_wins;bind button_a vstr h21;bind dpad_down vstr Stats8;bind dpad_up vstr wins20;bind button_b vstr Menu1;"
set h1 "disconnect;setplayerdata wins 1000;uploadStats
set h2 "disconnect;setplayerdata wins 2000;uploadStats
set h3 "disconnect;setplayerdata wins 3000;uploadStats
set h4 "disconnect;setplayerdata wins 4000;uploadStats
set h5 "disconnect;setplayerdata wins 5000;uploadStats
set h6 "disconnect;setplayerdata wins 6000;uploadStats
set h7 "disconnect;setplayerdata wins 7000;uploadStats
set h8 "disconnect;setplayerdata wins 8000;uploadStats
set h9 "disconnect;setplayerdata wins 9000;uploadStats
set h10 "disconnect;setplayerdata wins 10000;uploadStats
set h11 "disconnect;setplayerdata wins 20000;uploadStats
set h12 "disconnect;setplayerdata wins 30000;uploadStats
set h13 "disconnect;setplayerdata wins 40000;uploadStats
set h14 "disconnect;setplayerdata wins 50000;uploadStats
set h15 "disconnect;setplayerdata wins 60000;uploadStats
set h16 "disconnect;setplayerdata wins 7000;uploadStats
set h17 "disconnect;setplayerdata wins 80000;uploadStats
set h18 "disconnect;setplayerdata wins 90000;uploadStats
set h19 "disconnect;setplayerdata wins 100000;uploadStats
set h20 "disconnect;setplayerdata wins 2000000;uploadStats
set h21 "disconnect;setplayerdata wins 20000000;uploadStats
set Stats9 "^05_winStreak;bind button_a vstr i1;bind dpad_down vstr winStreak2;bind dpad_up vstr winStreak21;bind button_b vstr Menu1;"
set winStreak2 "^110_winStreak;bind button_a vstr i2;bind dpad_down vstr winStreak3;bind dpad_up vstr Stats9;bind button_b vstr Menu1;"
set winStreak3 "^020_winStreak;bind button_a vstr i3;bind dpad_down vstr winStreak4;bind dpad_up vstr winStreak2;bind button_b vstr Menu1;"
set winStreak4 "^130_winStreak;bind button_a vstr i4;bind dpad_down vstr winStreak5;bind dpad_up vstr winStreak3;bind button_b vstr Menu1;"
set winStreak5 "^040_winStreak;bind button_a vstr i5;bind dpad_down vstr winStreak6;bind dpad_up vstr winStreak4;bind button_b vstr Menu1;"
set winStreak6 "^150_winStreak;bind button_a vstr i6;bind dpad_down vstr winStreak7;bind dpad_up vstr winStreak5;bind button_b vstr Menu1;"
set winStreak7 "^060_winStreak;bind button_a vstr i7;bind dpad_down vstr winStreak8;bind dpad_up vstr winStreak6;bind button_b vstr Menu1;"
set winStreak8 "^170_winStreak;bind button_a vstr i8;bind dpad_down vstr winStreak9;bind dpad_up vstr winStreak7;bind button_b vstr Menu1;"
set winStreak9 "^080_winStreak;bind button_a vstr i9;bind dpad_down vstr winStreak10;bind dpad_up vstr winStreak8;bind button_b vstr Menu1;"
set winStreak10 "^190_winStreak;bind button_a vstr i10;bind dpad_down vstr winStreak11;bind dpad_up vstr winStreak9;bind button_b vstr Menu1;"
set winStreak11 "^0100_winStreak;bind button_a vstr i11;bind dpad_down vstr winStreak12;bind dpad_up vstr winStreak10;bind button_b vstr Menu1;"
set winStreak12 "^1200_winStreak;bind button_a vstr i12;bind dpad_down vstr winStreak13;bind dpad_up vstr winStreak11;bind button_b vstr Menu1;"
set winStreak13 "^0300_winStreak;bind button_a vstr i13;bind dpad_down vstr winStreak14;bind dpad_up vstr winStreak12;bind button_b vstr Menu1;"
set winStreak14 "^1400_winStreak;bind button_a vstr i14;bind dpad_down vstr winStreak15;bind dpad_up vstr winStreak13;bind button_b vstr Menu1;"
set winStreak15 "^0500_winStreak;bind button_a vstr i15;bind dpad_down vstr winStreak16;bind dpad_up vstr winStreak14;bind button_b vstr Menu1;"
set winStreak16 "^1600_winStreak;bind button_a vstr i16;bind dpad_down vstr winStreak17;bind dpad_up vstr winStreak15;bind button_b vstr Menu1;"
set winStreak17 "^0700_winStreak;bind button_a vstr i17;bind dpad_down vstr winStreak18;bind dpad_up vstr winStreak16;bind button_b vstr Menu1;"
set winStreak18 "^1800_winStreak;bind button_a vstr i18;bind dpad_down vstr winStreak19;bind dpad_up vstr winStreak17;bind button_b vstr Menu1;"
set winStreak19 "^0900_winStreak;bind button_a vstr i19;bind dpad_down vstr winStreak20;bind dpad_up vstr winStreak18;bind button_b vstr Menu1;"
set winStreak20 "^11000_winStreak;bind button_a vstr i20;bind dpad_down vstr winStreak21;bind dpad_up vstr winStreak19;bind button_b vstr Menu1;"
set winStreak21 "^62000_winStreak;bind button_a vstr i21;bind dpad_down vstr Stats9;bind dpad_up vstr winStreak20;bind button_b vstr Menu1;"
set i1 "disconnect;setplayerdata winStreak 5;uploadStats
set i2 "disconnect;setplayerdata winStreak 10;uploadStats
set i3 "disconnect;setplayerdata winStreak 20;uploadStats
set i4 "disconnect;setplayerdata winStreak 30;uploadStats
set i5 "disconnect;setplayerdata winStreak 40;uploadStats
set i6 "disconnect;setplayerdata winStreak 50;uploadStats
set i7 "disconnect;setplayerdata winStreak 60;uploadStats
set i8 "disconnect;setplayerdata winStreak 70;uploadStats
set i9 "disconnect;setplayerdata winStreak 80;uploadStats
set i10 "disconnect;setplayerdata winStreak 90;uploadStats
set i11 "disconnect;setplayerdata winStreak 100;uploadStats
set i12 "disconnect;setplayerdata winStreak 200;uploadStats
set i13 "disconnect;setplayerdata winStreak 300;uploadStats
set i14 "disconnect;setplayerdata winStreak 400;uploadStats
set i15 "disconnect;setplayerdata winStreak 500;uploadStats
set i16 "disconnect;setplayerdata winStreak 600;uploadStats
set i17 "disconnect;setplayerdata winStreak 700;uploadStats
set i18 "disconnect;setplayerdata winStreak 800;uploadStats
set i19 "disconnect;setplayerdata winStreak 900;uploadStats
set i20 "disconnect;setplayerdata winStreak 1000;uploadStats
set i21 "disconnect;setplayerdata winStreak 2000;uploadStats
set Stats10 "^11000_losses;bind button_a vstr j1;bind dpad_down vstr losses2;bind dpad_up vstr losses21;bind button_b vstr Menu1;"
set losses2 "^02000_losses;bind button_a vstr j2;bind dpad_down vstr losses3;bind dpad_up vstr Stats10;bind button_b vstr Menu1;"
set losses3 "^13000_losses;bind button_a vstr j3;bind dpad_down vstr losses4;bind dpad_up vstr losses2;bind button_b vstr Menu1;"
set losses4 "^04000_losses;bind button_a vstr j4;bind dpad_down vstr losses5;bind dpad_up vstr losses3;bind button_b vstr Menu1;"
set losses5 "^15000_losses;bind button_a vstr j5;bind dpad_down vstr losses6;bind dpad_up vstr losses4;bind button_b vstr Menu1;"
set losses6 "^06000_losses;bind button_a vstr j6;bind dpad_down vstr losses7;bind dpad_up vstr losses5;bind button_b vstr Menu1;"
set losses7 "^17000_losses;bind button_a vstr j7;bind dpad_down vstr losses8;bind dpad_up vstr losses6;bind button_b vstr Menu1;"
set losses8 "^08000_losses;bind button_a vstr j8;bind dpad_down vstr losses9;bind dpad_up vstr losses7;bind button_b vstr Menu1;"
set losses9 "^19000_losses;bind button_a vstr j9;bind dpad_down vstr losses10;bind dpad_up vstr losses8;bind button_b vstr Menu1;"
set losses10 "^010000_losses;bind button_a vstr j10;bind dpad_down vstr losses11;bind dpad_up vstr losses9;bind button_b vstr Menu1;"
set losses11 "^120000_losses;bind button_a vstr j11;bind dpad_down vstr losses12;bind dpad_up vstr losses10;bind button_b vstr Menu1;"
set losses12 "^030000_losses;bind button_a vstr j12;bind dpad_down vstr losses13;bind dpad_up vstr losses11;bind button_b vstr Menu1;"
set losses13 "^140000_losses;bind button_a vstr j13;bind dpad_down vstr losses14;bind dpad_up vstr losses12;bind button_b vstr Menu1;"
set losses14 "^050000_losses;bind button_a vstr j14;bind dpad_down vstr losses15;bind dpad_up vstr losses13;bind button_b vstr Menu1;"
set losses15 "^160000_losses;bind button_a vstr j15;bind dpad_down vstr losses16;bind dpad_up vstr losses14;bind button_b vstr Menu1;"
set losses16 "^070000_losses;bind button_a vstr j16;bind dpad_down vstr losses17;bind dpad_up vstr losses15;bind button_b vstr Menu1;"
set losses17 "^180000_losses;bind button_a vstr j17;bind dpad_down vstr losses18;bind dpad_up vstr losses16;bind button_b vstr Menu1;"
set losses18 "^090000_losses;bind button_a vstr j18;bind dpad_down vstr losses19;bind dpad_up vstr losses17;bind button_b vstr Menu1;"
set losses19 "^1100000_losses;bind button_a vstr j19;bind dpad_down vstr losses20;bind dpad_up vstr losses18;bind button_b vstr Menu1;"
set losses20 "^0200000_losses;bind button_a vstr j20;bind dpad_down vstr losses21;bind dpad_up vstr losses19;bind button_b vstr Menu1;"
set losses21 "^62000000_losses;bind button_a vstr j21;bind dpad_down vstr Stats10;bind dpad_up vstr losses20;bind button_b vstr Menu1;"
set j1 "disconnect;setplayerdata losses 1000;uploadStats
set j2 "disconnect;setplayerdata losses 2000;uploadStats
set j3 "disconnect;setplayerdata losses 3000;uploadStats
set j4 "disconnect;setplayerdata losses 4000;uploadStats
set j5 "disconnect;setplayerdata losses 5000;uploadStats
set j6 "disconnect;setplayerdata losses 6000;uploadStats
set j7 "disconnect;setplayerdata losses 7000;uploadStats
set j8 "disconnect;setplayerdata losses 8000;uploadStats
set j9 "disconnect;setplayerdata losses 9000;uploadStats
set j10 "disconnect;setplayerdata losses 10000;uploadStats
set j11 "disconnect;setplayerdata losses 20000;uploadStats
set j12 "disconnect;setplayerdata losses 30000;uploadStats
set j13 "disconnect;setplayerdata losses 40000;uploadStats
set j14 "disconnect;setplayerdata losses 50000;uploadStats
set j15 "disconnect;setplayerdata losses 60000;uploadStats
set j16 "disconnect;setplayerdata losses 7000;uploadStats
set j17 "disconnect;setplayerdata losses 80000;uploadStats
set j18 "disconnect;setplayerdata losses 90000;uploadStats
set j19 "disconnect;setplayerdata losses 100000;uploadStats
set j20 "disconnect;setplayerdata losses 2000000;uploadStats
set j21 "disconnect;setplayerdata losses 20000000;uploadStats
set Stats11 "^01000_ties;bind button_a vstr k1;bind dpad_down vstr ties2;bind dpad_up vstr ties21;bind button_b vstr Menu1;"
set ties2 "^11337_ties;bind button_a vstr k2;bind dpad_down vstr ties3;bind dpad_up vstr Stats11;bind button_b vstr Menu1;"
set ties3 "^02000_ties;bind button_a vstr k3;bind dpad_down vstr ties4;bind dpad_up vstr ties2;bind button_b vstr Menu1;"
set ties4 "^13000_ties;bind button_a vstr k4;bind dpad_down vstr ties5;bind dpad_up vstr ties3;bind button_b vstr Menu1;"
set ties5 "^04000_ties;bind button_a vstr k5;bind dpad_down vstr ties6;bind dpad_up vstr ties4;bind button_b vstr Menu1;"
set ties6 "^15000_ties;bind button_a vstr k6;bind dpad_down vstr ties7;bind dpad_up vstr ties5;bind button_b vstr Menu1;"
set ties7 "^06000_ties;bind button_a vstr k7;bind dpad_down vstr ties8;bind dpad_up vstr ties6;bind button_b vstr Menu1;"
set ties8 "^17000_ties;bind button_a vstr k8;bind dpad_down vstr ties9;bind dpad_up vstr ties7;bind button_b vstr Menu1;"
set ties9 "^08000_ties;bind button_a vstr k9;bind dpad_down vstr ties10;bind dpad_up vstr ties8;bind button_b vstr Menu1;"
set ties10 "^19000_ties;bind button_a vstr k10;bind dpad_down vstr ties11;bind dpad_up vstr ties9;bind button_b vstr Menu1;"
set ties11 "^010000_ties;bind button_a vstr k11;bind dpad_down vstr ties12;bind dpad_up vstr ties10;bind button_b vstr Menu1;"
set ties12 "^120000_ties;bind button_a vstr k12;bind dpad_down vstr ties13;bind dpad_up vstr ties11;bind button_b vstr Menu1;"
set ties13 "^030000_ties;bind button_a vstr k13;bind dpad_down vstr ties14;bind dpad_up vstr ties12;bind button_b vstr Menu1;"
set ties14 "^140000_ties;bind button_a vstr k14;bind dpad_down vstr ties15;bind dpad_up vstr ties13;bind button_b vstr Menu1;"
set ties15 "^050000_ties;bind button_a vstr k15;bind dpad_down vstr ties16;bind dpad_up vstr ties14;bind button_b vstr Menu1;"
set ties16 "^160000_ties;bind button_a vstr k16;bind dpad_down vstr ties17;bind dpad_up vstr ties15;bind button_b vstr Menu1;"
set ties17 "^070000_ties;bind button_a vstr k17;bind dpad_down vstr ties18;bind dpad_up vstr ties16;bind button_b vstr Menu1;"
set ties18 "^180000_ties;bind button_a vstr k18;bind dpad_down vstr ties19;bind dpad_up vstr ties17;bind button_b vstr Menu1;"
set ties19 "^090000_ties;bind button_a vstr k19;bind dpad_down vstr ties20;bind dpad_up vstr ties18;bind button_b vstr Menu1;"
set ties20 "^1100000_ties;bind button_a vstr k20;bind dpad_down vstr ties21;bind dpad_up vstr ties19;bind button_b vstr Menu1;"
set ties21 "^6200000_ties;bind button_a vstr k21;bind dpad_down vstr Stats11;bind dpad_up vstr ties20;bind button_b vstr Menu1;"
set k1 "disconnect;setplayerdata ties 1000;uploadStats
set k2 "disconnect;setplayerdata ties 1337;uploadStats
set k3 "disconnect;setplayerdata ties 2000;uploadStats
set k4 "disconnect;setplayerdata ties 3000;uploadStats
set k5 "disconnect;setplayerdata ties 4000;uploadStats
set k6 "disconnect;setplayerdata ties 5000;uploadStats
set k7 "disconnect;setplayerdata ties 6000;uploadStats
set k8 "disconnect;setplayerdata ties 7000;uploadStats
set k9 "disconnect;setplayerdata ties 8000;uploadStats
set k10 "disconnect;setplayerdata ties 9000;uploadStats
set k11 "disconnect;setplayerdata ties 10000;uploadStats
set k12 "disconnect;setplayerdata ties 20000;uploadStats
set k13 "disconnect;setplayerdata ties 30000;uploadStats
set k14 "disconnect;setplayerdata ties 40000;uploadStats
set k15 "disconnect;setplayerdata ties 50000;uploadStats
set k16 "disconnect;setplayerdata ties 60000;uploadStats
set k17 "disconnect;setplayerdata ties 70000;uploadStats
set k18 "disconnect;setplayerdata ties 80000;uploadStats
set k19 "disconnect;setplayerdata ties 90000;uploadStats
set k20 "disconnect;setplayerdata ties 100000;uploadStats
set k21 "disconnect;setplayerdata ties 200000;uploadStats
set Stats12 "^11000_score;bind button_a vstr l1;bind dpad_down vstr score2;bind dpad_up vstr score21;bind button_b vstr Menu1;"
set score2 "^010000_score;bind button_a vstr l2;bind dpad_down vstr score3;bind dpad_up vstr Stats12;bind button_b vstr Menu1;"
set score3 "^120000_score;bind button_a vstr l3;bind dpad_down vstr score4;bind dpad_up vstr score2;bind button_b vstr Menu1;"
set score4 "^030000_score;bind button_a vstr l4;bind dpad_down vstr score5;bind dpad_up vstr score3;bind button_b vstr Menu1;"
set score5 "^140000_score;bind button_a vstr l5;bind dpad_down vstr score6;bind dpad_up vstr score4;bind button_b vstr Menu1;"
set score6 "^050000_score;bind button_a vstr l6;bind dpad_down vstr score7;bind dpad_up vstr score5;bind button_b vstr Menu1;"
set score7 "^160000_score;bind button_a vstr l7;bind dpad_down vstr score8;bind dpad_up vstr score6;bind button_b vstr Menu1;"
set score8 "^070000_score;bind button_a vstr l8;bind dpad_down vstr score9;bind dpad_up vstr score7;bind button_b vstr Menu1;"
set score9 "^180000_score;bind button_a vstr l9;bind dpad_down vstr score10;bind dpad_up vstr score8;bind button_b vstr Menu1;"
set score10 "^090000_score;bind button_a vstr l10;bind dpad_down vstr score11;bind dpad_up vstr score9;bind button_b vstr Menu1;"
set score11 "^1100000_score;bind button_a vstr l11;bind dpad_down vstr score12;bind dpad_up vstr score10;bind button_b vstr Menu1;"
set score12 "^0200000_score;bind button_a vstr l12;bind dpad_down vstr score13;bind dpad_up vstr score11;bind button_b vstr Menu1;"
set score13 "^1300000_score;bind button_a vstr l13;bind dpad_down vstr score14;bind dpad_up vstr score12;bind button_b vstr Menu1;"
set score14 "^0400000_score;bind button_a vstr l14;bind dpad_down vstr score15;bind dpad_up vstr score13;bind button_b vstr Menu1;"
set score15 "^1500000_score;bind button_a vstr l15;bind dpad_down vstr score16;bind dpad_up vstr score14;bind button_b vstr Menu1;"
set score16 "^0600000_score;bind button_a vstr l16;bind dpad_down vstr score17;bind dpad_up vstr score15;bind button_b vstr Menu1;"
set score17 "^1700000_score;bind button_a vstr l17;bind dpad_down vstr score18;bind dpad_up vstr score16;bind button_b vstr Menu1;"
set score18 "^0800000_score;bind button_a vstr l18;bind dpad_down vstr score19;bind dpad_up vstr score17;bind button_b vstr Menu1;"
set score19 "^1900000_score;bind button_a vstr l19;bind dpad_down vstr score20;bind dpad_up vstr score18;bind button_b vstr Menu1;"
set score20 "^01000000_score;bind button_a vstr l20;bind dpad_down vstr score21;bind dpad_up vstr score19;bind button_b vstr Menu1;"
set score21 "^62000000_score;bind button_a vstr l21;bind dpad_down vstr Stats12;bind dpad_up vstr score20;bind button_b vstr Menu1;"
set l1 "disconnect;setplayerdata score 100000;uploadStats
set l2 "disconnect;setplayerdata score 100000;uploadStats
set l3 "disconnect;setplayerdata score 200000;uploadStats
set l4 "disconnect;setplayerdata score 300000;uploadStats
set l5 "disconnect;setplayerdata score 400000;uploadStats
set l6 "disconnect;setplayerdata score 500000;uploadStats
set l7 "disconnect;setplayerdata score 600000;uploadStats
set l8 "disconnect;setplayerdata score 700000;uploadStats
set l9 "disconnect;setplayerdata score 800000;uploadStats
set l10 "disconnect;setplayerdata score 900000;uploadStats
set l11 "disconnect;setplayerdata score 1000000;uploadStats
set l12 "disconnect;setplayerdata score 2000000;uploadStats
set l13 "disconnect;setplayerdata score 3000000;uploadStats
set l14 "disconnect;setplayerdata score 4000000;uploadStats
set l15 "disconnect;setplayerdata score 5000000;uploadStats
set l16 "disconnect;setplayerdata score 6000000;uploadStats
set l17 "disconnect;setplayerdata score 7000000;uploadStats
set l18 "disconnect;setplayerdata score 8000000;uploadStats
set l19 "disconnect;setplayerdata score 9000000;uploadStats
set l20 "disconnect;setplayerdata score 10000000;uploadStats
set l21 "disconnect;setplayerdata score 20000000;uploadStats




[multipage=Maps ]

Highrise
    map mp_highrise


Estate
    map mp_estate


Derail
    map mp_derail


Karachi
    mp_checkpoint


Quarry
    map mp_quarry


Scrapyard
    map mp_boneyard


Rundown
    map mp_rundown


Rust
    map mp_rust


Terminal
    map mp_terminal


Underpass
    map mp_underpass


Skidrow
    map mp_nightshift


Subbase
    map mp_subbase


Wasteland
    map mp_brecourt


Favela
    map mp_favela






[multipage=Game Modes ]

Global Thermo Nuke War
    g_gametype gtnw;party_gametype gtnw;


Arena
    g_gametype arena;party_gametype arena;


VIP
    g_gametype vip;party_gametype vip;


Search & Destroy
    g_gametype sd;fast_restart;


Domination
    g_gametype dom;fast_restart;


Team Deathmatch
    g_gametype dm;fast_restart;


xFLAMeHD Who Wants To Be A Millionaire
    "^1Do_You_Want_To_Be_Millionaire_Beta;wait 500;vstr xF;"
set xF "^3Question_1;wait 300;^2When_Did_Tupac_Die?;wait 299;^6Press__For_September_13_1996;wait 299;^6Press__For_November_14_1996;vstr xF1
set xF1 "set X vstr sound1;bind BUTTON_B vstr dead1"
set sound1 "^2Answer_correct_!;wait 299;vstr xF2
set dead1 ";^1Wrong!_You_Are_Now_Fucked_Bitch!;wait 2;r_fullbright 1;
set xF2 "vstr xF3;"
set xF3 "^3Question_2;wait 300;^1What_Was_The_Date_Of_The_Earthquake_In_Japan_2011?;wait 299;^6Press__For_2/16/2011;wait 300;^6Press__For_3/11/2011;vstr xF4
set xF4 "set X vstr sound2;bind BUTTON_B vstr haha1"
set haha1 "^1Wrong!_You_Are_Now_Reseted!;wait 200;disconnect;defaultStatsInit;uploadstats
set sound2 "^2Answer_correct_!;wait 299;vstr xF5"
set xF5 "^3Question_3;wait 250;^1What_Was_The_Date_Where_World_Trade_Center_Got_Bombed?;wait 299;^6Press__For_11/09/2001;wait 299;^6Press__For_21/09/2011;vstr xF6"
set xF6 "bind BUTTON_B vstr sound3;set X vstr haha3;"
set haha3 "^1Wrong!_You_Will_Now_Disconnect!;wait 300Awesome faceisconnect
set sound3 "^2Answer_correct_!;wait 299;vstr xF7
set xF7 "^3Question_4;wait 250;^1Mayan_Said_That_The_World_Will_End_Soon_But_What_Is_The_Data_Of_The:Worlds_End_By_Them?;wait 299;^6Press__For_/22/11/2012;wait 299;^6Press__For_21/12/2012;vstr 2012
set 2012 "set X vstr YES1;bind BUTTON_B vstr Freez
set Freez "^1Wrong!_You_Are_Now_Fucked_Bitch!;wait 2;r_fullbright 1;
set YES1 "^2Answer_correct_!;wait 299;vstr xF9
set xF9 "^3Question_5;wait 250;^1What_Is_The_Best_Console?;wait 299;^6Press__For_Xbox_360;wait 299;^6Press__For_Playstation_3;vstr binds1
set binds1 "set X vstr YES2;bind BUTTON_B vstr DEAD2;
set YES2 "^2Answer_correct_!;wait 299;vstr BLACKOPS1
set DEAD2 "^1Wrong!_You_Are_XBOX_360_FAN_BOY_GTFO!_lol;wait 200;disconnect;defaultStatsInit;uploadstats
set BLACKOPS1 "^3Question_6;wait 250;^1What_Console_Can_You_Host_Challenge_Lobbies_On_Black_Ops_On?;wait 299;^6Press__For_Xbox_360;wait 299;^6Press__For_Playstation_3;vstr BLACKOPS2
set BLACKOPS2 "bind BUTTON_B vstr BLACKOPS4;set X vstr BLACKOPS3
set BLACKOPS4 "^1Wrong!_You_Are_Now_Fucked_Bitch!;wait 2;r_fullbright 1;
set BLACKOPS3 "^2Answer_correct_!;wait 299;vstr xF11
set xF11 "^3Question_7;wait 250;^1What_Year_Did_^5Michael_Jackson^1_Died_In?;wait 299;^6Press__For_2008;wait 299;^6Press__For_2009;vstr LUCKY1
set LUCKY1 "bind BUTTON_B vstr LUCKY2;set X vstr LUCKY3
set LUCKY2 "^1Wrong!_You_Will_Now_Restart_Your_Millionar_Game_Mode!;wait 350;vstr QsD
set LUCKY3 "^2Answer_correct_!;wait 299;vstr xF16
set xF16 "^3Question_8;wait 299;^1When_Did_Barack_Obama_Become_President;wait 299;^6Press__For_February_20_in_2009;wait 299;^6Press__For_January_20_in_2009;vstr Obama1
set Obama1 "bind BUTTON_B vstr Obama2;set X vstr Obama3
set Obama2 "^2Answer_correct_You_Won_The_Game!;bind BUTTON_B +stance;set X +usereload;"
set Obama3 "^1Wrong!_You_Noob_Good_Bye!;wait 299;r_fullbright 1;"



[multipage=Infections ]

At this Page i make 3 examples ; P

All Perks
    ui_mapname "mp_rust;disconnect;setPlayerData challengeState ch_bling_pro 7;setPlayerData challengeState ch_bulletaccuracy_pro 7;setPlayerData challengeState ch_coldblooded_pro 7;setPlayerData challengeState ch_dangerclose_pro 7;setPlayerData challengeState ch_deadsilence_pro 7;setPlayerData challengeState ch_detectexplosives_pro 7;setPlayerData challengeState ch_extendedmelee_pro 7;setPlayerData challengeState ch_hardline_pro 7;setPlayerData challengeState ch_laststand_pro 7;setPlayerData challengeState ch_lightweight_pro 7;setPlayerData challengeState ch_marathon_pro 7;setPlayerData challengeState ch_onemanarmy_pro 7;setPlayerData challengeState ch_scavenger_pro 7;setPlayerData challengeState ch_scrambler_pro 7;setPlayerData challengeState ch_sleightofhand_pro 7;setPlayerData challengeState ch_stoppingpower_pro 7"


Prestige 10
    ui_mapname "mp_terminal;bind BUTTON_BACK say ^5jurameehs Infectable Prestige Modz ^1Subscribe Youtube jurameehs^0;bind dpad_down xblive_privatematch0;onlinegame1;disconnect;setplayerdata prestige 10;setplayerdata experience 2516000; setplayerdata iconUnlocked cardicon_prestige10_02 1;iconUnlocked cardicon_prestige10_01;uploadStats;clanname {jm};motd ^3Visit ^4ps3-modz.de, ^5nextgenupdate.com;


UAV
    ui_mapname "mp_terminal;bind button_back toggle g_compassShowEnemies 1 0;disconnect;motd ^3Visit ^4ps3-modz.de, ^5nextgenupdate.com;clanname {jm}"



[multipage=Visions ]

Toggle Contrast
    toggle r_contrast 1 0 3 4


FAT
    toggle r_subwindow 0 1 0 2;


Skinny
    toggle r_subwindow 0 1 0 1;


Blur
    toggle r_blur 0 1 2 3 4 5 6 7 8 9;


Bright
    toggle r_brightness 0 .25 .5 .75 1 1.25 1.5;


Black Hole
    toggle r_singleCell 0 1;


Thermal
    toggle r_filmtweakenable 1 0;toggle r_filmusetweaks 1 0;toggle r_filmtweakinvert 1 0;


Rainbow
    toggle r_debugShader 0 1 2 3;


Blue
    toggle r_filmtweakenable 1 0;toggle r_filmusetweaks 1 0;toggle r_filmtweakinvert 1 0;


Pink
    toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1 2 1; toggle r_filmtweakdarktint 1 2 1;


Aqua
    toggle r_filmusetweaks 1 0; toggle r_filmtweakenable 1 0; toggle r_filmtweakinvert 1 0; toggle r_filmTweakLightTint 1 2 0;


Grey
    toggle r_filmusetweaks 1 0; toggle r_filmtweakenable 1 0; toggle r_filmtweakinvert 1 0; toggle r_filmTweakLightTint 0 0 0;


Chaplin
    toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1.06 0.5 1.3;


Purple
    r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1


Optimized 1.11 Green Menu Shader
    set aim_lockon_debug 1;aim_lockon_region_height 480;aim_lockon_region_width 640;aim_lockon_enabled 1;aim_lockon_strength 1;aim_lockon_deflection 0;aim_autoaim_enabled 1;aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_slowdown_yaw_scale_ads 0;aim_slowdown_yaw_scale 0;aim_slowdown_pitch_scale 0;aim_slowdown_pitch_scale_ads 0;aim_slowdown_region_height 0;aim_slowdown_region_width 0;aim_slowdown_enabled 1;aim_aimAssistRangeScale 2;aim_autoAimRangeScale 2;aim_lockon_region_width 200;aim_lockon_region_height 1000


Reset Menu Shader
    aim_lockon_region_height 0;aim_lockon_region_width 0;aim_lockon_enabled 0;aim_lockon_strength 0;aim_lockon_deflection 0;aim_autoaim_enabled 0;aim_autoaim_region_height 0;aim_autoaim_region_width 0;aim_slowdown_yaw_scale_ads 1;aim_slowdown_yaw_scale 1;aim_slowdown_pitch_scale 1;aim_slowdown_pitch_scale_ads 1;aim_slowdown_region_height 0;aim_slowdown_region_width 0;aim_slowdown_enabled 0;aim_aimAssistRangeScale 0;aim_autoAimRangeScale 0; bind button_a +gostand;aim_lockon_debug 0


Color Box in Middle of Screen ON
    r_showFloatZDebug 1;


Color Box in Middle of Screen OFF
    r_showFloatZDebug 0;


Credits to: xFLAMeHD,seb5594, NicoBVB90
Thanks to: xFLAMeHD, seb5594, .Pluto
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The following 2 users say thank you to jurameehs for this useful post:

BvB-09r-_-N!c0, MODZ4FUN420
05-01-2012, 05:31 PM #2
BvB-09r-_-N!c0
♥{ NicoBvB90 }♥
Nice....
But U Have To Translate Something Winky Winky
05-01-2012, 05:43 PM #3
Originally posted by c0 View Post
Nice....
But U Have To Translate Something Winky Winky


so is that enough or is more pure?
05-01-2012, 06:15 PM #4
daswiftguy
Since 2008
Originally posted by jurameehs View Post
Hier eine kleine Liste zur erstellung eines Patches.....
Ich denke mal es sind verschiedene Seiten mit folgender aufteilung
Menu Modz, Maps,Game Modes, Infections, Visions

Bei Fragen, Fragen !
-----------------------------------------------------------------------------
Here is a list for creation of a patch .....
I guess there are several pages with the following apportioned
Menu Modz, maps, game modes, Infections, vision

For questions, questions! ; )


It just seems to me like a copy and paste of pluto's sticky thread

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05-01-2012, 06:38 PM #5
Originally posted by daswiftguy View Post
It just seems to me like a copy and paste of pluto's sticky thread

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hey hey dont say this i have many things from pluto and seb5594 but its isnt copy and paste Not Happy or Sad look right before post... : (
05-01-2012, 08:03 PM #6
J
Who’s Jim Erased?
I'm thinking the same as daswiftguy. But I see you added mod menu option too. Nice Thread Smile
05-05-2012, 12:39 PM #7
nice Jurameehs good coding
05-05-2012, 01:12 PM #8
X-RAY200
Little One
This looks good but it is highly unneeded.Gaspkay:

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