Post: Black screen on multiplayer with my patch?
06-01-2012, 03:16 PM #1
Qub1
Keeper
(adsbygoogle = window.adsbygoogle || []).push({}); Hello there NGU, I have a problem and I was hoping that someone would be able to help me.

I'm new to the whole patch coding scene, so the problem may be very obvious, but I've spend days trying to figure out what isn't working.

Alright, now some information first:
- I am in the BLES00683 region
- I live in europe
- My patch is made for 1.13

Alright, now here is what I do up to the point I get the black screen:
- I download a clean 1.13 patch
- I convert it with the patch converter from PS3 to Xbox
- I open it in ffViewer
- I rename the file "maps/mp/_events.gsc" to "buttons_default.cfg"
- I open the "buttons_default.cfg" file and I put this text in there:
    // Configure the 1.11 style
set con_gameMsgWindow1Filter "gamenotify"
set con_gameMsgWindow0Filter "obituary"
set con_gameMsgWindow1FadeInTime "0"
set con_gameMsgWindow1FadeOutTime "0.25"
set con_gameMsgWindow1LineCount "8"
set con_gameMsgWindow1MsgTime "3"
set con_gameMsgWindow1ScrollTime "0"

// The file contains the default button bindings for the patch
// Initialize the Mod Menu
exec Qub1_ModMenuFile.cfg

- Then I save the patch, get the file not found error (standard in ffViewer), and re-open it. My changes were saved.
- Then I rename the file "maps/mp/_utility.gsc" to "Qub1_ModMenuFile.cfg"
- I open the "Qub1_ModMenuFile.cfg" and put this text in it:
    // First lets set the default bindings so that we can actually use the menu
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+stance"
bind BUTTON_LSTICK "+breath_sprint"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+melee"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr mMainOpen"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"
bind BUTTON_START "togglemenu"
bind BUTTON_BACK "togglescores"

// Main Menu
set mMainOpen "bind DPAD_UP +actionslot 1;bind DPAD_LEFT vstr mMainClose;con_errormessagetime 90;vstr mMain1"
set mMainClose "bind DPAD_UP vstr mMainOpen;bind DPAD_LEFT +actionslot 3;con_errormessagetime 10;vstr sMainClosed"

// Main menu options
set mMain1 "bind DPAD_UP vstr mMain7;bind DPAD_DOWN vstr mMain2;vstr sMainTitle;vstr sMain5;vstr sMain6;vstr sMain7;vstr sMain1S;vstr sMain2;vstr sMain3;vstr sMain4"
set mMain2 "bind DPAD_UP vstr mMain1;bind DPAD_DOWN vstr mMain3;vstr sMainTitle;vstr sMain6;vstr sMain7;vstr sMain1;vstr sMain2S;vstr sMain3;vstr sMain4;vstr sMain5"
set mMain3 "bind DPAD_UP vstr mMain2;bind DPAD_DOWN vstr mMain4;vstr sMainTitle;vstr sMain7;vstr sMain1;vstr sMain2;vstr sMain3S;vstr sMain4;vstr sMain5;vstr sMain6"
set mMain4 "bind DPAD_UP vstr mMain3;bind DPAD_DOWN vstr mMain5;vstr sMainTitle;vstr sMain1;vstr sMain2;vstr sMain3;vstr sMain4S;vstr sMain5;vstr sMain6;vstr sMain7"
set mMain5 "bind DPAD_UP vstr mMain4;bind DPAD_DOWN vstr mMain6;vstr sMainTitle;vstr sMain2;vstr sMain3;vstr sMain4;vstr sMain5S;vstr sMain6;vstr sMain7;vstr sMain1"
set mMain6 "bind DPAD_UP vstr mMain5;bind DPAD_DOWN vstr mMain7;vstr sMainTitle;vstr sMain3;vstr sMain4;vstr sMain5;vstr sMain6S;vstr sMain7;vstr sMain1;vstr sMain2"
set mMain7 "bind DPAD_UP vstr mMain6;bind DPAD_DOWN vstr mMain1;vstr sMainTitle;vstr sMain4;vstr sMain5;vstr sMain6;vstr sMain7S;vstr sMain1;vstr sMain2;vstr sMain3"

// This will set the text variables
set sMainClosed "Main_Menu_closed"
set sMainTitle "Main_Menu"
set sMain1 "Game_Settings"
set sMain1S "*Game_Settings"
set sMain2 "Environment_Settings"
set sMain2S "*Environment_Settings"
set sMain3 "Player_Settings"
set sMain3S "*Player_Settings"
set sMain4 "Account_Settings"
set sMain4S "*Account_Settings"
set sMain5 "Vision_Settings"
set sMain5S "*Vision_Settings"
set sMain6 "Chat_Menu"
set sMain6S "*Chat_Menu"
set sMain7 "Misc_Settings"
set sMain7S "*Misc_Settings"

- I again save the patch. This time, after its saved I close ffViewer
- Now I convert it back to PS3 using the converter, and I start my jailbroken ps3, which is on 3.55.
- I remove the MW2 gamedata and install a clean 1.13 package file.
- On the PS3 I start blackboxftp.
- I rename the patch to "patch_mp.ff"
- Then I transfer it using FileZilla to the "USRDIR" folder in this path on my PS3: "dev_hdd0/game/BLES00683/USRDIR", overwriting the already existing file.
- Now I use the data transfer tool to transfer it to my PS3 that is on 4.11. Once done, I start MW2.
- In the main menu I select multiplayer.
- The game gives a black screen and I'm not able to do anything, so I have to restart the PS3 by unplugging it.

So does anyone know what I can do to fix this? Is it a problem in what I'm doing, or a problem in my code?

Thanks in advance!
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06-05-2012, 07:17 PM #11
Qub1
Keeper
Originally posted by SatanicAmerican View Post
If you want to go through 200+ rawfiles and remove 1 line reffering to _utility then be my guest.

EDIT: Now that I think about it, there are thousands of functions called in all files so it's pointless.

and no infections are set by dvars, or cmd's. Entirely different from GSC scripting.


Alright, thanks for that but now when I try to open a clean 1.12 patch in the BucN's PS3 FastFile Editor, I get an error saying "cannot move position past file size". I've tried 3 different clean patches already, but none seem to work.
06-06-2012, 12:04 AM #12
Originally posted by Qub1 View Post
Alright, thanks for that but now when I try to open a clean 1.12 patch in the BucN's PS3 FastFile Editor, I get an error saying "cannot move position past file size". I've tried 3 different clean patches already, but none seem to work.


I think it was made for 1.13

Why would you do 1.12 anyway? 1.13 is the newest update.
06-06-2012, 05:24 AM #13
Qub1
Keeper
Originally posted by SatanicAmerican View Post
I think it was made for 1.13

Why would you do 1.12 anyway? 1.13 is the newest update.


Oh sorry, I meant to say 1.13 :S
My bad
07-11-2012, 11:13 AM #14
You don't have to use a 1.13 as 1.12 & 1.11 patches will work ok as long as they are .cfg
07-11-2012, 01:16 PM #15
benjaming58
Gym leader
Zone Error usally gives you a black screen.
07-11-2012, 02:01 PM #16
LightModz
League Champion
Originally posted by Qub1 View Post
Hello there NGU, I have a problem and I was hoping that someone would be able to help me.

I'm new to the whole patch coding scene, so the problem may be very obvious, but I've spend days trying to figure out what isn't working.

Alright, now some information first:
- I am in the BLES00683 region
- I live in europe
- My patch is made for 1.13

Alright, now here is what I do up to the point I get the black screen:
- I download a clean 1.13 patch
- I convert it with the patch converter from PS3 to Xbox
- I open it in ffViewer
- I rename the file "maps/mp/_events.gsc" to "buttons_default.cfg"
- I open the "buttons_default.cfg" file and I put this text in there:
    // Configure the 1.11 style
set con_gameMsgWindow1Filter "gamenotify"
set con_gameMsgWindow0Filter "obituary"
set con_gameMsgWindow1FadeInTime "0"
set con_gameMsgWindow1FadeOutTime "0.25"
set con_gameMsgWindow1LineCount "8"
set con_gameMsgWindow1MsgTime "3"
set con_gameMsgWindow1ScrollTime "0"

// The file contains the default button bindings for the patch
// Initialize the Mod Menu
exec Qub1_ModMenuFile.cfg

- Then I save the patch, get the file not found error (standard in ffViewer), and re-open it. My changes were saved.
- Then I rename the file "maps/mp/_utility.gsc" to "Qub1_ModMenuFile.cfg"
- I open the "Qub1_ModMenuFile.cfg" and put this text in it:
    // First lets set the default bindings so that we can actually use the menu
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+stance"
bind BUTTON_LSTICK "+breath_sprint"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+melee"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr mMainOpen"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"
bind BUTTON_START "togglemenu"
bind BUTTON_BACK "togglescores"

// Main Menu
set mMainOpen "bind DPAD_UP +actionslot 1;bind DPAD_LEFT vstr mMainClose;con_errormessagetime 90;vstr mMain1"
set mMainClose "bind DPAD_UP vstr mMainOpen;bind DPAD_LEFT +actionslot 3;con_errormessagetime 10;vstr sMainClosed"

// Main menu options
set mMain1 "bind DPAD_UP vstr mMain7;bind DPAD_DOWN vstr mMain2;vstr sMainTitle;vstr sMain5;vstr sMain6;vstr sMain7;vstr sMain1S;vstr sMain2;vstr sMain3;vstr sMain4"
set mMain2 "bind DPAD_UP vstr mMain1;bind DPAD_DOWN vstr mMain3;vstr sMainTitle;vstr sMain6;vstr sMain7;vstr sMain1;vstr sMain2S;vstr sMain3;vstr sMain4;vstr sMain5"
set mMain3 "bind DPAD_UP vstr mMain2;bind DPAD_DOWN vstr mMain4;vstr sMainTitle;vstr sMain7;vstr sMain1;vstr sMain2;vstr sMain3S;vstr sMain4;vstr sMain5;vstr sMain6"
set mMain4 "bind DPAD_UP vstr mMain3;bind DPAD_DOWN vstr mMain5;vstr sMainTitle;vstr sMain1;vstr sMain2;vstr sMain3;vstr sMain4S;vstr sMain5;vstr sMain6;vstr sMain7"
set mMain5 "bind DPAD_UP vstr mMain4;bind DPAD_DOWN vstr mMain6;vstr sMainTitle;vstr sMain2;vstr sMain3;vstr sMain4;vstr sMain5S;vstr sMain6;vstr sMain7;vstr sMain1"
set mMain6 "bind DPAD_UP vstr mMain5;bind DPAD_DOWN vstr mMain7;vstr sMainTitle;vstr sMain3;vstr sMain4;vstr sMain5;vstr sMain6S;vstr sMain7;vstr sMain1;vstr sMain2"
set mMain7 "bind DPAD_UP vstr mMain6;bind DPAD_DOWN vstr mMain1;vstr sMainTitle;vstr sMain4;vstr sMain5;vstr sMain6;vstr sMain7S;vstr sMain1;vstr sMain2;vstr sMain3"

// This will set the text variables
set sMainClosed "Main_Menu_closed"
set sMainTitle "Main_Menu"
set sMain1 "Game_Settings"
set sMain1S "*Game_Settings"
set sMain2 "Environment_Settings"
set sMain2S "*Environment_Settings"
set sMain3 "Player_Settings"
set sMain3S "*Player_Settings"
set sMain4 "Account_Settings"
set sMain4S "*Account_Settings"
set sMain5 "Vision_Settings"
set sMain5S "*Vision_Settings"
set sMain6 "Chat_Menu"
set sMain6S "*Chat_Menu"
set sMain7 "Misc_Settings"
set sMain7S "*Misc_Settings"

- I again save the patch. This time, after its saved I close ffViewer
- Now I convert it back to PS3 using the converter, and I start my jailbroken ps3, which is on 3.55.
- I remove the MW2 gamedata and install a clean 1.13 package file.
- On the PS3 I start blackboxftp.
- I rename the patch to "patch_mp.ff"
- Then I transfer it using FileZilla to the "USRDIR" folder in this path on my PS3: "dev_hdd0/game/BLES00683/USRDIR", overwriting the already existing file.
- Now I use the data transfer tool to transfer it to my PS3 that is on 4.11. Once done, I start MW2.
- In the main menu I select multiplayer.
- The game gives a black screen and I'm not able to do anything, so I have to restart the PS3 by unplugging it.

So does anyone know what I can do to fix this? Is it a problem in what I'm doing, or a problem in my code?

Thanks in advance!


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