Post: Confirmed! How MW2 is going to be made better!
08-28-2009, 07:20 PM #1
Shepleklet
u mad cuz ur ***git
(adsbygoogle = window.adsbygoogle || []).push({}); EVERYTHING in this IS now FULLY CONFIRMED! RECENTLY, as it is just out in a dutch gaming magazine and what is said is recounting the events of what happened to TWO PEOPLE WHO PLAYED THE GAME with Robert Bowling and Vince Zampella.

This was originally from a post by Skypiedie.
I'm just extracting the information that does not give away the more exciting bits of the single player campaign, because not everyone will want to know how it goes.

The link to the original full thread is You must login or register to view this content.

Rep me!


SINGLEPLAY


- The physics on bullets and grenades have become more realistic. Bullets will now ricochet, and grenades will bounce down stairs, or roll down inclines, like they would in real life.
- You can now hold a pistol in one hand, and a knife in the other. In doing so the knife hand supports the gun hand. Knifing will now become even more popular.
- We’re going under water. Why else would they show us a extremely cool, heavily armed SEAL diver?
- We glimpsed a level with the name ‘International Cyber Space Lab’ We aren’t going into space are we? Or was this a abandoned Russian missile base.
- Bullet time will make it’s debut in CodMW2. Hold your horses!, it won’t be FEAR, ramming on yellow if you get into trouble. Bullet time will only occur when the developer wants it to, and will be used more like a dramatic effect during an explosion, allowing you to take out those few extra enemies.
This time around, there will be more innocent bystanders.


MULTIPLAY


- There will be a number of new modes in multiplayer. More about this will be only made public after E3, but they are modes we aren’t seeing in other games yet. The menu structure from which you start multiplayer sessions, will be changed as well because, and we cite Bowling, “there will be too many extra things, that we want to present in a decent manner”. And oh yes, the music will change too. We know it all to well by now.
- Perks like Martyrdom changed the shooter genre in a pleasant way. Other shooters happily steal the perk system from Infinity Ward, but they don’t care one bit, because in CoDMW2, they will have a number of new perks that will undoubtedly be a pleasant surprise for the community.
- The riot shield will be, for a 100% sure, a perk. Bowling let it slip, that you’ll be able to carry two shields with two guys, and that a third player could, while taking cover behind the two gents, open fire on the enemy. How sick is that?(this confirms my other post on the riot shield perk)
- Good news for everyone hating on dudes that decide to walk out in the middle of a game. Bowling wouldn’t say how, but he indicated that there would be “options to act on that”. We’ll be keeping him to his word, because if there’s something we hate.

A RACE AGAINST TIME

A innovation in CoDMW2 that we liked a lot, was the addition of the so-called Challenges. When you complete a level in the singleplayer, you immediately unlock a ‘Challenge’ This Challenge looks the most like the Horde mode from Gears of War 2, where you have to rid yourself of a ****load of enemies (you can drop the S-bomb in Dutch media)

In CoDMW2 however, it all revolves around time. The faster you blast everyone in a certain setting, the higher you get in the rankings.
Really a very nice addition that at the moment is only playable splitscreen with two people, but will very likely be playable through online co-op as well. That this **** will be hard was proven by the fact that Bowling and Zampella couldn’t get through it, with the two of them playing on regular. And they built the level themselves. Magnificent!

EVERYTHING F'Awesome face UP

A big wish of the CoD community was that there’d be more destructible environments in Modern Warfare 2. In the first game, you could penetrate a lot of **** with your bullets, but really strategically destroying a position wasn’t possible. That wish of destruction has been heard. CoDMW2 still is no Red Faction but a whole lot more can be sent to kingdom come. And, in true Infinity Ward fashion, not in a cookie-cutter way. For example, you can blast a fire hydrant, resulting in a huge geyser. It looks awesome, and will obscure part of your vision.

Another nice one is the gas pump of which the hose, when the thing is hit, will bark out a thick jet of fire, like a turning an tumbling dervish. We aren’t sure yet, but we can see both the fire hydrant and the gas station coming back in multiplayer. Resulting in unheard of strategic possibilities.

Furthermore, crates and boxes were riddled, and they really broke into pieces and splinters, that ended up in the air, and floated down to the ground in real time, all accordance to the laws of gravity and wind. Pure eye candy, that unfortunately, you won’t have a lot of time to admire, as the enemy won’t account for sight seeing.

Rep me please!
(adsbygoogle = window.adsbygoogle || []).push({});

The following 3 users say thank you to Shepleklet for this useful post:

CHS#1, NicK__ThE__KiD, Will101
08-29-2009, 10:50 PM #11
iIX-HERO-XIi
Do a barrel roll!
Originally posted by garf2b View Post
Maybe he means the perk is called "Akimbo", which is dual pistols and that this perk isnt included in your info.


yes thats what i meant. =) thx

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo