Post: How To Remove All Kill Triggers
07-13-2012, 07:07 PM #1
LightModz
League Champion
(adsbygoogle = window.adsbygoogle || []).push({}); this code removes all killtriggers from the game. this is pretty cool because your not able to access parts of the outside map where you couldnt before even with godmode on Winky Winky so enjoy
put this in init for it to load everytime you start the game
    
ents = getEntArray();
for ( index = 0; index < ents.size; index++ )
{
if(isSubStr(ents[index].classname, "trigger_hurt"))
ents[index].origin = (0, 0, 9999999);
}
(adsbygoogle = window.adsbygoogle || []).push({});

The following 10 users say thank you to LightModz for this useful post:

ChromeVisionz, CleanMODSHD, CoDyMoDz1000XD, Harry, OmGRhys-x, Cmd-X, Simple-_-Modz, Special-Modding, Uk_ViiPeR
07-13-2012, 07:53 PM #2
TheBeatModz
Save Point
Nice thanks Happy
08-14-2012, 02:50 AM #3
OmGRhys-x
Are you high?


---------- Post added at 02:50 AM ---------- Previous post was at 02:49 AM ----------

Originally posted by LightModz View Post
this code removes all killtriggers from the game. this is pretty cool because your not able to access parts of the outside map where you couldnt before even with godmode on Winky Winky so enjoy
put this in init for it to load everytime you start the game
    
ents = getEntArray();
for ( index = 0; index < ents.size; index++ )
{
if(isSubStr(ents[index].classname, "trigger_hurt"))
ents[index].origin = (0, 0, 9999999);
}


Searched every were 4 this thanks bro Smile
08-14-2012, 03:22 AM #4
Nice Thanks
08-14-2012, 10:12 AM #5
ThreeSixtyyy
Little One
Does this also remove sky barriers?
08-16-2012, 12:28 AM #6
Very Nice ^^
08-16-2012, 01:40 AM #7
Originally posted by Guy View Post
Does this also remove sky barriers?


No It does not
08-18-2012, 03:34 PM #8
Originally posted by LightModz View Post
this code removes all killtriggers from the game. this is pretty cool because your not able to access parts of the outside map where you couldnt before even with godmode on Winky Winky so enjoy
put this in init for it to load everytime you start the game
    
ents = getEntArray();
for ( index = 0; index < ents.size; index++ )
{
if(isSubStr(ents[index].classname, "trigger_hurt"))
ents[index].origin = (0, 0, 9999999);
}


i wonder if we can remove clip textures? stare
08-18-2012, 07:17 PM #9
Y-U-FRONTIN
Save Point
you did not make this yamato did give him credit No :try:
Originally posted by LightModz View Post
this code removes all killtriggers from the game. this is pretty cool because your not able to access parts of the outside map where you couldnt before even with godmode on Winky Winky so enjoy
put this in init for it to load everytime you start the game
    
ents = getEntArray();
for ( index = 0; index < ents.size; index++ )
{
if(isSubStr(ents[index].classname, "trigger_hurt"))
ents[index].origin = (0, 0, 9999999);
}

The following user thanked Y-U-FRONTIN for this useful post:

247Yamato
08-20-2012, 05:58 AM #10
Thanks for the code! I already found a use for it in the patch I'm editing.

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