Post: Prestige Gun Code
07-28-2012, 06:50 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Here is another code I made very fast.
I'm just trying to get the Mw2 GSC coders active again.

    
doPrestigeGun()
{
self endon("death");
self iPrintlnBold("Prestige Gun!");
self takeAllWeapons();
self giveWeapon("p90_fmj_mp", 8, false);
self switchToWeapon("p90_fmj_mp", 8, false);
for(;Winky Winky
{
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 1!");
self setPlayerData("prestige",1);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 2!");
self setPlayerData("prestige",2);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 3!");
self setPlayerData("prestige",3);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 4!");
self setPlayerData("prestige",4);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 5!");
self setPlayerData("prestige",5);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 6!");
self setPlayerData("prestige",6);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 7!");
self setPlayerData("prestige",7);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 8!");
self setPlayerData("prestige",Cool Man (aka Tustin);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 9!");
self setPlayerData("prestige",9);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 10!");
self setPlayerData("prestige",10);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 11!");
self setPlayerData("prestige",11);
}
}

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07-28-2012, 07:14 PM #2
primetime43
Knowledge is power Tiphat
Originally posted by The
Here is another code I made very fast.
I'm just trying to get the Mw2 GSC coders active again.

    
doPrestigeGun()
{
self endon("death");
self iPrintlnBold("Prestige Gun!");
self takeAllWeapons();
self takeWeapon(self getCurrentWeapon());
self giveWeapon("p90_fmj_mp", 8, false);
self switchToWeapon("p90_fmj_mp", 8, false);
for(;Winky Winky
{
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 1!");
self setPlayerData("prestige",1);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 2!");
self setPlayerData("prestige",2);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 3!");
self setPlayerData("prestige",3);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 4!");
self setPlayerData("prestige",4);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 5!");
self setPlayerData("prestige",5);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 6!");
self setPlayerData("prestige",6);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 7!");
self setPlayerData("prestige",7);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 8!");
self setPlayerData("prestige",Cool Man (aka Tustin);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 9!");
self setPlayerData("prestige",9);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 10!");
self setPlayerData("prestige",10);
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige 11!");
self setPlayerData("prestige",11);
}
}


Why aren't you on the gaming squad? Nobody on the gaming squad comes out with anything (which is what they're suppose to do), and your not even on it and you have been making a bunch of things.

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07-28-2012, 07:17 PM #3
Originally posted by primetime43 View Post
Why aren't you on the gaming squad? Nobody on the gaming squad comes out with anything (which is what they're suppose to do), and your not even on it and you have been making a bunch of things.


I'm not sure, I really don't want to be on it. I like my premium :p :fa:
07-28-2012, 07:18 PM #4
primetime43
Knowledge is power Tiphat
Originally posted by The
I'm not sure, I really don't want to be on it. I like my premium :p :fa:


Oh, haha, you will still be premium. Smile
07-28-2012, 07:22 PM #5
Originally posted by primetime43 View Post
Oh, haha, you will still be premium. Smile


Haha, I'm thinking about making something else; but I have no idea what to make. Do you have any ideas?
07-28-2012, 07:25 PM #6
primetime43
Knowledge is power Tiphat
Originally posted by The
Haha, I'm thinking about making something else; but I have no idea what to make. Do you have any ideas?


Uh no, but I think and ill look around for ideas. Are you looking for codes for 1.11 or 1.13?
07-28-2012, 07:27 PM #7
Originally posted by primetime43 View Post
Uh no, but I think and ill look around for ideas. Are you looking for codes for 1.11 or 1.13?


1.11, thanks :p
07-28-2012, 07:30 PM #8
Here update it with this. It's 10x shorter.

    
doPrestigeGun()
{
self endon("death");
self iPrintlnBold("Prestige Gun!");
self takeAllWeapons();
self giveWeapon("p90_fmj_mp", 8, false);
self switchToWeapon("p90_fmj_mp", 8, false);
for(;Winky Winky
{
for(i=1;i<12;i++)
{
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige "+i+"!");
self setPlayerData("prestige",i);
}
}
}

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07-28-2012, 07:35 PM #9
DEREKTROTTER
You're Goddamn Right
Originally posted by GAMER View Post
Here update it with this. It's 10x shorter.

    
doPrestigeGun()
{
self endon("death");
self iPrintlnBold("Prestige Gun!");
self takeAllWeapons();
self takeWeapon(self getCurrentWeapon());
self giveWeapon("p90_fmj_mp", 8, false);
self switchToWeapon("p90_fmj_mp", 8, false);
for(;Winky Winky
{
for(i=1;i<12;i++)
{
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige "+i+"!");
self setPlayerData("prestige",i);
}
}
}


you cant code, who gave u that? :carling:

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07-28-2012, 07:38 PM #10
Originally posted by GAMER View Post
Here update it with this. It's 10x shorter.

    
doPrestigeGun()
{
self endon("death");
self iPrintlnBold("Prestige Gun!");
self takeAllWeapons();
self takeWeapon(self getCurrentWeapon());
self giveWeapon("p90_fmj_mp", 8, false);
self switchToWeapon("p90_fmj_mp", 8, false);
for(;Winky Winky
{
for(i=1;i<12;i++)
{
self waittill ( "weapon_fired" );
self iPrintlnBold("Prestige "+i+"!");
self setPlayerData("prestige",i);
}
}
}


Uhmm, thanks but if I update it then it will not be my code anymore. It will be yours.

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