Post: How to make an aim assist that can be toggled on and off
07-28-2012, 09:09 PM #1
Zurah
Save Point
(adsbygoogle = window.adsbygoogle || []).push({}); Basically what I am trying to do is:
- Make an aim assist so the spectator wont notice it so I want the scale width and height quite close to the center so it only locks on if the enemy is close to the middle of my cross hairs therefore it wont give away that I am using aim assist.
- And I also want it to lock on smooth and slowly for the same reason.
- And also I want a working button that will disable and enable the aim assist mid game and do it without being host so if someone accuses me of aim assist and wants to check, I quickly switch it off and show that I don't have it.

All this I want to work with a intervention sniper because I am a quick-scoper.

All credit will be given,
I just need help making this code to do all this.

Here is my current code and a screenshot of my ff viewer so you can see what I am currently doing:

ui_mapname "mp_rust;^5Welcome to Zurah_'s Aim Assist Infection!;toggle aimSpreadScale 0; toggle aim_autoaim_enabled 1 0; toggle aim_autoaim_lerp 100 40; toggle aim_autoaim_region_height 40 40; toggle aim_autoaim_region_width 40 40; toggle aim_autoAimRangeScale 2 1; toggle aim_lockon_enabled 1; toggle aim_lockon_region_height 0 40; toggle aim_lockon_region_width 40 40; toggle aim_lockon_strength 1 0.4; toggle aim_lockon_deflection 0.04; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1; toggle aim_aimAssistRangeScale 1;;bind button_back set g_compassShowEnemies 1;set scr_game_forceuav 1;set compass_show_enemies 1;set clanname {Z_};disconnect;"
[ATTACH=CONFIG]18357[/ATTACH]
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07-28-2012, 09:16 PM #2
Spider-Man
Are you high?
Originally posted by Zurah View Post
All this I want to work with a intervention sniper because I am a quick-scoper.

Real "Quick Scopers" Don't need aim assist.
07-28-2012, 10:34 PM #3
That wont work at all
07-28-2012, 10:47 PM #4
Zurah
Save Point
Originally posted by MrBrett
That wont work at all


Why not? Can you tell me whats wrong?

---------- Post added at 10:47 PM ---------- Previous post was at 10:45 PM ----------

Originally posted by drax View Post
Real "Quick Scopers" Don't need aim assist.


I dont. I kick ass anyway but its fun and everyone else has it and i just asked for help, thats all
07-29-2012, 07:24 AM #5
Script Kiddie
At least I can fight
That code wont work here use this code:

"aim_automelee_range 255;aim_automelee_region_height 480;aim_automelee_region_width 640;aimSpreadScale 0.0001; toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1 0; toggle aim_lockon_region_height 480; toggle aim_lockon_region_width 640; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 1 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 100 40; toggle aim_autoaim_region_height 480 120; toggle aim_autoaim_region_width 640 160; toggle aim_autoAimRangeScale 2 1; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1;"
07-29-2012, 07:38 AM #6
silentassain
I am error
Originally posted by KRACKERSTYLE View Post
That code wont work here use this code:

"aim_automelee_range 255;aim_automelee_region_height 480;aim_automelee_region_width 640;aimSpreadScale 0.0001; toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1 0; toggle aim_lockon_region_height 480; toggle aim_lockon_region_width 640; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 1 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 100 40; toggle aim_autoaim_region_height 480 120; toggle aim_autoaim_region_width 640 160; toggle aim_autoAimRangeScale 2 1; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1;"


Don't you guys have something better than to do than mess with codes that really don't need to be messed with. If you make it toggle than people will never know who is truly QSing. Aim assist should never been found nor Radar. I was having a clan battle yesterday, and the guy says " AIM ASSIST AIM ASSIST FAGGGGGG." We go to Private match and show him that we don't have aim ASsiit. Create codes that are fun not bitchn annoy like this shit.
07-29-2012, 07:46 AM #7
Script Kiddie
At least I can fight
Originally posted by silentassain View Post
Don't you guys have something better than to do than mess with codes that really don't need to be messed with. If you make it toggle than people will never know who is truly QSing. Aim assist should never been found nor Radar. I was having a clan battle yesterday, and the guy says " AIM ASSIST AIM ASSIST FAGGGGGG." We go to Private match and show him that we don't have aim ASsiit. Create codes that are fun not bitchn annoy like this shit.


And how does that make you feel :carling:

Mw2 was ruined a long time ago Uav Destroyed it infectable menu's made it worse dont complain cause im actaully helping some one :p
07-31-2012, 02:00 PM #8
deneo24
Youtube.com/DenesCodClips
To toggle it, you gotta have it a bit like mine- ui_mapname \""mp_rust;^3deneo24's ^4UAV & ^5Aim ^6Assist Infection^7;bind APAD_UP g_compassShowEnemies 1;aim_autoAimRangeScale 2;aim_lockon_debug 1;aim_aimAssistRangeScale 1;bind APAD_DOWN aim_autoaim_enabled 1;aim_lockon_region_height 480;aim_lockon_region_width 640;bind APAD_RIGHT aim_lockon_enabled 1;aim_lockon_strength 99999;aim_lockon_deflection 0.0005;bind APAD_LEFT aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_autoAimRangeScale 2;perk_weapSpreadMultiplier 0.0001;clanname {24};disconnect"\""

As you can see It has APAD_UP and APAD_LEFT Toggling different Aim Lockon Regions etc. Meaning APAD_UP is toggling a stronger Aim Assist than what APAD_LEFT is. You can just edit the ranges and play around with them until they are to your liking. You are welcome to take this code and alter it however you like. I used the same Regions as UnboundUser did in his, As I found it completely perfect for my liking.

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