Post: SCRIPT: Cluster Bomb Nades
08-17-2012, 03:39 AM #1
notoriousCFW
Little One
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HOW TO USE: Throw Any Type Of Grenade Awesome face
CREDITS: Me For Making
xSeminoleMods For The Idea


Add This In The init of your patch
    level._effect["Cluster666"] = loadfx("explosions/clusterbomb");

ADD This Anywhere Else
    ClusterBomb()
{
self endon("death");
self endon("disconnect");
for(;Winky Winky
{
self waittill( "grenade_fire", grenadeWeapon, weapname );
if(weapname=="m79_mp"||weapname=="semtex_mp"||weapname=="concussion_grenade_mp"||weapname=="frag_grenade_mp"||weapname=="flash_grenade_mp"||weapname=="smoke_grenade_mp")
{
my=self gettagorigin("j_head");
trace=bullettrace(my,my+anglestoforward(self getplayerangles())*100000,true,self)["position"];
playfx(level._effect["Cluster666"],trace);
foreach( player in level.players )
{
player playlocalsound("nuke_explosion");
player playlocalsound("nuke_wave");
}
}
}
}
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The following 7 users say thank you to notoriousCFW for this useful post:

ForgivenxModz, jets, John Leepe, MafiaEdits, Cmd-X, Uk_ViiPeR
08-17-2012, 06:02 AM #11
Cmd-X
It's been awhile.
Originally posted by GAMER View Post
shut up bitch.

:carling:


fuck you and your hamburgers. that's why you changed your name with your ugly ass.
08-17-2012, 06:04 AM #12
Originally posted by X View Post
fuck you and your hamburgers. that's why you changed your name with your ugly ass.


what do you expect?

I'm the hamburglar. :carling:
08-17-2012, 06:08 AM #13
Cmd-X
It's been awhile.
Originally posted by GAMER View Post
what do you expect?

I'm the hamburglar. :carling:


Dude.. Too soon No

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