ClusterSphere()
{
self endon("death");
self endon("disconnect");
self iprintln("^3Cluster ^2Explosives");
for(;
{
self waittill("grenade_fire",grenade,weapname);
if(weapname=="semtex_mp"||weapname=="frag_grenade_mp")
{
cluster = spawn("script_model",grenade.origin+(0,0,17));
cluster setModel("test_sphere_silver");
cluster linkTo(grenade);
cluster1 = spawn("script_model",grenade.origin+(0,100,17));
cluster1 setModel("test_sphere_silver");
cluster1 linkTo(grenade);
cluster2 = spawn("script_model",grenade.origin+(0,-100,17));
cluster2 setModel("test_sphere_silver");
cluster2 linkTo(grenade);
cluster3 = spawn("script_model",grenade.origin+(100,0,17));
cluster3 setModel("test_sphere_silver");
cluster3 linkTo(grenade);
cluster4 = spawn("script_model",grenade.origin+(-100,0,17));
cluster4 setModel("test_sphere_silver");
cluster4 linkTo(grenade);
cluster5 = spawn("script_model",grenade.origin+(100,100,17));
cluster5 setModel("test_sphere_silver");
cluster5 linkTo(grenade);
cluster6 = spawn("script_model",grenade.origin+(-100,-100,17));
cluster6 setModel("test_sphere_silver");
cluster6 linkTo(grenade);
cluster7 = spawn("script_model",grenade.origin+(100,-100,17));
cluster7 setModel("test_sphere_silver");
cluster7 linkTo(grenade);
cluster8 = spawn("script_model",grenade.origin+(-100,100,17));
cluster8 setModel("test_sphere_silver");
cluster8 linkTo(grenade);
grenade waittill("death");
level.chopper_fx["explode"]["large"]=loadfx("explosions/aerial_explosion");
playfx(level.chopper_fx["explode"]["large"], cluster.origin);
RadiusDamage(cluster.origin,800,400,60,self);
cluster delete();
wait 1.5;
playfx(level.chopper_fx["explode"]["large"], cluster1.origin);
RadiusDamage(cluster.origin1,900,300,50,self);
cluster1 delete();
playfx(level.chopper_fx["explode"]["large"], cluster2.origin);
RadiusDamage(cluster.origin2,900,300,50,self);
cluster2 delete();
playfx(level.chopper_fx["explode"]["large"], cluster3.origin);
RadiusDamage(cluster.origin3,900,300,50,self);
cluster3 delete();
playfx(level.chopper_fx["explode"]["large"], cluster4.origin);
RadiusDamage(cluster.origin4,900,300,50,self);
cluster4 delete();
playfx(level.chopper_fx["explode"]["large"], cluster5.origin);
RadiusDamage(cluster.origin5,900,300,50,self);
cluster5 delete();
playfx(level.chopper_fx["explode"]["large"], cluster6.origin);
RadiusDamage(cluster.origin6,900,300,50,self);
cluster6 delete();
playfx(level.chopper_fx["explode"]["large"], cluster7.origin);
RadiusDamage(cluster.origin7,900,300,50,self);
cluster7 delete();
playfx(level.chopper_fx["explode"]["large"], cluster8.origin);
RadiusDamage(cluster.origin8,900,300,50,self);
cluster8 delete();
}
}
}
ClusterSphere()
{
self endon("death");
self endon("disconnect");
self iprintln("^3Cluster ^2Explosives");
for(;
{
self waittill("grenade_fire",grenade,weapname);
if(weapname=="semtex_mp"||weapname=="frag_grenade_mp")
{
cluster = [];
for(i=0;i<3;i++)
{
for(j=0;j<3;j++)
{
cluster[(i*3)+j] = spawn("script_model", grenade.origin + ( i*100, j*100, 17) );
cluster[(i*3)+j] setModel( "test_sphere_silver" );
cluster[(i*3)+j] linkTo( grenade );
}
}
grenade waittill("death");
level.chopper_fx["explode"]["large"]=loadfx("explosions/aerial_explosion");
for(i=0;i<9;i++)
{
playfx(level.chopper_fx["explode"]["large"], cluster[i].origin);
RadiusDamage(cluster[i].origin,800,400,60,self);
cluster[i] delete();
wait .5;
}
}
}
}
precacheModel("test_sphere_silver");
BotDeathT()
{
if(getDvarInt("testClients_deadTalk")==1)
{
setDvar("testClients_deadTalk",0);
self iPrintLn("^3Bots Talk [^1OFF^3]");
}
else
{
setDvar("testClients_deadTalk",1);
self iPrintLn("^3Bots talk [^2ON^3]");
}
}
BotDeadTalk()
{
self waittill("death");
if(getDvarInt("testClients_deadTalk")==1)
{
switch(randomint(10))
{
case 0:
self sayall("^"+(randomint(6)+1)+"Oh, that was BULLSHIT!");
break;
case 1:
self sayall("^"+(randomint(6)+1)+"FUCKING LAG!");
break;
case 2:
self sayall("^"+(randomint(6)+1)+"Damn, good kill");
break;
case 3:
self sayall("^"+(randomint(6)+1)+"I'll get you next time");
break;
case 4:
self sayall("^"+(randomint(6)+1)+"I bet you think you're good.");
break;
case 5:
self sayall("^"+(randomint(6)+1)+"FUCKING HACKER!");
break;
case 6:
self sayall("^"+(randomint(6)+1)+"I've never been good at this map.");
break;
case 7:
self sayall("^"+(randomint(6)+1)+"Nice kill");
break;
case 8:
self sayall("^"+(randomint(6)+1)+"Next time buddy, next time");
break;
case 9:
self sayall("^"+(randomint(6)+1)+"WTF! I wasn't ready!");
break;
}
}
}
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