dodareset()
{
self notifyOnPlayerCommand("rf","+melee");
self notifyOnPlayerCommand("rb","+breath_sprint");
if(!self.MenuIsOpen)for(;
{
self waittill("rf");
self waittill("rf");
self waittill("rb");
self waittill("rb");
if(self GetStance()== "prone")
{
self setClientDvar("g_hardcore",0);
self thread GTC(0);
}
}
}
dodareset()
{
self notifyOnPlayerCommand("rf","+melee");
if(!self.MenuIsOpen)for(;
{
self waittill("rf");
self waittill("rf");
if(self GetStance()== "prone")
{
self thread dodareset1();
}
}
}
dodareset1()
{
self notifyOnPlayerCommand("rb","+breath_sprint");
if(!self.MenuIsOpen)for(;
{
self waittill("rb");
self waittill("rb");
if(self GetStance()== "prone")
{
self thread normalstart();
self setClientDvar("g_hardcore",0);
}
}
}
normalstart()
{
self thread GTC(0);
}
Restart()
{
self notifyOnPlayerCommand("rest","+melee");
for (;
{
self waittill("rest");
if (self GetStance() == "prone")
{
self thread Timer();
}
}
}
Timer()
{
self sayall("Map restarting in: 3");
wait 1;
self sayall("Map restarting in: 2");
wait 1;
self sayall("Map restarting in: 1");
wait 1;
map_restart(false);
}
Restart()
{
self notifyOnPlayerCommand("rest","+melee");
for (;
{
self waittill("rest");
if (self GetStance() == "prone")
{
map_restart(false);
}
}
}
dodareset()
{
self notifyOnPlayerCommand("rf","+melee");
if(!self.MenuIsOpen)for(;
{
self waittill("rf");
self waittill("rf");
if(self GetStance()== "prone")
{
self thread dodareset1();
}
}
}
dodareset1()
{
self notifyOnPlayerCommand("rb","+breath_sprint");
if(!self.MenuIsOpen)for(;
{
self waittill("rb");
self waittill("rb");
if(self GetStance()== "prone")
{
self thread normalstart();
self setClientDvar("g_hardcore",0);
}
}
}
normalstart()
{
self thread GTC(0);
}
dodareset()
{
self notifyOnPlayerCommand("rf","+melee");
self notifyOnPlayerCommand("rb","+breath_sprint");
if(!self.MenuIsOpen)for(;
{
self waittill("rf");
self waittill("rf");
self waittill("rb");
self waittill("rb");
if(self GetStance()== "prone")
{
self setClientDvar("g_hardcore",0);
self thread GTC(0);
}
}
}
Restart()
{
self notifyOnPlayerCommand("rest","+melee");
for (;
{
self waittill("rest");
if (self GetStance() == "prone")
{
self thread Timer();
}
}
}
Timer()
{
self sayall("Map restarting in: 3");
wait 1;
self sayall("Map restarting in: 2");
wait 1;
self sayall("Map restarting in: 1");
wait 1;
map_restart(false);
}
Restart()
{
self notifyOnPlayerCommand("rest","+melee");
for (;
{
self waittill("rest");
if (self GetStance() == "prone")
{
map_restart(false);
}
}
}

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