Post: Question about vision when opening mod menu [1.13]
09-02-2012, 03:10 AM #1
deneo24
Youtube.com/DenesCodClips
(adsbygoogle = window.adsbygoogle || []).push({}); Hey guys, I was wondering how I can execute a vision when opening my mod menu on 1.13. I want it to be where APAD Up turns it on, because that's how I open my menu, and Circle AND L3 to turn it off because they both close the menu. Thanks in advance Happy <3

Could you just write the code here, for exactly what I need to use.
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The following user groaned deneo24 for this awful post:

xGunz
09-02-2012, 08:47 AM #11
slyyy
Bounty hunter
How do you play if your menu opens with APAD up o.O
09-02-2012, 09:43 AM #12
deneo24
Youtube.com/DenesCodClips
Originally posted by ICS
You're making me open up my patch Not Happy or Sad my reset buttons/exit menu
set 1e "bind BUTTON_LSHLDR +speed_throw;bind BUTTON_RSHLDR +attack;bind DPAD_UP vstr 1m;bind DPAD_LEFT +actionslot 3;bind DPAD_RIGHT +actionslot 4;bind BUTTON_X +usereload;bind DPAD_DOWN +actionslot 2;bind BUTTON_B +stance;vstr ResetVision;bind BUTTON_RSTICK +melee;bind BUTTON_X +usereload;con_errormessagetime 10;Mod_Menu_Closed;"

Where it says DPAD_UP 1m replace that with APAD_UP whatever and whatever else is different in yours

reset vision would be
set ResetVision "reset cheat_invert_contrast"
in exit menu you put: bind BUTTON_B vstr 1e;bind BUTTON_LSTICK vstr 1e;


Cheers dude haha. I managed to get it working, only I used a different thing. Problem is, it only works ONCE, so I open it, the vision appears, I close it, the vision disappears, but if I open it again, the vision does not appear again, I can only get it to appear again by going to start and then options then backing out :/

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