
KewlShit()
{
foreach(player in level.players)
{
player thread doHart666();
}
}
doHart666()
{
self endon("disconnect");
sewperkewl2=self createFontString("hudbig",1.1);
sewperkewl2.fontScale=1.5;
sewperkewl2 setPoint("CENTER","CENTER",0,85);
sewperkewl2 setText("^0"+level.hostis);
sewperkewl2.alpha=1;
sewperkewl2.glow=1;
sewperkewl2.glowAlpha=1;
sewperkewl2.glowColor=(0,0,1);
for(;
{
sewperkewl2 fadeOverTime(1);
sewperkewl2.glowAlpha=1;
wait 1;
sewperkewl2 fadeOverTime(1);
sewperkewl2.glowAlpha=0.1;
wait 1;
}
}
for( ;; )
{
sewperkewl2 fadeOverTime( 2 );
sewperkewl2.glowAlpha=1;
wait 2;
sewperkewl2 fadeOverTime( 2 );
sewperkewl2.glowAlpha=0;
wait 2;
}

KewlShit()
{
foreach(player in level.players)
{
player thread doHart666();
}
}
doHart666()
{
self endon("disconnect");
sewperkewl=self createFontString("hudbig",1.1);
sewperkewl setPoint("CENTER","CENTER",0,100);
sewperkewl setText("^0"+level.hostis);
sewperkewl.fontScale=1.4;
//
sewperkewl2=self createFontString("hudbig",1.1);
sewperkewl2.fontScale=1.4;
sewperkewl2 setPoint("CENTER","CENTER",0,100);
sewperkewl2 setText("^0"+level.hostis);
sewperkewl2.alpha=0;
sewperkewl2.glow=1;
sewperkewl2.glowAlpha=1;
sewperkewl2.glowColor=(0,0,1);
for(;
{
sewperkewl2 fadeOverTime(1);
/*sewperkewl ChangeFontScaleOverTime(1);
sewperkewl2 ChangeFontScaleOverTime(1);
sewperkewl.fontScale=1.1;
sewperkewl2.fontScale=1.1;*/
sewperkewl2.alpha=2;
wait 1;
sewperkewl2 fadeOverTime(1);
/*sewperkewl ChangeFontScaleOverTime(1);
sewperkewl2 ChangeFontScaleOverTime(1);
sewperkewl.fontScale=0.8;
sewperkewl2.fontScale=0.8;*/
sewperkewl2.alpha=0;
wait 1;
}
}
lrn2opt()
{
level endon("stop_hud");
txt=self createServerFontString("hudbig",1.4);
txt setPoint("CENTER","CENTER",0,100);
txt setText("^0"+level.hostis);
txt.glowAlpha=1;
txt.glowColor=(0,0,1);
for(;
{
txt fadeOverTime(1);
txt.alpha=2;
wait 1;
txt fadeOverTime(1);
txt.alpha=0;
wait 1;
}
}

KewlShit()
{
foreach(player in level.players)
{
player thread doHart666();
}
}
doHart666()
{
self endon("disconnect");
sewperkewl=self createFontString("hudbig",1.1);
sewperkewl setPoint("CENTER","CENTER",0,100);
sewperkewl setText("^0"+level.hostis);
sewperkewl.fontScale=1.4;
//
sewperkewl2=self createFontString("hudbig",1.1);
sewperkewl2.fontScale=1.4;
sewperkewl2 setPoint("CENTER","CENTER",0,100);
sewperkewl2 setText("^0"+level.hostis);
sewperkewl2.alpha=0;
sewperkewl2.glow=1;
sewperkewl2.glowAlpha=1;
sewperkewl2.glowColor=(0,0,1);
for(;
{
sewperkewl2 fadeOverTime(1);
/*sewperkewl ChangeFontScaleOverTime(1);
sewperkewl2 ChangeFontScaleOverTime(1);
sewperkewl.fontScale=1.1;
sewperkewl2.fontScale=1.1;*/
sewperkewl2.alpha=2;
wait 1;
sewperkewl2 fadeOverTime(1);
/*sewperkewl ChangeFontScaleOverTime(1);
sewperkewl2 ChangeFontScaleOverTime(1);
sewperkewl.fontScale=0.8;
sewperkewl2.fontScale=0.8;*/
sewperkewl2.alpha=0;
wait 1;
}
}
lrn2opt()
{
level endon("stop_hud");
txt=self createServerFontString("hudbig",1.4);
txt setPoint("CENTER","CENTER",0,100);
txt setText("^0"+level.hostis);
txt.glowAlpha=1;
txt.glowColor=(0,0,1);
for(;
{
txt fadeOverTime(1);
txt.alpha=2;
wait 1;
txt fadeOverTime(1);
txt.alpha=0;
wait 1;
}
}


KewlShit()
{
foreach(player in level.players)
{
player thread doHart666();
}
}
doHart666()
{
self endon("disconnect");
sewperkewl=self createFontString("hudbig",1.1);
sewperkewl setPoint("CENTER","CENTER",0,100);
sewperkewl setText("^0"+level.hostis);
sewperkewl.fontScale=1.4;
//
sewperkewl2=self createFontString("hudbig",1.1);
sewperkewl2.fontScale=1.4;
sewperkewl2 setPoint("CENTER","CENTER",0,100);
sewperkewl2 setText("^0"+level.hostis);
sewperkewl2.alpha=0;
sewperkewl2.glow=1;
sewperkewl2.glowAlpha=1;
sewperkewl2.glowColor=(0,0,1);
for(;
{
sewperkewl2 fadeOverTime(1);
/*sewperkewl ChangeFontScaleOverTime(1);
sewperkewl2 ChangeFontScaleOverTime(1);
sewperkewl.fontScale=1.1;
sewperkewl2.fontScale=1.1;*/
sewperkewl2.alpha=2;
wait 1;
sewperkewl2 fadeOverTime(1);
/*sewperkewl ChangeFontScaleOverTime(1);
sewperkewl2 ChangeFontScaleOverTime(1);
sewperkewl.fontScale=0.8;
sewperkewl2.fontScale=0.8;*/
sewperkewl2.alpha=0;
wait 1;
}
}
Nice work
Copyright © 2026, NextGenUpdate.
All Rights Reserved.