Post: Monitor DoBjs
09-29-2012, 07:27 PM #1
LightModz
League Champion
(adsbygoogle = window.adsbygoogle || []).push({}); hey guys what this code does is restarts the game when reached a certain limit of objects spawned in the game.

    
countbj()
{
for(;Winky Winky
{
num_of_dobjs = GetEntArray("script_model","classname").size;
if(num_of_dobjs >= 1000)
map_restart();

wait 0.01;
}
}


you can change the limit by changing the value of this code
     if(num_of_dobjs >= 1000)


enjoy :]
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The following 9 users say thank you to LightModz for this useful post:

BvB-09r-_-N!c0, haccxx, notoriousCFW, Cmd-X, RaspberryIce, Restxrt Modz, Taylor, Vanz, vDriZzyHD

The following user groaned LightModz for this awful post:

09-29-2012, 07:49 PM #2
Vanz
Z32 Love <3
Great idea :satisfied:
09-29-2012, 07:56 PM #3
LightModz
League Champion
Originally posted by .Vanz View Post
Great idea :satisfied:


no problem!
09-29-2012, 07:57 PM #4
notoriousCFW
Little One
Very nice release thank you :love:
09-29-2012, 10:47 PM #5
HackersForHire
Climbing up the ladder
Haha this is why I made my Stealth bind of Prone + Knife to Fast Restart, because when it reaches so many Models, etc u cant read the menu, This a great AL-alternative Cheers LightModz
09-30-2012, 04:08 AM #6
Blackstorm
Veni. Vidi. Vici.
this is pretty old i believe... o:

but thanks for sharing Smile

The following user thanked Blackstorm for this useful post:

09-30-2012, 09:43 AM #7
RaspberryIce
Bounty hunter
This is gonna be really handy , thanks Smile

The following user thanked RaspberryIce for this useful post:

LightModz

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