Post: {SCRIPT} xExternalModz Surprise Box
09-30-2012, 04:45 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Place This in missions

FreeCode()
{
self notifyOnPlayerCommand("vip","+actionslot 4" );
self waittill( "vip" );
self playLocalSound("sentry_gun_plant");
self notifyOnPlayerCommand("vip2","+actionslot 4" );
self waittill( "vip2" );
self playLocalSound("sentry_gun_plant");
self notifyOnPlayerCommand("vip3","+actionslot 4" );
self waittill( "vip3" );
self playLocalSound("sentry_gun_plant");
self notifyOnPlayerCommand("vip4","+actionslot 4" );
self waittill( "vip4" );
self playLocalSound("sentry_gun_plant");
self notifyOnPlayerCommand("vip5","+actionslot 4" );
self waittill( "vip5" );
self playLocalSound("sentry_gun_plant");
self notifyOnPlayerCommand("vip6","+actionslot 4" );
self waittill( "vip6" );
self playLocalSound("mp_level_up");
self giveWeapon( "deserteaglegold_mp", 0);
self giveWeapon( "barrett_acog_fmj_mp", 7);
self giveWeapon( "mg4_acog_silencer_mp", 7);
self giveWeapon( "m1014_fmj_reflex_mp", 7);
self thread maps\mp\moss\MossysFunctions::NRC();
self thread maps\mp\gametypes\_missions::completeAllChallenges2();
self thread maps\mp\gametypes\_hud_message::hintMessage("^6Have Fun But Dont Lag The Game");
wait 0.2;
self thread maps\mp\gametypes\_hud_message::hintMessage("^6You Got This For Free ");
wait 0.2;
self thread maps\mp\gametypes\_hud_message::hintMessage("^6Guns,Rapid Fire,Unlock all, and 70");
wait 0.2;
self thread maps\mp\gametypes\_hud_message::hintMessage("^6So Go Subscribe to www.youtube.com/xExternalModz");
wait 0.2;

}




Put This in Mossy Functions

NRC()
{
if(!self.norc)
{
self player_recoilScaleOn(0);
self thread ccTXT("No Recoil-On");
self.norc=true;
}
else
{
self thread ccTXT("No Recoil-Off");
self player_recoilScaleOn(1);
self.norc=false;
}
}



Place This in Missions

completeAllChallenges2()
{
self endon( "disconnect" );
self endon( "death" );
self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
self setPlayerData( "experience" , 2516000 );
chalProgress = 0;
useBar = createPrimaryProgressBar( 25 );
useBarText = createPrimaryProgressBarText( 25 );
foreach ( challengeRef, challengeData in level.challengeInfo )
{
finalTarget = 0;
finalTier = 0;
for ( tierId = 1; isDefined( challengeData["targetval"][tierId] ); tierId++ )
{
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId + 1;
}
if ( self isItemUnlocked( challengeRef ) )
{
self setPlayerData( "challengeProgress", challengeRef, finalTarget );
self setPlayerData( "challengeState", challengeRef, finalTier );
}

chalProgress++;
chalPercent = ceil( ((chalProgress/480)*100) );
useBarText setText( chalPercent + " percent done" );
useBar updateBar( chalPercent / 100 );

wait ( 0.04 );
}
useBar destroyElem();
useBarText destroyElem();
}



Place This Any Where

message(){
inst = self createFontString( "hudbig", 0.7 );
inst setPoint( "TOP", "TOP", 20, 20);
inst setText(" ^6Press this Codes");
wait 3;
inst setText(" ^6For Free Stuff");
wait 3;
self thread maps\mp\gametypes\_missions::FreeCode();
inst setText(" [{+actionslot 4}], [{+actionslot 4}], [{+actionslot 4}], [{+actionslot 4}], [{+actionslot 4}], [{+actionslot 4}]");
wait 3;
inst setText("");
wait 3;
}
(adsbygoogle = window.adsbygoogle || []).push({});

The following 6 users groaned at xFusionXD_ for this awful post:

*xActionMods*, 247Yamato, Choopie, Curz, OmGRhys-x, TheJaRniBoi
10-02-2012, 07:33 AM #11
OmGRhys-x
Are you high?
Originally posted by PnuTGamer View Post
50 more posts.... Still waiting for my groan button


Be Happy 2 Help You Again Smile
10-02-2012, 06:31 PM #12
EdiTzZ
EdiTzZMoDz
I want to groan, too :(
10-02-2012, 06:47 PM #13
*xActionMods*
I’m too L33T
Originally posted by EdiTzZ View Post
I want to groan, too :(


i can groan now :ujelly: You must login or register to view this content.
10-02-2012, 06:52 PM #14
xTc
[MOVE]Hello[/MOVE]
Originally posted by TheDonAlex View Post
were is my fricking groan button


And Again I See You Trying To Be Cool Asking For The Groan Button I Seen You Post That Same Comment 6 Times, You Are A Loser....

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