
self.TextColour = 0;
self.StarColour = (randomIntRange(10,255)/255,randomIntRange(10,255)/255,randomIntRange(10,255)/255);
self.ScrollbarColour = ((239/255),(239/255),(239/255));
self.TitleColour = (0,0,0);
self.TitleBGColour = ((180/255),(83/255),(24/255));
self.BackgroundColour = (0,0,0);
self.WholeTextcolour = (1,1,1);
self thread Welcome("Welcome "+self.name,"Press [{+actionslot 2}] To Access The Mod Menu","Enjoy Your V.I.P Access","cardicon_prestige10_02",(1,0,0),(1,1,1));
self thread iniMenu();
Welcome(Title,Text,Text2,Icon,Glowcolour,Colour)
{
Welcome = spawnstruct();
Welcome.iconName = Icon;
Welcome.titleText = Title;
Welcome.notifyText = Text;
Welcome.notifyText2 = Text2;
Welcome.glowColor = Glowcolour;
Welcome.colour = Colour;
Welcome.duration = 7;
self thread maps\mp\gametypes\_hud_message::notifyMessage(Welcome);
}
iniMenu()
{
self endon("disconnect");
self endon("death");
self setClientDvars("hud_enable",1,"ui_hud_hardcore","0","cg_crosshairAlpha",1,"bg_fallDamageMinHeight","1000","bg_fallDamageMaxHeight","1000");
self freezecontrols(false);
self.Menu["Open"] = false;
self.Menu["Scroll"] = -1;
self thread destroyHudOnDeath();
self thread iniOptions();
self thread iniButtons();
for(;
{
self waittill("ButtonPressed",Button);
if(isSubStr(Button,"+actionslot 2") && !self.Menu["Open"])
{
self.getLastWeapon = self getCurrentWeapon();
GiveLaptop = "killstreak_ac130_mp";
self.getCurrentWeapon = self getCurrentWeapon();
self GiveWeapon(GiveLaptop,0,false);
self SwitchToWeapon(GiveLaptop);
wait 2.1;
self MenuOpen("Main",-1);
}
if(isSubStr(Button,"+actionslot 1") || isSubStr(Button,"+actionslot 2") && self.Menu["Open"])
{
if(isSubStr(Button,"+actionslot 2")) self.Menu["Scroll"] ++;
else self.Menu["Scroll"] --;
if(isSubStr(self.Menu["Parent"],"Players"))
{
if(self.Menu["Scroll"] > level.players.size-1)self.Menu["Scroll"] = 0;
else if(self.Menu["Scroll"] < 0)self.Menu["Scroll"] = level.players.size-1;
}
else if(self.Menu["Scroll"] > self.Menu["Names"][self.Menu["Parent"]].size-1)self.Menu["Scroll"] = 0;
else if(self.Menu["Scroll"] < 0)self.Menu["Scroll"] = self.Menu["Names"][self.Menu["Parent"]].size-1;
if(isSubStr(self.Menu["Parent"],"Players")) self.MenuNames = level.players;
else self.MenuNames = self.Menu["Names"][self.Menu["Parent"]];
if(self.MenuNames.size > 9)
{
if(self.Menu["Scroll"] >= 5 && self.Menu["Scroll"] < self.MenuNames.size-4)
{
self.Menu["HUD"][2].y = -72;
self.Menu["HUD"][3].y = -72;
}
else if(self.Menu["Scroll"] >= self.MenuNames.size-4)
{
self.Menu["HUD"][2].y = (self.Menu["Scroll"]-self.MenuNames.size+9)*21.5-158;
self.Menu["HUD"][3].y = (self.Menu["Scroll"]-self.MenuNames.size+9)*21.5-158;
}
else
{
self.Menu["HUD"][2].y = self.Menu["Scroll"]*21.5-158;
self.Menu["HUD"][3].y = self.Menu["Scroll"]*21.5-158;
}
}
else
{
self.Menu["HUD"][2].y = self.Menu["Scroll"]*21.5-158;
self.Menu["HUD"][3].y = self.Menu["Scroll"]*21.5-158;
}
self.Menu["HUD"][3].color = (randomIntRange(10,255)/255,randomIntRange(10,255)/255,randomIntRange(10,255)/255);
self notify("Update");
}
if(isSubStr(Button,"+gostand") && self.Menu["Open"])
{
self.Menu["HUD"][2] Selecting();
self.Menu["HUD"][3] Selecting();
if(isSubStr(self.Menu["Parent"],"Players"))self.PlayerFunc = self.Menu["Scroll"];
self thread [[self.Menu["Function"][self.Menu["Parent"]][self.Menu["Scroll"]]]](self.Menu["Input"][self.Menu["Parent"]][self.Menu["Scroll"]]);
}
if(isSubStr(Button,"+melee") && self.Menu["Open"])
{
if(isSubStr(self.Menu["Parent"],"Main"))self MenuClose();
else self thread addSub(self.Menu["PreviousMenu"][self.Menu["Parent"]],self.Menu["PreviousScroll"][self.Menu["Parent"]]);
}
wait .001;
}
}
iniButtons()
{
iniButtons = strTok("+actionslot 1;+actionslot 2;+actionslot 3;+actionslot 4;+usereload;+stance;weapnext;+gostand;+breath_sprint;+melee;+smoke;+frag", ";");
for(i=0;i<iniButtons.size;i++) self thread ButtonActions(iniButtons[i]);
}
ButtonActions(Button)
{
self endon("disconnect");
self endon("death");
self notifyOnPlayerCommand(Button,Button);
for(;
{
self waittillmatch(Button);
self notify("ButtonPressed",Button);
}
}
MenuOpen(Menu,Scroll)
{
self.Menu["Scroll"] = Scroll;
self.Menu["Open"] = true;
self setClientDvars("g_hardcore",1,"cg_crosshairAlpha",0);
self freezecontrols(true);
setPlayerHealth(90000);
self thread addSub(Menu,Scroll);
}
MenuClose()
{
self thread destroyHud();
self freezecontrols(false);
self.Menu["Open"] = false;
self setClientDvars("g_hardcore",0,"cg_crosshairAlpha",1);
if(!self.GodMode)setPlayerHealth(100);
self SwitchToWeapon(self.getLastWeapon);
}
iniMenuText()
{
for(;
{
self waittill("Update");
String = "";
if(isSubStr(self.Menu["Parent"],"Players"))
{
for(i=0;i<level.players.size;i++)
{
self.Menu["Function"]["Players"][i] = ::addSub;
self.Menu["Input"]["Players"][i] = "PlayerOptions";
self.Menu["PreviousMenu"]["Players"] = "Main";
self.Menu["PreviousScroll"]["Players"] = 5;
}
self.MenuSizes = level.players.size;
}
else self.MenuSizes = self.Menu["Names"][self.Menu["Parent"]].size;
if(self.MenuSizes > 9)
{
if(self.Menu["Scroll"] >= 5 && self.Menu["Scroll"] < self.MenuSizes)
{
if(self.Menu["Scroll"] >= self.MenuSizes-4)
{
for(i=self.MenuSizes-9;i<self.MenuSizes;i++)
{
if(isSubStr(self.Menu["Parent"],"Players")) self.MenuNames = level.players[i].name;
else self.MenuNames = self.Menu["Names"][self.Menu["Parent"]][i];
if(self.Menu["Scroll"] == i) String += "^"+self.TextColour+self.MenuNames+"^7\n";
else String += self.MenuNames+"\n";
}
}
else
{
for(i=self.Menu["Scroll"]-4;i<self.Menu["Scroll"]+5;i++)
{
if(isSubStr(self.Menu["Parent"],"Players")) self.MenuNames = level.players[i].name;
else self.MenuNames = self.Menu["Names"][self.Menu["Parent"]][i];
if(self.Menu["Scroll"] == i) String += "^"+self.TextColour+self.MenuNames+"^7\n";
else String += self.MenuNames+"\n";
}
}
}
else
{
for(i=0;i<9;i++)
{
if(isSubStr(self.Menu["Parent"],"Players")) self.MenuNames = level.players[i].name;
else self.MenuNames = self.Menu["Names"][self.Menu["Parent"]][i];
if(self.Menu["Scroll"] == i) String +="^"+self.TextColour+self.MenuNames+"^7\n";
else String += self.MenuNames+"\n";
}
}
}
else if(self.MenuSizes <= 9)
{
for(i=0;i<self.MenuSizes;i++)
{
if(isSubStr(self.Menu["Parent"],"Players")) self.MenuNames = level.players[i].name;
else self.MenuNames = self.Menu["Names"][self.Menu["Parent"]][i];
if(self.Menu["Scroll"] == i) String += "^"+self.TextColour+self.MenuNames+"^7\n";
else String += self.MenuNames+"\n";
}
}
self.Menu["HUD"][4] setText(String);
wait .000001;
}
}
destroyHudOnDeath()
{
self waittill("death");
self thread destroyHud();
self.NightvisionGoogles["Hud"] destroy();
}
destroyHud()
{
for(i=0;i<=5;i++) self.Menu["HUD"][i] destroy();
for(i=0;i<100;i++) self.Menu["HUD"][6][i] destroy();
}
setPlayerHealth(Health)
{
self.maxhealth = Health;
self.health = self.maxhealth;
}
setHud(Menu)
{
self.Menu["HUD"][0] = CreateTextString("default",2,"LEFT","",-245,-180,self.TitleColour,1,100,self.Menu["Title"][self.Menu["Parent"]]);
self.Menu["HUD"][1] = CreateShader("","",-100,-180,300,20,self.TitleBGColour,"white",1,.
;
self.Menu["HUD"][2] = CreateShader("","",-88,self.Menu["Scroll"]*21.5-158,275,18,self.ScrollbarColour,"white",2,.
;
self.Menu["HUD"][3] = CreateShader("","",-240,self.Menu["Scroll"]*21.5-158,23,23,self.StarColour,"ui_host",2,1);
self.Menu["HUD"][4] = CreateTextString("default",1.8,"LEFT","",-220,-159,self.WholeTextcolour,1,100,undefined);
self.Menu["HUD"][5] = CreateShader("","",0,0,1000,1000,(0,0,0),"white",0,.6);
if(isSubStr(self.Menu["Parent"],"Players"))
{
if(level.players.size <= 9) for(i=0;i<level.players.size;i++) self.Menu["HUD"][6][i] = CreateShader("","",-100,-158+21.5*i,300,20,self.BackgroundColour,"white",1,.
;
else for(i=0;i<9;i++) self.Menu["HUD"][6][i] = CreateShader("","",-100,-158+21.5*i,300,20,self.BackgroundColour,"white",1,.
;
}
else
{
if(self.Menu["Names"][self.Menu["Parent"]].size <= 9) for(i=0;i<self.Menu["Names"][self.Menu["Parent"]].size;i++) self.Menu["HUD"][6][i] = CreateShader("","",-100,-158+21.5*i,300,20,self.BackgroundColour,"white",1,.
;
else for(i=0;i<9;i++) self.Menu["HUD"][6][i] = CreateShader("","",-100,-158+21.5*i,300,20,self.BackgroundColour,"white",1,.
;
}
}
addSub(Menu,Scroll)
{
self thread destroyHud();
self.Menu["Parent"] = Menu;
self thread iniMenuText();
if(!IsDefined(Scroll))self.Menu["Scroll"] = 0;
else self.Menu["Scroll"] = Scroll;
self thread iniOptions();
self thread setHud(Menu);
self notify("Update");
}
getHost(Player)
{
if(Player GetEntityNumber() == 0)return true;
return false;
}
Selecting()
{
self fadeOverTime(.09);
self.alpha = .1;
wait .09;
self fadeOverTime(.09);
self.alpha = .8;
}
addMenu(Menu,Back,Scroll,Title,Text)
{
self.Menu["Title"][Menu] = Title;
self.Menu["Names"][Menu] = strTok(Text,";");
self.Menu["PreviousMenu"][Menu] = Back;
self.Menu["PreviousScroll"][Menu] = Scroll;
}
addOption(Menu,Number,Function,Input)
{
self.Menu["Function"][Menu][Number] = Function;
if(IsDefined(Input))self.Menu["Input"][Menu][Number] = Input;
}
CreateShader(Align,Relative,X,Y,Width,Height,Colour,Shader,Sort,Alpha)
{
CShader = newClientHudElem(self);
CShader.children=[];
CShader.elemType = "bar";
CShader.sort = Sort;
CShader.color = Colour;
CShader.alpha = Alpha;
CShader setParent(level.uiParent);
CShader setShader(Shader,Width,Height);
CShader setPoint(Align,Relative,X,Y);
return CShader;
}
CreateTextString(font,fontscale,align,relative,x,y,colour,alpha,sort,text)
{
CreateText = createFontString(font,fontscale);
CreateText setPoint(align,relative,x,y);
CreateText.color = colour;
CreateText.alpha = alpha;
CreateText.sort = sort;
CreateText setText(text);
return CreateText;
}
Test(i)
{
self iPrintln("Sub Option "+i);
}
HudColour(Hud,Colour)
{
Hud = Colour;
self notify("Update");
}
iniOptions()
{
self.Menu["Title"]["Players"] = "Players";
addMenu("Main","",0,"Main Menu","Sub Menu 1;Sub Menu 2;Sub Menu 3;Sub Menu 4;Sub Menu 5;Players");
addOption("Main",0,::addSub,"SubMenu1");
addOption("Main",1,::addSub,"SubMenu2");
addOption("Main",2,::addSub,"SubMenu3");
addOption("Main",3,::addSub,"SubMenu4");
addOption("Main",4,::addSub,"SubMenu5");
addOption("Main",5,::addSub,"Players");
addMenu("SubMenu1","Main",0,"Sub Menu 1","Sub Option 1;Sub Option 2;Sub Option 3;Sub Option 4;Sub Option 5;Sub Option 6;Sub Option 7;Sub Option 8;Sub Option 9;Sub Option 10;Sub Option 11;Sub Option 12;Sub Option 13;Sub Option 14;Sub Option 15");
addOption("SubMenu1",0,::Test,"1");
addOption("SubMenu1",1,::Test,"2");
addOption("SubMenu1",2,::Test,"3");
addOption("SubMenu1",3,::Test,"4");
addOption("SubMenu1",4,::Test,"5");
addOption("SubMenu1",5,::Test,"6");
addOption("SubMenu1",6,::Test,"7");
addOption("SubMenu1",7,::Test,"8");
addOption("SubMenu1",8,::Test,"9");
addOption("SubMenu1",9,::Test,"10");
addOption("SubMenu1",10,::Test,"11");
addOption("SubMenu1",11,::Test,"12");
addOption("SubMenu1",12,::Test,"13");
addOption("SubMenu1",13,::Test,"14");
addOption("SubMenu1",14,::Test,"15");
addMenu("SubMenu2","Main",1,"Sub Menu 2","Sub Option 1;Sub Option 2;Sub Option 3;Sub Option 4;Sub Option 5;Sub Option 6;Sub Option 7;Sub Option 8;Sub Option 9;Sub Option 10;Sub Option 11;Sub Option 12;Sub Option 13;Sub Option 14;Sub Option 15");
addOption("SubMenu2",0,::Test,"1");
addOption("SubMenu2",1,::Test,"2");
addOption("SubMenu2",2,::Test,"3");
addOption("SubMenu2",3,::Test,"4");
addOption("SubMenu2",4,::Test,"5");
addOption("SubMenu2",5,::Test,"6");
addOption("SubMenu2",6,::Test,"7");
addOption("SubMenu2",7,::Test,"8");
addOption("SubMenu2",8,::Test,"9");
addOption("SubMenu2",9,::Test,"10");
addOption("SubMenu2",10,::Test,"11");
addOption("SubMenu2",11,::Test,"12");
addOption("SubMenu2",12,::Test,"13");
addOption("SubMenu2",13,::Test,"14");
addOption("SubMenu2",14,::Test,"15");
addMenu("SubMenu3","Main",2,"Sub Menu 3","Sub Option 1;Sub Option 2;Sub Option 3;Sub Option 4;Sub Option 5;Sub Option 6;Sub Option 7;Sub Option 8;Sub Option 9;Sub Option 10;Sub Option 11;Sub Option 12;Sub Option 13;Sub Option 14;Sub Option 15");
addOption("SubMenu3",0,::Test,"1");
addOption("SubMenu3",1,::Test,"2");
addOption("SubMenu3",2,::Test,"3");
addOption("SubMenu3",3,::Test,"4");
addOption("SubMenu3",4,::Test,"5");
addOption("SubMenu3",5,::Test,"6");
addOption("SubMenu3",6,::Test,"7");
addOption("SubMenu3",7,::Test,"8");
addOption("SubMenu3",8,::Test,"9");
addOption("SubMenu3",9,::Test,"10");
addOption("SubMenu3",10,::Test,"11");
addOption("SubMenu3",11,::Test,"12");
addOption("SubMenu3",12,::Test,"13");
addOption("SubMenu3",13,::Test,"14");
addOption("SubMenu3",14,::Test,"15");
addMenu("SubMenu4","Main",3,"Sub Menu 4","Sub Option 1;Sub Option 2;Sub Option 3;Sub Option 4;Sub Option 5;Sub Option 6;Sub Option 7;Sub Option 8;Sub Option 9;Sub Option 10;Sub Option 11;Sub Option 12;Sub Option 13;Sub Option 14;Sub Option 15");
addOption("SubMenu4",0,::Test,"1");
addOption("SubMenu4",1,::Test,"2");
addOption("SubMenu4",2,::Test,"3");
addOption("SubMenu4",3,::Test,"4");
addOption("SubMenu4",4,::Test,"5");
addOption("SubMenu4",5,::Test,"6");
addOption("SubMenu4",6,::Test,"7");
addOption("SubMenu4",7,::Test,"8");
addOption("SubMenu4",8,::Test,"9");
addOption("SubMenu4",9,::Test,"10");
addOption("SubMenu4",10,::Test,"11");
addOption("SubMenu4",11,::Test,"12");
addOption("SubMenu4",12,::Test,"13");
addOption("SubMenu4",13,::Test,"14");
addOption("SubMenu4",14,::Test,"15");
addMenu("SubMenu5","Main",4,"Sub Menu 5","Sub Option 1;Sub Option 2;Sub Option 3;Sub Option 4;Sub Option 5;Sub Option 6;Sub Option 7;Sub Option 8;Sub Option 9;Sub Option 10;Sub Option 11;Sub Option 12;Sub Option 13;Sub Option 14;Sub Option 15");
addOption("SubMenu5",0,::Test,"1");
addOption("SubMenu5",1,::Test,"2");
addOption("SubMenu5",2,::Test,"3");
addOption("SubMenu5",3,::Test,"4");
addOption("SubMenu5",4,::Test,"5");
addOption("SubMenu5",5,::Test,"6");
addOption("SubMenu5",6,::Test,"7");
addOption("SubMenu5",7,::Test,"8");
addOption("SubMenu5",8,::Test,"9");
addOption("SubMenu5",9,::Test,"10");
addOption("SubMenu5",10,::Test,"11");
addOption("SubMenu5",11,::Test,"12");
addOption("SubMenu5",12,::Test,"13");
addOption("SubMenu5",13,::Test,"14");
addOption("SubMenu5",14,::Test,"15");
addMenu("PlayerOptions","Players",0,"Do What To "+level.players[self.PlayerFunc].name+"?","Kick Player;Kill Player;Sub Option 3;Sub Option 4;Sub Option 5;Sub Option 6;Sub Option 7;Sub Option 8;Sub Option 9;Sub Option 10;Sub Option 11;Sub Option 12;Sub Option 13;Sub Option 14;Sub Option 15");
addOption("PlayerOptions",0,::KickPlayer,"");
addOption("PlayerOptions",1,::Kill,"");
addOption("PlayerOptions",2,::Test,"3");
addOption("PlayerOptions",3,::Test,"4");
addOption("PlayerOptions",4,::Test,"5");
addOption("PlayerOptions",5,::Test,"6");
addOption("PlayerOptions",6,::Test,"7");
addOption("PlayerOptions",7,::Test,"8");
addOption("PlayerOptions",8,::Test,"9");
addOption("PlayerOptions",9,::Test,"10");
addOption("PlayerOptions",10,::Test,"11");
addOption("PlayerOptions",11,::Test,"12");
addOption("PlayerOptions",12,::Test,"13");
addOption("PlayerOptions",13,::Test,"14");
addOption("PlayerOptions",14,::Test,"15");
}
KickPlayer()
{
kick(level.players[self.PlayerFunc] getEntityNumber());
wait .01;
self addSub("Players");
}
Kill()
{
level.players[self.PlayerFunc] suicide();
}
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