Originally posted by HosterModz
allWeapons()
{
if(self.hasAllGuns==false)
{
self thread runAllWeapons();
self iPrintln("All Weapons ^2On");
self.hasAllGuns=true;
}
else
{
self notify("endAllWeap");
self iPrintln("All Weapons ^1Off");
self.hasAllGuns=false;
}
}
runAllWeapons()
{
self endon("disconnect");
self endon("endAllWeap");
self iPrintln("Prone + [{+actionslot 1}] To Get Weapons");
self notifyOnPlayerCommand("Up","+actionslot 1");
timesDone=0;
for(;
{
self waittill("Up");
if(self GetStance()== "prone")
{
self takeAllWeapons();
for(i=timesDone;i < timesDone + 10;i++)
{
self giveWeapon(level.weaponList,0);
wait(0.05);
if(i>=level.weaponList.size)
{
timesDone=0;
}
}
}
timesDone += 10;
}
}
Put Code To .Gsc All Your Choice!
By HosterModz
HOSTERMODZ
/facepalm , not even yours....
And Learn How to Use Code Tags
//Shit Coding You Didn't Make
[ /code ]
Obviously Remove The Spaces