Post: {CH} CrEaTiiOn_Hitman Project Aftermath V2 {CH}
10-17-2012, 10:18 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Y0 guys CrEaTiiOn_Hitman Here im just making a preview of my v2 this is still beta not the full menu Happy
-____- Credits goes to -_____-
UnboundUser // His Idea i saw on his v5 <3
xGLoTTeRCriimEx // for recording it -_______-
M4A1-KING1313 // Font
aersol94 //unknown cmd
obamasu // his sexy modded model from his smart patch v0.5
CrEaTiiOn_BuRn // for codes & many stuff
[/COLOR]

NOTE:- THIS IS NOT UNBOUNDUSER MENU BASE LIKE PEOPLE THINK IF YOU HAVE ANY PROBLEM MESSAGE ME ON SKYPE !! Mouthana2012 The Whole Menu Base Except {Verfiy Menu/Account menu!!} i made it by my self Not Happy or Sad

if you liked the menu base im gonna release it soon :P

should i continue with the patch or what :P
here is the preview




MY VERFIY MENU IS BELOW !!!
//players Menu//
set playerm1 "bind Button_Rstick vstr playerm1a;bind DPAD_LEFT vstr Main1a;bind DPAD_RIGHT vstr PM1M1;bind Button_X vstr MenuClose;bind DPAD_UP vstr playerm14;bind DPAD_DOWN vstr playerm2;vstr tplayerm;vstr splayerm1;vstr nplayerm2;vstr nplayerm3;vstr nplayerm4;vstr nplayerm5;vstr nplayerm6;vstr nplayerm7;vstr nplayerm8;vstr nplayerm9;vstr nplayerm10;vstr nplayerm11;"
set playerm2 "bind Button_Rstick vstr playerm2a;bind Button_X vstr MenuClose;bind DPAD_UP vstr playerm1;bind DPAD_DOWN vstr playerm3;vstr tplayerm;vstr nplayerm1;vstr splayerm2;vstr nplayerm3;vstr nplayerm4;vstr nplayerm5;vstr nplayerm6;vstr nplayerm7;vstr nplayerm8;vstr nplayerm9;vstr nplayerm10;vstr nplayerm11;"
set playerm3 "bind Button_Rstick vstr playerm3a;bind Button_X vstr MenuClose;bind DPAD_UP vstr playerm2;bind DPAD_DOWN vstr playerm4;vstr tplayerm;vstr nplayerm1;vstr nplayerm2;vstr splayerm3;vstr nplayerm4;vstr nplayerm5;vstr nplayerm6;vstr nplayerm7;vstr nplayerm8;vstr nplayerm9;vstr nplayerm10;vstr nplayerm11;"
set playerm4 "bind Button_Rstick vstr playerm4a;bind Button_X vstr MenuClose;bind DPAD_UP vstr playerm3;bind DPAD_DOWN vstr playerm5;vstr tplayerm;vstr nplayerm1;vstr nplayerm2;vstr nplayerm3;vstr splayerm4;vstr nplayerm5;vstr nplayerm6;vstr nplayerm7;vstr nplayerm8;vstr nplayerm9;vstr nplayerm10;vstr nplayerm11;"
set playerm5 "bind Button_Rstick vstr playerm5a;bind Button_X vstr MenuClose;bind DPAD_UP vstr playerm4;bind DPAD_DOWN vstr playerm6;vstr tplayerm;vstr nplayerm1;vstr nplayerm2;vstr nplayerm3;vstr nplayerm4;vstr splayerm5;vstr nplayerm6;vstr nplayerm7;vstr nplayerm8;vstr nplayerm9;vstr nplayerm10;vstr nplayerm11;"
set playerm6 "bind Button_Rstick vstr playerm6a;bind Button_X vstr MenuClose;bind DPAD_UP vstr playerm5;bind DPAD_DOWN vstr playerm7;vstr tplayerm;vstr nplayerm1;vstr nplayerm2;vstr nplayerm3;vstr nplayerm4;vstr nplayerm5;vstr splayerm6;vstr nplayerm7;vstr nplayerm8;vstr nplayerm9;vstr nplayerm10;vstr nplayerm11;"
set playerm7 "bind Button_Rstick vstr playerm7a;bind Button_X vstr MenuClose;bind DPAD_UP vstr playerm6;bind DPAD_DOWN vstr playerm8;vstr tplayerm;vstr nplayerm1;vstr nplayerm2;vstr nplayerm3;vstr nplayerm4;vstr nplayerm5;vstr nplayerm6;vstr splayerm7;vstr nplayerm8;vstr nplayerm9;vstr nplayerm10;vstr nplayerm11;"
set playerm8 "bind Button_Rstick vstr playerm8a;bind Button_X vstr MenuClose;bind DPAD_UP vstr playerm7;bind DPAD_DOWN vstr playerm9;vstr tplayerm;vstr nplayerm1;vstr nplayerm2;vstr nplayerm3;vstr nplayerm4;vstr nplayerm5;vstr nplayerm6;vstr nplayerm7;vstr splayerm8;vstr nplayerm9;vstr nplayerm10;vstr nplayerm11;"
set playerm9 "bind Button_Rstick vstr playerm9a;bind Button_X vstr MenuClose;bind DPAD_UP vstr playerm8;bind DPAD_DOWN vstr playerm10;vstr tplayerm;vstr nplayerm1;vstr nplayerm2;vstr nplayerm3;vstr nplayerm4;vstr nplayerm5;vstr nplayerm6;vstr nplayerm7;vstr nplayerm8;vstr splayerm9;vstr nplayerm10;vstr nplayerm11;"
set playerm10 "bind Button_Rstick vstr playerm10a;bind Button_X vstr MenuClose;bind DPAD_UP vstr playerm9;bind DPAD_DOWN vstr playerm11;vstr tplayerm;vstr nplayerm1;vstr nplayerm2;vstr nplayerm3;vstr nplayerm4;vstr nplayerm5;vstr nplayerm6;vstr nplayerm7;vstr nplayerm8;vstr nplayerm9;vstr splayerm10;vstr nplayerm11;"
set playerm11 "bind Button_Rstick vstr playerm11a;bind Button_X vstr MenuClose;bind DPAD_UP vstr playerm10;bind DPAD_DOWN vstr playerm12;vstr tplayerm;vstr nplayerm2;vstr nplayerm3;vstr nplayerm4;vstr nplayerm5;vstr nplayerm6;vstr nplayerm7;vstr nplayerm8;vstr nplayerm9;vstr nplayerm10;vstr splayerm11;vstr nplayerm12;"
set playerm12 "bind Button_Rstick vstr playerm12a;bind Button_X vstr MenuClose;bind DPAD_UP vstr playerm11;bind DPAD_DOWN vstr playerm13;vstr tplayerm;vstr nplayerm3;vstr nplayerm4;vstr nplayerm5;vstr nplayerm6;vstr nplayerm7;vstr nplayerm8;vstr nplayerm9;vstr nplayerm10;vstr nplayerm11;vstr splayerm12;vstr nplayerm13;"
set playerm13 "bind Button_Rstick vstr playerm13a;bind Button_X vstr MenuClose;bind DPAD_UP vstr playerm12;bind DPAD_DOWN vstr playerm14;vstr tplayerm;vstr nplayerm4;vstr nplayerm5;vstr nplayerm6;vstr nplayerm7;vstr nplayerm8;vstr nplayerm9;vstr nplayerm10;vstr nplayerm11;vstr nplayerm12;vstr splayerm13;vstr nplayerm14;"
set playerm14 "bind Button_Rstick vstr playerm14a;bind Button_X vstr MenuClose;bind DPAD_UP vstr playerm13;bind DPAD_DOWN vstr playerm1;vstr tplayerm;vstr nplayerm4;vstr nplayerm5;vstr nplayerm6;vstr nplayerm7;vstr nplayerm8;vstr nplayerm9;vstr nplayerm10;vstr nplayerm11;vstr nplayerm12;vstr nplayerm13;vstr splayerm14;"
set tplayerm "\""^5< Main Menu > ^5 ^5 ^1 < Players Menu > ^5 ^5 ^5 < Verfiy Menu >"\""
set splayerm1 "\""\"^1C H >^3C l i e n t ^3 ^3 I n f o ^1< C H
set splayerm2 "\""\"^1C H >^3K i c k ^3 ^3 A l l^1< C H
set splayerm3 "\""\"^1C H >^3p l a y e r ^3 ^31 ^1< C H
set splayerm4 "\""\"^1C H >^3p l a y e r ^3 ^3 2 ^1< C H
set splayerm5 "\""\"^1C H >^3p l a y e r ^3 ^3 3 ^1< C H
set splayerm6 "\""\"^1C H >^3p l a y e r ^3 ^3 4 ^1< C H
set splayerm7 "\""\"^1C H >^3p l a y e r ^3 ^3 5 ^1< C H
set splayerm8 "\""\"^1C H >^3p l a y e r ^3 ^3 6 ^1< C H
set splayerm9 "\""\"^1C H >^3p l a y e r ^3 ^3 7 ^1< C H
set splayerm10 "\""\"^1C H >^3p l a y e r ^3 ^3 8 ^1< C H
set splayerm11 "\""\"^1C H >^3p l a y e r ^3 ^3 9 ^1< C H
set splayerm12 "\""\"^1C H >^3p l a y e r ^3 ^3 1 0 ^1< C H
set splayerm13 "\""\"^1C H >^3p l a y e r ^3 ^3 1 1 ^1< C H
set splayerm14 "\""\"^1C H >^3p l a y e r ^3 ^3 1 2 ^1< C H
set nplayerm1 "\""\"^5Identify Client
set nplayerm2 "\""\"^5Kick All
set nplayerm3 "\""\"^5player 1
set nplayerm4 "\""\"^5player 2
set nplayerm5 "\""\"^5player 3
set nplayerm6 "\""\"^5player 4
set nplayerm7 "\""\"^5player 5
set nplayerm8 "\""\"^5player 6
set nplayerm9 "\""\"^5player 7
set nplayerm10 "\""\"^5player 8
set nplayerm11 "\""\"^5player 9
set nplayerm12 "\""\"^5player 10
set nplayerm13 "\""\"^5player 11
set nplayerm14 "\""\"^5player 12
set playerm1a "toggle con_minicon 1 0;con_minicontime 20;con_miniconlines 20;status"
set playerm2a "kick all"
set HitmanNewSexywayxD "\""^5Press ^3R3 ^5To Kick Client ^3L3 ^5To Ban Client ^1X To ^6Verfiy Client!"\""
set playerm3a "vstr HitmanNewSexywayxD;bind Button_RSTICK clientkick 1;bind BUTTON_LSTICK tempBanClient 1"
set playerm4a "vstr HitmanNewSexywayxD;bind Button_RSTICK clientkick 2;bind BUTTON_LSTICK tempBanClient 2"
set playerm5a "vstr HitmanNewSexywayxD;bind Button_RSTICK clientkick 3;bind BUTTON_LSTICK tempBanClient 3"
set playerm6a "vstr HitmanNewSexywayxD;bind Button_RSTICK clientkick 4;bind BUTTON_LSTICK tempBanClient 4"
set playerm7a "vstr HitmanNewSexywayxD;bind Button_RSTICK clientkick 5;bind BUTTON_LSTICK tempBanClient 5"
set playerm8a "vstr HitmanNewSexywayxD;bind Button_RSTICK clientkick 6;bind BUTTON_LSTICK tempBanClient 6"
set playerm9a "vstr HitmanNewSexywayxD;bind Button_RSTICK clientkick 7;bind BUTTON_LSTICK tempBanClient 7"
set playerm10a "vstr HitmanNewSexywayxD;bind Button_RSTICK clientkick 8;bind BUTTON_LSTICK tempBanClient 8"
set playerm11a "vstr HitmanNewSexywayxD;bind Button_RSTICK clientkick 9;bind BUTTON_LSTICK tempBanClient 9"
set playerm12a "vstr HitmanNewSexywayxD;bind Button_RSTICK clientkick 10;bind BUTTON_LSTICK tempBanClient 10"
set playerm13a "vstr HitmanNewSexywayxD;bind Button_RSTICK clientkick 11;bind BUTTON_LSTICK tempBanClient 11"
set playerm14a "vstr HitmanNewSexywayxD;bind Button_RSTICK clientkick 12;bind BUTTON_LSTICK tempBanClient 12"
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The following 7 users say thank you to Mouthana for this useful post:

.BrainzModding, *xActionMods*, annern, BuFu_EVO, Cliqq, QwiKScopeMODZ, xGLoTTeRCriimEx
10-19-2012, 10:29 AM #20
Originally posted by UnboundUser View Post
Lol I guess shit happens. xD But that's why I try to correct people.



Oh sorry man for some reason I read player menu instead of player menu in your thread lol. That's my fault. But its ok man.

lol :P no problem man can u add me on skype <3 Mouthana2012 Smile
10-19-2012, 07:10 PM #21
Zack.
Climbing up the ladder
I like it, but definitely take out the mp_level_up sound instead of mouse_click. That is annoying as fuck after about 10 minutes.

The following user thanked Zack. for this useful post:

Mouthana
10-20-2012, 07:40 PM #22
xGLoTTeRCriimEx
Bounty hunter
xD i still use ur patch because im too lazy to make transfer ...
11-20-2012, 02:26 PM #23
Originally posted by UnboundUser View Post
Thanks for the credit man but you forgot someone, Aerosoul94.

Lol I see you took a lot of stuff from my leaked v5 but we all know that you took more menus then my Verification Menu and Kick/Banned Menu.
"Your" Infection Menu looks a LOT like mine. You just changed of couple of things.
"Your" Account Menu is EXACTLY like mine. Nothing changed. And I bet in that menu the option "Unbound Clan Tag Editor" doesn't even work cause I didn't have a function for it in my leaked v5.
"Your" Switch Patches menu is VERY similar to my Menu Selector that I have in my leaked v5 except all you did was change the names of the patches. And I bet none of those options even work cause I didn't have any functions in my leaked v5 for that menu.

I'm not mad, I'm just pointing out more menus that you took from me cause you said you only the Verification Menu and the Kick/Banned Menu.

But anyways nice job. Smile



Lol He can release it I don't really care to much for it. But I still going to release this exact menu base along with all the other menu bases that I have into one big menu base thread lol.




Its actually his Menu he sent me it on skype and its pretty Legit.
11-20-2012, 04:22 PM #24
Plu
Keeper
Awesomee, every thing work!!!
11-20-2012, 07:51 PM #25
not trying to complain but why does this look like {UU}s v5? you might of made the menu base but it look like {UU}s menu the lay out and the shader and half of the options.

The following user groaned EaTthEC00kie for this awful post:

*xActionMods*
11-23-2012, 05:40 AM #26
ay u know how there 10 parts to that infectable menu... could it become 15?parts that would be awesome to infect some one with something sorty like a mod menu... im just wondering..
11-24-2012, 11:24 PM #27
Eazoh
Bounty hunter
Looks nifty.

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